more small refactoring: some methods were still upper-case.
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@@ -326,7 +326,7 @@ float btSequentialImpulseConstraintSolver::solve(btPersistentManifold* manifoldP
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for (int i=0;i<numpoints ;i++)
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{
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int j=i;
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int j=i;//(i&1)? i : numpoints-1-i;
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btManifoldPoint& cp = manifoldPtr->getContactPoint(j);
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if (cp.getDistance() <= 0.f)
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@@ -368,9 +368,9 @@ float btSequentialImpulseConstraintSolver::solveFriction(btPersistentManifold* m
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btVector3 color(0,1,0);
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for (int i=0;i<numpoints ;i++)
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{
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int j=i;//(i&1)? i : numpoints-1-i;
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int j=i;
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btManifoldPoint& cp = manifoldPtr->getContactPoint(j);
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if (cp.getDistance() <= 0.f)
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{
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