CDTestFramework, OPCODE, ICE redistributed under the ZLib License, with permission of Pierre Terdiman
Added Bullet SAP/MultiSAP support by Erwin Coumans (BulletSAPCompleteBoxPruningTest.*) AABB tree broadphase by Nathanael Presson (btDbvt.*, DbvtTest.*)
23
Extras/CDTestFramework/AntTweakBar/ChangeLog.txt
Normal file
@@ -0,0 +1,23 @@
|
||||
--- AntTweakBar library changes ---
|
||||
|
||||
- Version 1.04
|
||||
OpenGL: Vertex buffer object state and Vertex/fragment program and object states are now reset and restored by TwDraw (thanks to Dylan and Siva for pointing this out).
|
||||
|
||||
- Version 1.03 (2006/10/28)
|
||||
Medium font is now antialiased.
|
||||
Now also compiles on 64 bits x86 platform; use Makefile.x86_64 (thanks to Herling).
|
||||
Slight changes to avoid visual 8 secure crt warnings.
|
||||
Correct behaviour if min/max values are not defined.
|
||||
Modif to avoid looping to max value when reaching zero with unsigned types.
|
||||
Min/max/step commands for type TW_TYPE_CHAR now read ascii codes (not characters).
|
||||
Add FPU precision control (because DirectX changes it).
|
||||
Fix problem that occurs when the lib is initialized/unitialized more than once (thanks Lukasz for reporting it).
|
||||
Distribution follows Savannah's recommendations.
|
||||
|
||||
- Version 1.02 (2006/09/27)
|
||||
Library sources released.
|
||||
|
||||
- Version 1.01 (2006/09/14)
|
||||
First official release.
|
||||
|
||||
|
||||
19
Extras/CDTestFramework/AntTweakBar/Clean.bat
Normal file
@@ -0,0 +1,19 @@
|
||||
RMDIR /S /Q src\debug
|
||||
RMDIR /S /Q src\release
|
||||
CD src
|
||||
DEL *.ncb *.aps *.o *.bak
|
||||
DEL /A:h *.suo
|
||||
CD ..
|
||||
RMDIR /S /Q lib\debug
|
||||
RMDIR /S /Q examples\debug
|
||||
CD examples
|
||||
DEL *.ncb *.aps *.o *.bak
|
||||
DEL /A:h *.suo
|
||||
DEL /S BuildLog.htm
|
||||
DEL bin\*.obj
|
||||
DEL bin\*.idb
|
||||
CD ..
|
||||
|
||||
PAUSE
|
||||
|
||||
|
||||
23
Extras/CDTestFramework/AntTweakBar/License.txt
Normal file
@@ -0,0 +1,23 @@
|
||||
--- AntTweakBar license ---
|
||||
|
||||
Copyright <20> 2005, 2006 Philippe Decaudin
|
||||
|
||||
This software is provided 'as-is', without any express or implied warranty.
|
||||
In no event will the authors be held liable for any damages arising from
|
||||
the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it freely,
|
||||
subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not claim
|
||||
that you wrote the original software. If you use this software in a product,
|
||||
an acknowledgment in the product documentation would be appreciated.
|
||||
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
|
||||
|
||||
http://www.antisphere.com
|
||||
15
Extras/CDTestFramework/AntTweakBar/Readme.txt
Normal file
@@ -0,0 +1,15 @@
|
||||
--- AntTweakBar development library ---
|
||||
|
||||
|
||||
AntTweakBar is a small and easy-to-use C/C++ library that allows programmers
|
||||
to quickly add a light and intuitive GUI into OpenGL and DirectX based
|
||||
graphic programs to interactively tweak them.
|
||||
|
||||
This package includes the development version of the AntTweakBar library
|
||||
for GNU/Linux and Windows, + some program examples (sources + binaries).
|
||||
|
||||
For installation and documentation please refer to:
|
||||
http://www.antisphere.com/Wiki/tools:anttweakbar
|
||||
|
||||
|
||||
Philippe Decaudin - http://www.antisphere.com - 2006/05/20
|
||||
BIN
Extras/CDTestFramework/AntTweakBar/examples/Examples.ncb
Normal file
65
Extras/CDTestFramework/AntTweakBar/examples/Examples.sln
Normal file
@@ -0,0 +1,65 @@
|
||||
Microsoft Visual Studio Solution File, Format Version 8.00
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "TwCopyDLL", "TwCopyDLL.vcproj", "{AB180E0E-0EFA-4AD4-8F08-4492D144D963}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "TwSimpleGLFW", "TwSimpleGLFW.vcproj", "{29C096AF-172E-4A36-A1FE-E15B259D6834}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{AB180E0E-0EFA-4AD4-8F08-4492D144D963} = {AB180E0E-0EFA-4AD4-8F08-4492D144D963}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "TwSimpleGLUT", "TwSimpleGLUT.vcproj", "{CC6C3AFD-5DD9-498F-9184-C53E663C2ABF}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{AB180E0E-0EFA-4AD4-8F08-4492D144D963} = {AB180E0E-0EFA-4AD4-8F08-4492D144D963}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "TwSimpleSDL", "TwSimpleSDL.vcproj", "{3B516919-D0DA-43CE-820E-8306368F605B}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{AB180E0E-0EFA-4AD4-8F08-4492D144D963} = {AB180E0E-0EFA-4AD4-8F08-4492D144D963}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "TwSimpleDX9", "TwSimpleDX9.vcproj", "{6B414E54-701C-4ED3-9034-F5CD7BFC3451}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "TwAdvanced1", "TwAdvanced1.vcproj", "{008D1CEC-1586-4C89-B524-DF15D9605163}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{AB180E0E-0EFA-4AD4-8F08-4492D144D963} = {AB180E0E-0EFA-4AD4-8F08-4492D144D963}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfiguration) = preSolution
|
||||
Debug = Debug
|
||||
Release = Release
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfiguration) = postSolution
|
||||
{AB180E0E-0EFA-4AD4-8F08-4492D144D963}.Debug.ActiveCfg = Debug|Win32
|
||||
{AB180E0E-0EFA-4AD4-8F08-4492D144D963}.Debug.Build.0 = Debug|Win32
|
||||
{AB180E0E-0EFA-4AD4-8F08-4492D144D963}.Release.ActiveCfg = Release|Win32
|
||||
{AB180E0E-0EFA-4AD4-8F08-4492D144D963}.Release.Build.0 = Release|Win32
|
||||
{29C096AF-172E-4A36-A1FE-E15B259D6834}.Debug.ActiveCfg = Debug|Win32
|
||||
{29C096AF-172E-4A36-A1FE-E15B259D6834}.Debug.Build.0 = Debug|Win32
|
||||
{29C096AF-172E-4A36-A1FE-E15B259D6834}.Release.ActiveCfg = Release|Win32
|
||||
{29C096AF-172E-4A36-A1FE-E15B259D6834}.Release.Build.0 = Release|Win32
|
||||
{CC6C3AFD-5DD9-498F-9184-C53E663C2ABF}.Debug.ActiveCfg = Debug|Win32
|
||||
{CC6C3AFD-5DD9-498F-9184-C53E663C2ABF}.Debug.Build.0 = Debug|Win32
|
||||
{CC6C3AFD-5DD9-498F-9184-C53E663C2ABF}.Release.ActiveCfg = Release|Win32
|
||||
{CC6C3AFD-5DD9-498F-9184-C53E663C2ABF}.Release.Build.0 = Release|Win32
|
||||
{3B516919-D0DA-43CE-820E-8306368F605B}.Debug.ActiveCfg = Debug|Win32
|
||||
{3B516919-D0DA-43CE-820E-8306368F605B}.Debug.Build.0 = Debug|Win32
|
||||
{3B516919-D0DA-43CE-820E-8306368F605B}.Release.ActiveCfg = Release|Win32
|
||||
{3B516919-D0DA-43CE-820E-8306368F605B}.Release.Build.0 = Release|Win32
|
||||
{6B414E54-701C-4ED3-9034-F5CD7BFC3451}.Debug.ActiveCfg = Debug|Win32
|
||||
{6B414E54-701C-4ED3-9034-F5CD7BFC3451}.Debug.Build.0 = Debug|Win32
|
||||
{6B414E54-701C-4ED3-9034-F5CD7BFC3451}.Release.ActiveCfg = Release|Win32
|
||||
{6B414E54-701C-4ED3-9034-F5CD7BFC3451}.Release.Build.0 = Release|Win32
|
||||
{008D1CEC-1586-4C89-B524-DF15D9605163}.Debug.ActiveCfg = Debug|Win32
|
||||
{008D1CEC-1586-4C89-B524-DF15D9605163}.Debug.Build.0 = Debug|Win32
|
||||
{008D1CEC-1586-4C89-B524-DF15D9605163}.Release.ActiveCfg = Release|Win32
|
||||
{008D1CEC-1586-4C89-B524-DF15D9605163}.Release.Build.0 = Release|Win32
|
||||
EndGlobalSection
|
||||
GlobalSection(ExtensibilityGlobals) = postSolution
|
||||
EndGlobalSection
|
||||
GlobalSection(ExtensibilityAddIns) = postSolution
|
||||
EndGlobalSection
|
||||
EndGlobal
|
||||
BIN
Extras/CDTestFramework/AntTweakBar/examples/Examples.suo
Normal file
80
Extras/CDTestFramework/AntTweakBar/examples/Makefile
Normal file
@@ -0,0 +1,80 @@
|
||||
####### Compiler, tools and options
|
||||
|
||||
#---- MinGW
|
||||
#MINGWFLAGS = -mno-cygwin
|
||||
|
||||
|
||||
#---- Release
|
||||
CXXCFG = -O3
|
||||
LFLAGS = -L../lib
|
||||
OUT_DIR = bin
|
||||
#---- Debug
|
||||
#CXXCFG = -g -D_DEBUG
|
||||
#LFLAGS = -Wl -L../lib/debug
|
||||
#OUT_DIR = debug
|
||||
|
||||
|
||||
CXX = gcc
|
||||
#CXXFLAGS = $(CXXCFG) $(MINGWFLAGS) -pipe -Wall -ffast-math -fPIC -fno-strength-reduce -mcpu=pentiumpro -march=i586
|
||||
CXXFLAGS = $(CXXCFG) -Wall -mcpu=i386 -march=i386
|
||||
INCPATH = -I../include -I/usr/local/include -I/usr/X11R6/include -I/usr/include
|
||||
LIBS = -L/usr/X11R6/lib -lAntTweakBar -lGL -lGLU -lX11 -lXxf86vm -lXext -lXmu -lpthread -lm
|
||||
|
||||
DEL_FILE = rm -f
|
||||
DEL_DIR = rmdir
|
||||
NO_STDERR = 2> /dev/null
|
||||
EXP_PATH = "export LD_LIBRARY_PATH=\"../../lib:$(LD_LIBRARY_PATH)\""
|
||||
|
||||
|
||||
####### Files
|
||||
|
||||
|
||||
SRC_FILES = TwSimpleGLFW.c TwSimpleGLUT.c TwSimpleSDL.c TwAdvanced1.cpp
|
||||
|
||||
|
||||
####### Build rules
|
||||
|
||||
|
||||
#first: depend all
|
||||
first: all
|
||||
|
||||
all: Makefile $(SRC_FILES)
|
||||
|
||||
@echo "===== Build TwSimpleGLFW ===="
|
||||
$(CXX) $(CXXFLAGS) $(INCPATH) TwSimpleGLFW.c $(LFLAGS) -lglfw $(LIBS) -o $(OUT_DIR)/TwSimpleGLFW.out
|
||||
@echo "$(EXP_PATH) ; ./TwSimpleGLFW.out" > $(OUT_DIR)/TwSimpleGLFW
|
||||
|
||||
@echo "===== Build TwSimpleGLUT ===="
|
||||
$(CXX) $(CXXFLAGS) $(INCPATH) TwSimpleGLUT.c $(LFLAGS) -lglut $(LIBS) -o $(OUT_DIR)/TwSimpleGLUT.out
|
||||
@echo "$(EXP_PATH) ; ./TwSimpleGLUT.out" > $(OUT_DIR)/TwSimpleGLUT
|
||||
|
||||
@echo "===== Build TwSimpleSDL ===="
|
||||
$(CXX) $(CXXFLAGS) $(INCPATH) TwSimpleSDL.c $(LFLAGS) -lSDL $(LIBS) -o $(OUT_DIR)/TwSimpleSDL.out
|
||||
@echo "$(EXP_PATH) ; ./TwSimpleSDL.out" > $(OUT_DIR)/TwSimpleSDL
|
||||
|
||||
@echo "===== Build TwAdvanced1 ===="
|
||||
$(CXX) $(CXXFLAGS) $(INCPATH) TwAdvanced1.cpp $(LFLAGS) -lglfw $(LIBS) -o $(OUT_DIR)/TwAdvanced1.out
|
||||
@echo "$(EXP_PATH) ; ./TwAdvanced1.out" > $(OUT_DIR)/TwAdvanced1
|
||||
|
||||
# append dependencies to this Makefile
|
||||
#depend:
|
||||
# @echo "===== Make dependencies ====="
|
||||
# makedepend -Y
|
||||
# makedepend -a -Y -- $(CXXFLAGS) $(INCPATH) -- $(SRC_FILES) $(NO_STDERR)
|
||||
|
||||
|
||||
# clean temporary files
|
||||
clean:
|
||||
@echo "===== Clean ====="
|
||||
-$(DEL_FILE) *.o
|
||||
-$(DEL_FILE) *~ core *.core *.stackdump
|
||||
-$(DEL_FILE) debug/*
|
||||
-$(DEL_DIR) debug
|
||||
|
||||
|
||||
####### DEPENDENCIES
|
||||
|
||||
TwSimpleGLFW.o: ../include/AntTweakBar.h
|
||||
TwSimpleGLUT.o: ../include/AntTweakBar.h
|
||||
TwSimpleSDL.o: ../include/AntTweakBar.h
|
||||
TwAdvanced1.o: ../include/AntTweakBar.h
|
||||
82
Extras/CDTestFramework/AntTweakBar/examples/Makefile.x86_64
Normal file
@@ -0,0 +1,82 @@
|
||||
####### Compiler, tools and options
|
||||
|
||||
#---- MinGW
|
||||
#MINGWFLAGS = -mno-cygwin
|
||||
|
||||
|
||||
#---- Release
|
||||
CXXCFG = -O3
|
||||
LFLAGS = -L../lib
|
||||
OUT_DIR = bin
|
||||
#---- Debug
|
||||
#CXXCFG = -g -D_DEBUG
|
||||
#LFLAGS = -Wl -L./debug
|
||||
#OUT_DIR = debug
|
||||
|
||||
|
||||
CXX = gcc
|
||||
#CXXFLAGS = $(CXXCFG) $(MINGWFLAGS) -pipe -Wall -ffast-math -fpic -fno-strength-reduce -mcpu=pentiumpro -march=i586
|
||||
#CXXFLAGS = $(CXXCFG) -Wall -mcpu=i386 -march=i386
|
||||
CXXFLAGS = $(CXXCFG) -Wall
|
||||
INCPATH = -I../include -I/usr/local/include -I/usr/X11R6/include -I/usr/include
|
||||
#LIBS = -L/usr/X11R6/lib -lAntTweakBar -lGL -lGLU -lX11 -lXxf86vm -lXext -lXmu -lpthread -lm
|
||||
LIBS = -L/usr/lib64 -lAntTweakBar -lglfw -lGL -lGLU -lX11 -lXxf86vm -lXext -lXmu -lpthread -lm
|
||||
|
||||
DEL_FILE = rm -f
|
||||
DEL_DIR = rmdir
|
||||
NO_STDERR = 2> /dev/null
|
||||
EXP_PATH = "export LD_LIBRARY_PATH=\"../../lib:$(LD_LIBRARY_PATH)\""
|
||||
|
||||
|
||||
####### Files
|
||||
|
||||
|
||||
SRC_FILES = TwSimpleGLFW.c TwSimpleGLUT.c TwSimpleSDL.c TwAdvanced1.cpp
|
||||
|
||||
|
||||
####### Build rules
|
||||
|
||||
|
||||
#first: depend all
|
||||
first: all
|
||||
|
||||
all: Makefile $(SRC_FILES)
|
||||
|
||||
@echo "===== Build TwSimpleGLFW ===="
|
||||
$(CXX) $(CXXFLAGS) $(INCPATH) TwSimpleGLFW.c $(LFLAGS) -lglfw $(LIBS) -o $(OUT_DIR)/TwSimpleGLFW.out
|
||||
@echo "$(EXP_PATH) ; ./TwSimpleGLFW.out" > $(OUT_DIR)/TwSimpleGLFW
|
||||
|
||||
@echo "===== Build TwSimpleGLUT ===="
|
||||
$(CXX) $(CXXFLAGS) $(INCPATH) TwSimpleGLUT.c $(LFLAGS) -lglut $(LIBS) -o $(OUT_DIR)/TwSimpleGLUT.out
|
||||
@echo "$(EXP_PATH) ; ./TwSimpleGLUT.out" > $(OUT_DIR)/TwSimpleGLUT
|
||||
|
||||
@echo "===== Build TwSimpleSDL ===="
|
||||
$(CXX) $(CXXFLAGS) $(INCPATH) TwSimpleSDL.c $(LFLAGS) -lSDL $(LIBS) -o $(OUT_DIR)/TwSimpleSDL.out
|
||||
@echo "$(EXP_PATH) ; ./TwSimpleSDL.out" > $(OUT_DIR)/TwSimpleSDL
|
||||
|
||||
@echo "===== Build TwAdvanced1 ===="
|
||||
$(CXX) $(CXXFLAGS) $(INCPATH) TwAdvanced1.cpp $(LFLAGS) -lglfw $(LIBS) -o $(OUT_DIR)/TwAdvanced1.out
|
||||
@echo "$(EXP_PATH) ; ./TwAdvanced1.out" > $(OUT_DIR)/TwAdvanced1
|
||||
|
||||
# append dependencies to this Makefile
|
||||
#depend:
|
||||
# @echo "===== Make dependencies ====="
|
||||
# makedepend -Y
|
||||
# makedepend -a -Y -- $(CXXFLAGS) $(INCPATH) -- $(SRC_FILES) $(NO_STDERR)
|
||||
|
||||
|
||||
# clean temporary files
|
||||
clean:
|
||||
@echo "===== Clean ====="
|
||||
-$(DEL_FILE) *.o
|
||||
-$(DEL_FILE) *~ core *.core *.stackdump
|
||||
-$(DEL_FILE) debug/*
|
||||
-$(DEL_DIR) debug
|
||||
|
||||
|
||||
####### DEPENDENCIES
|
||||
|
||||
TwSimpleGLFW.o: ../include/AntTweakBar.h
|
||||
TwSimpleGLUT.o: ../include/AntTweakBar.h
|
||||
TwSimpleSDL.o: ../include/AntTweakBar.h
|
||||
TwAdvanced1.o: ../include/AntTweakBar.h
|
||||
693
Extras/CDTestFramework/AntTweakBar/examples/TwAdvanced1.cpp
Normal file
@@ -0,0 +1,693 @@
|
||||
// ---------------------------------------------------------------------------
|
||||
//
|
||||
// @file TwAdvanced1.cpp
|
||||
// @brief An example showing many features of AntTweakBar.
