add btMatrix3x3 constructor from vectors
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@@ -125,6 +125,13 @@ public:
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m_el[2] = other.m_el[2];
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return *this;
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}
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SIMD_FORCE_INLINE btMatrix3x3(const btVector3& v0, const btVector3& v1, const btVector3& v2)
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{
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m_el[0] = v0;
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m_el[1] = v1;
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m_el[2] = v2;
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}
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#endif
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