Logo
Explore Help
Sign In
Bart/bullet3
1
0
Fork 0
You've already forked bullet3
Code Issues Pull Requests Releases Wiki Activity
Files
fcf7bda3b0e77983dff32aa3d65198e8f47baba7
bullet3/Demos/ForkLiftDemo
History
erwin.coumans 33029ad996 updated demos -> ALT + mouse uses Maya-style controls, replaced BMF_Fonts by GLDebugFont
fix debug drawing of btMultiSphereShape
added box2d demo
added experimental gpu 2d demo
2009-05-09 19:27:14 +00:00
..
CMakeLists.txt
Add 1D and 2D support for Bullet: using rigidbody->angularFactor(const btVector3& factor) and body->setLinearFactor(const btVector3& linearFactor);
2009-03-08 04:14:17 +00:00
ForkLiftDemo.cpp
updated demos -> ALT + mouse uses Maya-style controls, replaced BMF_Fonts by GLDebugFont
2009-05-09 19:27:14 +00:00
ForkLiftDemo.h
updated demos -> ALT + mouse uses Maya-style controls, replaced BMF_Fonts by GLDebugFont
2009-05-09 19:27:14 +00:00
Jamfile
2006-09-17 06:32:57 +00:00
main.cpp
+ need to reset rigid body using 'setCenterOfMassTransform' to reset world inertia tensor
2008-12-02 04:01:56 +00:00
Powered by Gitea Version: 1.24.3 Page: 46ms Template: 1ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API