Files
bullet3/btgui/OpenGLWindow/CMakeLists.txt
2014-05-19 20:50:10 -07:00

52 lines
1.5 KiB
CMake

INCLUDE_DIRECTORIES(
${BULLET_PHYSICS_SOURCE_DIR}/src
${BULLET_PHYSICS_SOURCE_DIR}/btgui
)
FILE(GLOB OpenGLWindow_HDRS "*.h" "../OpenGLTrueTypeFont/*.h")
FILE(GLOB OpenGLWindowMac_CPP "Mac*.mm")
FILE(GLOB OpenGLWindowWin32_CPP "Win32*.cpp")
FILE(GLOB OpenGLWindowLinux_CPP "X11*.cpp")
FILE(GLOB OpenGLWindowCommon_CPP "*.cpp" "../OpenGLTrueTypeFont/*.cpp" "../FontFiles/OpenSans.cpp" )
LIST(REMOVE_ITEM OpenGLWindowCommon_CPP ${OpenGLWindowMac_CPP} )
LIST(REMOVE_ITEM OpenGLWindowCommon_CPP ${OpenGLWindowWin32_CPP} )
LIST(REMOVE_ITEM OpenGLWindowCommon_CPP ${OpenGLWindowLinux_CPP} )
LIST(REMOVE_ITEM OpenGLWindowCommon_CPP X11OpenGLWindow.cpp )
#MESSAGE (${OpenGLWindowCommon_CPP})
IF (WIN32)
SET(OpenGLWindow_SRCS ${BULLET_PHYSICS_SOURCE_DIR}/btgui/OpenGLWindow/GlewWindows/glew.c ${OpenGLWindowWin32_CPP} ${OpenGLWindowCommon_CPP})
INCLUDE_DIRECTORIES(
${BULLET_PHYSICS_SOURCE_DIR}/btgui/OpenGLWindow/GlewWindows
)
ADD_DEFINITIONS(-DGLEW_STATIC)
ENDIF(WIN32)
IF (APPLE)
SET(OpenGLWindow_SRCS ${OpenGLWindowMac_CPP} ${OpenGLWindowCommon_CPP} )
ENDIF(APPLE)
#no Linux detection?
IF(NOT WIN32 AND NOT APPLE)
SET(OpenGLWindow_SRCS ${OpenGLWindowLinux_CPP} ${OpenGLWindowCommon_CPP} )
ENDIF()
ADD_LIBRARY(OpenGLWindow ${OpenGLWindow_SRCS} ${OpenGLWindow_HDRS})
if (UNIX AND NOT APPLE)
target_link_libraries(OpenGLWindow X11)
elseif (APPLE)
target_link_libraries(OpenGLWindow ${COCOA_LIBRARY})
endif ()
if (BUILD_SHARED_LIBS)
target_link_libraries(OpenGLWindow Bullet3Common)
endif()
target_link_libraries(OpenGLWindow ${OPENGL_gl_LIBRARY})