migrating from b3RobotSimAPI to b3RobotSimulatorClientAPI (step by step)
allow to run the client/server code in the example browser without this b3RobotSimAPI hack.
This commit is contained in:
@@ -2,29 +2,32 @@
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//#include "SharedMemoryCommands.h"
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#include "SharedMemory/PhysicsClientC_API.h"
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#include "../SharedMemory/PhysicsClientC_API.h"
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#ifdef BT_ENABLE_ENET
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#include "SharedMemory/PhysicsClientUDP_C_API.h"
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#include "../SharedMemory/PhysicsClientUDP_C_API.h"
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#endif //PHYSICS_UDP
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#ifdef BT_ENABLE_CLSOCKET
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#include "SharedMemory/PhysicsClientTCP_C_API.h"
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#include "../SharedMemory/PhysicsClientTCP_C_API.h"
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#endif //PHYSICS_TCP
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#include "SharedMemory/PhysicsDirectC_API.h"
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#include "../SharedMemory/PhysicsDirectC_API.h"
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#include "SharedMemory/SharedMemoryInProcessPhysicsC_API.h"
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#include "../SharedMemory/SharedMemoryInProcessPhysicsC_API.h"
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#include "SharedMemory/SharedMemoryPublic.h"
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#include "../SharedMemory/SharedMemoryPublic.h"
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#include "Bullet3Common/b3Logging.h"
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struct b3RobotSimulatorClientAPI_InternalData
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{
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b3PhysicsClientHandle m_physicsClientHandle;
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struct GUIHelperInterface* m_guiHelper;
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b3RobotSimulatorClientAPI_InternalData()
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: m_physicsClientHandle(0)
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: m_physicsClientHandle(0),
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m_guiHelper(0)
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{
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}
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};
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@@ -39,6 +42,26 @@ b3RobotSimulatorClientAPI::~b3RobotSimulatorClientAPI()
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delete m_data;
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}
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void b3RobotSimulatorClientAPI::setGuiHelper(struct GUIHelperInterface* guiHelper)
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{
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m_data->m_guiHelper = guiHelper;
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}
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void b3RobotSimulatorClientAPI::renderScene()
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{
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if (!isConnected())
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{
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b3Warning("Not connected");
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return;
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}
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if (m_data->m_guiHelper)
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{
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b3InProcessRenderSceneInternal(m_data->m_physicsClientHandle);
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}
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}
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bool b3RobotSimulatorClientAPI::connect(int mode, const std::string& hostName, int portOrKey)
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{
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if (m_data->m_physicsClientHandle)
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@@ -55,6 +78,12 @@ bool b3RobotSimulatorClientAPI::connect(int mode, const std::string& hostName, i
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switch (mode)
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{
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case eCONNECT_EXISTING_EXAMPLE_BROWSER:
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{
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sm = b3CreateInProcessPhysicsServerFromExistingExampleBrowserAndConnect(m_data->m_guiHelper);
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break;
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}
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case eCONNECT_GUI:
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{
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int argc = 0;
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@@ -644,8 +673,72 @@ bool b3RobotSimulatorClientAPI::getJointState(int bodyUniqueId, int jointIndex,
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return false;
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}
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bool b3RobotSimulatorClientAPI::getJointStates(int bodyUniqueId, b3JointStates2& state)
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{
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if (!isConnected())
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{
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b3Warning("Not connected");
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return false;
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}
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b3SharedMemoryCommandHandle command = b3RequestActualStateCommandInit(m_data->m_physicsClientHandle,bodyUniqueId);
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b3SharedMemoryStatusHandle statusHandle = b3SubmitClientCommandAndWaitStatus(m_data->m_physicsClientHandle, command);
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if (statusHandle)
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{
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// double rootInertialFrame[7];
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const double* rootLocalInertialFrame;
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const double* actualStateQ;
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const double* actualStateQdot;
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const double* jointReactionForces;
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int stat = b3GetStatusActualState(statusHandle,
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&state.m_bodyUniqueId,
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&state.m_numDegreeOfFreedomQ,
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&state.m_numDegreeOfFreedomU,
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&rootLocalInertialFrame,
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&actualStateQ,
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&actualStateQdot,
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&jointReactionForces);
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if (stat)
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{
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state.m_actualStateQ.resize(state.m_numDegreeOfFreedomQ);
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state.m_actualStateQdot.resize(state.m_numDegreeOfFreedomU);
