Files
bullet3/Extras/obsolete/GPUphysics/cubeShaderNoTexture.vert
2008-11-17 21:05:22 +00:00

13 lines
207 B
GLSL

/*
Use this for rendering the little cubes when
there is no vertex shader texture support.
*/
void main()
{
gl_FrontColor = gl_Color ;
gl_Position = gl_ModelViewProjectionMatrix * gl_Vertex ;
}