long hallway
This commit is contained in:
@@ -12,14 +12,25 @@ fn spawn_level(
|
||||
gltf_assets: Res<GltfAssets>
|
||||
) {
|
||||
println!("LIBRARY: {:?}", gltf_assets.library);
|
||||
let mut x_offset = 0.0;
|
||||
for mesh_name in ["corner_inside", "corner_outside", "wall", "door", "round_door", "round_hole"] {
|
||||
let shapes = ["corner_inside", "corner_outside", "wall", "door", "round_door", "round_hole"].map(|mesh_name| {
|
||||
let path = format!("meshes/library/space_{}.glb", mesh_name);
|
||||
let handle = gltf_assets.library.get(&path).expect(&format!("Couldn't find {} in library", mesh_name));
|
||||
let gltf = models.get(handle).expect(&format!("No model for {}", mesh_name));
|
||||
|
||||
let asset = gltf.default_scene.as_ref().expect(&format!("No scene in {}", mesh_name));
|
||||
commands.spawn((SceneRoot(asset.clone()), TransformBundle::from_transform(Transform::from_xyz(x_offset, 0.0, 0.0))));
|
||||
x_offset += 2.0;
|
||||
SceneRoot(asset.clone());
|
||||
});
|
||||
let [corner_inside, corner_outside, wall, door, round_door, round_hole] = shapes;
|
||||
let mut x_offset = 0.0;
|
||||
for i in 0..10 {
|
||||
commands.spawn(wall.clone())
|
||||
.insert(TransformBundle::from_transform(Transform::from_xyz(x_offset + (i as f32 * 2.0), 0.0, 0.0)));
|
||||
|
||||
commands.spawn(wall.clone())
|
||||
.insert(TransformBundle::from_transform(
|
||||
Transform::from_xyz(x_offset + (i as f32 * 2.0), 0.0, 0.0)
|
||||
.with_rotation(Quat::from_rotation_y(std::f32::consts::PI))
|
||||
));
|
||||
}
|
||||
x_offset += 2.0;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user