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for (int i=0;i<state.m_numDegreeOfFreedomQ;i++)
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{
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state.m_actualStateQ[i] = actualStateQ[i];
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}
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for (int i=0;i<state.m_numDegreeOfFreedomU;i++)
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{
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state.m_actualStateQdot[i] = actualStateQdot[i];
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}
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int numJoints = getNumJoints(bodyUniqueId);
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state.m_jointReactionForces.resize(6*numJoints);
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for (int i=0;i<numJoints*6;i++)
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{
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state.m_jointReactionForces[i] = jointReactionForces[i];
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}
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return true;
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}
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//rootInertialFrame,
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// &state.m_actualStateQ[0],
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// &state.m_actualStateQdot[0],
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// &state.m_jointReactionForces[0]);
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}
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return false;
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}
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bool b3RobotSimulatorClientAPI::resetJointState(int bodyUniqueId, int jointIndex, double targetValue)
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{
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if (!isConnected())
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{
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b3Warning("Not connected");
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return false;
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}
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b3SharedMemoryCommandHandle commandHandle;
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b3SharedMemoryStatusHandle statusHandle;
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int numJoints;
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@@ -124,6 +124,17 @@ struct b3RobotSimulatorInverseKinematicsResults
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b3AlignedObjectArray<double> m_calculatedJointPositions;
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};
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struct b3JointStates2
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{
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int m_bodyUniqueId;
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int m_numDegreeOfFreedomQ;
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int m_numDegreeOfFreedomU;
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b3Transform m_rootLocalInertialFrame;
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b3AlignedObjectArray<double> m_actualStateQ;
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b3AlignedObjectArray<double> m_actualStateQdot;
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b3AlignedObjectArray<double> m_jointReactionForces;
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};
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///The b3RobotSimulatorClientAPI is pretty much the C++ version of pybullet
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///as documented in the pybullet Quickstart Guide
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///https://docs.google.com/document/d/10sXEhzFRSnvFcl3XxNGhnD4N2SedqwdAvK3dsihxVUA
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@@ -137,6 +148,11 @@ public:
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b3RobotSimulatorClientAPI();
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virtual ~b3RobotSimulatorClientAPI();
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//setGuiHelper is only used when embedded in existing example browser
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void setGuiHelper(struct GUIHelperInterface* guiHelper);
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//renderScene is only used when embedded in existing example browser
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virtual void renderScene();
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bool connect(int mode, const std::string& hostName = "localhost", int portOrKey = -1);
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void disconnect();
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@@ -177,6 +193,8 @@ public:
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bool getJointState(int bodyUniqueId, int jointIndex, struct b3JointSensorState* state);
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bool getJointStates(int bodyUniqueId, b3JointStates2& state);
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bool resetJointState(int bodyUniqueId, int jointIndex, double targetValue);
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void setJointMotorControl(int bodyUniqueId, int jointIndex, const struct b3RobotSimulatorJointMotorArgs& args);
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@@ -11,8 +11,8 @@
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#include "../SharedMemory/PhysicsServerSharedMemory.h"
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#include "../SharedMemory/PhysicsClientC_API.h"
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#include <string>
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#include "../RobotSimulator/b3RobotSimulatorClientAPI.h"
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#include "b3RobotSimAPI.h"
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#include "../Utils/b3Clock.h"
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///quick demo showing the right-handed coordinate system and positive rotations around each axis
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@@ -20,7 +20,8 @@ class KukaGraspExample : public CommonExampleInterface
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{
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CommonGraphicsApp* m_app;
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GUIHelperInterface* m_guiHelper;
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b3RobotSimAPI m_robotSim;
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b3RobotSimulatorClientAPI m_robotSim;
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int m_kukaIndex;
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IKTrajectoryHelper m_ikHelper;
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@@ -78,19 +79,18 @@ public:
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int mode = eCONNECT_EXISTING_EXAMPLE_BROWSER;
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m_robotSim.setGuiHelper(m_guiHelper);
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bool connected = m_robotSim.connect(mode);
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bool connected = m_robotSim.connect(m_guiHelper);
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// 0;//m_robotSim.connect(m_guiHelper);
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b3Printf("robotSim connected = %d",connected);
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{
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b3RobotSimLoadFileArgs args("");
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args.m_fileName = "kuka_iiwa/model.urdf";
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args.m_startPosition.setValue(0,0,0);
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b3RobotSimLoadFileResults results;
