first commit

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2021-07-07 22:09:21 +02:00
commit 9014681460
95 changed files with 42985 additions and 0 deletions

14
shaders/shader.frag Normal file
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#version 330 core
in vec2 texCoord;
out vec4 fragColor;
uniform sampler2D image;
void main()
{
vec4 texColor = texture(image, texCoord);
if(texColor.a < 0.1)
discard;
fragColor = texColor;
}