avoid compile errors in projects (btHashMap copied gives errors, see http://gamekit.org/forum/viewtopic.php?f=9&t=29&start=93

This commit is contained in:
erwin.coumans
2011-11-22 00:03:46 +00:00
parent bd8c8355fa
commit 0e6926c096

View File

@@ -28,7 +28,7 @@ subject to the following restrictions:
#define BT_USE_PLACEMENT_NEW 1
//#define BT_USE_MEMCPY 1 //disable, because it is cumbersome to find out for each platform where memcpy is defined. It can be in <memory.h> or <string.h> or otherwise...
//#define BT_ALLOW_ARRAY_COPY_OPERATOR // enabling this can accidently perform deep copies of data if you are not careful
#define BT_ALLOW_ARRAY_COPY_OPERATOR // enabling this can accidently perform deep copies of data if you are not careful
#ifdef BT_USE_MEMCPY
#include <memory.h>