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f44cb95b2aff0d3725a190f22bbfe4bcd63f096b
bullet3/Demos/FractureDemo
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erwin.coumans f17fa297d5 wrapped up first version of the FractureDemo
move 'split impulse' / position solver before velocity solver, so that applied impulse is available for fracture
add btSliderConstraint::getAngularPos see http://code.google.com/p/bullet/issues/detail?id=489
2011-03-18 00:20:52 +00:00
..
btFractureBody.cpp
cleaned up FractureDemo, still need to apply the velocity/impulses after the fracture took place
2011-03-17 00:41:39 +00:00
btFractureBody.h
cleaned up FractureDemo, still need to apply the velocity/impulses after the fracture took place
2011-03-17 00:41:39 +00:00
btFractureDynamicsWorld.cpp
wrapped up first version of the FractureDemo
2011-03-18 00:20:52 +00:00
btFractureDynamicsWorld.h
wrapped up first version of the FractureDemo
2011-03-18 00:20:52 +00:00
CMakeLists.txt
cleaned up FractureDemo, still need to apply the velocity/impulses after the fracture took place
2011-03-17 00:41:39 +00:00
FractureDemo.cpp
wrapped up first version of the FractureDemo
2011-03-18 00:20:52 +00:00
FractureDemo.h
wrapped up first version of the FractureDemo
2011-03-18 00:20:52 +00:00
main.cpp
Added a first version of FractureDemo, showing basic fracture and glue of rigid bodies.
2011-02-27 09:46:46 +00:00
Win32FractureDemo.cpp
Added a first version of FractureDemo, showing basic fracture and glue of rigid bodies.
2011-02-27 09:46:46 +00:00
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