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edb0c721662b7fbc73d1513e658f04dac90c7368
bullet3/Demos3/GpuDemos
History
Erwin Coumans edb0c72166 enable MPR OpenCL for Mac OSX
2014-01-16 14:24:18 -08:00
..
broadphase
add some command-line options
2013-11-19 13:42:53 -08:00
constraints
more work towards CPU version
2013-08-30 08:06:46 -07:00
raytrace
more work towards CPU version
2013-08-30 08:06:46 -07:00
rigidbody
enable MPR OpenCL for Mac OSX
2014-01-16 14:24:18 -08:00
shadows
use Control or Alt under Linux for Maya style mouse control (Ubuntu hijacks Alt)
2013-07-18 16:28:41 -07:00
softbody
add some command-line options
2013-11-19 13:42:53 -08:00
GpuDemo.cpp
add some command-line options
2013-11-19 13:42:53 -08:00
GpuDemo.h
more fixes towards working convex-convex, in case of (too) many edge-edge cases:
2014-01-09 16:22:34 -08:00
GpuDemoInternalData.h
move shaders to .glsl files and stringify to .h file.
2013-06-28 14:10:23 -07:00
gwenUserInterface.cpp
prepare for Bullet 2 demo collection
2013-12-19 22:14:37 -08:00
gwenUserInterface.h
prepare for Bullet 2 demo collection
2013-12-19 22:14:37 -08:00
main_opengl3core.cpp
Enable MPR by default
2014-01-15 10:35:51 -08:00
ParticleDemo.cpp
add some command-line options
2013-11-19 13:42:53 -08:00
ParticleDemo.h
reorder files, in preparation for Bullet 3 -> Bullet 2 merge
2013-04-29 19:04:08 -07:00
ParticleKernels.cl
add ImplicitCloth demo, by Stan Melax
2013-11-09 12:12:33 -08:00
premake4.lua
fix Linux build
2013-08-22 17:49:59 -07:00
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