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ff2738db2688522e5b35d4e32944eb246664295f
bullet3/examples/Importers/ImportObjDemo
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erwin coumans d6f449762b avoid wavefront obj texture index out-of-bounds (most obj out-of-bounds are not checked)
use second controller button
2016-10-04 08:53:59 -07:00
..
ImportObjExample.cpp
add texture support in SDF, URDF for both OpenGL and software renderer (TinyRenderer)
2016-06-18 18:02:20 -07:00
ImportObjExample.h
enable URDF loading throught the 'File/Open' menu
2015-05-01 11:42:14 -07:00
LoadMeshFromObj.cpp
make standalone versions (console, tinyrender, opengl) of InverseDynamics/InverseDynamicsExample
2016-05-06 13:57:48 -07:00
LoadMeshFromObj.h
add initial examples, replacing the 'Demos/Demos3'. Will make it work cross-platform, OpenGL3/OpenGL2 and add more examples to it.
2015-04-16 09:55:32 -07:00
Wavefront2GLInstanceGraphicsShape.cpp
avoid wavefront obj texture index out-of-bounds (most obj out-of-bounds are not checked)
2016-10-04 08:53:59 -07:00
Wavefront2GLInstanceGraphicsShape.h
fixes in rendering
2016-05-13 18:45:56 -07:00
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