Merge branch 'main' of github.com-personal:Back777space/among-me

This commit is contained in:
Back777space
2025-04-05 18:38:39 +02:00
parent 27d0292c01
commit 9a41db14bb
5 changed files with 422 additions and 14200 deletions

View File

@@ -1,24 +1,46 @@
use bevy::prelude::*;
fn main() -> AppExit {
pub mod player;
fn main() {
App::new()
.add_plugins((DefaultPlugins))
// We need to register components to make them visible to Blenvy
.add_plugins((DefaultPlugins, BlenvyPlugin::default()))
.add_systems(Startup, setup)
.add_systems(Update, camera::move_camera)
.run()
.add_plugins(DefaultPlugins)
.add_systems(Startup, (setup, player::init_player))
.add_systems(Update, player::move_camera)
.add_systems(FixedUpdate, player::advance_physics)
.add_systems(
RunFixedMainLoop,
(
player::handle_input.in_set(RunFixedMainLoopSystem::BeforeFixedMainLoop),
player::interpolate_rendered_transform.in_set(RunFixedMainLoopSystem::AfterFixedMainLoop),
),
)
.run();
}
#[derive(Component, Reflect)]
struct Player {
strength: f32,
perception: f32,
endurance: f32,
charisma: f32,
intelligence: f32,
agility: f32,
luck: f32,
fn setup(
mut commands: Commands,
mut meshes: ResMut<Assets<Mesh>>,
mut materials: ResMut<Assets<StandardMaterial>>,
) {
// circular base
commands.spawn((
Mesh3d(meshes.add(Circle::new(4.0))),
MeshMaterial3d(materials.add(Color::WHITE)),
Transform::from_rotation(Quat::from_rotation_x(-std::f32::consts::FRAC_PI_2)),
));
// cube
commands.spawn((
Mesh3d(meshes.add(Cuboid::new(1.0, 1.0, 1.0))),
MeshMaterial3d(materials.add(Color::srgb_u8(124, 144, 255))),
Transform::from_xyz(3.0, 0.5, 0.0),
));
// light
commands.spawn((
PointLight {
shadows_enabled: true,
..default()
},
Transform::from_xyz(4.0, 8.0, 4.0),
));
}
fn setup(mut commands: Commands) {}