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if (m_robotSim.loadFile(args, results) && results.m_uniqueObjectIds.size()==1)
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m_kukaIndex = m_robotSim.loadURDF("kuka_iiwa/model.urdf");
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if (m_kukaIndex >=0)
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{
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m_kukaIndex = results.m_uniqueObjectIds[0];
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int numJoints = m_robotSim.getNumJoints(m_kukaIndex);
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b3Printf("numJoints = %d",numJoints);
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@@ -113,23 +113,8 @@ public:
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*/
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}
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if (0)
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{
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b3RobotSimLoadFileArgs args("");
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args.m_fileName = "kiva_shelf/model.sdf";
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args.m_forceOverrideFixedBase = true;
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args.m_fileType = B3_SDF_FILE;
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args.m_startOrientation = b3Quaternion(0,0,0,1);
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b3RobotSimLoadFileResults results;
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m_robotSim.loadFile(args,results);
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}
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{
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b3RobotSimLoadFileArgs args("");
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args.m_fileName = "plane.urdf";
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args.m_startPosition.setValue(0,0,0);
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args.m_forceOverrideFixedBase = true;
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b3RobotSimLoadFileResults results;
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m_robotSim.loadFile(args,results);
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m_robotSim.loadURDF("plane.urdf");
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m_robotSim.setGravity(b3MakeVector3(0,0,0));
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}
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@@ -157,9 +142,7 @@ public:
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{
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double q_current[7]={0,0,0,0,0,0,0};
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double world_position[3]={0,0,0};
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double world_orientation[4]={0,0,0,0};
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b3JointStates jointStates;
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b3JointStates2 jointStates;
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if (m_robotSim.getJointStates(m_kukaIndex,jointStates))
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{
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@@ -171,9 +154,12 @@ public:
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}
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}
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// compute body position and orientation
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m_robotSim.getLinkState(0, 6, world_position, world_orientation);
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m_worldPos.setValue(world_position[0], world_position[1], world_position[2]);
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m_worldOri.setValue(world_orientation[0], world_orientation[1], world_orientation[2], world_orientation[3]);
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b3LinkState linkState;
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m_robotSim.getLinkState(0, 6, &linkState);
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m_worldPos.setValue(linkState.m_worldLinkFramePosition[0], linkState.m_worldLinkFramePosition[1], linkState.m_worldLinkFramePosition[2]);
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m_worldOri.setValue(linkState.m_worldLinkFrameOrientation[0], linkState.m_worldLinkFrameOrientation[1], linkState.m_worldLinkFrameOrientation[2], linkState.m_worldLinkFrameOrientation[3]);
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b3Vector3DoubleData targetPosDataOut;
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m_targetPos.serializeDouble(targetPosDataOut);
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@@ -185,8 +171,8 @@ public:
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m_worldOri.serializeDouble(worldOriDataOut);
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b3RobotSimInverseKinematicArgs ikargs;
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b3RobotSimInverseKinematicsResults ikresults;
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b3RobotSimulatorInverseKinematicArgs ikargs;
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b3RobotSimulatorInverseKinematicsResults ikresults;
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ikargs.m_bodyUniqueId = m_kukaIndex;
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@@ -247,7 +233,7 @@ public:
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//copy the IK result to the desired state of the motor/actuator
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for (int i=0;i<numJoints;i++)
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{
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b3JointMotorArgs t(CONTROL_MODE_POSITION_VELOCITY_PD);
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b3RobotSimulatorJointMotorArgs t(CONTROL_MODE_POSITION_VELOCITY_PD);
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t.m_targetPosition = ikresults.m_calculatedJointPositions[i];
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t.m_maxTorqueValue = 100.0;
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t.m_kp= 1.0;
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@@ -257,6 +243,7 @@ public:
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}
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}
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}
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@@ -14,7 +14,7 @@ protected:
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void processBodyJointInfo(int bodyUniqueId, const struct SharedMemoryStatus& serverCmd);
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void resetData();
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void removeCachedBody(int bodyUniqueId);
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virtual void renderSceneInternal() {};
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public:
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PhysicsClientSharedMemory();
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virtual ~PhysicsClientSharedMemory();
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@@ -4,6 +4,9 @@
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#include "PhysicsClientSharedMemory.h"
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#include"../ExampleBrowser/InProcessExampleBrowser.h"
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#include "PhysicsServerExample.h"
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#include "../CommonInterfaces/CommonExampleInterface.h"
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#include "InProcessMemory.h"
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#include "Bullet3Common/b3Logging.h"
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class InProcessPhysicsClientSharedMemoryMainThread : public PhysicsClientSharedMemory
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@@ -124,3 +127,100 @@ b3PhysicsClientHandle b3CreateInProcessPhysicsServerAndConnect(int argc, char* a