|
||||
// It also uses OpenGL and GLFW windowing system
|
||||
// but could be easily adapted to other frameworks.
|
||||
//
|
||||
// AntTweakBar: http://www.antisphere.com/Wiki/tools:anttweakbar
|
||||
// OpenGL: http://www.opengl.org
|
||||
// GLFW: http://glfw.sourceforge.net
|
||||
//
|
||||
//
|
||||
// This example draws a simple scene that can be re-tesselated
|
||||
// interactively, and illuminated dynamically by an adjustable
|
||||
// number of moving lights.
|
||||
//
|
||||
//
|
||||
// @author Philippe Decaudin - http://www.antisphere.com
|
||||
// @date 2006/05/20
|
||||
//
|
||||
// note: TAB=4
|
||||
//
|
||||
// Compilation:
|
||||
// http://www.antisphere.com/Wiki/tools:anttweakbar:examples#twadvanced1
|
||||
//
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
#include <AntTweakBar.h>
|
||||
|
||||
#define GLFW_DLL // use GLFW as a dynamically linked library
|
||||
#include "glfw.h"
|
||||
|
||||
#include <cmath>
|
||||
#include <iostream>
|
||||
#ifndef _WIN32
|
||||
# define _snprintf snprintf
|
||||
#endif
|
||||
const float FLOAT_2PI = 6.283185307f; // 2*PI
|
||||
|
||||
|
||||
// Light structure: embed light parameters
|
||||
struct Light
|
||||
{
|
||||
bool Active; // light On or Off
|
||||
float Pos[4]; // light position (in homogeneous coordinates, ie. Pos[4]=1)
|
||||
float Color[4]; // light color (no alpha, ie. Color[4]=1)
|
||||
float Radius; // radius of the light influence area
|
||||
float Dist0, Angle0, Height0, Speed0; // light initial cylindrical coordinates and speed
|
||||
char Name[4]; // light short name (will be named "1", "2", "3",...)
|
||||
enum AnimMode { ANIM_FIXED, ANIM_BOUNCE, ANIM_ROTATE, ANIM_COMBINED };
|
||||
AnimMode Animation; // light animation mode
|
||||
};
|
||||
|
||||
|
||||
// Class that describes the scene and its methods
|
||||
class Scene
|
||||
{
|
||||
public:
|
||||
bool Wireframe; // draw scene in wireframe or filled
|
||||
int Subdiv; // number of subdivisions used to tesselate the scene
|
||||
int NumLights; // number of dynamic lights
|
||||
float BgColor0[3], BgColor1[3]; // top and bottom background colors
|
||||
float Ambient; // scene ambient factor
|
||||
float Reflection; // ground plane reflection factor (0=no reflection, 1=full reflection)
|
||||
float RotYAngle; // rotation angle of the scene around its Y axis (in degree)
|
||||
enum RotMode { ROT_OFF, ROT_CW, ROT_CCW };
|
||||
RotMode Rotation; // scene rotation mode (off, clockwise, counter-clockwise)
|
||||
|
||||
Scene(); // constructor
|
||||
~Scene(); // destructor
|
||||
void Init(bool changeLightPos); // (re)intialize the scene
|
||||
void Draw(); // draw scene
|
||||
void Update(float time); // move lights
|
||||
|
||||
private:
|
||||
void CreateBar(); // create a tweak bar for lights
|
||||
// Some drawing subroutines
|
||||
void DrawSubdivPlaneY(float xMin, float xMax, float y, float zMin, float zMax, int xSubdiv, int zSubdiv);
|
||||
void DrawSubdivCylinderY(float xCenter, float yBottom, float zCenter, float height, float radiusBottom, float radiusTop, int sideSubdiv, int ySubdiv);
|
||||
void DrawSubdivHaloZ(float x, float y, float z, float radius, int subdiv);
|
||||
void DrawHalos(bool reflected);
|
||||
|
||||
GLuint objList, groundList, haloList; // OpenGL display list IDs
|
||||
int maxLights; // maximum number of dynamic lights allowed by the graphic card
|
||||
Light * lights; // array of lights
|
||||
TwBar * lightsBar; // pointer to the tweak bar for lights created by CreateBar()
|
||||
};
|
||||
|
||||
|
||||
// Constructor
|
||||
Scene::Scene()
|
||||
{
|
||||
// Set scene members.
|
||||
// The scene will be created by Scene::Init( )
|
||||
Wireframe = false;
|
||||
Subdiv = 20;
|
||||
NumLights = 0;
|
||||
BgColor0[0] = 0.9f;
|
||||
BgColor0[1] = 0.0f;
|
||||
BgColor0[2] = 0.0f;
|
||||
BgColor1[0] = 0.6f;
|
||||
BgColor1[1] = 0.6f;
|
||||
BgColor1[2] = 0.6f;
|
||||
Ambient = 0.3f;
|
||||
Reflection = 0.5f;
|
||||
RotYAngle = 0;
|
||||
Rotation = ROT_CCW;
|
||||
objList = 0;
|
||||
groundList = 0;
|
||||
haloList = 0;
|
||||
maxLights = 0;
|
||||
lights = NULL;
|
||||
lightsBar = NULL;
|
||||
}
|
||||
|
||||
|
||||
// Destructor
|
||||
Scene::~Scene()
|
||||
{
|
||||
// delete all lights
|
||||
if( lights )
|
||||
delete[] lights;
|
||||
}
|
||||
|
||||
|
||||
// Create the scene, and (re)initialize lights if changeLights is true
|
||||
void Scene::Init(bool changeLights)
|
||||
{
|
||||
// Get the max number of lights allowed by the graphic card
|
||||
glGetIntegerv(GL_MAX_LIGHTS, &maxLights);
|
||||
if( maxLights>16 )
|
||||
maxLights = 16;
|
||||
|
||||
// Create the lights array
|
||||
if( lights==NULL && maxLights>0 )
|
||||
{
|
||||
lights = new Light[maxLights];
|
||||
NumLights = maxLights/2; // default number of lights
|
||||
if( NumLights==0 )
|
||||
NumLights = 1;
|
||||
changeLights = true; // force lights initialization
|
||||
|
||||
// Create a tweak bar for lights
|
||||
CreateBar();
|
||||
}
|
||||
|
||||
// (Re)initialize lights if needed (uses random values)
|
||||
if( changeLights )
|
||||
for(int i=0; i<maxLights; ++i)
|
||||
{
|
||||
lights[i].Dist0 = 0.5f*(float)rand()/RAND_MAX + 0.55f;
|
||||
lights[i].Angle0 = FLOAT_2PI*((float)rand()/RAND_MAX);
|
||||
lights[i].Height0 = FLOAT_2PI*(float)rand()/RAND_MAX;
|
||||
lights[i].Speed0 = 4.0f*(float)rand()/RAND_MAX - 2.0f;
|
||||
lights[i].Animation = Light::ANIM_BOUNCE;
|
||||
lights[i].Radius = (float)rand()/RAND_MAX+0.05f;
|
||||
lights[i].Color[0] = (float)rand()/RAND_MAX;
|
||||
lights[i].Color[1] = (float)rand()/RAND_MAX;
|
||||
lights[i].Color[2] = (lights[i].Color[0]>lights[i].Color[1]) ? 1.0f-lights[i].Color[1] : 1.0f-lights[i].Color[0];
|
||||
lights[i].Color[3] = 1;
|
||||
lights[i].Active = true;
|
||||
}
|
||||
|
||||
// Initialize some OpenGL states
|
||||
glMatrixMode(GL_MODELVIEW);
|
||||
glLoadIdentity();
|
||||
glEnable(GL_DEPTH_TEST);
|
||||
glEnable(GL_BLEND);
|
||||
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
|
||||
glEnable(GL_LIGHTING);
|
||||
glEnable(GL_CULL_FACE);
|
||||
glEnable(GL_NORMALIZE);
|
||||
glEnable(GL_COLOR_MATERIAL);
|
||||
glColorMaterial(GL_FRONT_AND_BACK, GL_DIFFUSE);
|
||||
glLightModeli(GL_LIGHT_MODEL_TWO_SIDE, GL_FALSE);
|
||||
|
||||
// Create objects display list using the current Subdiv parameter to control the tesselation
|
||||
if( objList>0 )
|
||||
glDeleteLists(objList, 1); // delete previously created display list
|
||||
objList = glGenLists(1);
|
||||
glNewList(objList, GL_COMPILE);
|
||||
DrawSubdivCylinderY(-0.9f, 0, -0.9f, 1.4f, 0.15f, 0.12f, Subdiv/2+8, Subdiv);
|
||||
DrawSubdivCylinderY(+0.9f, 0, -0.9f, 1.4f, 0.15f, 0.12f, Subdiv/2+8, Subdiv);
|
||||
DrawSubdivCylinderY(+0.9f, 0, +0.9f, 1.4f, 0.15f, 0.12f, Subdiv/2+8, Subdiv);
|
||||
DrawSubdivCylinderY(-0.9f, 0, +0.9f, 1.4f, 0.15f, 0.12f, Subdiv/2+8, Subdiv);
|
||||
DrawSubdivCylinderY(0, 0, 0, 0.4f, 0.5f, 0.3f, Subdiv+16, Subdiv/8+1);
|
||||
DrawSubdivCylinderY(0, 0.4f, 0, 0.05f, 0.3f, 0.0f, Subdiv+16, Subdiv/16+1);
|
||||
glEndList();
|
||||
|
||||
// Create ground display list
|
||||
if( groundList>0 )
|
||||
glDeleteLists(groundList, 1); // delete previously created display list
|
||||
groundList = glGenLists(1);
|
||||
glNewList(groundList, GL_COMPILE);
|
||||
DrawSubdivPlaneY(-1.2f, 1.2f, 0, -1.2f, 1.2f, (3*Subdiv)/2, (3*Subdiv)/2);
|
||||
glEndList();
|
||||
|
||||
// Create display list to draw light halos
|
||||
if( haloList>0 )
|
||||
glDeleteLists(haloList, 1); // delete previously created display list
|
||||
haloList = glGenLists(1);
|
||||
glNewList(haloList, GL_COMPILE);
|
||||
DrawSubdivHaloZ(0, 0, 0, 1, 32);
|
||||
glEndList();
|
||||
}
|
||||
|
||||
|
||||
// Callback function associated to the 'Change lights' button of the lights tweak bar.
|
||||
void TW_CALL ReinitCB(void *clientData)
|
||||
{
|
||||
Scene *scene = static_cast<Scene *>(clientData); // scene pointer is stored in clientData
|
||||
scene->Init(true); // re-initialize the scene
|
||||
}
|
||||
|
||||
|
||||
// Create a tweak bar for lights.
|
||||
// New enum type and struct type are defined and used by this bar.
|
||||
void Scene::CreateBar()
|
||||
{
|
||||
// Create a new tweak bar and change its label
|
||||
lightsBar = TwNewBar("Lights");
|
||||
TwDefine(" Lights label='Lights TweakBar' ");
|
||||
|
||||
// Add a variable of type int to control the number of lights
|
||||
TwAddVarRW(lightsBar, "NumLights", TW_TYPE_INT32, &NumLights, " label='Number of lights' keyIncr=l keyDecr=L ");
|
||||
// Set the NumLights min value (=0) and max value (depends on the user graphic card)
|
||||
char def[256];
|
||||
_snprintf(def, 255, "Lights/NumLights min=0 max=%d", maxLights);
|
||||
TwDefine(def); // min and max are defined using a defintion string
|
||||
|
||||
// Add a button to re-initialize the lights; this button calls the ReinitCB callback function
|
||||
TwAddButton(lightsBar, "Reinit", ReinitCB, this, " label='Change lights' key=RETURN ");
|
||||
|
||||
// Define a new enum type for the tweak bar
|
||||
TwEnumVal modeEV[] = // array used to describe the Scene::AnimMode enum values
|
||||
{
|
||||
{ Light::ANIM_FIXED, "Fixed" },
|
||||
{ Light::ANIM_BOUNCE, "Bounce" },
|
||||
{ Light::ANIM_ROTATE, "Rotate" },
|
||||
{ Light::ANIM_COMBINED, "Combined" }
|
||||
};
|
||||
TwType modeType = TwDefineEnum("Mode", modeEV, 4); // create a new TwType associated to the enum defined by the modeEV array
|
||||
|
||||
// Define a new struct type: light variables are embeded in this structure
|
||||
TwStructMember lightMembers[] = // array used to describe tweakable variables of the Light structure
|
||||
{
|
||||
{ "Active", TW_TYPE_BOOLCPP, offsetof(Light, Active), "" }, // Light::Active is a C++ boolean value
|
||||
{ "Color", TW_TYPE_COLOR4F, offsetof(Light, Color), "noalpha" }, // Light::Color is represented by 4 floats, but alpha channel should be ignored
|
||||
{ "Radius", TW_TYPE_FLOAT, offsetof(Light, Radius), "min=0 max=4 step=0.02" },
|
||||
{ "Animation", modeType, offsetof(Light, Animation), "" }, // use the enum 'modeType' created before to tweak the Light::Animation variable
|
||||
{ "Speed", TW_TYPE_FLOAT, offsetof(Light, Speed0), "readonly" } // Light::Speed is made read-only
|
||||
};
|
||||
TwType lightType = TwDefineStruct("Light", lightMembers, 5, sizeof(Light), NULL, NULL); // create a new TwType associated to the struct defined by the lightMembers array
|
||||
|
||||
// Use the newly created 'lightType' to add variables associated with lights
|
||||
for(int i=0; i<maxLights; ++i) // Add 'maxLights' variables of type lightType; unused lights variables (over NumLights) will hidden by Scene::Update( )
|
||||
{
|
||||
_snprintf(lights[i].Name, 3, "%d", i+1); // Create a name for each light ("1", "2", "3",...)
|
||||
TwAddVarRW(lightsBar, lights[i].Name, lightType, &lights[i], "group='Edit lights'"); // Add a lightType variable and group it into the 'Edit lights' group
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// Move lights
|
||||
void Scene::Update(float time)
|
||||
{
|
||||
float horizSpeed, vertSpeed;
|
||||
for(int i=0; i<NumLights; ++i)
|
||||
{
|
||||
// Change light position according to its current animation mode
|
||||
|
||||
if( lights[i].Animation==Light::ANIM_ROTATE || lights[i].Animation==Light::ANIM_COMBINED )
|
||||
horizSpeed = lights[i].Speed0;
|
||||
else
|
||||
horizSpeed = 0;
|
||||
|
||||
if( lights[i].Animation==Light::ANIM_BOUNCE || lights[i].Animation==Light::ANIM_COMBINED )
|
||||
vertSpeed = 1;
|
||||
else
|
||||
vertSpeed = 0;
|
||||
|
||||
lights[i].Pos[0] = lights[i].Dist0 * (float)cos(horizSpeed*time + lights[i].Angle0);
|
||||
lights[i].Pos[1] = (float)fabs(cos(vertSpeed*time + lights[i].Height0));
|
||||
lights[i].Pos[2] = lights[i].Dist0 * (float)sin(horizSpeed*time + lights[i].Angle0);
|
||||
lights[i].Pos[3] = 1;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// Activate OpenGL lights; hide unused lights in the Lights tweak bar;
|
||||
// and draw the scene. The scene is reflected by the ground plane, so it is
|
||||
// drawn two times: first reflected, and second normal (unreflected).
