eglPlugin, one more fix, remove graphics instances at resetAll

This commit is contained in:
bla
2018-10-02 08:13:51 -07:00
parent ae93c0878d
commit 0f8b8388a6
2 changed files with 2 additions and 1 deletions

View File

@@ -1265,6 +1265,7 @@ void EGLRendererVisualShapeConverter::resetAll()
m_data->m_swRenderInstances.clear();
m_data->m_visualShapes.clear();
m_data->m_graphicsIndexToSegmentationMask.clear();
m_data->m_instancingRenderer->removeAllInstances();
}
void EGLRendererVisualShapeConverter::changeShapeTexture(int objectUniqueId, int jointIndex, int shapeIndex, int textureUniqueId)