avoid compile errors in projects (btHashMap copied gives errors, see http://gamekit.org/forum/viewtopic.php?f=9&t=29&start=93
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@@ -28,7 +28,7 @@ subject to the following restrictions:
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#define BT_USE_PLACEMENT_NEW 1
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//#define BT_USE_MEMCPY 1 //disable, because it is cumbersome to find out for each platform where memcpy is defined. It can be in <memory.h> or <string.h> or otherwise...
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//#define BT_ALLOW_ARRAY_COPY_OPERATOR // enabling this can accidently perform deep copies of data if you are not careful
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#define BT_ALLOW_ARRAY_COPY_OPERATOR // enabling this can accidently perform deep copies of data if you are not careful
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#ifdef BT_USE_MEMCPY
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#include <memory.h>
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