|
||||
void Scene::Draw()
|
||||
{
|
||||
int i;
|
||||
char def[32]; // definition string used to show/hide tweakable lights
|
||||
for(i=0; i<maxLights; ++i)
|
||||
{
|
||||
strcpy(def, "Lights/");
|
||||
strcat(def, lights[i].Name); // name of the current light
|
||||
if( i<NumLights )
|
||||
{
|
||||
// Lights under NumLights are shown in the Lights tweak bar
|
||||
strcat(def, " show");
|
||||
|
||||
// Tell OpenGL to enable or disable the light
|
||||
if( lights[i].Active )
|
||||
glEnable(GL_LIGHT0+i);
|
||||
else
|
||||
glDisable(GL_LIGHT0+i);
|
||||
|
||||
// Update OpenGL light parameters (for the reflected scene)
|
||||
float reflectPos[4] = { lights[i].Pos[0], -lights[i].Pos[1], lights[i].Pos[2], lights[i].Pos[3] };
|
||||
glLightfv(GL_LIGHT0+i, GL_POSITION, reflectPos);
|
||||
glLightfv(GL_LIGHT0+i, GL_DIFFUSE, lights[i].Color);
|
||||
glLightf(GL_LIGHT0+i, GL_CONSTANT_ATTENUATION, 1);
|
||||
glLightf(GL_LIGHT0+i, GL_LINEAR_ATTENUATION, 0);
|
||||
glLightf(GL_LIGHT0+i, GL_QUADRATIC_ATTENUATION, 1.0f/(lights[i].Radius*lights[i].Radius));
|
||||
}
|
||||
else
|
||||
{
|
||||
// Lights over NumLights are hidden in the Lights tweak bar
|
||||
strcat(def, " hide");
|
||||
|
||||
// Disable the OpenGL light
|
||||
glDisable(GL_LIGHT0+i);
|
||||
|
||||
}
|
||||
|
||||
// Show or hide the light variable in the Lights tweak bar
|
||||
TwDefine(def);
|
||||
}
|
||||
|
||||
// Set global ambient and clear screen and depth buffer
|
||||
float ambient[4] = { Ambient*(BgColor0[0]+BgColor1[0])/2, Ambient*(BgColor0[1]+BgColor1[1])/2, Ambient*(BgColor0[2]+BgColor1[2])/2, 1 };
|
||||
glClearColor(ambient[0], ambient[1], ambient[2], 1);
|
||||
glClear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT);
|
||||
glLightModelfv(GL_LIGHT_MODEL_AMBIENT, ambient);
|
||||
|
||||
// Rotate the scene
|
||||
glMatrixMode(GL_MODELVIEW);
|
||||
glLoadIdentity();
|
||||
glRotatef(RotYAngle, 0, 1, 0);
|
||||
|
||||
// Draw the reflected scene
|
||||
glPolygonMode(GL_FRONT_AND_BACK, (Wireframe ? GL_LINE : GL_FILL));
|
||||
glCullFace(GL_FRONT);
|
||||
glPushMatrix();
|
||||
glScalef(1, -1, 1);
|
||||
glColor3f(1, 1, 1);
|
||||
glCallList(objList);
|
||||
DrawHalos(true);
|
||||
glPopMatrix();
|
||||
glCullFace(GL_BACK);
|
||||
|
||||
// clear depth buffer again
|
||||
glClear(GL_DEPTH_BUFFER_BIT);
|
||||
|
||||
// Draw the ground plane (using the Reflection parameter as transparency)
|
||||
glColor4f(1, 1, 1, 1.0f-Reflection);
|
||||
glCallList(groundList);
|
||||
|
||||
// Draw the gradient background (requires to switch to screen-space normalized coordinates)
|
||||
glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
|
||||
glDisable(GL_LIGHTING);
|
||||
glMatrixMode(GL_PROJECTION);
|
||||
glPushMatrix();
|
||||
glLoadIdentity();
|
||||
glMatrixMode(GL_MODELVIEW);
|
||||
glPushMatrix();
|
||||
glLoadIdentity();
|
||||
glBegin(GL_QUADS);
|
||||
glColor3f(BgColor0[0], BgColor0[1], BgColor0[2]);
|
||||
glVertex3f(-1, -1, 0.9f);
|
||||
glVertex3f(1, -1, 0.9f);
|
||||
glColor3f(BgColor1[0], BgColor1[1], BgColor1[2]);
|
||||
glVertex3f(1, 1, 0.9f);
|
||||
glVertex3f(-1, 1, 0.9f);
|
||||
glEnd();
|
||||
glMatrixMode(GL_PROJECTION);
|
||||
glPopMatrix();
|
||||
glMatrixMode(GL_MODELVIEW);
|
||||
glPopMatrix();
|
||||
glEnable(GL_LIGHTING);
|
||||
|
||||
// Update light positions for unreflected scene
|
||||
for(i=0; i<NumLights; ++i)
|
||||
glLightfv(GL_LIGHT0+i, GL_POSITION, lights[i].Pos);
|
||||
|
||||
// Draw the unreflected scene
|
||||
glPolygonMode(GL_FRONT_AND_BACK, (Wireframe ? GL_LINE : GL_FILL));
|
||||
glColor3f(1, 1, 1);
|
||||
glCallList(objList);
|
||||
DrawHalos(false);
|
||||
}
|
||||
|
||||
|
||||
// Subroutine used to draw halos around light positions
|
||||
void Scene::DrawHalos(bool reflected)
|
||||
{
|
||||
//glBlendFunc(GL_SRC_ALPHA, GL_ONE);
|
||||
glDepthMask(GL_FALSE);
|
||||
float prevAmbient[4];
|
||||
glGetFloatv(GL_LIGHT_MODEL_AMBIENT, prevAmbient);
|
||||
glPushMatrix();
|
||||
glLoadIdentity();
|
||||
if( reflected )
|
||||
glScalef(1, -1 ,1);
|
||||
float black[4] = {0, 0, 0, 1};
|
||||
float cr = (float)cos(FLOAT_2PI*RotYAngle/360.0f);
|
||||
float sr = (float)sin(FLOAT_2PI*RotYAngle/360.0f);
|
||||
for(int i=0; i<NumLights; ++i)
|
||||
{
|
||||
if( lights[i].Active )
|
||||
glLightModelfv(GL_LIGHT_MODEL_AMBIENT, lights[i].Color);
|
||||
else
|
||||
glLightModelfv(GL_LIGHT_MODEL_AMBIENT, black);
|
||||
glPushMatrix();
|
||||
glTranslatef(cr*lights[i].Pos[0]+sr*lights[i].Pos[2], lights[i].Pos[1], -sr*lights[i].Pos[0]+cr*lights[i].Pos[2]);
|
||||
//glScalef(0.5f*lights[i].Radius, 0.5f*lights[i].Radius, 1);
|
||||
glScalef(0.05f, 0.05f, 1);
|
||||
glCallList(haloList);
|
||||
glPopMatrix();
|
||||
}
|
||||
glPopMatrix();
|
||||
glLightModelfv(GL_LIGHT_MODEL_AMBIENT, prevAmbient);
|
||||
glDepthMask(GL_TRUE);
|
||||
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
|
||||
}
|
||||
|
||||
|
||||
// Subroutine used to build the ground plane display list (mesh subdivision is adjustable)
|
||||
void Scene::DrawSubdivPlaneY(float xMin, float xMax, float y, float zMin, float zMax, int xSubdiv, int zSubdiv)
|
||||
{
|
||||
const float FLOAT_EPS = 1.0e-5f;
|
||||
float dx = (xMax-xMin)/xSubdiv;
|
||||
float dz = (zMax-zMin)/zSubdiv;
|
||||
glBegin(GL_QUADS);
|
||||
glNormal3f(0, -1, 0);
|
||||
for( float z=zMin; z<zMax-FLOAT_EPS; z+=dz )
|
||||
for( float x=xMin; x<xMax-FLOAT_EPS; x+=dx )
|
||||
{
|
||||
glVertex3f(x, y, z);
|
||||
glVertex3f(x, y, z+dz);
|
||||
glVertex3f(x+dx, y, z+dz);
|
||||
glVertex3f(x+dx, y, z);
|
||||
}
|
||||
glEnd();
|
||||
}
|
||||
|
||||
|
||||
// Subroutine used to build objects display list (mesh subdivision is adjustable)
|
||||
void Scene::DrawSubdivCylinderY(float xCenter, float yBottom, float zCenter, float height, float radiusBottom, float radiusTop, int sideSubdiv, int ySubdiv)
|
||||
{
|
||||
float h0, h1, y0, y1, r0, r1, a0, a1, cosa0, sina0, cosa1, sina1;
|
||||
glBegin(GL_QUADS);
|
||||
glNormal3f(0, 1, 0);
|
||||
for( int j=0; j<ySubdiv; ++j )
|
||||
for( int i=0; i<sideSubdiv; ++i )
|
||||
{
|
||||
h0 = (float)j/ySubdiv;
|
||||
h1 = (float)(j+1)/ySubdiv;
|
||||
y0 = yBottom + h0*height;
|
||||
y1 = yBottom + h1*height;
|
||||
r0 = radiusBottom + h0*(radiusTop-radiusBottom);
|
||||
r1 = radiusBottom + h1*(radiusTop-radiusBottom);
|
||||
a0 = FLOAT_2PI*(float)i/sideSubdiv;
|
||||
a1 = FLOAT_2PI*(float)(i+1)/sideSubdiv;
|
||||
cosa0 = (float)cos(a0);
|
||||
sina0 = (float)sin(a0);
|
||||
cosa1 = (float)cos(a1);
|
||||
sina1 = (float)sin(a1);
|
||||
glNormal3f(cosa0, 0, sina0);
|
||||
glVertex3f(xCenter+r0*cosa0, y0, zCenter+r0*sina0);
|
||||
glNormal3f(cosa0, 0, sina0);
|
||||
glVertex3f(xCenter+r1*cosa0, y1, zCenter+r1*sina0);
|
||||
glNormal3f(cosa1, 0, sina1);
|
||||
glVertex3f(xCenter+r1*cosa1, y1, zCenter+r1*sina1);
|
||||
glNormal3f(cosa1, 0, sina1);
|
||||
glVertex3f(xCenter+r0*cosa1, y0, zCenter+r0*sina1);
|
||||
|
||||
}
|
||||
glEnd();
|
||||
}
|
||||
|
||||
|
||||
// Subroutine used to build halo display list
|
||||
void Scene::DrawSubdivHaloZ(float x, float y, float z, float radius, int subdiv)
|
||||
{
|
||||
glBegin(GL_TRIANGLE_FAN);
|
||||
glNormal3f(0, 0, 0);
|
||||
glColor4f(1, 1, 1, 1);
|
||||
glVertex3f(x, y, z);
|
||||
for( int i=0; i<=subdiv; ++i )
|
||||
{
|
||||
glColor4f(1, 1, 1, 0);
|
||||
glVertex3f(x+radius*(float)cos(FLOAT_2PI*(float)i/subdiv), x+radius*(float)sin(FLOAT_2PI*(float)i/subdiv), z);
|
||||
}
|
||||
glEnd();
|
||||
}
|
||||
|
||||
|
||||
// Callback function called by GLFW when a mouse button is clicked
|
||||
void GLFWCALL OnMouseButton(int glfwButton, int glfwAction)
|
||||
{
|
||||
if( !TwEventMouseButtonGLFW(glfwButton, glfwAction) ) // Send event to AntTweakBar
|
||||
{
|
||||
// Event has not been handled by AntTweakBar
|
||||
// Do something if needed.
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// Callback function called by GLFW when mouse has moved
|
||||
void GLFWCALL OnMousePos(int mouseX, int mouseY)
|
||||
{
|
||||
if( !TwEventMousePosGLFW(mouseX, mouseY) ) // Send event to AntTweakBar
|
||||
{
|
||||
// Event has not been handled by AntTweakBar
|
||||
// Do something if needed.
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// Callback function called by GLFW on mouse wheel event
|
||||
void GLFWCALL OnMouseWheel(int pos)
|
||||
{
|
||||
if( !TwEventMouseWheelGLFW(pos) ) // Send event to AntTweakBar
|
||||
{
|
||||
// Event has not been handled by AntTweakBar
|
||||
// Do something if needed.
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// Callback function called by GLFW on key event
|
||||
void GLFWCALL OnKey(int glfwKey, int glfwAction)
|
||||
{
|
||||
if( !TwEventKeyGLFW(glfwKey, glfwAction) ) // Send event to AntTweakBar
|
||||
{
|
||||
// Event has not been handled by AntTweakBar
|
||||
// Do something if needed.
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// Callback function called by GLFW on char event
|
||||
void GLFWCALL OnChar(int glfwChar, int glfwAction)
|
||||
{
|
||||
if( !TwEventCharGLFW(glfwChar, glfwAction) ) // Send event to AntTweakBar
|
||||
{
|
||||
// Event has not been handled by AntTweakBar
|
||||
// Do something if needed.
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// Callback function called by GLFW when window size changes
|
||||
void GLFWCALL OnWindowSize(int width, int height)
|
||||
{
|
||||
// Set OpenGL viewport and camera
|
||||
glViewport(0, 0, width, height);
|
||||
glMatrixMode(GL_PROJECTION);
|
||||
glLoadIdentity();
|
||||
gluPerspective(40, (double)width/height, 1, 10);
|
||||
gluLookAt(-0.3,1,3.5, -0.3,0,0, 0,1,0);
|
||||
glTranslated(0, -0.3, 0);
|
||||
|
||||
// Send the new window size to AntTweakBar
|
||||
TwWindowSize(width, height);
|
||||
}
|
||||
|
||||
|
||||
// Callback function called when the 'Subdiv' variable value of the main tweak bar has changed.
