refactor constraint serialization, so that double precision is maintained,

changes are backwards compatible (btBulletWorldImporter can load old .bullet files)
but not forwards compatible (constraints in new .bullet files are ignored/unrecognized by old Bullet SDK)
This commit is for Issue 734. Some more work needs to be done for btGImpactMeshShapeDoubleData and thus btStridingMeshInterfaceDoubleData and btMeshPartDoubleData
This commit is contained in:
erwin.coumans
2013-09-14 06:08:50 +00:00
parent e94a2137b0
commit 1aac33f6b6
16 changed files with 1523 additions and 665 deletions

View File

@@ -24,12 +24,17 @@ struct btConvexInternalShapeData;
struct btCollisionShapeData;
#ifdef BT_USE_DOUBLE_PRECISION
struct btRigidBodyDoubleData;
struct btTypedConstraintDoubleData;
#define btRigidBodyData btRigidBodyDoubleData
#define btTypedConstraintData2 btTypedConstraintDoubleData
#else
struct btRigidBodyFloatData;
struct btTypedConstraintFloatData;
#define btTypedConstraintData2 btTypedConstraintFloatData
#define btRigidBodyData btRigidBodyFloatData
#endif//BT_USE_DOUBLE_PRECISION
struct btTypedConstraintData;
struct btCompoundShapeChildData;
#include "LinearMath/btAlignedObjectArray.h"
@@ -42,7 +47,7 @@ protected:
btAlignedObjectArray<btCollisionShapeData*> m_collisionShapeData;
btAlignedObjectArray<btAlignedObjectArray<btCompoundShapeChildData>* > m_compoundShapeChildDataArrays;
btAlignedObjectArray<btRigidBodyData*> m_rigidBodyData;
btAlignedObjectArray<btTypedConstraintData*> m_constraintData;
btAlignedObjectArray<btTypedConstraintData2*> m_constraintData;
btHashMap<btHashPtr,void*> m_pointerLookup;
int m_fileVersion;
bool m_fileOk;
@@ -53,7 +58,7 @@ protected:
void deSerializeVector3FloatData(TiXmlNode* pParent,btAlignedObjectArray<btVector3FloatData>& vectors);
void fixupCollisionDataPointers(btCollisionShapeData* shapeData);
void fixupConstraintData(btTypedConstraintData* tcd);
void fixupConstraintData(btTypedConstraintData2* tcd);
//collision shapes data
void deSerializeCollisionShapeData(TiXmlNode* pParent,btCollisionShapeData* colShapeData);