[InverseDynamics] Add custom namespaces per configuration
BulletInverseDynamics can be configured to compile using Eigen instead of Bullet's LinearMath. Adds a preprocessor defined specific namespace for each configuration to produce linker errors if incompatible libraries are linked (eg, builtin core library and utilities for bullet types).
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@@ -4,6 +4,8 @@
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#include <cstdlib>
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#include "../IDConfig.hpp"
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namespace btInverseDynamics {
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class vec3;
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class vecx;
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