to the rest of the Bullet code base. This code will replace the original GJK/EPA in a future commit. Added btMprPenetration, an implementation of Minkowski Portal Refinement by Daniel Fiser. Original MPR idea is by Gary Snethen, and the first implementation is here: https://github.com/erwincoumans/xenocollide It is an alternative to EPA, although computing the local penetration depth. EPA computes the global penetration depth. In many cases, MPR is sufficient and performs better than EPA.
370 lines
14 KiB
C++
370 lines
14 KiB
C++
/*
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Bullet Continuous Collision Detection and Physics Library
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Copyright (c) 2003-2014 Erwin Coumans http://bulletphysics.org
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This software is provided 'as-is', without any express or implied warranty.
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In no event will the authors be held liable for any damages arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it freely,
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subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#ifndef BT_GJK_EPA_PENETATION_CONVEX_COLLISION_H
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#define BT_GJK_EPA_PENETATION_CONVEX_COLLISION_H
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#include "LinearMath/btTransform.h" // Note that btVector3 might be double precision...
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#include "btGjkEpa3.h"
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#include "btGjkCollisionDescription.h"
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#include "BulletCollision/NarrowPhaseCollision/btVoronoiSimplexSolver.h"
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template <typename btConvexTemplate>
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bool btGjkEpaCalcPenDepth(const btConvexTemplate& a, const btConvexTemplate& b,
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const btGjkCollisionDescription& colDesc,
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btVector3& v, btVector3& wWitnessOnA, btVector3& wWitnessOnB)
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{
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(void)v;
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// const btScalar radialmargin(btScalar(0.));
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btVector3 guessVector(b.getWorldTransform().getOrigin()-a.getWorldTransform().getOrigin());//?? why not use the GJK input?
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btGjkEpaSolver3::sResults results;
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if(btGjkEpaSolver3_Penetration(a,b,guessVector,results))
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{
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// debugDraw->drawLine(results.witnesses[1],results.witnesses[1]+results.normal,btVector3(255,0,0));
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//resultOut->addContactPoint(results.normal,results.witnesses[1],-results.depth);
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wWitnessOnA = results.witnesses[0];
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wWitnessOnB = results.witnesses[1];
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v = results.normal;
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return true;
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} else
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{
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if(btGjkEpaSolver3_Distance(a,b,guessVector,results))
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{
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wWitnessOnA = results.witnesses[0];
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wWitnessOnB = results.witnesses[1];
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v = results.normal;
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return false;
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}
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}
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return false;
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}
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template <typename btConvexTemplate, typename btGjkDistanceTemplate>
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int btComputeGjkEpaPenetration(const btConvexTemplate& a, const btConvexTemplate& b, const btGjkCollisionDescription& colDesc, btVoronoiSimplexSolver& simplexSolver, btGjkDistanceTemplate* distInfo)
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{
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bool m_catchDegeneracies = true;
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btScalar m_cachedSeparatingDistance = 0.f;
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btScalar distance=btScalar(0.);
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btVector3 normalInB(btScalar(0.),btScalar(0.),btScalar(0.));
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btVector3 pointOnA,pointOnB;
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btTransform localTransA = a.getWorldTransform();
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btTransform localTransB = b.getWorldTransform();
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btScalar marginA = a.getMargin();
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btScalar marginB = b.getMargin();
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int m_curIter = 0;
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int gGjkMaxIter = colDesc.m_maxGjkIterations;//this is to catch invalid input, perhaps check for #NaN?