|
||||
void TW_CALL SetSubdivCB(const void *value, void *clientData)
|
||||
{
|
||||
Scene *scene = static_cast<Scene *>(clientData); // scene pointer is stored in clientData
|
||||
scene->Subdiv = *static_cast<const int *>(value); // copy value to scene->Subdiv
|
||||
scene->Init(false); // re-init scene with the new Subdiv parameter
|
||||
}
|
||||
|
||||
|
||||
// Callback function called by the main tweak bar to get the 'Subdiv' value
|
||||
void TW_CALL GetSubdivCB(void *value, void *clientData)
|
||||
{
|
||||
Scene *scene = static_cast<Scene *>(clientData); // scene pointer is stored in clientData
|
||||
*static_cast<int *>(value) = scene->Subdiv; // copy scene->Subdiv to value
|
||||
}
|
||||
|
||||
|
||||
// Main function
|
||||
int main()
|
||||
{
|
||||
// Intialize GLFW
|
||||
if( !glfwInit() )
|
||||
{
|
||||
// A fatal error occured
|
||||
std::cerr << "GLFW initialization failed" << std::endl;
|
||||
return 1;
|
||||
}
|
||||
|
||||
// Create a window
|
||||
GLFWvidmode mode;
|
||||
glfwGetDesktopMode(&mode);
|
||||
if( !glfwOpenWindow(800, 600, mode.RedBits, mode.GreenBits, mode.BlueBits, 0, 16, 0, GLFW_WINDOW /* or GLFW_FULLSCREEN */) )
|
||||
{
|
||||
// A fatal error occured
|
||||
std::cerr << "Cannot open GLFW window" << std::endl;
|
||||
glfwTerminate();
|
||||
return 1;
|
||||
}
|
||||
glfwEnable(GLFW_MOUSE_CURSOR);
|
||||
glfwEnable(GLFW_KEY_REPEAT);
|
||||
glfwSetWindowTitle("AntTweakBar example: TwAdvanced1");
|
||||
// Set GLFW event callbacks
|
||||
glfwSetWindowSizeCallback(OnWindowSize);
|
||||
glfwSetMouseButtonCallback(OnMouseButton);
|
||||
glfwSetMousePosCallback(OnMousePos);
|
||||
glfwSetMouseWheelCallback(OnMouseWheel);
|
||||
glfwSetKeyCallback(OnKey);
|
||||
glfwSetCharCallback(OnChar);
|
||||
|
||||
// Initialize AntTweakBar
|
||||
if( !TwInit(TW_OPENGL, NULL) )
|
||||
{
|
||||
// A fatal error occured
|
||||
std::cerr << "AntTweakBar initialization failed: " << TwGetLastError() << std::endl;
|
||||
glfwTerminate();
|
||||
return 1;
|
||||
}
|
||||
|
||||
// Initialize the 3D scene
|
||||
Scene scene;
|
||||
scene.Init(true);
|
||||
|
||||
|
||||
// Create a tweak bar called 'Main' and change its refresh rate and font size
|
||||
TwBar *mainBar = TwNewBar("Main");
|
||||
TwDefine(" Main label='Main TweakBar' refresh=0.5 fontSize=3 ");
|
||||
|
||||
// Add some variables to the Main tweak bar
|
||||
TwAddVarRW(mainBar, "Wireframe", TW_TYPE_BOOLCPP, &scene.Wireframe, " group='Display' key=w "); // 'Wireframe' is put in the group 'Display' (which is then created)
|
||||
TwAddVarRW(mainBar, "BgTop", TW_TYPE_COLOR3F, &scene.BgColor1, " group='Background' "); // 'BgTop' and 'BgBottom' are put in the group 'Background' (which is then created)
|
||||
TwAddVarRW(mainBar, "BgBottom", TW_TYPE_COLOR3F, &scene.BgColor0, " group='Background' ");
|
||||
TwDefine(" Main/Background group='Display' "); // The group 'Background' of bar 'Main' is put in the group 'Display'
|
||||
TwAddVarCB(mainBar, "Subdiv", TW_TYPE_INT32, SetSubdivCB, GetSubdivCB, &scene, " group='Scene' label='Meshs subdivision' min=1 max=50 keyincr=s keyDecr=S ");
|
||||
TwAddVarRW(mainBar, "Ambient", TW_TYPE_FLOAT, &scene.Ambient, " label='Ambient factor' group='Scene' min=0 max=1 step=0.001 keyIncr=a keyDecr=A ");
|
||||
TwAddVarRW(mainBar, "Reflection", TW_TYPE_FLOAT, &scene.Reflection, " label='Reflection factor' group='Scene' min=0 max=1 step=0.001 keyIncr=r keyDecr=R ");
|
||||
|
||||
// Create a new TwType called rotationType associated with the Scene::RotMode enum, and use it
|
||||
TwEnumVal rotationEV[] = { { Scene::ROT_OFF, "Stopped"}, { Scene::ROT_CW, "Clockwise" }, { Scene::ROT_CCW, "Counter-clockwise" } };
|
||||
TwType rotationType = TwDefineEnum( "Rotation Mode", rotationEV, 3 );
|
||||
TwAddVarRW(mainBar, "Rotation", rotationType, &scene.Rotation, " group='Scene' keyIncr=Backspace keyDecr=SHIFT+Backspace ");
|
||||
|
||||
// Add a read-only float variable; its precision is 0 which means that the fractionnal part of the float value will not be displayed
|
||||
TwAddVarRO(mainBar, "RotYAngle", TW_TYPE_FLOAT, &scene.RotYAngle, " group='Scene' label='Rot angle (degree)' precision=0 ");
|
||||
|
||||
// Initialize time
|
||||
float time = (float)glfwGetTime(), dt = 0; // Current time and elapsed time
|
||||
// Main loop (repeated while window is not closed and [ESC] is not pressed)
|
||||
while( glfwGetWindowParam(GLFW_OPENED) && !glfwGetKey(GLFW_KEY_ESC) )
|
||||
{
|
||||
// Compute elapsed time
|
||||
dt = (float)glfwGetTime() - time;
|
||||
if( dt>0.1f )
|
||||
dt = 0.1f;
|
||||
time += dt;
|
||||
|
||||
// Rotate scene
|
||||
if( scene.Rotation==Scene::ROT_CW )
|
||||
scene.RotYAngle -= 5.0f*dt;
|
||||
else if( scene.Rotation==Scene::ROT_CCW )
|
||||
scene.RotYAngle += 5.0f*dt;
|
||||
|
||||
// Move lights
|
||||
scene.Update(time);
|
||||
|
||||
// Draw scene
|
||||
scene.Draw();
|
||||
|
||||
// Draw tweak bars
|
||||
TwDraw();
|
||||
|
||||
// Present frame buffer
|
||||
glfwSwapBuffers();
|
||||
}
|
||||
|
||||
// Terminate AntTweakBar and GLFW
|
||||
TwTerminate();
|
||||
glfwTerminate();
|
||||
|
||||
return 0;
|
||||
}
|
||||
142
Extras/CDTestFramework/AntTweakBar/examples/TwAdvanced1.vcproj
Normal file
@@ -0,0 +1,142 @@
|
||||
<?xml version="1.0" encoding="Windows-1252"?>
|
||||
<VisualStudioProject
|
||||
ProjectType="Visual C++"
|
||||
Version="7.10"
|
||||
Name="TwAdvanced1"
|
||||
ProjectGUID="{008D1CEC-1586-4C89-B524-DF15D9605163}"
|
||||
Keyword="Win32Proj">
|
||||
<Platforms>
|
||||
<Platform
|
||||
Name="Win32"/>
|
||||
</Platforms>
|
||||
<Configurations>
|
||||
<Configuration
|
||||
Name="Debug|Win32"
|
||||
OutputDirectory="debug"
|
||||
IntermediateDirectory="debug"
|
||||
ConfigurationType="1"
|
||||
CharacterSet="2">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="0"
|
||||
AdditionalIncludeDirectories="../include"
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE;_CRT_SECURE_NO_DEPRECATE"
|
||||
MinimalRebuild="TRUE"
|
||||
BasicRuntimeChecks="3"
|
||||
RuntimeLibrary="1"
|
||||
UsePrecompiledHeader="0"
|
||||
WarningLevel="4"
|
||||
Detect64BitPortabilityProblems="TRUE"
|
||||
DebugInformationFormat="4"
|
||||
CompileAs="0"/>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
AdditionalDependencies="glfwdll.lib opengl32.lib glu32.lib"
|
||||
OutputFile="$(OutDir)/$(ProjectName).exe"
|
||||
LinkIncremental="2"
|
||||
AdditionalLibraryDirectories="../lib/debug,../lib"
|
||||
GenerateDebugInformation="TRUE"
|
||||
ProgramDatabaseFile="$(OutDir)/$(TargetName).pdb"
|
||||
SubSystem="1"
|
||||
TargetMachine="1"/>
|
||||
<Tool
|
||||
Name="VCMIDLTool"/>
|
||||
<Tool
|
||||
Name="VCPostBuildEventTool"
|
||||
CommandLine="if exist c:\sdk\glfw\lib\win32\glfw.dll xcopy /y /f c:\sdk\glfw\lib\win32\glfw.dll debug
|
||||
if exist ..\lib\AntTweakBar.dll xcopy /y /f ..\lib\AntTweakBar.dll debug
|
||||
if exist ..\lib\debug\AntTweakBar.dll xcopy /y /f ..\lib\debug\AntTweakBar.dll debug
|
||||
"/>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"/>
|
||||
<Tool
|
||||
Name="VCPreLinkEventTool"/>
|
||||
<Tool
|
||||
Name="VCResourceCompilerTool"/>
|
||||
<Tool
|
||||
Name="VCWebServiceProxyGeneratorTool"/>
|
||||
<Tool
|
||||
Name="VCXMLDataGeneratorTool"/>
|
||||
<Tool
|
||||
Name="VCWebDeploymentTool"/>
|
||||
<Tool
|
||||
Name="VCManagedWrapperGeneratorTool"/>
|
||||
<Tool
|
||||
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
|
||||
</Configuration>
|
||||
<Configuration
|
||||
Name="Release|Win32"
|
||||
OutputDirectory="bin"
|
||||
IntermediateDirectory="bin"
|
||||
ConfigurationType="1"
|
||||
CharacterSet="2">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="3"
|
||||
GlobalOptimizations="TRUE"
|
||||
InlineFunctionExpansion="1"
|
||||
EnableIntrinsicFunctions="TRUE"
|
||||
FavorSizeOrSpeed="1"
|
||||
OmitFramePointers="TRUE"
|
||||
OptimizeForWindowsApplication="TRUE"
|
||||
AdditionalIncludeDirectories="../include"
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE;_CRT_SECURE_NO_DEPRECATE"
|
||||
StringPooling="TRUE"
|
||||
RuntimeLibrary="0"
|
||||
EnableFunctionLevelLinking="TRUE"
|
||||
UsePrecompiledHeader="0"
|
||||
WarningLevel="4"
|
||||
Detect64BitPortabilityProblems="TRUE"
|
||||
DebugInformationFormat="0"
|
||||
CompileAs="0"/>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
AdditionalDependencies="glfwdll.lib opengl32.lib glu32.lib"
|
||||
OutputFile="$(OutDir)/$(ProjectName).exe"
|
||||
LinkIncremental="1"
|
||||
AdditionalLibraryDirectories="../lib"
|
||||
GenerateDebugInformation="FALSE"
|
||||
SubSystem="1"
|
||||
OptimizeReferences="2"
|
||||
EnableCOMDATFolding="2"
|
||||
SetChecksum="TRUE"
|
||||
TargetMachine="1"/>
|
||||
<Tool
|
||||
Name="VCMIDLTool"/>
|
||||
<Tool
|
||||
Name="VCPostBuildEventTool"
|
||||
CommandLine="if exist c:\sdk\glfw\lib\win32\glfw.dll xcopy /y /f c:\sdk\glfw\lib\win32\glfw.dll bin
|
||||
if exist ..\lib\AntTweakBar.dll xcopy /y /f ..\lib\AntTweakBar.dll bin
|
||||
"/>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"/>
|
||||
<Tool
|
||||
Name="VCPreLinkEventTool"/>
|
||||
<Tool
|
||||
Name="VCResourceCompilerTool"/>
|
||||
<Tool
|
||||
Name="VCWebServiceProxyGeneratorTool"/>
|
||||
<Tool
|
||||
Name="VCXMLDataGeneratorTool"/>
|
||||
<Tool
|
||||
Name="VCWebDeploymentTool"/>
|
||||
<Tool
|
||||
Name="VCManagedWrapperGeneratorTool"/>
|
||||
<Tool
|
||||
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
|
||||
</Configuration>
|
||||
</Configurations>
|
||||
<References>
|
||||
</References>
|
||||
<Files>
|
||||
<File
|
||||
RelativePath="TwAdvanced1.cpp">
|
||||
</File>
|
||||
</Files>
|
||||
<Globals>
|
||||
</Globals>
|
||||
</VisualStudioProject>
|
||||
53
Extras/CDTestFramework/AntTweakBar/examples/TwCopyDLL.vcproj
Normal file
@@ -0,0 +1,53 @@
|
||||
<?xml version="1.0" encoding="Windows-1252"?>
|
||||
<VisualStudioProject
|
||||
ProjectType="Visual C++"
|
||||
Version="7.10"
|
||||
Name="TwCopyDLL"
|
||||
ProjectGUID="{AB180E0E-0EFA-4AD4-8F08-4492D144D963}"
|
||||
Keyword="Win32Proj">
|
||||
<Platforms>
|
||||
<Platform
|
||||
Name="Win32"/>
|
||||
</Platforms>
|
||||
<Configurations>
|
||||
<Configuration
|
||||
Name="Debug|Win32"
|
||||
OutputDirectory="debug"
|
||||
IntermediateDirectory="debug"
|
||||
ConfigurationType="10"
|
||||
CharacterSet="2">
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"/>
|
||||
<Tool
|
||||
Name="VCMIDLTool"/>
|
||||
<Tool
|
||||
Name="VCPostBuildEventTool"/>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"
|
||||
CommandLine="if exist ..\lib\debug\AntTweakBar.dll ( xcopy /y /f ..\lib\debug\AntTweakBar.dll debug ) else ( xcopy /y /f ..\lib\AntTweakBar.dll debug )
|
||||
"/>
|
||||
</Configuration>
|
||||
<Configuration
|
||||
Name="Release|Win32"
|
||||
OutputDirectory="bin"
|
||||
IntermediateDirectory="bin"
|
||||
ConfigurationType="10"
|
||||
CharacterSet="2">
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"/>
|
||||
<Tool
|
||||
Name="VCMIDLTool"/>
|
||||
<Tool
|
||||
Name="VCPostBuildEventTool"/>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"
|
||||
CommandLine="xcopy /y /f ..\lib\AntTweakBar.dll bin"/>
|
||||
</Configuration>
|
||||
</Configurations>
|
||||
<References>
|
||||
</References>
|
||||
<Files>
|
||||
</Files>
|
||||
<Globals>
|
||||
</Globals>
|
||||
</VisualStudioProject>
|
||||
228
Extras/CDTestFramework/AntTweakBar/examples/TwSimpleDX9.cpp
Normal file
@@ -0,0 +1,228 @@
|
||||
// ---------------------------------------------------------------------------
|
||||
//
|
||||
// @file TwSimpleDX9.c
|
||||
// @brief A simple example that uses AntTweakBar with DirectX9
|
||||
//
|
||||
// AntTweakBar: http://www.antisphere.com/Wiki/tools:anttweakbar
|
||||
// DirectX: http://msdn.microsoft.com/directx
|
||||
//
|
||||
// @author Philippe Decaudin - http://www.antisphere.com
|
||||
// @date 2006/05/20
|
||||
//
|
||||
// note: TAB=4
|
||||
//
|
||||
// Compilation:
|
||||
// http://www.antisphere.com/Wiki/tools:anttweakbar:examples#twsimpledx9
|
||||
//
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
|
||||
#include <AntTweakBar.h>
|
||||
|
||||
#include <d3d9.h>
|
||||
#include <dxerr9.h>
|
||||
|
||||
#include <math.h>
|
||||
|
||||
|
||||
// Direct3D structures
|
||||
IDirect3D9 * g_D3D = NULL;
|
||||
IDirect3DDevice9 * g_D3DDev = NULL;
|
||||
D3DPRESENT_PARAMETERS g_D3Dpp;
|
||||
|
||||
|
||||
// D3D states initialization function
|
||||
void InitD3D()
|
||||
{
|
||||
// Set D3D matrices
|
||||
D3DMATRIX matId = { 1,0,0,0, 0,1,0,0, 0,0,1,0, 0,0,0,1 };
|
||||
g_D3DDev->SetTransform(D3DTS_WORLD, &matId);
|
||||
g_D3DDev->SetTransform(D3DTS_VIEW, &matId);
|
||||
D3DMATRIX matProj = { (float)g_D3Dpp.BackBufferHeight/g_D3Dpp.BackBufferWidth,0,0,0, 0,1,0,0, 0,0,1,0, 0,0,0,1 };
|
||||
g_D3DDev->SetTransform(D3DTS_PROJECTION, &matProj);
|
||||
|
||||
// Disable lighting and culling
|
||||
g_D3DDev->SetRenderState( D3DRS_LIGHTING, FALSE );
|
||||
g_D3DDev->SetRenderState( D3DRS_CULLMODE, D3DCULL_NONE );
|
||||
}
|
||||
|
||||
|
||||
// Win32 MessageProc callback
|
||||
LRESULT CALLBACK MessageProc(HWND wnd, UINT msg, WPARAM wParam, LPARAM lParam)
|
||||
{
|
||||
// Send event message to AntTweakBar
|
||||
if( TwEventWin32(wnd, msg, wParam, lParam) )
|
||||
return 0; // Event has been handled by AntTweakBar
|
||||
|
||||
switch( msg )
|
||||
{
|
||||
case WM_DESTROY:
|
||||
PostQuitMessage(0);
|
||||
return 0;
|
||||
case WM_SIZE: // Window size has been changed
|
||||
// reset D3D device
|
||||
if( g_D3DDev )
|
||||
{
|
||||
g_D3Dpp.BackBufferWidth = LOWORD(lParam);
|
||||
g_D3Dpp.BackBufferHeight = HIWORD(lParam);
|
||||
if( g_D3Dpp.BackBufferWidth>0 && g_D3Dpp.BackBufferHeight>0 )
|
||||
{
|
||||
g_D3DDev->Reset(&g_D3Dpp);
|
||||
InitD3D(); // re-initialize D3D states
|
||||
}
|
||||
// TwWindowSize has been called by TwEventWin32, so it is not necessary to call it again here.
|
||||
}
|
||||
return 0;
|
||||
default:
|
||||
return DefWindowProc(wnd, msg, wParam, lParam);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// Main
|
||||
int WINAPI WinMain(HINSTANCE instance, HINSTANCE, LPSTR, int cmdShow)
|
||||
{
|
||||
// Register our window class
|
||||
WNDCLASSEX wcex = { sizeof(WNDCLASSEX), CS_CLASSDC, MessageProc, 0L, 0L, instance, NULL, NULL, NULL, NULL, "TwDX9", NULL };
|
||||
RegisterClassEx(&wcex);
|
||||
|
||||
// Create a window
|
||||
RECT rect = { 0, 0, 640, 480 };
|
||||
AdjustWindowRect(&rect, WS_OVERLAPPEDWINDOW, FALSE);
|
||||
HWND wnd = CreateWindow("TwDX9", "AntTweakBar simple example using DirectX9", WS_OVERLAPPEDWINDOW, CW_USEDEFAULT, CW_USEDEFAULT, rect.right-rect.left, rect.bottom-rect.top, NULL, NULL, instance, NULL);
|
||||
if( !wnd )
|
||||
{
|
||||
MessageBox(NULL, "Cannot create window", "Error", MB_OK|MB_ICONERROR);
|
||||
return FALSE;
|
||||
}
|
||||
ShowWindow(wnd, cmdShow);
|
||||
UpdateWindow(wnd);
|
||||
|
||||
|
||||
// Initialize Direct3D
|
||||
g_D3D = Direct3DCreate9(D3D_SDK_VERSION);
|
||||
if( !g_D3D )
|
||||
{
|
||||
MessageBox(wnd, "Cannot initialize DirectX", "Error", MB_OK|MB_ICONERROR);
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
// Create a Direct3D device
|
||||
ZeroMemory( &g_D3Dpp, sizeof(D3DPRESENT_PARAMETERS) );
|
||||
g_D3Dpp.Windowed = TRUE;
|
||||
g_D3Dpp.BackBufferCount = 1;
|
||||
g_D3Dpp.SwapEffect = D3DSWAPEFFECT_FLIP;
|
||||
g_D3Dpp.BackBufferFormat = D3DFMT_UNKNOWN;
|
||||
g_D3Dpp.EnableAutoDepthStencil = TRUE;
|
||||
g_D3Dpp.AutoDepthStencilFormat = D3DFMT_D16;
|
||||
g_D3Dpp.PresentationInterval = D3DPRESENT_INTERVAL_IMMEDIATE;
|
||||
HRESULT hr = g_D3D->CreateDevice(D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, wnd, D3DCREATE_MIXED_VERTEXPROCESSING, &g_D3Dpp, &g_D3DDev);
|
||||
if( FAILED(hr) )
|
||||
{
|
||||
DXTRACE_ERR_MSGBOX("Cannot create DirectX device", hr);
|
||||
g_D3D->Release();
|
||||
g_D3D = NULL;
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
// This example draws a moving strip;
|
||||
// create a buffer of vertices for the strip
|
||||
struct Vertex
|
||||
{
|
||||
float x, y, z;
|
||||
DWORD color;
|
||||
};
|
||||
Vertex vertices[2002];
|
||||
int numSec = 100; // number of strip sections
|
||||
float color[] = { 1, 0, 0 }; // strip color
|
||||
unsigned int bgColor = D3DCOLOR_ARGB(255, 40, 255, 200); // background color
|
||||
|
||||
// Init some D3D states
|
||||
InitD3D();
|
||||
|
||||
// Initialize AntTweakBar
|
||||
// (note that the Direct3D device pointer must be passed to TwInit)
|
||||
if( !TwInit(TW_DIRECT3D9, g_D3DDev) )
|
||||
{
|
||||
MessageBox(wnd, TwGetLastError(), "Cannot initialize AntTweakBar", MB_OK|MB_ICONERROR);
|
||||
g_D3DDev->Release();
|
||||
g_D3DDev = NULL;
|
||||
g_D3D->Release();
|
||||
g_D3D = NULL;
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
|
||||
// Create a tweak bar
|
||||
TwBar *bar = TwNewBar("TweakBar");
|
||||
|
||||
// Add 'numSec' to 'bar': it is a modifiable (RW) variable of type TW_TYPE_INT32. Its shortcuts are [s] and [S].
