Files
bullet3/Demos3/ImportObjDemo/LoadMeshFromObj.h
erwin coumans ebd63d92c9 ImportURDFSetup: add Wavefront/obj support
ImportURDFSetup: initialize mass/inertia to 1 by default (instead of 0)
2015-03-09 14:23:17 -07:00

12 lines
230 B
C

#ifndef LOAD_MESH_FROM_OBJ_H
#define LOAD_MESH_FROM_OBJ_H
struct GLInstanceGraphicsShape;
GLInstanceGraphicsShape* LoadMeshFromObj(const char* relativeFileName, const char* materialPrefixPath);
#endif //LOAD_MESH_FROM_OBJ_H