160 lines
4.8 KiB
C++
160 lines
4.8 KiB
C++
#include "GpuConvexScene.h"
|
|
#include "GpuRigidBodyDemo.h"
|
|
#include "BulletCommon/btQuickprof.h"
|
|
#include "OpenGLWindow/ShapeData.h"
|
|
|
|
#include "OpenGLWindow/GLInstancingRenderer.h"
|
|
#include "BulletCommon/btQuaternion.h"
|
|
#include "OpenGLWindow/btgWindowInterface.h"
|
|
#include "gpu_broadphase/host/b3GpuSapBroadphase.h"
|
|
#include "../GpuDemoInternalData.h"
|
|
#include "basic_initialize/b3OpenCLUtils.h"
|
|
#include "OpenGLWindow/OpenGLInclude.h"
|
|
#include "OpenGLWindow/GLInstanceRendererInternalData.h"
|
|
#include "parallel_primitives/host/btLauncherCL.h"
|
|
#include "gpu_rigidbody/host/b3GpuRigidBodyPipeline.h"
|
|
#include "gpu_rigidbody/host/b3GpuNarrowPhase.h"
|
|
#include "gpu_rigidbody/host/b3Config.h"
|
|
#include "GpuRigidBodyDemoInternalData.h"
|
|
#include "../gwenUserInterface.h"
|
|
|
|
|
|
void GpuConvexScene::setupScene(const ConstructionInfo& ci)
|
|
{
|
|
|
|
int index=0;
|
|
createStaticEnvironment(ci);
|
|
|
|
index+=createDynamicsObjects(ci);
|
|
|
|
|
|
float camPos[4]={ci.arraySizeX,ci.arraySizeY/2,ci.arraySizeZ,0};
|
|
//float camPos[4]={1,12.5,1.5,0};
|
|
m_instancingRenderer->setCameraTargetPosition(camPos);
|
|
m_instancingRenderer->setCameraDistance(40);
|
|
|
|
|
|
char msg[1024];
|
|
int numInstances = index;
|
|
sprintf(msg,"Num objects = %d",numInstances);
|
|
ci.m_gui->setStatusBarMessage(msg,true);
|
|
}
|
|
|
|
int GpuConvexScene::createDynamicsObjects(const ConstructionInfo& ci)
|
|
{
|
|
int strideInBytes = 9*sizeof(float);
|
|
int numVertices = sizeof(barrel_vertices)/strideInBytes;
|
|
int numIndices = sizeof(barrel_indices)/sizeof(int);
|
|
return createDynamicsObjects2(ci,barrel_vertices,numVertices,barrel_indices,numIndices);
|
|
}
|
|
|
|
int GpuBoxPlaneScene::createDynamicsObjects(const ConstructionInfo& ci)
|
|
{
|
|
int strideInBytes = 9*sizeof(float);
|
|
int numVertices = sizeof(cube_vertices)/strideInBytes;
|
|
int numIndices = sizeof(cube_indices)/sizeof(int);
|
|
return createDynamicsObjects2(ci,cube_vertices,numVertices,cube_indices,numIndices);
|
|
}
|
|
|
|
|
|
int GpuConvexScene::createDynamicsObjects2(const ConstructionInfo& ci, const float* vertices, int numVertices, const int* indices, int numIndices)
|
|
{
|
|
int strideInBytes = 9*sizeof(float);
|
|
|
|
int shapeId = ci.m_instancingRenderer->registerShape(&vertices[0],numVertices,indices,numIndices);
|
|
int group=1;
|
|
int mask=1;
|
|
int index=0;
|
|
|
|
|
|
|
|
|
|
|
|
{
|
|
btVector4 colors[4] =
|
|
{
|
|
btVector4(1,0,0,1),
|
|
btVector4(0,1,0,1),
|
|
btVector4(0,1,1,1),
|
|
btVector4(1,1,0,1),
|
|
};
|
|
|
|
int curColor = 0;
|
|
float scaling[4] = {1,1,1,1};
|
|