|
||||
TwAddVarRW(bar, "NumSec", TW_TYPE_INT32, &numSec, " label='Strip length' min=1 max=1000 keyIncr=s keyDecr=S ");
|
||||
// Add 'color' to 'bar': it is a modifable variable of type TW_TYPE_COLOR3F (3 floats color)
|
||||
TwAddVarRW(bar, "Color", TW_TYPE_COLOR3F, &color, " label='Strip color' ");
|
||||
// Add 'bgColor' to 'bar': it is a modifable variable of type TW_TYPE_COLOR32 (32 bits color)
|
||||
TwAddVarRW(bar, "BgColor", TW_TYPE_COLOR32, &bgColor, " label='Background color' ");
|
||||
// Add 'width' and 'height' to 'bar': they are read-only (RO) variables of type TW_TYPE_INT32.
|
||||
TwAddVarRO(bar, "Width", TW_TYPE_INT32, &g_D3Dpp.BackBufferWidth, " label='wnd width' ");
|
||||
TwAddVarRO(bar, "Height", TW_TYPE_INT32, &g_D3Dpp.BackBufferHeight, " label='wnd height' ");
|
||||
|
||||
|
||||
// Main loop
|
||||
bool quit = false;
|
||||
while( !quit )
|
||||
{
|
||||
// Clear screen and begin draw
|
||||
g_D3DDev->Clear(0, NULL, D3DCLEAR_TARGET|D3DCLEAR_ZBUFFER, bgColor, 1.0f, 0);
|
||||
g_D3DDev->BeginScene();
|
||||
|
||||
// Draw scene
|
||||
float s, t = (float)GetTickCount()/1000.0f;
|
||||
for( int i=0; i<=numSec; ++i ) // update vertices
|
||||
{
|
||||
s = (float)i/100;
|
||||
vertices[2*i+0].x = 0.2f+0.5f*cosf(2.0f*s+5.0f*t);
|
||||
vertices[2*i+1].x = vertices[2*i+0].x + (0.25f+0.1f*cosf(s+t));
|
||||
vertices[2*i+0].y = vertices[2*i+1].y = 0.7f*(0.7f+0.3f*sinf(s+t))*sinf(1.5f*s+3.0f*t);
|
||||
vertices[2*i+0].z = vertices[2*i+1].z = 0;
|
||||
s = (float)i/numSec;
|
||||
vertices[2*i+0].color = vertices[2*i+1].color = D3DCOLOR_XRGB((int)(255*color[0]*s), (int)(255*color[1]*s), (int)(255*color[2]*s));
|
||||
}
|
||||
g_D3DDev->SetFVF(D3DFVF_XYZ|D3DFVF_DIFFUSE);
|
||||
g_D3DDev->DrawPrimitiveUP(D3DPT_TRIANGLESTRIP, 2*numSec, vertices, sizeof(Vertex)); // draw strip
|
||||
|
||||
// Draw tweak bars
|
||||
TwDraw();
|
||||
|
||||
// End draw
|
||||
g_D3DDev->EndScene();
|
||||
|
||||
// Present frame buffer
|
||||
g_D3DDev->Present(NULL, NULL, NULL, NULL);
|
||||
|
||||
// Process windows messages
|
||||
MSG msg;
|
||||
while( PeekMessage(&msg, NULL, 0, 0, PM_REMOVE) )
|
||||
{
|
||||
if( msg.message==WM_QUIT )
|
||||
quit = true;
|
||||
else if( !TranslateAccelerator(msg.hwnd, NULL, &msg) )
|
||||
{
|
||||
TranslateMessage(&msg);
|
||||
DispatchMessage(&msg);
|
||||
}
|
||||
}
|
||||
} // End of main loop
|
||||
|
||||
|
||||
// Terminate AntTweakBar
|
||||
TwTerminate();
|
||||
|
||||
// Release Direct3D
|
||||
g_D3DDev->Release();
|
||||
g_D3DDev = NULL;
|
||||
g_D3D->Release();
|
||||
g_D3D = NULL;
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
138
Extras/CDTestFramework/AntTweakBar/examples/TwSimpleDX9.vcproj
Normal file
@@ -0,0 +1,138 @@
|
||||
<?xml version="1.0" encoding="Windows-1252"?>
|
||||
<VisualStudioProject
|
||||
ProjectType="Visual C++"
|
||||
Version="7.10"
|
||||
Name="TwSimpleDX9"
|
||||
ProjectGUID="{6B414E54-701C-4ED3-9034-F5CD7BFC3451}"
|
||||
Keyword="Win32Proj">
|
||||
<Platforms>
|
||||
<Platform
|
||||
Name="Win32"/>
|
||||
</Platforms>
|
||||
<Configurations>
|
||||
<Configuration
|
||||
Name="Debug|Win32"
|
||||
OutputDirectory="debug"
|
||||
IntermediateDirectory="debug"
|
||||
ConfigurationType="1"
|
||||
CharacterSet="2">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="0"
|
||||
AdditionalIncludeDirectories="../include"
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS"
|
||||
MinimalRebuild="TRUE"
|
||||
BasicRuntimeChecks="3"
|
||||
RuntimeLibrary="1"
|
||||
UsePrecompiledHeader="0"
|
||||
WarningLevel="4"
|
||||
Detect64BitPortabilityProblems="TRUE"
|
||||
DebugInformationFormat="4"/>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
AdditionalDependencies="d3d9.lib dxerr9.lib"
|
||||
OutputFile="$(OutDir)/$(ProjectName).exe"
|
||||
LinkIncremental="2"
|
||||
AdditionalLibraryDirectories="../lib/debug,../lib"
|
||||
GenerateDebugInformation="TRUE"
|
||||
ProgramDatabaseFile="$(OutDir)/$(TargetName).pdb"
|
||||
SubSystem="2"
|
||||
TargetMachine="1"/>
|
||||
<Tool
|
||||
Name="VCMIDLTool"/>
|
||||
<Tool
|
||||
Name="VCPostBuildEventTool"/>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"/>
|
||||
<Tool
|
||||
Name="VCPreLinkEventTool"/>
|
||||
<Tool
|
||||
Name="VCResourceCompilerTool"/>
|
||||
<Tool
|
||||
Name="VCWebServiceProxyGeneratorTool"/>
|
||||
<Tool
|
||||
Name="VCXMLDataGeneratorTool"/>
|
||||
<Tool
|
||||
Name="VCWebDeploymentTool"/>
|
||||
<Tool
|
||||
Name="VCManagedWrapperGeneratorTool"/>
|
||||
<Tool
|
||||
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
|
||||
</Configuration>
|
||||
<Configuration
|
||||
Name="Release|Win32"
|
||||
OutputDirectory="bin"
|
||||
IntermediateDirectory="bin"
|
||||
ConfigurationType="1"
|
||||
CharacterSet="2"
|
||||
WholeProgramOptimization="TRUE">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="3"
|
||||
GlobalOptimizations="TRUE"
|
||||
InlineFunctionExpansion="1"
|
||||
EnableIntrinsicFunctions="TRUE"
|
||||
FavorSizeOrSpeed="1"
|
||||
OmitFramePointers="TRUE"
|
||||
OptimizeForWindowsApplication="TRUE"
|
||||
AdditionalIncludeDirectories="../include"
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS"
|
||||
StringPooling="TRUE"
|
||||
ExceptionHandling="FALSE"
|
||||
RuntimeLibrary="0"
|
||||
EnableFunctionLevelLinking="TRUE"
|
||||
UsePrecompiledHeader="0"
|
||||
WarningLevel="4"
|
||||
Detect64BitPortabilityProblems="TRUE"
|
||||
DebugInformationFormat="0"
|
||||
CompileAs="2"/>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
AdditionalDependencies="d3d9.lib dxerr9.lib"
|
||||
OutputFile="$(OutDir)/$(ProjectName).exe"
|
||||
LinkIncremental="1"
|
||||
SuppressStartupBanner="TRUE"
|
||||
AdditionalLibraryDirectories="../lib"
|
||||
GenerateDebugInformation="FALSE"
|
||||
ProgramDatabaseFile="$(OutDir)/$(TargetName).pdb"
|
||||
SubSystem="2"
|
||||
OptimizeReferences="2"
|
||||
EnableCOMDATFolding="2"
|
||||
SetChecksum="TRUE"
|
||||
TargetMachine="1"/>
|
||||
<Tool
|
||||
Name="VCMIDLTool"/>
|
||||
<Tool
|
||||
Name="VCPostBuildEventTool"/>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"/>
|
||||
<Tool
|
||||
Name="VCPreLinkEventTool"/>
|
||||
<Tool
|
||||
Name="VCResourceCompilerTool"/>
|
||||
<Tool
|
||||
Name="VCWebServiceProxyGeneratorTool"/>
|
||||
<Tool
|
||||
Name="VCXMLDataGeneratorTool"/>
|
||||
<Tool
|
||||
Name="VCWebDeploymentTool"/>
|
||||
<Tool
|
||||
Name="VCManagedWrapperGeneratorTool"/>
|
||||
<Tool
|
||||
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
|
||||
</Configuration>
|
||||
</Configurations>
|
||||
<References>
|
||||
</References>
|
||||
<Files>
|
||||
<File
|
||||
RelativePath="TwSimpleDX9.cpp">
|
||||
</File>
|
||||
</Files>
|
||||
<Globals>
|
||||
</Globals>
|
||||
</VisualStudioProject>
|
||||
200
Extras/CDTestFramework/AntTweakBar/examples/TwSimpleGLFW.c
Normal file
@@ -0,0 +1,200 @@
|
||||
// ---------------------------------------------------------------------------
|
||||
//
|
||||
// @file TwSimpleGLFW.c
|
||||
// @brief A simple example that uses AntTweakBar with
|
||||
// OpenGL and the GLFW windowing system.
|
||||
//
|
||||
// AntTweakBar: http://www.antisphere.com/Wiki/tools:anttweakbar
|
||||
// OpenGL: http://www.opengl.org
|
||||
// GLFW: http://glfw.sourceforge.net
|
||||
//
|
||||
// @author Philippe Decaudin - http://www.antisphere.com
|
||||
// @date 2006/05/20
|
||||
//
|
||||
// note: TAB=4
|
||||
//
|
||||
// Compilation:
|
||||
// http://www.antisphere.com/Wiki/tools:anttweakbar:examples#twsimpleglfw
|
||||
//
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
|
||||
#include <AntTweakBar.h>
|
||||
|
||||
#define GLFW_DLL
|
||||
#include "glfw.h"
|
||||
|
||||
#include <stdio.h>
|
||||
|
||||
// Callback function called by GLFW when window size changes
|
||||
void GLFWCALL WindowSizeCB(int width, int height)
|
||||
{
|
||||
// Set OpenGL viewport and camera
|
||||
glViewport(0, 0, width, height);
|
||||
glMatrixMode(GL_PROJECTION);
|
||||
glLoadIdentity();
|
||||
gluPerspective(40, (double)width/height, 1, 10);
|
||||
gluLookAt(-1,0,3, 0,0,0, 0,1,0);
|
||||
|
||||
// Send the new window size to AntTweakBar
|
||||
TwWindowSize(width, height);
|
||||
}
|
||||
|
||||
|
||||
// This example program draws a possibly transparent cube
|
||||
void DrawModel(int wireframe)
|
||||
{
|
||||
int pass, numPass;
|
||||
|
||||
// Enable OpenGL transparency and light (could have been done once at init)
|
||||
glEnable(GL_BLEND);
|
||||
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
|
||||
glEnable(GL_DEPTH_TEST);
|
||||
glEnable(GL_LIGHT0); // use default light diffuse and position
|
||||
glLightModeli(GL_LIGHT_MODEL_TWO_SIDE, 1);
|
||||
glEnable(GL_COLOR_MATERIAL);
|
||||
glColorMaterial(GL_FRONT_AND_BACK, GL_DIFFUSE);
|
||||
glEnable(GL_LINE_SMOOTH);
|
||||
glLineWidth(3.0);
|
||||
|
||||
if( wireframe )
|
||||
{
|
||||
glDisable(GL_CULL_FACE);
|
||||
glDisable(GL_LIGHTING);
|
||||
glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);
|
||||
numPass = 1;
|
||||
}
|
||||
else
|
||||
{
|
||||
glEnable(GL_CULL_FACE);
|
||||
glEnable(GL_LIGHTING);
|
||||
glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
|
||||
numPass = 2;
|
||||
}
|
||||
|
||||
for( pass=0; pass<numPass; ++pass )
|
||||
{
|
||||
// Since the material could be transparent, we draw the convex model in 2 passes:
|
||||
// first its back faces, and second its front faces.
|
||||
glCullFace( (pass==0) ? GL_FRONT : GL_BACK );
|
||||
|
||||
// Draw the model (a cube)
|
||||
glBegin(GL_QUADS);
|
||||
glNormal3f(0,0,-1); glVertex3f(0,0,0); glVertex3f(0,1,0); glVertex3f(1,1,0); glVertex3f(1,0,0); // front face
|
||||
glNormal3f(0,0,+1); glVertex3f(0,0,1); glVertex3f(1,0,1); glVertex3f(1,1,1); glVertex3f(0,1,1); // back face
|
||||
glNormal3f(-1,0,0); glVertex3f(0,0,0); glVertex3f(0,0,1); glVertex3f(0,1,1); glVertex3f(0,1,0); // left face
|
||||
glNormal3f(+1,0,0); glVertex3f(1,0,0); glVertex3f(1,1,0); glVertex3f(1,1,1); glVertex3f(1,0,1); // right face
|
||||
glNormal3f(0,-1,0); glVertex3f(0,0,0); glVertex3f(1,0,0); glVertex3f(1,0,1); glVertex3f(0,0,1); // bottom face
|
||||
glNormal3f(0,+1,0); glVertex3f(0,1,0); glVertex3f(0,1,1); glVertex3f(1,1,1); glVertex3f(1,1,0); // top face
|
||||
glEnd();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// Main
|
||||
int main()
|
||||
{
|
||||
GLFWvidmode mode; // GLFW video mode
|
||||
TwBar *bar; // Pointer to a tweak bar
|
||||
|
||||
double time = 0, dt;// Current time and enlapsed time
|
||||
double turn = 0; // Model turn counter
|
||||
double speed = 0.1; // Model rotation speed
|
||||
int wire = 0; // Draw model in wireframe?
|
||||
float bgColor[] = { 0.1f, 0.2f, 0.4f }; // Background color
|
||||
unsigned char cubeColor[] = { 255, 0, 0, 255 }; // Model color (32bits RGBA)
|
||||
|
||||
// Intialize GLFW
|
||||
if( !glfwInit() )
|
||||
{
|
||||
// A fatal error occured
|
||||
fprintf(stderr, "GLFW initialization failed\n");
|
||||
return 1;
|
||||
}
|
||||
|
||||
// Create a window
|
||||
glfwGetDesktopMode(&mode);
|
||||
if( !glfwOpenWindow(640, 480, mode.RedBits, mode.GreenBits, mode.BlueBits, 0, 16, 0, GLFW_WINDOW /* or GLFW_FULLSCREEN */) )
|
||||
{
|
||||
// A fatal error occured
|
||||
fprintf(stderr, "Cannot open GLFW window\n");
|
||||
glfwTerminate();
|
||||
return 1;
|
||||
}
|
||||
glfwEnable(GLFW_MOUSE_CURSOR);
|
||||
glfwEnable(GLFW_KEY_REPEAT);
|
||||
glfwSetWindowTitle("AntTweakBar simple example using GLFW");
|
||||
|
||||
// Initialize AntTweakBar
|
||||
if( !TwInit(TW_OPENGL, NULL) )
|
||||
{
|
||||
// A fatal error occured
|
||||
fprintf(stderr, "AntTweakBar initialization failed: %s\n", TwGetLastError());
|
||||
glfwTerminate();
|
||||
return 1;
|
||||
}
|
||||
|
||||
// Create a tweak bar
|
||||
bar = TwNewBar("TweakBar");
|
||||
|
||||
// Add 'speed' to 'bar': it is a modifable (RW) variable of type TW_TYPE_DOUBLE. Its key shortcuts are [s] and [S].
