[InverseDynamics] Add custom namespaces per configuration

BulletInverseDynamics can be configured to compile using Eigen
instead of Bullet's LinearMath.

Adds a preprocessor defined specific namespace for each
configuration to produce linker errors if incompatible
libraries are linked (eg, builtin core library and
utilities for bullet types).
This commit is contained in:
Erwin Coumans
2015-11-18 08:01:32 -08:00
parent de763a26e7
commit 069936218a
5 changed files with 9 additions and 1 deletions

View File

@@ -1,6 +1,7 @@
#ifndef MULTIBODYTREE_HPP_
#define MULTIBODYTREE_HPP_
#include "IDConfig.hpp"
#include "IDMath.hpp"
namespace btInverseDynamics {
@@ -304,5 +305,4 @@ private:
InitCache* m_init_cache;
};
} // namespace btInverseDynamics
#endif // MULTIBODYTREE_HPP_