- removed STL from the Bullet library: replace std::vector by btAlignedObjectArray. Also removed the std::set for overlapping pair set, and turned it into an overlapping pair array. The SAP only adds objects, never removed. Removal is postponed for during traversal of overlapping pairs (duplicates and non-overlapping pairs are removed during that traversal).
- added heap sort and binary search/linear search to btAlignedObjectArray - fixed wrong cast, thanks Hamstray, http://www.continuousphysics.com/Bullet/phpBB2/viewtopic.php?t=1015
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@@ -50,6 +50,7 @@ void btAxisSweep3::setAabb(btBroadphaseProxy* proxy,const btVector3& aabbMin,con
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btAxisSweep3::btAxisSweep3(const btPoint3& worldAabbMin,const btPoint3& worldAabbMax, int maxHandles)
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:btOverlappingPairCache()
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{
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m_invalidPair = 0;
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//assert(bounds.HasVolume());
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// 1 handle is reserved as sentinel
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@@ -249,6 +250,97 @@ void btAxisSweep3::removeHandle(unsigned short handle)
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}
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extern int gOverlappingPairs;
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void btAxisSweep3::processAllOverlappingPairs(btOverlapCallback* callback)
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{
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//perform a sort, to find duplicates and to sort 'invalid' pairs to the end
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m_overlappingPairArray.heapSort(btBroadphasePairSortPredicate());
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//remove the 'invalid' ones
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#ifdef USE_POPBACK_REMOVAL
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while (m_invalidPair>0)
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{
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m_invalidPair--;
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m_overlappingPairArray.pop_back();
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}
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#else
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m_overlappingPairArray.resize(m_overlappingPairArray.size() - m_invalidPair);
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m_invalidPair = 0;
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#endif
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int i;
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btBroadphasePair previousPair;
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previousPair.m_pProxy0 = 0;
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previousPair.m_pProxy1 = 0;
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previousPair.m_algorithm = 0;
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for (i=0;i<m_overlappingPairArray.size();i++)
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{
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btBroadphasePair& pair = m_overlappingPairArray[i];
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bool isDuplicate = (pair == previousPair);
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previousPair = pair;
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bool needsRemoval = false;
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if (!isDuplicate)
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{
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bool hasOverlap = testOverlap(pair.m_pProxy0,pair.m_pProxy1);
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if (hasOverlap)
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{
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needsRemoval = callback->processOverlap(pair);
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} else
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{
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needsRemoval = true;
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}
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} else
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{
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//remove duplicate
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needsRemoval = true;
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//should have no algorithm
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btAssert(!pair.m_algorithm);
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}
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if (needsRemoval)
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{
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cleanOverlappingPair(pair);
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// m_overlappingPairArray.swap(i,m_overlappingPairArray.size()-1);
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// m_overlappingPairArray.pop_back();
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pair.m_pProxy0 = 0;
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pair.m_pProxy1 = 0;
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m_invalidPair++;
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gOverlappingPairs--;
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}
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}
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}
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bool btAxisSweep3::testOverlap(btBroadphaseProxy* proxy0,btBroadphaseProxy* proxy1)
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{
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const Handle* pHandleA = static_cast<Handle*>(proxy0);
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const Handle* pHandleB = static_cast<Handle*>(proxy1);
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//optimization 1: check the array index (memory address), instead of the m_pos
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for (int axis = 0; axis < 3; axis++)
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{
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if (pHandleA->m_maxEdges[axis] < pHandleB->m_minEdges[axis] ||
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pHandleB->m_maxEdges[axis] < pHandleA->m_minEdges[axis])
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{
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return false;
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}
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}
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return true;
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}
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bool btAxisSweep3::testOverlap(int ignoreAxis,const Handle* pHandleA, const Handle* pHandleB)
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{
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//optimization 1: check the array index (memory address), instead of the m_pos
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@@ -379,10 +471,12 @@ void btAxisSweep3::sortMinUp(int axis, unsigned short edge, bool updateOverlaps)
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// if next edge is maximum remove any overlap between the two handles
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if (updateOverlaps)
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{
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/*
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Handle* handle0 = getHandle(pEdge->m_handle);
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Handle* handle1 = getHandle(pNext->m_handle);
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btBroadphasePair tmpPair(*handle0,*handle1);
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removeOverlappingPair(tmpPair);
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*/
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}
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@@ -421,6 +515,8 @@ void btAxisSweep3::sortMaxDown(int axis, unsigned short edge, bool updateOverlap
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// if previous edge was a minimum remove any overlap between the two handles
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if (updateOverlaps)
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{
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//this is done during the overlappingpairarray iteration/narrowphase collision
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/*
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Handle* handle0 = getHandle(pEdge->m_handle);
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Handle* handle1 = getHandle(pPrev->m_handle);
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btBroadphasePair* pair = findPair(handle0,handle1);
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@@ -430,6 +526,8 @@ void btAxisSweep3::sortMaxDown(int axis, unsigned short edge, bool updateOverlap
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{
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removeOverlappingPair(*pair);
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}
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*/
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}
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// update edge reference in other handle
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