removed duplicate int i, caused VC6 not to compile.
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@@ -66,7 +66,7 @@ void btPolyhedralConvexShape::batchedUnitVectorGetSupportingVertexWithoutMargin(
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btVector3 vtx;
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btScalar newDot;
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for (int i=0;i<numVectors;i++)
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for (i=0;i<numVectors;i++)
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{
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supportVerticesOut[i][3] = -1e30f;
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}
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