fix Mac OSX build when using GNU++11 C++ language standard, make this the default in premake under OSX for easier testing

This commit is contained in:
erwin.coumans
2013-10-22 23:08:43 +00:00
parent 9b44762519
commit 1503c806bd
2 changed files with 3 additions and 2 deletions

View File

@@ -94,6 +94,7 @@ solution "0BulletSolution"
xcodebuildsettings
{
'ARCHS = "$(ARCHS_STANDARD_32_BIT) $(ARCHS_STANDARD_64_BIT)"',
'CLANG_CXX_LANGUAGE_STANDARD = "gnu++0x"',
'VALID_ARCHS = "x86_64 i386"',
}
end

View File

@@ -51,7 +51,7 @@ long _maxdot_large( const float *vv, const float *vec, unsigned long count, floa
long _maxdot_large( const float *vv, const float *vec, unsigned long count, float *dotResult )
{
const float4 *vertices = (const float4*) vv;
static const unsigned char indexTable[16] = {-1, 0, 1, 0, 2, 0, 1, 0, 3, 0, 1, 0, 2, 0, 1, 0 };
static const unsigned char indexTable[16] = {(unsigned char)-1, 0, 1, 0, 2, 0, 1, 0, 3, 0, 1, 0, 2, 0, 1, 0 };
float4 dotMax = btAssign128( -BT_INFINITY, -BT_INFINITY, -BT_INFINITY, -BT_INFINITY );
float4 vvec = _mm_loadu_ps( vec );
float4 vHi = btCastiTo128f(_mm_shuffle_epi32( btCastfTo128i( vvec), 0xaa )); /// zzzz
@@ -436,7 +436,7 @@ long _mindot_large( const float *vv, const float *vec, unsigned long count, floa
long _mindot_large( const float *vv, const float *vec, unsigned long count, float *dotResult )
{
const float4 *vertices = (const float4*) vv;
static const unsigned char indexTable[16] = {-1, 0, 1, 0, 2, 0, 1, 0, 3, 0, 1, 0, 2, 0, 1, 0 };
static const unsigned char indexTable[16] = {(unsigned char)-1, 0, 1, 0, 2, 0, 1, 0, 3, 0, 1, 0, 2, 0, 1, 0 };
float4 dotmin = btAssign128( BT_INFINITY, BT_INFINITY, BT_INFINITY, BT_INFINITY );
float4 vvec = _mm_loadu_ps( vec );
float4 vHi = btCastiTo128f(_mm_shuffle_epi32( btCastfTo128i( vvec), 0xaa )); /// zzzz