47 lines
972 B
C++
47 lines
972 B
C++
#ifndef B3_GPU_CONSTRAINTS_DEMO_H
|
|
#define B3_GPU_CONSTRAINTS_DEMO_H
|
|
|
|
#include "../rigidbody/GpuRigidBodyDemo.h"
|
|
#include "Bullet3Common/b3AlignedObjectArray.h"
|
|
|
|
|
|
class GpuConstraintsDemo : public GpuRigidBodyDemo
|
|
{
|
|
protected:
|
|
class GLPrimitiveRenderer* m_primRenderer;
|
|
|
|
class b3GpuRaycast* m_raycaster;
|
|
|
|
public:
|
|
|
|
GpuConstraintsDemo() :m_primRenderer(0), m_raycaster(0)
|
|
{
|
|
}
|
|
virtual ~GpuConstraintsDemo(){}
|
|
virtual const char* getName()
|
|
{
|
|
return "GpuConstraints";
|
|
}
|
|
|
|
static GpuDemo* MyCreateFunc()
|
|
{
|
|
GpuDemo* demo = new GpuConstraintsDemo;
|
|
return demo;
|
|
}
|
|
|
|
virtual void setupScene(const ConstructionInfo& ci);
|
|
|
|
virtual void destroyScene();
|
|
|
|
virtual int createDynamicsObjects(const ConstructionInfo& ci);
|
|
|
|
virtual int createDynamicsObjects2(const ConstructionInfo& ci,const float* vertices, int numVertices, const int* indices,int numIndices);
|
|
|
|
virtual void createStaticEnvironment(const ConstructionInfo& ci);
|
|
|
|
};
|
|
|
|
|
|
|
|
#endif //B3_GPU_CONSTRAINTS_DEMO_H
|