Files
bullet3/Demos3/AllBullet2Demos/premake4.lua

40 lines
1013 B
Lua

project "App_AllBullet2Demos"
language "C++"
kind "ConsoleApp"
targetdir "../../bin"
includedirs {
".",
"../../src",
"../../btgui"
}
initOpenGL()
initGlew()
links{"gwen", "OpenGL_Window","OpenGL_TrueTypeFont","BulletSoftBody","BulletDynamics","BulletCollision","LinearMath"}
files {
"**.cpp",
"**.h",
"../bullet2/BasicDemo/Bullet2RigidBodyDemo.cpp",
"../bullet2/BasicDemo/Bullet2RigidBodyDemo.h",
"../bullet2/FeatherstoneMultiBodyDemo/BulletMultiBodyDemos.cpp",
"../bullet2/FeatherstoneMultiBodyDemo/BulletMultiBodyDemos.h",
"../bullet2/BasicDemo/BasicDemo.cpp",
"../bullet2/BasicDemo/BasicDemo.h",
"../../src/Bullet3Common/**.cpp",
"../../src/Bullet3Common/**.h",
"../../btgui/Timing/b3Clock.cpp",
"../../btgui/Timing/b3Clock.h",
"../GpuDemos/gwenUserInterface.cpp",
"../GpuDemos/gwenUserInterface.h"
}
if os.is("MacOSX") then
links{"Cocoa.framework"}
end