Files
among-me/src/player/toolbar.rs
LorrensP-2158466 2ee65798fd almost
2025-04-06 15:49:38 +02:00

86 lines
3.2 KiB
Rust

use bevy::prelude::*;
use bevy_egui::{EguiContexts, egui};
use std::default::Default;
use crate::{GameState, asset_loading::ImageAssets, interaction::Interact, util::single};
use super::Player;
#[derive(Component, Default, Debug)]
pub struct Item(Option<Entity>);
#[derive(Component, Default, Debug)]
pub struct ItemIcon(Handle<Image>);
impl Item {
pub fn none() -> Self {
Default::default()
}
// set item and return the current item
pub fn set_item(&mut self, item: Entity) -> Option<Entity> {
self.0.replace(item)
}
}
pub fn plugin(app: &mut App) {
app.add_systems(Update, bottom_panel.run_if(in_state(GameState::Playing)));
}
fn bottom_panel(
mut egui_ctx: EguiContexts,
player_item_query: Query<&Item, With<Player>>,
item_query: Query<(&Name, &ItemIcon), With<Interact>>,
models: Res<Assets<Image>>,
gltf_assets: Res<ImageAssets>,
) {
egui::TopBottomPanel::bottom("inventory_toolbar")
.frame(egui::Frame {
fill: egui::Color32::from_rgba_premultiplied(0, 0, 0, 0),
// Removed the stroke/border by setting it to none
stroke: egui::Stroke::NONE,
outer_margin: egui::epaint::Margin::same(0),
inner_margin: egui::epaint::Margin::same(0),
..Default::default()
})
.show(egui_ctx.ctx_mut(), |ui| {
ui.vertical_centered(|ui| {
// Create a single centered slot
ui.horizontal(|ui| {
// Add flexible space before the slot to center it
ui.add_space(ui.available_width() / 2.0 - 25.0);
// Create a frame for the slot
let slot_frame = egui::Frame {
fill: egui::Color32::from_rgba_premultiplied(50, 50, 50, 100),
stroke: egui::Stroke::new(2.0, egui::Color32::WHITE),
..Default::default()
};
slot_frame.show(ui, |ui| {
ui.add_sized([50.0, 50.0], |ui: &mut egui::Ui| {
// Display the item
ui.vertical_centered(|ui| {
let item = single!(player_item_query);
let item = item.0.and_then(|id| item_query.get(id).ok());
// Placeholder for texture - in a real app, load the texture
ui.label(egui::RichText::new("🔨").size(24.0));
// let (name, icon) = item.map_or_else((Name::new(""), ), |(name, handle)|{
// });
// Item count (display only if > 1)
ui.label(
egui::RichText::new("")
.color(egui::Color32::WHITE)
.size(12.0),
);
});
ui.allocate_response(ui.available_size(), egui::Sense::click())
});
});
});
});
});
}