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btVector3 m_cachedSeparatingAxis = colDesc.m_firstDir;
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bool isValid = false;
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bool checkSimplex = false;
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bool checkPenetration = true;
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int m_degenerateSimplex = 0;
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int m_lastUsedMethod = -1;
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{
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btScalar squaredDistance = BT_LARGE_FLOAT;
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btScalar delta = btScalar(0.);
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btScalar margin = marginA + marginB;
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simplexSolver.reset();
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for ( ; ; )
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//while (true)
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{
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btVector3 seperatingAxisInA = (-m_cachedSeparatingAxis)* localTransA.getBasis();
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btVector3 seperatingAxisInB = m_cachedSeparatingAxis* localTransB.getBasis();
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btVector3 pInA = a.getLocalSupportWithoutMargin(seperatingAxisInA);
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btVector3 qInB = b.getLocalSupportWithoutMargin(seperatingAxisInB);
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btVector3 pWorld = localTransA(pInA);
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btVector3 qWorld = localTransB(qInB);
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btVector3 w = pWorld - qWorld;
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delta = m_cachedSeparatingAxis.dot(w);
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// potential exit, they don't overlap
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if ((delta > btScalar(0.0)) && (delta * delta > squaredDistance * colDesc.m_maximumDistanceSquared))
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{
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m_degenerateSimplex = 10;
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checkSimplex=true;
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//checkPenetration = false;
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break;
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}
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//exit 0: the new point is already in the simplex, or we didn't come any closer
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if (simplexSolver.inSimplex(w))
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{
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m_degenerateSimplex = 1;
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checkSimplex = true;
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break;
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}
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// are we getting any closer ?
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btScalar f0 = squaredDistance - delta;
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btScalar f1 = squaredDistance * colDesc.m_gjkRelError2;
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if (f0 <= f1)
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{
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if (f0 <= btScalar(0.))
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{
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m_degenerateSimplex = 2;
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} else
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{
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m_degenerateSimplex = 11;
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}
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checkSimplex = true;
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break;
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}
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//add current vertex to simplex
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simplexSolver.addVertex(w, pWorld, qWorld);
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btVector3 newCachedSeparatingAxis;
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//calculate the closest point to the origin (update vector v)
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if (!simplexSolver.closest(newCachedSeparatingAxis))
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{
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m_degenerateSimplex = 3;
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checkSimplex = true;
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break;
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}
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if(newCachedSeparatingAxis.length2()<colDesc.m_gjkRelError2)
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{
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m_cachedSeparatingAxis = newCachedSeparatingAxis;
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m_degenerateSimplex = 6;
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checkSimplex = true;
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break;
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}
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btScalar previousSquaredDistance = squaredDistance;
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squaredDistance = newCachedSeparatingAxis.length2();
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#if 0
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///warning: this termination condition leads to some problems in 2d test case see Bullet/Demos/Box2dDemo
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if (squaredDistance>previousSquaredDistance)
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{
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m_degenerateSimplex = 7;
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squaredDistance = previousSquaredDistance;
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checkSimplex = false;
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break;
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}
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#endif //
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//redundant m_simplexSolver->compute_points(pointOnA, pointOnB);
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//are we getting any closer ?
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if (previousSquaredDistance - squaredDistance <= SIMD_EPSILON * previousSquaredDistance)
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{
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// m_simplexSolver->backup_closest(m_cachedSeparatingAxis);
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checkSimplex = true;
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m_degenerateSimplex = 12;
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break;
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}
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m_cachedSeparatingAxis = newCachedSeparatingAxis;
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//degeneracy, this is typically due to invalid/uninitialized worldtransforms for a btCollisionObject
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if (m_curIter++ > gGjkMaxIter)
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{
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#if defined(DEBUG) || defined (_DEBUG)
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printf("btGjkPairDetector maxIter exceeded:%i\n",m_curIter);
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printf("sepAxis=(%f,%f,%f), squaredDistance = %f\n",
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m_cachedSeparatingAxis.getX(),
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m_cachedSeparatingAxis.getY(),
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m_cachedSeparatingAxis.getZ(),
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squaredDistance);
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#endif
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break;
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}
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bool check = (!simplexSolver.fullSimplex());
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//bool check = (!m_simplexSolver->fullSimplex() && squaredDistance > SIMD_EPSILON * m_simplexSolver->maxVertex());
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if (!check)
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{
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//do we need this backup_closest here ?
