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f9832f6b882c17622f2da9bd24b75c8563de5db6
bullet3
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Demos
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ContinuousConvexCollision
History
ejcoumans
3a6942fb91
processed a lot of feedback: added 'realtime' simulation with fixed substeps (and clamping maximum number of substeps), this means that when stepSimulation is called with smaller timesteps then 'fixed substep' the motionstate is interpolated.
...
renamed m_ccdSweptSphereRadius, enabled wireframe debugDrawObject (using debugDrawer)
2006-10-18 03:28:42 +00:00
..
ContinuousConvexCollision.h
processed a lot of feedback: added 'realtime' simulation with fixed substeps (and clamping maximum number of substeps), this means that when stepSimulation is called with smaller timesteps then 'fixed substep' the motionstate is interpolated.
2006-10-18 03:28:42 +00:00
ContinuousConvexCollisionDemo.cpp
Refactoring: another huge number of changes, renamed methods to start with lower-case.
2006-09-28 01:11:16 +00:00
Jamfile
moved files around
2006-05-25 19:18:29 +00:00