|
||||
TwAddVarRW(bar, "speed", TW_TYPE_DOUBLE, &speed, " label='Rot speed (tr/sec)' min=0 max=2 step=0.01 keyIncr=s keyDecr=S ");
|
||||
// Add 'wire' to 'bar': it is a modifable variable of type TW_TYPE_BOOL32 (32 bits boolean). Its key shortcut is [w].
|
||||
TwAddVarRW(bar, "wire", TW_TYPE_BOOL32, &wire, " label='Wireframe mode' key=w ");
|
||||
// Add 'time' to 'bar': it is a read-only (RO) variable of type TW_TYPE_DOUBLE, with 1 precision digit
|
||||
TwAddVarRO(bar, "time", TW_TYPE_DOUBLE, &time, " label='Time (sec)' precision=1 ");
|
||||
// Add 'bgColor' to 'bar': it is a modifable variable of type TW_TYPE_COLOR3F (3 floats color)
|
||||
TwAddVarRW(bar, "bgColor", TW_TYPE_COLOR3F, &bgColor, " label='Background color' ");
|
||||
// Add 'cubeColor' to 'bar': it is a modifable variable of type TW_TYPE_COLOR32 (32 bits color) with alpha
|
||||
TwAddVarRW(bar, "cubeColor", TW_TYPE_COLOR32, &cubeColor, " label='Cube color' alpha ");
|
||||
|
||||
// Set GLFW event callbacks
|
||||
// - Redirect window size changes to the callback function WindowSizeCB
|
||||
glfwSetWindowSizeCallback(WindowSizeCB);
|
||||
// - Directly redirect GLFW mouse button events to AntTweakBar
|
||||
glfwSetMouseButtonCallback((GLFWmousebuttonfun)TwEventMouseButtonGLFW);
|
||||
// - Directly redirect GLFW mouse position events to AntTweakBar
|
||||
glfwSetMousePosCallback((GLFWmouseposfun)TwEventMousePosGLFW);
|
||||
// - Directly redirect GLFW mouse wheel events to AntTweakBar
|
||||
glfwSetMouseWheelCallback((GLFWmousewheelfun)TwEventMouseWheelGLFW);
|
||||
// - Directly redirect GLFW key events to AntTweakBar
|
||||
glfwSetKeyCallback((GLFWkeyfun)TwEventKeyGLFW);
|
||||
// - Directly redirect GLFW char events to AntTweakBar
|
||||
glfwSetCharCallback((GLFWcharfun)TwEventCharGLFW);
|
||||
// - Redirect window size changes to the callback function WindowSizeCB
|
||||
|
||||
// Initialize time
|
||||
time = glfwGetTime();
|
||||
// Main loop (repeated while window is not closed and [ESC] is not pressed)
|
||||
while( glfwGetWindowParam(GLFW_OPENED) && !glfwGetKey(GLFW_KEY_ESC) )
|
||||
{
|
||||
// Clear frame buffer using bgColor
|
||||
glClearColor(bgColor[0], bgColor[1], bgColor[2], 1);
|
||||
glClear( GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT );
|
||||
|
||||
// Rotate model
|
||||
dt = glfwGetTime() - time;
|
||||
time += dt;
|
||||
turn += speed*dt;
|
||||
glMatrixMode(GL_MODELVIEW);
|
||||
glLoadIdentity();
|
||||
glRotated(360.0*turn, 0.4, 1, 0.2);
|
||||
glTranslated(-0.5, -0.5, -0.5);
|
||||
|
||||
// Set color and draw model
|
||||
glColor4ubv(cubeColor);
|
||||
DrawModel(wire);
|
||||
|
||||
// Draw tweak bars
|
||||
TwDraw();
|
||||
|
||||
// Present frame buffer
|
||||
glfwSwapBuffers();
|
||||
}
|
||||
|
||||
// Terminate AntTweakBar and GLFW
|
||||
TwTerminate();
|
||||
glfwTerminate();
|
||||
|
||||
return 0;
|
||||
}
|
||||
137
Extras/CDTestFramework/AntTweakBar/examples/TwSimpleGLFW.vcproj
Normal file
@@ -0,0 +1,137 @@
|
||||
<?xml version="1.0" encoding="Windows-1252"?>
|
||||
<VisualStudioProject
|
||||
ProjectType="Visual C++"
|
||||
Version="7.10"
|
||||
Name="TwSimpleGLFW"
|
||||
ProjectGUID="{29C096AF-172E-4A36-A1FE-E15B259D6834}"
|
||||
Keyword="Win32Proj">
|
||||
<Platforms>
|
||||
<Platform
|
||||
Name="Win32"/>
|
||||
</Platforms>
|
||||
<Configurations>
|
||||
<Configuration
|
||||
Name="Debug|Win32"
|
||||
OutputDirectory="debug"
|
||||
IntermediateDirectory="debug"
|
||||
ConfigurationType="1"
|
||||
CharacterSet="2">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="0"
|
||||
AdditionalIncludeDirectories="../include"
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE"
|
||||
MinimalRebuild="TRUE"
|
||||
BasicRuntimeChecks="3"
|
||||
RuntimeLibrary="1"
|
||||
UsePrecompiledHeader="0"
|
||||
WarningLevel="4"
|
||||
Detect64BitPortabilityProblems="TRUE"
|
||||
DebugInformationFormat="4"
|
||||
CompileAs="1"/>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
AdditionalDependencies="glfwdll.lib opengl32.lib glu32.lib"
|
||||
OutputFile="$(OutDir)/$(ProjectName).exe"
|
||||
LinkIncremental="2"
|
||||
AdditionalLibraryDirectories="../lib/debug,../lib"
|
||||
GenerateDebugInformation="TRUE"
|
||||
ProgramDatabaseFile="$(OutDir)/$(TargetName).pdb"
|
||||
SubSystem="1"
|
||||
TargetMachine="1"/>
|
||||
<Tool
|
||||
Name="VCMIDLTool"/>
|
||||
<Tool
|
||||
Name="VCPostBuildEventTool"
|
||||
CommandLine="if exist c:\sdk\glfw\lib\win32\glfw.dll xcopy /y /f c:\sdk\glfw\lib\win32\glfw.dll debug"/>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"/>
|
||||
<Tool
|
||||
Name="VCPreLinkEventTool"/>
|
||||
<Tool
|
||||
Name="VCResourceCompilerTool"/>
|
||||
<Tool
|
||||
Name="VCWebServiceProxyGeneratorTool"/>
|
||||
<Tool
|
||||
Name="VCXMLDataGeneratorTool"/>
|
||||
<Tool
|
||||
Name="VCWebDeploymentTool"/>
|
||||
<Tool
|
||||
Name="VCManagedWrapperGeneratorTool"/>
|
||||
<Tool
|
||||
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
|
||||
</Configuration>
|
||||
<Configuration
|
||||
Name="Release|Win32"
|
||||
OutputDirectory="bin"
|
||||
IntermediateDirectory="bin"
|
||||
ConfigurationType="1"
|
||||
CharacterSet="2">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="3"
|
||||
GlobalOptimizations="TRUE"
|
||||
InlineFunctionExpansion="1"
|
||||
EnableIntrinsicFunctions="TRUE"
|
||||
FavorSizeOrSpeed="1"
|
||||
OmitFramePointers="TRUE"
|
||||
OptimizeForWindowsApplication="TRUE"
|
||||
AdditionalIncludeDirectories="../include"
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE"
|
||||
StringPooling="TRUE"
|
||||
RuntimeLibrary="0"
|
||||
EnableFunctionLevelLinking="TRUE"
|
||||
UsePrecompiledHeader="0"
|
||||
WarningLevel="4"
|
||||
Detect64BitPortabilityProblems="TRUE"
|
||||
DebugInformationFormat="0"
|
||||
CompileAs="1"/>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
AdditionalDependencies="glfwdll.lib opengl32.lib glu32.lib"
|
||||
OutputFile="$(OutDir)/$(ProjectName).exe"
|
||||
LinkIncremental="1"
|
||||
AdditionalLibraryDirectories="../lib"
|
||||
GenerateDebugInformation="FALSE"
|
||||
SubSystem="1"
|
||||
OptimizeReferences="2"
|
||||
EnableCOMDATFolding="2"
|
||||
SetChecksum="TRUE"
|
||||
TargetMachine="1"/>
|
||||
<Tool
|
||||
Name="VCMIDLTool"/>
|
||||
<Tool
|
||||
Name="VCPostBuildEventTool"
|
||||
CommandLine="if exist c:\sdk\glfw\lib\win32\glfw.dll xcopy /y /f c:\sdk\glfw\lib\win32\glfw.dll bin"/>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"/>
|
||||
<Tool
|
||||
Name="VCPreLinkEventTool"/>
|
||||
<Tool
|
||||
Name="VCResourceCompilerTool"/>
|
||||
<Tool
|
||||
Name="VCWebServiceProxyGeneratorTool"/>
|
||||
<Tool
|
||||
Name="VCXMLDataGeneratorTool"/>
|
||||
<Tool
|
||||
Name="VCWebDeploymentTool"/>
|
||||
<Tool
|
||||
Name="VCManagedWrapperGeneratorTool"/>
|
||||
<Tool
|
||||
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
|
||||
</Configuration>
|
||||
</Configurations>
|
||||
<References>
|
||||
</References>
|
||||
<Files>
|
||||
<File
|
||||
RelativePath="TwSimpleGLFW.c">
|
||||
</File>
|
||||
</Files>
|
||||
<Globals>
|
||||
</Globals>
|
||||
</VisualStudioProject>
|
||||
194
Extras/CDTestFramework/AntTweakBar/examples/TwSimpleGLUT.c
Normal file
@@ -0,0 +1,194 @@
|
||||
// ---------------------------------------------------------------------------
|
||||
//
|
||||
// @file TwSimpleGLUT.c
|
||||
// @brief A simple example that uses AntTweakBar with OpenGL and GLUT.
|
||||
//
|
||||
// AntTweakBar: http://www.antisphere.com/Wiki/tools:anttweakbar
|
||||
// OpenGL: http://www.opengl.org
|
||||
// GLUT: http://opengl.org/resources/libraries/glut
|
||||
//
|
||||
// @author Philippe Decaudin - http://www.antisphere.com
|
||||
// @date 2006/05/20
|
||||
//
|
||||
// note: TAB=4
|
||||
//
|
||||
// Compilation:
|
||||
// http://www.antisphere.com/Wiki/tools:anttweakbar:examples#twsimpleglut
|
||||
//
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
|
||||
#include <AntTweakBar.h>
|
||||
|
||||
#include <stdlib.h>
|
||||
#include <stdio.h>
|
||||
|
||||
#include <GL/glut.h>
|
||||
|
||||
|
||||
// This example displays one of the following shapes
|
||||
typedef enum { SHAPE_TEAPOT=1, SHAPE_TORUS, SHAPE_CONE } Shape;
|
||||
#define NUM_SHAPES 3
|
||||
Shape g_CurrentShape = SHAPE_TORUS;
|
||||
// Shapes scale
|
||||
float g_Zoom = 1.0f;
|
||||
// Shapes material
|
||||
float g_MatAmbient[] = { 0.5f, 0.0f, 0.0f, 1.0f };
|
||||
float g_MatDiffuse[] = { 1.0f, 1.0f, 0.0f, 1.0f };
|
||||
// Light parameter
|
||||
float g_LightMultiplier = 1.0f;
|
||||
|
||||
|
||||
// Callback function called by GLUT to render screen
|
||||
void Display(void)
|
||||
{
|
||||
float angle = (float)glutGet(GLUT_ELAPSED_TIME)/10.0f;
|
||||
float v[4]; // will be used to set light paramters
|
||||
|
||||
// Clear frame buffer
|
||||
glClearColor(0, 0, 0, 1);
|
||||
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
|
||||
|
||||
glEnable(GL_DEPTH_TEST);
|
||||
glDisable(GL_CULL_FACE);
|
||||
glEnable(GL_NORMALIZE);
|
||||
|
||||
// Set light
|
||||
glEnable(GL_LIGHTING);
|
||||
glEnable(GL_LIGHT0);
|
||||
v[0] = v[1] = v[2] = g_LightMultiplier*0.4f; v[3] = 1.0f;
|
||||
glLightfv(GL_LIGHT0, GL_AMBIENT, v);
|
||||
v[0] = v[1] = v[2] = g_LightMultiplier*0.8f; v[3] = 1.0f;
|
||||
glLightfv(GL_LIGHT0, GL_DIFFUSE, v);
|
||||
v[0] = v[1] = v[2] = 1.0f; v[3] = 0.0f;
|
||||
glLightfv(GL_LIGHT0, GL_POSITION, v);
|
||||
|
||||
// Set material
|
||||
glMaterialfv(GL_FRONT_AND_BACK, GL_AMBIENT, g_MatAmbient);
|
||||
glMaterialfv(GL_FRONT_AND_BACK, GL_DIFFUSE, g_MatDiffuse);
|
||||
|
||||
// Rotate and draw shape
|
||||
glPushMatrix();
|
||||
glTranslatef(0.5f, -0.3f, 0.0f);
|
||||
glRotatef(angle, 1.0f, 5.0f, 0.0f);
|
||||
glScalef(g_Zoom, g_Zoom, g_Zoom);
|
||||
glCallList(g_CurrentShape);
|
||||
glPopMatrix();
|
||||
|
||||
// Draw tweak bars
|
||||
TwDraw();
|
||||
|
||||
// Present frame buffer
|
||||
glutSwapBuffers();
|
||||
|
||||
// Recall Display at next frame
|
||||
glutPostRedisplay();
|
||||
}
|
||||
|
||||
|
||||
// Callback function called by GLUT when window size changes
|
||||
void Reshape(int width, int height)
|
||||
{
|
||||
// Set OpenGL viewport and camera
|
||||
glViewport(0, 0, width, height);
|
||||
glMatrixMode(GL_PROJECTION);
|
||||
glLoadIdentity();
|
||||
gluPerspective(40, (double)width/height, 1, 10);
|
||||
glMatrixMode(GL_MODELVIEW);
|
||||
glLoadIdentity();
|
||||
gluLookAt(0,0,5, 0,0,0, 0,1,0);
|
||||
glTranslatef(0, 0.6f, -1);
|
||||
|
||||
// Send the new window size to AntTweakBar
|
||||
TwWindowSize(width, height);
|
||||
}
|
||||
|
||||
|
||||
// Function called at exit
|
||||
void Terminate(void)
|
||||
{
|
||||
glDeleteLists(SHAPE_TEAPOT, NUM_SHAPES);
|
||||
|
||||
TwTerminate();
|
||||
}
|
||||
|
||||
|
||||
// Main
|
||||
int main(int argc, char *argv[])
|
||||
{
|
||||
TwBar *bar; // Pointer to a tweak bar
|
||||
|
||||
// Initialize AntTweakBar
|
||||
// (note that AntTweakBar could also be intialize after GLUT, no matter)
|
||||
if( !TwInit(TW_OPENGL, NULL) )
|
||||
{
|
||||
// A fatal error occured
|
||||
fprintf(stderr, "AntTweakBar initialization failed: %s\n", TwGetLastError());
|
||||
return 1;
|
||||
}
|
||||
|
||||
// Initialize GLUT
|
||||
glutInit(&argc, argv);
|
||||
glutInitDisplayMode(GLUT_DOUBLE | GLUT_RGB | GLUT_DEPTH);
|
||||
glutInitWindowSize(640, 480);
|
||||
glutCreateWindow("AntTweakBar simple example using GLUT");
|
||||
glutCreateMenu(NULL);
|
||||
|
||||
// Set GLUT callbacks
|
||||
glutDisplayFunc(Display);
|
||||
glutReshapeFunc(Reshape);
|
||||
atexit(Terminate); // Called after glutMainLoop ends
|
||||
|
||||
// Set GLUT event callbacks
|
||||
// - Directly redirect GLUT mouse button events to AntTweakBar
|
||||
glutMouseFunc((GLUTmousebuttonfun)TwEventMouseButtonGLUT);
|
||||
// - Directly redirect GLUT mouse motion events to AntTweakBar
|
||||
glutMotionFunc((GLUTmousemotionfun)TwEventMouseMotionGLUT);
|
||||
// - Directly redirect GLUT mouse "passive" motion events to AntTweakBar (same as MouseMotion)
|
||||
glutPassiveMotionFunc((GLUTmousemotionfun)TwEventMouseMotionGLUT);
|
||||
// - Directly redirect GLUT key events to AntTweakBar
|
||||
glutKeyboardFunc((GLUTkeyboardfun)TwEventKeyboardGLUT);
|
||||
// - Directly redirect GLUT special key events to AntTweakBar
|
||||
glutSpecialFunc((GLUTspecialfun)TwEventSpecialGLUT);
|
||||
// - Send 'glutGetModifers' function pointer to AntTweakBar;
|
||||
// required because the GLUT key event functions do not report key modifiers states.
