Remove the temporary test code.

This commit is contained in:
yunfeibai
2016-10-21 12:42:42 -07:00
parent 3d79961725
commit 1b312dab3c
3 changed files with 0 additions and 50 deletions

View File

@@ -25,9 +25,6 @@ struct MyMotorInfo2
int camVisualizerWidth = 320;//1024/3;
int camVisualizerHeight = 240;//768/3;
int loadTextureCount = 0;
int setTextureCount = 0;
enum CustomCommands
{
CMD_CUSTOM_SET_REALTIME_SIMULATION = CMD_MAX_CLIENT_COMMANDS+1,
@@ -259,14 +256,8 @@ void PhysicsClientExample::prepareAndSubmitCommand(int commandId)
case CMD_LOAD_SDF:
{
/*
b3SharedMemoryCommandHandle commandHandle = b3LoadSdfCommandInit(m_physicsClientHandle, "two_cubes.sdf");//kuka_iiwa/model.sdf");
b3SubmitClientCommand(m_physicsClientHandle, commandHandle);
*/
b3SharedMemoryCommandHandle commandHandle = b3LoadUrdfCommandInit(m_physicsClientHandle, "table/table.urdf");
//setting the initial position, orientation and other arguments are optional
b3LoadUrdfCommandSetStartPosition(commandHandle,2.0,2.0,0.5);
b3SubmitClientCommand(m_physicsClientHandle, commandHandle);
break;
}
case CMD_REQUEST_CAMERA_IMAGE_DATA:
@@ -490,40 +481,6 @@ void PhysicsClientExample::prepareAndSubmitCommand(int commandId)
}
break;
}
case CMD_UPDATE_VISUAL_SHAPE:
{
if (setTextureCount == 0)
{
b3SharedMemoryCommandHandle commandHandle = b3InitUpdateVisualShape(m_physicsClientHandle,1,0,0,0);
b3SubmitClientCommand(m_physicsClientHandle, commandHandle);
}
else if (setTextureCount == 1)
{
b3SharedMemoryCommandHandle commandHandle = b3InitUpdateVisualShape(m_physicsClientHandle,1,0,0,1);
b3SubmitClientCommand(m_physicsClientHandle, commandHandle);
}
setTextureCount++;
if (setTextureCount >=2)
setTextureCount = 0;
break;
}
case CMD_LOAD_TEXTURE:
{
if (loadTextureCount == 0)
{
const char filename[] = "/Users/yunfeibai/Documents/dev/bullet-change-texture/bullet3/data/cube.png";
b3SharedMemoryCommandHandle commandHandle = b3InitLoadTexture(m_physicsClientHandle, filename);
b3SubmitClientCommand(m_physicsClientHandle, commandHandle);
}
else if (loadTextureCount ==1)
{
const char filename[] = "/Users/yunfeibai/Documents/dev/bullet-change-texture/bullet3/data/checker_huge.gif";
b3SharedMemoryCommandHandle commandHandle = b3InitLoadTexture(m_physicsClientHandle, filename);
b3SubmitClientCommand(m_physicsClientHandle, commandHandle);
}
loadTextureCount++;
break;
}
default:
{
b3Error("Unknown buttonId");
@@ -603,8 +560,6 @@ void PhysicsClientExample::createButtons()
createButton("Step Sim",CMD_STEP_FORWARD_SIMULATION, isTrigger);
createButton("Realtime Sim",CMD_CUSTOM_SET_REALTIME_SIMULATION, isTrigger);
createButton("Get Visual Shape Info",CMD_REQUEST_VISUAL_SHAPE_INFO, isTrigger);
createButton("Load Texture",CMD_LOAD_TEXTURE, isTrigger);
createButton("Update Visual Shape",CMD_UPDATE_VISUAL_SHAPE, isTrigger);
createButton("Send Bullet Stream",CMD_SEND_BULLET_DATA_STREAM, isTrigger);
if (m_options!=eCLIENTEXAMPLE_SERVER)
{

View File

@@ -844,10 +844,8 @@ void TinyRendererVisualShapeConverter::activateShapeTexture(int shapeUniqueId, i
void TinyRendererVisualShapeConverter::activateShapeTexture(int objectUniqueId, int jointIndex, int shapeIndex, int textureUniqueId)
{
int start = -1;
//find first one, then count how many
for (int i = 0; i < m_data->m_visualShapes.size(); i++)
{
printf("object id: %d\n", m_data->m_visualShapes[i].m_objectUniqueId);
if (m_data->m_visualShapes[i].m_objectUniqueId == objectUniqueId && m_data->m_visualShapes[i].m_linkIndex == jointIndex)
{
start = i;