Update to ZLib license for GWEN files.

Note that our copy of GWEN is modified and GWEN is not under active development anymore.
We plan to integrate and modify GWEN further into the Bullet Example Browser or rewrite the GUI and drop GWEN

fix cube.obj and cube.mtl to enable textures
This commit is contained in:
Erwin Coumans
2015-10-25 11:30:34 -07:00
parent ec1947bbbd
commit 163b797d8b
4 changed files with 73 additions and 58 deletions

View File

@@ -59,7 +59,7 @@ void ImportObjSetup::initPhysics()
m_dynamicsWorld->getDebugDrawer()->setDebugMode(btIDebugDraw::DBG_DrawWireframe);
const char* fileName = "sphere8.obj";//sponza_closed.obj";//sphere8.obj";
const char* fileName = "cube.obj";//sphere8.obj";//sponza_closed.obj";//sphere8.obj";
char relativeFileName[1024];
if (b3ResourcePath::findResourcePath(fileName, relativeFileName, 1024))
{
@@ -70,7 +70,7 @@ void ImportObjSetup::initPhysics()
btVector3 shift(0,0,0);
btVector3 scaling(10,10,10);
btVector3 scaling(1,1,1);
// int index=10;
{