Files
bullet3/data/floor_diffuse.jpg
erwin coumans 03bdcc8737 patch TinyRenderer so it software-renders in an OpenGL texture, for testing
fix texture support: flip texture to make OpenGL happy (lower-left is origin)
add path prefix to .obj loader, so materials/textures are loaded ok.
2016-04-26 20:52:52 -07:00

29 KiB
600x600px

/Bart/bullet3/raw/commit/f31f552ee3de89e1be303ea8fd5a96c50f66a8f1/data/floor_diffuse.jpg