lighting
This commit is contained in:
@@ -30,8 +30,8 @@ fn main() {
|
|||||||
.init_state::<GameState>()
|
.init_state::<GameState>()
|
||||||
.insert_resource(AmbientLight {
|
.insert_resource(AmbientLight {
|
||||||
color: Color::srgba(0.8, 0.8, 1.0, 1.0),
|
color: Color::srgba(0.8, 0.8, 1.0, 1.0),
|
||||||
// brightness: 11.0,
|
brightness: 11.0,
|
||||||
brightness: 80.0,
|
// brightness: 80.0,
|
||||||
})
|
})
|
||||||
.add_systems(OnEnter(GameState::Playing), setup)
|
.add_systems(OnEnter(GameState::Playing), setup)
|
||||||
.add_systems(OnEnter(GameState::Menu), play_song)
|
.add_systems(OnEnter(GameState::Menu), play_song)
|
||||||
@@ -94,4 +94,4 @@ fn stop_song(
|
|||||||
audio: Res<Audio>,
|
audio: Res<Audio>,
|
||||||
) {
|
) {
|
||||||
audio.stop();
|
audio.stop();
|
||||||
}
|
}
|
||||||
|
|||||||
Reference in New Issue
Block a user