monster
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@@ -296,7 +296,7 @@ fn play_monster_sounds(
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match monster.state {
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MonsterState::Hunting => {
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monster.footstep_timer = Timer::from_seconds(10.0, TimerMode::Once);
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monster.speed = 2.0
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monster.speed = 1.1
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},
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MonsterState::Lurking | MonsterState::Wandering => {
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monster.footstep_timer = Timer::from_seconds(
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