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return (b3PhysicsClientHandle ) cl;
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}
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class InProcessPhysicsClientExistingExampleBrowser : public PhysicsClientSharedMemory
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{
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CommonExampleInterface* m_physicsServerExample;
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SharedMemoryInterface* m_sharedMem;
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b3Clock m_clock;
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unsigned long long int m_prevTime;
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public:
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InProcessPhysicsClientExistingExampleBrowser (struct GUIHelperInterface* guiHelper)
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{
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m_sharedMem = new InProcessMemory;
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CommonExampleOptions options(guiHelper);
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options.m_sharedMem = m_sharedMem;
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m_physicsServerExample = PhysicsServerCreateFunc(options);
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m_physicsServerExample ->initPhysics();
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m_physicsServerExample ->resetCamera();
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setSharedMemoryInterface(m_sharedMem);
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m_clock.reset();
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m_prevTime = m_clock.getTimeMicroseconds();
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}
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virtual ~InProcessPhysicsClientExistingExampleBrowser()
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{
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m_physicsServerExample->exitPhysics();
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//s_instancingRenderer->removeAllInstances();
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delete m_physicsServerExample;
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delete m_sharedMem;
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}
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// return non-null if there is a status, nullptr otherwise
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virtual const struct SharedMemoryStatus* processServerStatus()
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{
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//m_physicsServerExample->updateGraphics();
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unsigned long long int curTime = m_clock.getTimeMicroseconds();
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unsigned long long int dtMicro = curTime - m_prevTime;
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m_prevTime = curTime;
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double dt = double(dtMicro)/1000000.;
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m_physicsServerExample->stepSimulation(dt);
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#if 0
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{
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//if (btIsExampleBrowserMainThreadTerminated(m_data))
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//{
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// PhysicsClientSharedMemory::disconnectSharedMemory();
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//}
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}
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//{
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//unsigned long int ms = m_clock.getTimeMilliseconds();
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//if (ms>20)
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//{
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// B3_PROFILE("m_clock.reset()");
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//
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// m_clock.reset();
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//btUpdateInProcessExampleBrowserMainThread(m_data);
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//}
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}
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#endif
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{
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b3Clock::usleep(0);
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}
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const SharedMemoryStatus* stat = 0;
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{
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stat = PhysicsClientSharedMemory::processServerStatus();
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}
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return stat;
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}
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virtual void renderScene()
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{
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m_physicsServerExample->renderScene();
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}
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};
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void b3InProcessRenderSceneInternal(b3PhysicsClientHandle clientHandle)
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{
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InProcessPhysicsClientExistingExampleBrowser* cl = (InProcessPhysicsClientExistingExampleBrowser*) clientHandle;
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cl->renderScene();
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}
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b3PhysicsClientHandle b3CreateInProcessPhysicsServerFromExistingExampleBrowserAndConnect(struct GUIHelperInterface* guiHelper)
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{
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InProcessPhysicsClientExistingExampleBrowser* cl = new InProcessPhysicsClientExistingExampleBrowser(guiHelper);
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//InProcessPhysicsClientFromGuiHelper* cl = new InProcessPhysicsClientFromGuiHelper(guiHelper);
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cl->connect();
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return (b3PhysicsClientHandle ) cl;
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}
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@@ -14,8 +14,9 @@ b3PhysicsClientHandle b3CreateInProcessPhysicsServerAndConnect(int argc, char* a
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b3PhysicsClientHandle b3CreateInProcessPhysicsServerAndConnectMainThread(int argc, char* argv[]);
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b3PhysicsClientHandle b3CreateInProcessPhysicsServerFromExistingExampleBrowserAndConnect(struct GUIHelperInterface* guiHelper);
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void b3InProcessRenderSceneInternal(b3PhysicsClientHandle clientHandle);
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#ifdef __cplusplus
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}
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@@ -503,6 +503,7 @@ enum eCONNECT_METHOD {
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eCONNECT_SHARED_MEMORY = 3,
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eCONNECT_UDP = 4,
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eCONNECT_TCP = 5,
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eCONNECT_EXISTING_EXAMPLE_BROWSER=6,
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};
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enum eURDF_Flags
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Reference in New Issue
Block a user