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f3432e706942f3099d090f453ee1cdf66e6ac6fd
bullet3
/
Demos
/
BspDemo
History
ejcoumans
8cbd721a1f
added some brute-force way to shrink convex polyhedra (to compensate collision margin)
...
made Extra/EPA compile again, updated Pierre's testbed to compile out-of-the-box
2006-11-11 03:22:15 +00:00
..
BspConverter.cpp
added some brute-force way to shrink convex polyhedra (to compensate collision margin)
2006-11-11 03:22:15 +00:00
BspConverter.h
added some brute-force way to shrink convex polyhedra (to compensate collision margin)
2006-11-11 03:22:15 +00:00
BspDemo.cpp
updated VehicleDemo to show Z as up-axis, rather then Y.
2006-11-09 19:55:14 +00:00
BspDemo.h
processed a lot of feedback: added 'realtime' simulation with fixed substeps (and clamping maximum number of substeps), this means that when stepSimulation is called with smaller timesteps then 'fixed substep' the motionstate is interpolated.
2006-10-18 03:28:42 +00:00
BspLoader.cpp
Refactoring: another huge number of changes, renamed methods to start with lower-case.
2006-09-28 01:11:16 +00:00
BspLoader.h
Refactoring: another huge number of changes, renamed methods to start with lower-case.
2006-09-28 01:11:16 +00:00
CMakeLists.txt
more refactoring for CMake buildsystem
2006-09-30 02:51:35 +00:00
Jamfile
some changes related to BspDemo
2006-08-11 23:01:25 +00:00