compile but runtime crash
This commit is contained in:
2535
Cargo.lock
generated
2535
Cargo.lock
generated
File diff suppressed because it is too large
Load Diff
@@ -4,5 +4,5 @@ version = "0.1.0"
|
|||||||
edition = "2024"
|
edition = "2024"
|
||||||
|
|
||||||
[dependencies]
|
[dependencies]
|
||||||
bevy = "0.15.3"
|
bevy = "0.14"
|
||||||
blenvy = "0.1.0-alpha.1"
|
blenvy = "0.1.0-alpha.1"
|
||||||
|
|||||||
14114
assets/registry.json
Normal file
14114
assets/registry.json
Normal file
File diff suppressed because it is too large
Load Diff
@@ -1,5 +1,5 @@
|
|||||||
use bevy::prelude::*;
|
use bevy::prelude::*;
|
||||||
use blenvy::*;
|
use blenvy::{BlenvyPlugin, BlueprintInfo, GameWorldTag, HideUntilReady, SpawnBlueprint};
|
||||||
|
|
||||||
fn main() -> AppExit {
|
fn main() -> AppExit {
|
||||||
App::new()
|
App::new()
|
||||||
@@ -11,7 +11,6 @@ fn main() -> AppExit {
|
|||||||
}
|
}
|
||||||
|
|
||||||
#[derive(Component, Reflect)]
|
#[derive(Component, Reflect)]
|
||||||
#[reflect(Component)]
|
|
||||||
struct Player {
|
struct Player {
|
||||||
strength: f32,
|
strength: f32,
|
||||||
perception: f32,
|
perception: f32,
|
||||||
|
|||||||
Reference in New Issue
Block a user