BoxBoxCollisionAlgorithm needs to use dispatcher for memory allocation
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@@ -18,7 +18,9 @@ subject to the following restrictions:
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#include "BulletCollision/BroadphaseCollision/btCollisionAlgorithm.h"
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#include "BulletCollision/BroadphaseCollision/btBroadphaseProxy.h"
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#include "BulletCollision/BroadphaseCollision/btDispatcher.h"
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#include "BulletCollision/CollisionDispatch/btCollisionCreateFunc.h"
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class btPersistentManifold;
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///box-box collision detection
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@@ -43,7 +45,9 @@ public:
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{
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virtual btCollisionAlgorithm* CreateCollisionAlgorithm(btCollisionAlgorithmConstructionInfo& ci, btCollisionObject* body0,btCollisionObject* body1)
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{
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return new BoxBoxCollisionAlgorithm(0,ci,body0,body1);
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int bbsize = sizeof(BoxBoxCollisionAlgorithm);
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void* ptr = ci.m_dispatcher1->allocateCollisionAlgorithm(bbsize);
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return new(ptr) BoxBoxCollisionAlgorithm(0,ci,body0,body1);
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}
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};
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