Apply clang-format-all.sh using the _clang-format file through all the cpp/.h files. make sure not to apply it to certain serialization structures, since some parser expects the * as part of the name, instead of type. This commit contains no other changes aside from adding and applying clang-format-all.sh
32 lines
950 B
C++
32 lines
950 B
C++
#include "UnitTest.h"
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#include "Gwen/Controls/RadioButtonController.h"
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using namespace Gwen;
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class RadioButton2 : public GUnit
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{
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public:
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GWEN_CONTROL_INLINE(RadioButton2, GUnit)
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{
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Gwen::Controls::RadioButtonController* rc = new Gwen::Controls::RadioButtonController(this);
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rc->AddOption("Option 1");
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rc->AddOption("Option 2");
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rc->AddOption("Option 3");
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rc->AddOption(L"\u0627\u0644\u0622\u0646 \u0644\u062D\u0636\u0648\u0631");
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rc->SetBounds(30, 30, 200, 200);
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rc->onSelectionChange.Add(this, &RadioButton2::OnChange);
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}
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void OnChange(Controls::Base* pControl)
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{
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Gwen::Controls::RadioButtonController* rc = (Gwen::Controls::RadioButtonController*)pControl;
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Gwen::Controls::LabeledRadioButton* pSelected = rc->GetSelected();
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UnitPrint(Utility::Format(L"RadioButton changed (using 'OnChange' event)\n Chosen Item: '%s'", pSelected->GetLabel()->GetText().c_str()));
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}
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};
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DEFINE_UNIT_TEST(RadioButton2, L"RadioButton"); |