initialize m_numUserCollisionShapes correctly for b3InitRemoveBodyCommand

This commit is contained in:
Andreas Daeubler
2019-01-03 16:00:09 +01:00
parent 126b676220
commit 0fe086cca2

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@@ -2989,6 +2989,7 @@ B3_SHARED_API b3SharedMemoryCommandHandle b3InitRemoveBodyCommand(b3PhysicsClien
command->m_updateFlags = BODY_DELETE_FLAG;
command->m_removeObjectArgs.m_numBodies = 1;
command->m_removeObjectArgs.m_bodyUniqueIds[0] = bodyUniqueId;
command->m_removeObjectArgs.m_numUserCollisionShapes = 0;
command->m_removeObjectArgs.m_numUserConstraints = 0;
return (b3SharedMemoryCommandHandle)command;