52 lines
1.5 KiB
CMake
52 lines
1.5 KiB
CMake
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INCLUDE_DIRECTORIES(
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${BULLET_PHYSICS_SOURCE_DIR}/src
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${BULLET_PHYSICS_SOURCE_DIR}/btgui
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)
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FILE(GLOB OpenGLWindow_HDRS "*.h" "../OpenGLTrueTypeFont/*.h")
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FILE(GLOB OpenGLWindowMac_CPP "Mac*.mm")
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FILE(GLOB OpenGLWindowWin32_CPP "Win32*.cpp")
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FILE(GLOB OpenGLWindowLinux_CPP "X11*.cpp")
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FILE(GLOB OpenGLWindowCommon_CPP "*.cpp" "../OpenGLTrueTypeFont/*.cpp" "../FontFiles/OpenSans.cpp" )
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LIST(REMOVE_ITEM OpenGLWindowCommon_CPP ${OpenGLWindowMac_CPP} )
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LIST(REMOVE_ITEM OpenGLWindowCommon_CPP ${OpenGLWindowWin32_CPP} )
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LIST(REMOVE_ITEM OpenGLWindowCommon_CPP ${OpenGLWindowLinux_CPP} )
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LIST(REMOVE_ITEM OpenGLWindowCommon_CPP X11OpenGLWindow.cpp )
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#MESSAGE (${OpenGLWindowCommon_CPP})
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IF (WIN32)
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SET(OpenGLWindow_SRCS ${BULLET_PHYSICS_SOURCE_DIR}/btgui/OpenGLWindow/GlewWindows/glew.c ${OpenGLWindowWin32_CPP} ${OpenGLWindowCommon_CPP})
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INCLUDE_DIRECTORIES(
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${BULLET_PHYSICS_SOURCE_DIR}/btgui/OpenGLWindow/GlewWindows
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)
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ADD_DEFINITIONS(-DGLEW_STATIC)
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ENDIF(WIN32)
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IF (APPLE)
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SET(OpenGLWindow_SRCS ${OpenGLWindowMac_CPP} ${OpenGLWindowCommon_CPP} )
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ENDIF(APPLE)
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#no Linux detection?
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IF(NOT WIN32 AND NOT APPLE)
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SET(OpenGLWindow_SRCS ${OpenGLWindowLinux_CPP} ${OpenGLWindowCommon_CPP} )
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ENDIF()
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ADD_LIBRARY(OpenGLWindow ${OpenGLWindow_SRCS} ${OpenGLWindow_HDRS})
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if (UNIX AND NOT APPLE)
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target_link_libraries(OpenGLWindow X11)
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elseif (APPLE)
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target_link_libraries(OpenGLWindow ${COCOA_LIBRARY})
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endif ()
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if (BUILD_SHARED_LIBS)
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target_link_libraries(OpenGLWindow Bullet3Common)
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endif()
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target_link_libraries(OpenGLWindow ${OPENGL_gl_LIBRARY})
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