setup complete - visible character

This commit is contained in:
2021-07-07 23:20:04 +02:00
parent 9014681460
commit e4c6a45427
53 changed files with 180 additions and 422 deletions

19
include/world.h Normal file
View File

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#pragma once
#include <vector>
#include <iostream>
#include "object.h"
class World
{
public:
Texture Sprite = ResourceManager::LoadTexture("../art/terrain/dirt.png", "dirtSheet");
glm::vec2 blocksize;
std::vector<Object*> objects;
std::vector<std::vector<unsigned int>> tileData;
World(const char* file, glm::vec2 blockSize);
~World();
void drawWorld(SpriteRenderer& renderer);
};