move btShapeHull and btConvexHull into its own library in Extras/ConvexHull (it allocates memory using mem/delete and refactoring into using btAlignedAlloc/Free takes too much time) fix heightfield / btOptimizedBvh for quantization, so that raycast can use quantized aabb (clamp up for maxima and down for minima) work-in-progress (update projectfiles etc)
29 lines
660 B
C++
29 lines
660 B
C++
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#include "ConvexDecompositionDemo.h"
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#include "GlutStuff.h"
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#include "GLDebugDrawer.h"
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#include "btBulletDynamicsCommon.h"
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GLDebugDrawer gDebugDrawer;
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int main(int argc,char** argv)
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{
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const char* filename = "file.obj";
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ConvexDecompositionDemo* convexDecompDemo = new ConvexDecompositionDemo();
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convexDecompDemo->initPhysics(filename);
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convexDecompDemo->getDynamicsWorld()->setDebugDrawer(&gDebugDrawer);
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convexDecompDemo->clientResetScene();
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return glutmain(argc, argv,640,480,"Bullet Physics Demo. http://www.continuousphysics.com/Bullet/phpBB2/",convexDecompDemo);
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}
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