add initial support for soft body / cloth serialization, and updated SerializeDemo to load soft bodies/cloth.

Serializes soft body nodes (vertices), links, faces, tetrahedra, materials, anchors with rigid bodies.
Some todo's are serialization of pose, constraints between soft bodies
This commit is contained in:
erwin.coumans
2010-12-01 05:55:08 +00:00
parent c6524b3fb5
commit 032c6bfe2c
18 changed files with 1257 additions and 461 deletions

View File

@@ -38,6 +38,8 @@ namespace bParse {
public:
btAlignedObjectArray<bStructHandle*> m_softBodies;
btAlignedObjectArray<bStructHandle*> m_rigidBodies;
btAlignedObjectArray<bStructHandle*> m_collisionObjects;