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// m_simplexSolver->backup_closest(m_cachedSeparatingAxis);
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m_degenerateSimplex = 13;
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break;
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}
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}
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if (checkSimplex)
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{
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simplexSolver.compute_points(pointOnA, pointOnB);
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normalInB = m_cachedSeparatingAxis;
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btScalar lenSqr =m_cachedSeparatingAxis.length2();
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//valid normal
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if (lenSqr < 0.0001)
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{
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m_degenerateSimplex = 5;
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}
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if (lenSqr > SIMD_EPSILON*SIMD_EPSILON)
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{
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btScalar rlen = btScalar(1.) / btSqrt(lenSqr );
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normalInB *= rlen; //normalize
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btScalar s = btSqrt(squaredDistance);
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btAssert(s > btScalar(0.0));
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pointOnA -= m_cachedSeparatingAxis * (marginA / s);
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pointOnB += m_cachedSeparatingAxis * (marginB / s);
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distance = ((btScalar(1.)/rlen) - margin);
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isValid = true;
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m_lastUsedMethod = 1;
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} else
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{
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m_lastUsedMethod = 2;
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}
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}
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bool catchDegeneratePenetrationCase =
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(m_catchDegeneracies && m_degenerateSimplex && ((distance+margin) < 0.01));
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//if (checkPenetration && !isValid)
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if (checkPenetration && (!isValid || catchDegeneratePenetrationCase ))
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{
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//penetration case
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//if there is no way to handle penetrations, bail out
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// Penetration depth case.
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btVector3 tmpPointOnA,tmpPointOnB;
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m_cachedSeparatingAxis.setZero();
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bool isValid2 = btGjkEpaCalcPenDepth(a,b,
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colDesc,
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m_cachedSeparatingAxis, tmpPointOnA, tmpPointOnB);
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if (isValid2)
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{
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btVector3 tmpNormalInB = tmpPointOnB-tmpPointOnA;
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btScalar lenSqr = tmpNormalInB.length2();
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if (lenSqr <= (SIMD_EPSILON*SIMD_EPSILON))
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{
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tmpNormalInB = m_cachedSeparatingAxis;
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lenSqr = m_cachedSeparatingAxis.length2();
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}
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if (lenSqr > (SIMD_EPSILON*SIMD_EPSILON))
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{
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tmpNormalInB /= btSqrt(lenSqr);
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btScalar distance2 = -(tmpPointOnA-tmpPointOnB).length();
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//only replace valid penetrations when the result is deeper (check)
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if (!isValid || (distance2 < distance))
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{
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distance = distance2;
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pointOnA = tmpPointOnA;
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pointOnB = tmpPointOnB;
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normalInB = tmpNormalInB;
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isValid = true;
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m_lastUsedMethod = 3;
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} else
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{
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m_lastUsedMethod = 8;
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}
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} else
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{
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m_lastUsedMethod = 9;
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}
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} else
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{
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///this is another degenerate case, where the initial GJK calculation reports a degenerate case
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///EPA reports no penetration, and the second GJK (using the supporting vector without margin)
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///reports a valid positive distance. Use the results of the second GJK instead of failing.
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///thanks to Jacob.Langford for the reproduction case
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///http://code.google.com/p/bullet/issues/detail?id=250
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if (m_cachedSeparatingAxis.length2() > btScalar(0.))
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{
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btScalar distance2 = (tmpPointOnA-tmpPointOnB).length()-margin;
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//only replace valid distances when the distance is less
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if (!isValid || (distance2 < distance))
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{
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distance = distance2;
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pointOnA = tmpPointOnA;
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pointOnB = tmpPointOnB;
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pointOnA -= m_cachedSeparatingAxis * marginA ;
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pointOnB += m_cachedSeparatingAxis * marginB ;
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normalInB = m_cachedSeparatingAxis;
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normalInB.normalize();
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isValid = true;
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m_lastUsedMethod = 6;
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} else
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{
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m_lastUsedMethod = 5;
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}
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}
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}
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}
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}
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if (isValid && ((distance < 0) || (distance*distance < colDesc.m_maximumDistanceSquared)))
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{
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m_cachedSeparatingAxis = normalInB;
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m_cachedSeparatingDistance = distance;
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distInfo->m_distance = distance;
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distInfo->m_normalBtoA = normalInB;
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distInfo->m_pointOnB = pointOnB;
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distInfo->m_pointOnA = pointOnB+normalInB*distance;
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return 0;
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}
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return -m_lastUsedMethod;
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}
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#endif //BT_GJK_EPA_PENETATION_CONVEX_COLLISION_H
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