|
||||
TwGLUTModifiersFunc(glutGetModifiers);
|
||||
|
||||
// Create some 3D objects (stored in display lists)
|
||||
glNewList(SHAPE_TEAPOT, GL_COMPILE);
|
||||
glutSolidTeapot(1.0);
|
||||
glEndList();
|
||||
glNewList(SHAPE_TORUS, GL_COMPILE);
|
||||
glutSolidTorus(0.3, 1.0, 16, 32);
|
||||
glEndList();
|
||||
glNewList(SHAPE_CONE, GL_COMPILE);
|
||||
glutSolidCone(1.0, 1.5, 64, 4);
|
||||
glEndList();
|
||||
|
||||
// Create a tweak bar
|
||||
bar = TwNewBar("TweakBar");
|
||||
// Add 'g_Zoom' to 'bar': it is a modifable (RW) variable of type TW_TYPE_FLOAT. Its key shortcuts are [z] and [Z].
|
||||
TwAddVarRW(bar, "Zoom", TW_TYPE_FLOAT, &g_Zoom, " min=0.01 max=2.5 step=0.01 keyIncr=z keyDecr=Z ");
|
||||
// Add 'g_LightMultiplier' to 'bar': it is a variable of type TW_TYPE_FLOAT. Its key shortcuts are [+] and [-].
|
||||
TwAddVarRW(bar, "Multiplier", TW_TYPE_FLOAT, &g_LightMultiplier, " label='Light booster' min=0.1 max=4 step=0.02 keyIncr='+' keyDecr='-' ");
|
||||
// Add 'g_MatAmbient' to 'bar': it is a variable of type TW_TYPE_COLOR3F (3 floats color, alpha is ignored). It is inserted into a group named 'Material'.
|
||||
TwAddVarRW(bar, "Ambient", TW_TYPE_COLOR3F, &g_MatAmbient, " group='Material' ");
|
||||
// Add 'g_MatDiffuse' to 'bar': it is a variable of type TW_TYPE_COLOR3F (3 floats color, alpha is ignored). It is inserted into group 'Material'.
|
||||
TwAddVarRW(bar, "Diffuse", TW_TYPE_COLOR3F, &g_MatDiffuse, " group='Material' ");
|
||||
// Add the enum variable 'g_CurrentShape' to 'bar'
|
||||
// (before adding an enum variable, its enum type must be declared to AntTweakBar as follow)
|
||||
{
|
||||
// ShapeEV associates Shape enum values with labels that will be displayed instead of enum values
|
||||
TwEnumVal shapeEV[NUM_SHAPES] = { {SHAPE_TEAPOT, "Teapot"}, {SHAPE_TORUS, "Torus"}, {SHAPE_CONE, "Cone"} };
|
||||
// Create a type for the enum shapeEV
|
||||
TwType shapeType = TwDefineEnum("ShapeType", shapeEV, NUM_SHAPES);
|
||||
// add 'g_CurrentShape' to 'bar': it is a variable of type ShapeType. Its key shortcuts are [<] and [>].
|
||||
TwAddVarRW(bar, "Shape", shapeType, &g_CurrentShape, " keyIncr='<' keyDecr='>' ");
|
||||
}
|
||||
|
||||
// Call the GLUT main loop
|
||||
glutMainLoop();
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
141
Extras/CDTestFramework/AntTweakBar/examples/TwSimpleGLUT.vcproj
Normal file
@@ -0,0 +1,141 @@
|
||||
<?xml version="1.0" encoding="Windows-1252"?>
|
||||
<VisualStudioProject
|
||||
ProjectType="Visual C++"
|
||||
Version="7.10"
|
||||
Name="TwSimpleGLUT"
|
||||
ProjectGUID="{CC6C3AFD-5DD9-498F-9184-C53E663C2ABF}"
|
||||
Keyword="Win32Proj">
|
||||
<Platforms>
|
||||
<Platform
|
||||
Name="Win32"/>
|
||||
</Platforms>
|
||||
<Configurations>
|
||||
<Configuration
|
||||
Name="Debug|Win32"
|
||||
OutputDirectory="debug"
|
||||
IntermediateDirectory="debug"
|
||||
ConfigurationType="1"
|
||||
CharacterSet="2">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="0"
|
||||
AdditionalIncludeDirectories="../include;C:\SDK\glut"
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE"
|
||||
MinimalRebuild="TRUE"
|
||||
BasicRuntimeChecks="3"
|
||||
RuntimeLibrary="5"
|
||||
UsePrecompiledHeader="0"
|
||||
WarningLevel="4"
|
||||
Detect64BitPortabilityProblems="TRUE"
|
||||
DebugInformationFormat="4"
|
||||
CompileAs="1"/>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
OutputFile="$(OutDir)/$(ProjectName).exe"
|
||||
LinkIncremental="2"
|
||||
SuppressStartupBanner="TRUE"
|
||||
AdditionalLibraryDirectories="../lib/debug;../lib;C:\SDK\glut\lib"
|
||||
GenerateDebugInformation="TRUE"
|
||||
ProgramDatabaseFile="$(OutDir)/$(InputName).pdb"
|
||||
SubSystem="1"
|
||||
TargetMachine="1"/>
|
||||
<Tool
|
||||
Name="VCMIDLTool"/>
|
||||
<Tool
|
||||
Name="VCPostBuildEventTool"
|
||||
CommandLine="if exist c:\sdk\glut\lib\glut32.dll xcopy /y /f c:\sdk\glut\lib\glut32.dll debug"/>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"/>
|
||||
<Tool
|
||||
Name="VCPreLinkEventTool"/>
|
||||
<Tool
|
||||
Name="VCResourceCompilerTool"/>
|
||||
<Tool
|
||||
Name="VCWebServiceProxyGeneratorTool"/>
|
||||
<Tool
|
||||
Name="VCXMLDataGeneratorTool"/>
|
||||
<Tool
|
||||
Name="VCWebDeploymentTool"/>
|
||||
<Tool
|
||||
Name="VCManagedWrapperGeneratorTool"/>
|
||||
<Tool
|
||||
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
|
||||
</Configuration>
|
||||
<Configuration
|
||||
Name="Release|Win32"
|
||||
OutputDirectory="bin"
|
||||
IntermediateDirectory="bin"
|
||||
ConfigurationType="1"
|
||||
CharacterSet="2"
|
||||
WholeProgramOptimization="TRUE">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="3"
|
||||
GlobalOptimizations="TRUE"
|
||||
InlineFunctionExpansion="1"
|
||||
EnableIntrinsicFunctions="TRUE"
|
||||
FavorSizeOrSpeed="1"
|
||||
OmitFramePointers="TRUE"
|
||||
OptimizeForWindowsApplication="TRUE"
|
||||
AdditionalIncludeDirectories="../include;C:\SDK\glut"
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE"
|
||||
StringPooling="TRUE"
|
||||
ExceptionHandling="FALSE"
|
||||
RuntimeLibrary="4"
|
||||
EnableFunctionLevelLinking="TRUE"
|
||||
DisableLanguageExtensions="FALSE"
|
||||
UsePrecompiledHeader="0"
|
||||
AssemblerListingLocation="$(IntDir)/"
|
||||
WarningLevel="4"
|
||||
Detect64BitPortabilityProblems="TRUE"
|
||||
DebugInformationFormat="0"
|
||||
CompileAs="1"/>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
OutputFile="$(OutDir)/$(ProjectName).exe"
|
||||
LinkIncremental="1"
|
||||
SuppressStartupBanner="TRUE"
|
||||
AdditionalLibraryDirectories="../lib;C:\SDK\glut\lib"
|
||||
GenerateDebugInformation="FALSE"
|
||||
SubSystem="1"
|
||||
OptimizeReferences="2"
|
||||
EnableCOMDATFolding="2"
|
||||
SetChecksum="TRUE"
|
||||
TargetMachine="1"/>
|
||||
<Tool
|
||||
Name="VCMIDLTool"/>
|
||||
<Tool
|
||||
Name="VCPostBuildEventTool"
|
||||
CommandLine="if exist c:\sdk\glut\lib\glut32.dll xcopy /y /f c:\sdk\glut\lib\glut32.dll bin"/>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"/>
|
||||
<Tool
|
||||
Name="VCPreLinkEventTool"/>
|
||||
<Tool
|
||||
Name="VCResourceCompilerTool"/>
|
||||
<Tool
|
||||
Name="VCWebServiceProxyGeneratorTool"/>
|
||||
<Tool
|
||||
Name="VCXMLDataGeneratorTool"/>
|
||||
<Tool
|
||||
Name="VCWebDeploymentTool"/>
|
||||
<Tool
|
||||
Name="VCManagedWrapperGeneratorTool"/>
|
||||
<Tool
|
||||
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
|
||||
</Configuration>
|
||||
</Configurations>
|
||||
<References>
|
||||
</References>
|
||||
<Files>
|
||||
<File
|
||||
RelativePath="TwSimpleGLUT.c">
|
||||
</File>
|
||||
</Files>
|
||||
<Globals>
|
||||
</Globals>
|
||||
</VisualStudioProject>
|
||||
216
Extras/CDTestFramework/AntTweakBar/examples/TwSimpleSDL.c
Normal file
@@ -0,0 +1,216 @@
|
||||
// ---------------------------------------------------------------------------
|
||||
//
|
||||
// @file TwSimpleSDL.c
|
||||
// @brief A simple example that uses AntTweakBar with OpenGL and SDL.
|
||||
//
|
||||
// AntTweakBar: http://www.antisphere.com/Wiki/tools:anttweakbar
|
||||
// OpenGL: http://www.opengl.org
|
||||
// SDL: http://www.libsdl.org
|
||||
//
|
||||
// @author Philippe Decaudin - http://www.antisphere.com
|
||||
// @date 2006/05/20
|
||||
//
|
||||
// note: TAB=4
|
||||
//
|
||||
// Compilation:
|
||||
// http://www.antisphere.com/Wiki/tools:anttweakbar:examples#twsimplesdl
|
||||
//
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
|
||||
#include <AntTweakBar.h>
|
||||
#include <SDL/SDL.h>
|
||||
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <math.h>
|
||||
|
||||
#ifdef _WIN32
|
||||
# include <windows.h> // required by gl.h
|
||||
#endif
|
||||
#include <GL/gl.h>
|
||||
#include <GL/glu.h>
|
||||
|
||||
// SDL redefines main
|
||||
#ifdef main
|
||||
# undef main
|
||||
#endif
|
||||
|
||||
|
||||
int main()
|
||||
{
|
||||
const SDL_VideoInfo* video = NULL;
|
||||
int width = 640, height = 480;
|
||||
int bpp, flags;
|
||||
int quit = 0;
|
||||
TwBar *bar;
|
||||
int n, numCubes = 30;
|
||||
float color0[] = { 1.0f, 0.5f, 0.0f };
|
||||
float color1[] = { 0.5f, 1.0f, 0.0f };
|
||||
double ka = 5.3, kb = 1.7, kc = 4.1;
|
||||
|
||||
// Initialize SDL, then get the current video mode and use it to create a SDL window.
|
||||
if( SDL_Init(SDL_INIT_VIDEO)<0 )
|
||||
{
|
||||
fprintf(stderr, "Video initialization failed: %s\n", SDL_GetError());
|
||||
SDL_Quit();
|
||||
exit(1);
|
||||
}
|
||||
video = SDL_GetVideoInfo();
|
||||
if( !video )
|
||||
{
|
||||
fprintf(stderr, "Video query failed: %s\n", SDL_GetError());
|
||||
SDL_Quit();
|
||||
exit(1);
|
||||
}
|
||||
SDL_GL_SetAttribute(SDL_GL_RED_SIZE, 8);
|
||||
SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE, 8);
|
||||
SDL_GL_SetAttribute(SDL_GL_BLUE_SIZE, 8);
|
||||
//SDL_GL_SetAttribute(SDL_GL_ALPHA_SIZE, 1);
|
||||
SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE, 16);
|
||||
SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1);
|
||||
bpp = video->vfmt->BitsPerPixel;
|
||||
flags = SDL_OPENGL | SDL_HWSURFACE | SDL_RESIZABLE;
|
||||
//flags |= SDL_FULLSCREEN;
|
||||
if( !SDL_SetVideoMode(width, height, bpp, flags) )
|
||||
{
|
||||
fprintf(stderr, "Video mode set failed: %s", SDL_GetError());
|
||||
SDL_Quit();
|
||||
exit(1);
|
||||
}
|
||||
SDL_WM_SetCaption("AntTweakBar simple example using SDL", "AntTweakBar+SDL");
|
||||
// Enable SDL unicode and key-repeat
|
||||
SDL_EnableUNICODE(1);
|
||||
SDL_EnableKeyRepeat(SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
|
||||
|
||||
// Set OpenGL viewport and states
|
||||
glViewport(0, 0, width, height);
|
||||
glEnable(GL_DEPTH_TEST);
|
||||
glEnable(GL_LIGHTING);
|
||||
glEnable(GL_LIGHT0); // use default light diffuse and position
|
||||
glEnable(GL_NORMALIZE);
|
||||
glEnable(GL_COLOR_MATERIAL);
|
||||
glDisable(GL_CULL_FACE);
|
||||
glColorMaterial(GL_FRONT_AND_BACK, GL_DIFFUSE);
|
||||
|
||||
// Initialize AntTweakBar
|
||||
TwInit(TW_OPENGL, NULL);
|
||||
// Tell the window size to AntTweakBar
|
||||
TwWindowSize(width, height);
|
||||
|
||||
// Create a tweak bar
|
||||
bar = TwNewBar("TweakBar");
|
||||
|
||||
// Add 'width' and 'height' to 'bar': they are read-only (RO) variables of type TW_TYPE_INT32.
|
||||
TwAddVarRO(bar, "Width", TW_TYPE_INT32, &width, " label='Wnd width (pixels)' ");
|
||||
TwAddVarRO(bar, "Height", TW_TYPE_INT32, &height, " label='Wnd height (pixels)' ");
|
||||
// Add 'quit' to 'bar': it is a modifiable (RW) variable of type TW_TYPE_BOOL32 (boolean stored in a 32 bits integer). Its shortcut is [ESC].
|
||||
TwAddVarRW(bar, "Quit", TW_TYPE_BOOL32, &quit, " label='Quit?' true='+' false='-' key='ESC' ");
|
||||
// Add 'numCurves' to 'bar': it is a modifiable variable of type TW_TYPE_INT32. Its shortcuts are [c] and [C].
|
||||
TwAddVarRW(bar, "NumCubes", TW_TYPE_INT32, &numCubes, " label='Number of cubes' min=1 max=100 keyIncr=c keyDecr=C ");
|
||||
// Add 'ka', 'kb and 'kc' to 'bar': they are modifiable variables of type TW_TYPE_DOUBLE
|
||||
TwAddVarRW(bar, "ka", TW_TYPE_DOUBLE, &ka, " label='X path coeff' keyIncr=1 keyDecr=CTRL+1 min=-10 max=10 step=0.01 ");
|
||||
TwAddVarRW(bar, "kb", TW_TYPE_DOUBLE, &kb, " label='Y path coeff' keyIncr=2 keyDecr=CTRL+2 min=-10 max=10 step=0.01 ");
|
||||
TwAddVarRW(bar, "kc", TW_TYPE_DOUBLE, &kc, " label='Z path coeff' keyIncr=3 keyDecr=CTRL+3 min=-10 max=10 step=0.01 ");
|
||||
// Add 'color0' and 'color1' to 'bar': they are modifable variables of type TW_TYPE_COLOR3F (3 floats color)
|
||||
TwAddVarRW(bar, "color0", TW_TYPE_COLOR3F, &color0, " label='Start color' ");
|
||||
TwAddVarRW(bar, "color1", TW_TYPE_COLOR3F, &color1, " label='End color' ");
|
||||
|
||||
// Main loop:
|
||||
// - Draw some cubes
|
||||
// - Process events
|
||||
while( !quit )
|
||||
{
|
||||
SDL_Event event;
|
||||
int handled;
|
||||
|
||||
// Clear screen
|
||||
glClearColor(0.6f, 0.95f, 1.0f, 1);
|
||||
glClear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT);
|
||||
|
||||
// Set OpenGL camera
|
||||
glMatrixMode(GL_PROJECTION);
|
||||
glLoadIdentity();
|
||||
gluPerspective(40, (double)width/height, 1, 10);
|
||||
gluLookAt(0,0,3, 0,0,0, 0,1,0);
|
||||
|
||||
// Draw cubes
|
||||
for( n=0; n<numCubes; ++n )
|
||||
{
|
||||
double t = 0.05*n - (double)SDL_GetTicks()/2000.0;
|
||||
double r = 5.0*n + (double)SDL_GetTicks()/10.0;
|
||||
float c = (float)n/numCubes;
|
||||
|
||||
// Set cube position
|
||||
glMatrixMode(GL_MODELVIEW);
|
||||
glLoadIdentity();
|
||||
glTranslated(0.4+0.6*cos(ka*t), 0.6*cos(kb*t), 0.6*sin(kc*t));
|
||||
glRotated(r, 0.2, 0.7, 0.2);
|
||||
glScaled(0.1, 0.1, 0.1);
|
||||
glTranslated(-0.5, -0.5, -0.5);
|
||||
|
||||
// Set cube color
|
||||
glColor3f((1.0f-c)*color0[0]+c*color1[0], (1.0f-c)*color0[1]+c*color1[1], (1.0f-c)*color0[2]+c*color1[2]);
|
||||
|
||||
// Draw cube
|
||||
glBegin(GL_QUADS);
|
||||
glNormal3f(0,0,-1); glVertex3f(0,0,0); glVertex3f(0,1,0); glVertex3f(1,1,0); glVertex3f(1,0,0); // front face
|
||||
glNormal3f(0,0,+1); glVertex3f(0,0,1); glVertex3f(1,0,1); glVertex3f(1,1,1); glVertex3f(0,1,1); // back face
|
||||
glNormal3f(-1,0,0); glVertex3f(0,0,0); glVertex3f(0,0,1); glVertex3f(0,1,1); glVertex3f(0,1,0); // left face
|
||||
glNormal3f(+1,0,0); glVertex3f(1,0,0); glVertex3f(1,1,0); glVertex3f(1,1,1); glVertex3f(1,0,1); // right face
|
||||
glNormal3f(0,-1,0); glVertex3f(0,0,0); glVertex3f(1,0,0); glVertex3f(1,0,1); glVertex3f(0,0,1); // bottom face
|
||||
glNormal3f(0,+1,0); glVertex3f(0,1,0); glVertex3f(0,1,1); glVertex3f(1,1,1); glVertex3f(1,1,0); // top face
|
||||
glEnd();
|
||||
}
|
||||
|
||||
// Draw tweak bars
|
||||
TwDraw();
|
||||
|
||||
// Present frame buffer
|
||||
SDL_GL_SwapBuffers();
|
||||
|
||||
// Process incoming events
|
||||
while( SDL_PollEvent(&event) )
|
||||
{
|
||||
// Send event to AntTweakBar
|
||||
handled = TwEventSDL(&event);
|
||||
|
||||
// If event has not been handled by AntTweakBar, process it
|
||||
if( !handled )
|
||||
{
|
||||
switch( event.type )
|
||||
{
|
||||
case SDL_QUIT: // Window is closed
|
||||
quit = 1;
|
||||
break;
|
||||
case SDL_VIDEORESIZE: // Window size has changed
|
||||
// Resize SDL video mode
|
||||
width = event.resize.w;
|
||||
height = event.resize.h;
|
||||
if( !SDL_SetVideoMode(width, height, bpp, flags) )
|
||||
fprintf(stderr, "WARNING: Video mode set failed: %s", SDL_GetError());
|
||||
// Resize OpenGL viewport
|
||||
glViewport(0, 0, width, height);
|
||||
// Restore OpenGL states (SDL seems to lost them)
|
||||
glEnable(GL_DEPTH_TEST);
|
||||
glEnable(GL_LIGHTING);
|
||||
glEnable(GL_LIGHT0);
|
||||
glEnable(GL_NORMALIZE);
|
||||
glEnable(GL_COLOR_MATERIAL);
|
||||
glDisable(GL_CULL_FACE);
|
||||
glColorMaterial(GL_FRONT_AND_BACK, GL_DIFFUSE);
|
||||
// TwWindowSize has been called by TwEventSDL, so it is not necessary to call it again here.