int colIndex = m_data->m_np->registerConvexHullShape(&vertices[0],strideInBytes,numVertices, scaling);
|
|
//int colIndex = m_data->m_np->registerSphereShape(1);
|
|
for (int i=0;i<ci.arraySizeX;i++)
|
|
{
|
|
for (int j=0;j<ci.arraySizeY;j++)
|
|
{
|
|
for (int k=0;k<ci.arraySizeZ;k++)
|
|
{
|
|
float mass = 1.f;
|
|
|
|
btVector3 position((j&1)+i*2.2,1+j*2.,(j&1)+k*2.2);
|
|
//btVector3 position(i*2.2,1+j*2.,k*2.2);
|
|
|
|
btQuaternion orn(0,0,0,1);
|
|
|
|
btVector4 color = colors[curColor];
|
|
curColor++;
|
|
curColor&=3;
|
|
btVector4 scaling(1,1,1,1);
|
|
int id = ci.m_instancingRenderer->registerGraphicsInstance(shapeId,position,orn,color,scaling);
|
|
int pid = m_data->m_rigidBodyPipeline->registerPhysicsInstance(mass,position,orn,colIndex,index);
|
|
|
|
index++;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
return index;
|
|
}
|
|
|
|
|
|
void GpuConvexScene::createStaticEnvironment(const ConstructionInfo& ci)
|
|
{
|
|
int strideInBytes = 9*sizeof(float);
|
|
int numVertices = sizeof(cube_vertices)/strideInBytes;
|
|
int numIndices = sizeof(cube_indices)/sizeof(int);
|
|
int shapeId = ci.m_instancingRenderer->registerShape(&cube_vertices[0],numVertices,cube_indices,numIndices);
|
|
int group=1;
|
|
int mask=1;
|
|
int index=0;
|
|
|
|
|
|
{
|
|
btVector4 scaling(400,1,400,1);
|
|
int colIndex = m_data->m_np->registerConvexHullShape(&cube_vertices[0],strideInBytes,numVertices, scaling);
|
|
btVector3 position(0,0,0);
|
|
btQuaternion orn(0,0,0,1);
|
|
|
|
btVector4 color(0,0,1,1);
|
|
|
|
int id = ci.m_instancingRenderer->registerGraphicsInstance(shapeId,position,orn,color,scaling);
|
|
int pid = m_data->m_rigidBodyPipeline->registerPhysicsInstance(0.f,position,orn,colIndex,index);
|
|
|
|
}
|
|
}
|
|
|
|
void GpuConvexPlaneScene::createStaticEnvironment(const ConstructionInfo& ci)
|
|
{
|
|
int index=0;
|
|
btVector3 normal(0,1,0);
|
|
float constant=0.f;
|
|
int colIndex = m_data->m_np->registerPlaneShape(normal,constant);//>registerConvexHullShape(&cube_vertices[0],strideInBytes,numVertices, scaling);
|
|
btVector3 position(0,0,0);
|
|
btQuaternion orn(0,0,0,1);
|
|
// btQuaternion orn(btVector3(1,0,0),0.3);
|
|
btVector4 color(0,0,1,1);
|
|
btVector4 scaling(100,0.001,100,1);
|
|
int strideInBytes = 9*sizeof(float);
|
|
int numVertices = sizeof(cube_vertices)/strideInBytes;
|
|
int numIndices = sizeof(cube_indices)/sizeof(int);
|
|
int shapeId = ci.m_instancingRenderer->registerShape(&cube_vertices[0],numVertices,cube_indices,numIndices);
|
|
|
|
|
|
int id = ci.m_instancingRenderer->registerGraphicsInstance(shapeId,position,orn,color,scaling);
|
|
int pid = m_data->m_rigidBodyPipeline->registerPhysicsInstance(0.f,position,orn,colIndex,index);
|
|
|
|
} |