fog
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@@ -20,11 +20,16 @@ fn main() {
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level_instantiation::map_plugin,
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interaction::plugin,
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RapierPhysicsPlugin::<NoUserData>::default(),
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RapierDebugRenderPlugin::default(),
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// RapierDebugRenderPlugin::default(),
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player::plugin,
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// debugging::plugin
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))
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.init_state::<GameState>()
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.insert_resource(AmbientLight {
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color: Color::srgba(0.8, 0.8, 1.0, 1.0),
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// brightness: 10.0,
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brightness: 80
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})
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.add_systems(OnEnter(GameState::Playing), setup)
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.run();
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}
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