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
} // End of main loop
|
||||
|
||||
// Terminate AntTweakBar
|
||||
TwTerminate();
|
||||
|
||||
// Terminate SDL
|
||||
SDL_Quit();
|
||||
|
||||
return 0;
|
||||
}
|
||||
178
Extras/CDTestFramework/AntTweakBar/examples/TwSimpleSDL.vcproj
Normal file
@@ -0,0 +1,178 @@
|
||||
<?xml version="1.0" encoding="Windows-1252"?>
|
||||
<VisualStudioProject
|
||||
ProjectType="Visual C++"
|
||||
Version="7.10"
|
||||
Name="TwSimpleSDL"
|
||||
ProjectGUID="{3B516919-D0DA-43CE-820E-8306368F605B}"
|
||||
SccProjectName=""
|
||||
SccLocalPath="">
|
||||
<Platforms>
|
||||
<Platform
|
||||
Name="Win32"/>
|
||||
</Platforms>
|
||||
<Configurations>
|
||||
<Configuration
|
||||
Name="Release|Win32"
|
||||
OutputDirectory="bin"
|
||||
IntermediateDirectory="bin"
|
||||
ConfigurationType="1"
|
||||
UseOfMFC="0"
|
||||
ATLMinimizesCRunTimeLibraryUsage="FALSE"
|
||||
CharacterSet="2"
|
||||
WholeProgramOptimization="TRUE">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="3"
|
||||
GlobalOptimizations="TRUE"
|
||||
InlineFunctionExpansion="1"
|
||||
EnableIntrinsicFunctions="TRUE"
|
||||
FavorSizeOrSpeed="1"
|
||||
OmitFramePointers="TRUE"
|
||||
OptimizeForWindowsApplication="TRUE"
|
||||
AdditionalIncludeDirectories="../include;c:/sdk/sdl/include"
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE"
|
||||
StringPooling="TRUE"
|
||||
RuntimeLibrary="4"
|
||||
EnableFunctionLevelLinking="TRUE"
|
||||
UsePrecompiledHeader="0"
|
||||
PrecompiledHeaderFile=""
|
||||
AssemblerListingLocation="$(IntDir)/"
|
||||
ObjectFile="$(IntDir)/"
|
||||
ProgramDataBaseFileName="$(IntDir)/vc70.pdb"
|
||||
WarningLevel="4"
|
||||
SuppressStartupBanner="TRUE"
|
||||
Detect64BitPortabilityProblems="TRUE"
|
||||
CompileAs="1"/>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
IgnoreImportLibrary="FALSE"
|
||||
AdditionalOptions="/MACHINE:I386"
|
||||
AdditionalDependencies="SDL.lib opengl32.lib glu32.lib"
|
||||
OutputFile="$(OutDir)/$(ProjectName).exe"
|
||||
LinkIncremental="1"
|
||||
SuppressStartupBanner="TRUE"
|
||||
AdditionalLibraryDirectories="../lib;c:/sdk/sdl/lib"
|
||||
IgnoreAllDefaultLibraries="FALSE"
|
||||
IgnoreDefaultLibraryNames=""
|
||||
ProgramDatabaseFile=""
|
||||
SubSystem="1"
|
||||
OptimizeReferences="2"
|
||||
EnableCOMDATFolding="2"
|
||||
SetChecksum="TRUE"
|
||||
TargetMachine="1"/>
|
||||
<Tool
|
||||
Name="VCMIDLTool"
|
||||
TypeLibraryName="$(OutDir)/TwTestSDL.tlb"/>
|
||||
<Tool
|
||||
Name="VCPostBuildEventTool"
|
||||
CommandLine="if exist c:\sdk\sdl\lib\sdl.dll xcopy /y /f c:\sdk\sdl\lib\sdl.dll bin"/>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"/>
|
||||
<Tool
|
||||
Name="VCPreLinkEventTool"/>
|
||||
<Tool
|
||||
Name="VCResourceCompilerTool"
|
||||
PreprocessorDefinitions="NDEBUG"
|
||||
Culture="1033"/>
|
||||
<Tool
|
||||
Name="VCWebServiceProxyGeneratorTool"/>
|
||||
<Tool
|
||||
Name="VCXMLDataGeneratorTool"/>
|
||||
<Tool
|
||||
Name="VCWebDeploymentTool"/>
|
||||
<Tool
|
||||
Name="VCManagedWrapperGeneratorTool"/>
|
||||
<Tool
|
||||
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
|
||||
</Configuration>
|
||||
<Configuration
|
||||
Name="Debug|Win32"
|
||||
OutputDirectory="debug"
|
||||
IntermediateDirectory="debug"
|
||||
ConfigurationType="1"
|
||||
UseOfMFC="0"
|
||||
ATLMinimizesCRunTimeLibraryUsage="FALSE"
|
||||
CharacterSet="2">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="0"
|
||||
AdditionalIncludeDirectories="../include,c:/sdk/sdl/include"
|
||||
PreprocessorDefinitions="WIN32,_DEBUG,_CONSOLE"
|
||||
MinimalRebuild="TRUE"
|
||||
BasicRuntimeChecks="3"
|
||||
RuntimeLibrary="5"
|
||||
UsePrecompiledHeader="0"
|
||||
PrecompiledHeaderFile=""
|
||||
AssemblerListingLocation="$(IntDir)/"
|
||||
ObjectFile="$(IntDir)/"
|
||||
ProgramDataBaseFileName="$(IntDir)/vc70.pdb"
|
||||
WarningLevel="4"
|
||||
SuppressStartupBanner="TRUE"
|
||||
Detect64BitPortabilityProblems="TRUE"
|
||||
DebugInformationFormat="4"
|
||||
CompileAs="1"/>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
AdditionalOptions="/MACHINE:I386"
|
||||
AdditionalDependencies="SDL.lib opengl32.lib glu32.lib"
|
||||
OutputFile="$(OutDir)/$(ProjectName).exe"
|
||||
LinkIncremental="2"
|
||||
SuppressStartupBanner="TRUE"
|
||||
AdditionalLibraryDirectories="../lib/debug;../lib;c:/sdk/sdl/lib"
|
||||
IgnoreAllDefaultLibraries="FALSE"
|
||||
IgnoreDefaultLibraryNames=""
|
||||
GenerateDebugInformation="TRUE"
|
||||
ProgramDatabaseFile="$(OutDir)/$(TargetName).pdb"
|
||||
SubSystem="1"/>
|
||||
<Tool
|
||||
Name="VCMIDLTool"
|
||||
TypeLibraryName="$(OutDir)/TwTestSDL.tlb"/>
|
||||
<Tool
|
||||
Name="VCPostBuildEventTool"
|
||||
CommandLine="if exist c:\sdk\sdl\lib\sdl.dll xcopy /y /f c:\sdk\sdl\lib\sdl.dll .\debug"/>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"/>
|
||||
<Tool
|
||||
Name="VCPreLinkEventTool"/>
|
||||
<Tool
|
||||
Name="VCResourceCompilerTool"
|
||||
PreprocessorDefinitions="_DEBUG"
|
||||
Culture="1033"/>
|
||||
<Tool
|
||||
Name="VCWebServiceProxyGeneratorTool"/>
|
||||
<Tool
|
||||
Name="VCXMLDataGeneratorTool"/>
|
||||
<Tool
|
||||
Name="VCWebDeploymentTool"/>
|
||||
<Tool
|
||||
Name="VCManagedWrapperGeneratorTool"/>
|
||||
<Tool
|
||||
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
|
||||
</Configuration>
|
||||
</Configurations>
|
||||
<References>
|
||||
</References>
|
||||
<Files>
|
||||
<File
|
||||
RelativePath="TwSimpleSDL.c">
|
||||
<FileConfiguration
|
||||
Name="Release|Win32">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
ObjectFile="$(IntDir)/"/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Debug|Win32">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
ObjectFile="$(IntDir)/"/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
</Files>
|
||||
<Globals>
|
||||
</Globals>
|
||||
</VisualStudioProject>
|
||||
482
Extras/CDTestFramework/AntTweakBar/examples/glfw.h
Normal file
@@ -0,0 +1,482 @@
|
||||
//========================================================================
|
||||
// GLFW - An OpenGL framework
|
||||
// File: glfw.h
|
||||
// API version: 2.5
|
||||
// Author: Marcus Geelnard (marcus.geelnard at home.se)
|
||||
// WWW: http://glfw.sourceforge.net
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2002-2005 Marcus Geelnard
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied
|
||||
// warranty. In no event will the authors be held liable for any damages
|
||||
// arising from the use of this software.
|
||||
//
|
||||
// Permission is granted to anyone to use this software for any purpose,
|
||||
// including commercial applications, and to alter it and redistribute it
|
||||
// freely, subject to the following restrictions:
|
||||
//
|
||||
// 1. The origin of this software must not be misrepresented; you must not
|
||||
// claim that you wrote the original software. If you use this software
|
||||
// in a product, an acknowledgment in the product documentation would
|
||||
// be appreciated but is not required.
|
||||
//
|
||||
// 2. Altered source versions must be plainly marked as such, and must not
|
||||
// be misrepresented as being the original software.
|
||||
//
|
||||
// 3. This notice may not be removed or altered from any source
|
||||
// distribution.
|
||||
//
|
||||
// Marcus Geelnard
|
||||
// marcus.geelnard at home.se
|
||||
//------------------------------------------------------------------------
|
||||
// $Id: glfw.h,v 1.16 2005/03/14 20:52:51 marcus256 Exp $
|
||||
//========================================================================
|
||||
|
||||
#ifndef __glfw_h_
|
||||
#define __glfw_h_
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Global definitions
|
||||
//========================================================================
|
||||
|
||||
// We need a NULL pointer from time to time
|
||||
#ifndef NULL
|
||||
#ifdef __cplusplus
|
||||
#define NULL 0
|
||||
#else
|
||||
#define NULL ((void *)0)
|
||||
#endif
|
||||
#endif // NULL
|
||||
|
||||
|
||||
// ------------------- BEGIN SYSTEM/COMPILER SPECIFIC --------------------
|
||||
|
||||
// Please report any probles that you find with your compiler, which may
|
||||
// be solved in this section! There are several compilers that I have not
|
||||
// been able to test this file with yet.
|
||||
|
||||
// First: If we are we on Windows, we want a single define for it (_WIN32)
|
||||
// (Note: For Cygwin the compiler flag -mwin32 should be used, but to
|
||||
// make sure that things run smoothly for Cygwin users, we add __CYGWIN__
|
||||
// to the list of "valid Win32 identifiers", which removes the need for
|
||||
// -mwin32)
|
||||
#if !defined(_WIN32) && (defined(__WIN32__) || defined(WIN32) || defined(__CYGWIN__))
|
||||
#define _WIN32
|
||||
#endif // _WIN32
|
||||
|
||||
// In order for extension support to be portable, we need to define an
|
||||
// OpenGL function call method. We use the keyword APIENTRY, which is
|
||||
// defined for Win32. (Note: Windows also needs this for <GL/gl.h>)
|
||||
#ifndef APIENTRY
|
||||
#ifdef _WIN32
|
||||
#define APIENTRY __stdcall
|
||||
#else
|
||||
#define APIENTRY
|
||||
#endif
|
||||
#define GL_APIENTRY_DEFINED
|
||||
#endif // APIENTRY
|
||||
|
||||
|
||||
// The following three defines are here solely to make some Windows-based
|
||||
// <GL/gl.h> files happy. Theoretically we could include <windows.h>, but
|
||||
// it has the major drawback of severely polluting our namespace.
|
||||
|
||||
// Under Windows, we need WINGDIAPI defined
|
||||
#if !defined(WINGDIAPI) && defined(_WIN32)
|
||||
#if defined(_MSC_VER) || defined(__BORLANDC__) || defined(__POCC__)
|
||||
// Microsoft Visual C++, Borland C++ Builder and Pelles C
|
||||
#define WINGDIAPI __declspec(dllimport)
|
||||
#elif defined(__LCC__)
|
||||
// LCC-Win32
|
||||
#define WINGDIAPI __stdcall
|
||||
#else
|
||||
// Others (e.g. MinGW, Cygwin)
|
||||
#define WINGDIAPI extern
|
||||
#endif
|
||||
#define GL_WINGDIAPI_DEFINED
|
||||
#endif // WINGDIAPI
|
||||
|
||||
// Some <GL/glu.h> files also need CALLBACK defined
|
||||
#if !defined(CALLBACK) && defined(_WIN32)
|
||||
#if defined(_MSC_VER)
|
||||
// Microsoft Visual C++
|
||||
#if (defined(_M_MRX000) || defined(_M_IX86) || defined(_M_ALPHA) || defined(_M_PPC)) && !defined(MIDL_PASS)
|
||||
#define CALLBACK __stdcall
|
||||
#else
|
||||
#define CALLBACK
|
||||
#endif
|
||||
#else
|
||||
// Other Windows compilers
|
||||
#define CALLBACK __stdcall
|
||||
#endif
|
||||
#define GLU_CALLBACK_DEFINED
|
||||
#endif // CALLBACK
|
||||
|
||||
// Microsoft Visual C++, Borland C++ and Pelles C <GL/glu.h> needs wchar_t
|
||||
#if defined(_WIN32) && (defined(_MSC_VER) || defined(__BORLANDC__) || defined(__POCC__)) && !defined(_WCHAR_T_DEFINED)
|
||||
typedef unsigned short wchar_t;
|
||||
#define _WCHAR_T_DEFINED
|
||||
#endif // _WCHAR_T_DEFINED
|
||||
|
||||
|
||||
// ---------------- GLFW related system specific defines -----------------
|
||||
|
||||
#if defined(_WIN32) && defined(GLFW_BUILD_DLL)
|
||||
|
||||
// We are building a Win32 DLL
|
||||
#define GLFWAPI __declspec(dllexport)
|
||||
#define GLFWAPIENTRY __stdcall
|
||||
#define GLFWCALL __stdcall
|
||||
|
||||
#elif defined(_WIN32) && defined(GLFW_DLL)
|
||||
|
||||
// We are calling a Win32 DLL
|
||||
#if defined(__LCC__)
|
||||
#define GLFWAPI extern
|
||||
#else
|
||||
#define GLFWAPI __declspec(dllimport)
|
||||
#endif
|
||||
#define GLFWAPIENTRY __stdcall
|
||||
#define GLFWCALL __stdcall
|
||||
|
||||
#else
|
||||
|
||||
// We are either building/calling a static lib or we are non-win32
|
||||
#define GLFWAPIENTRY
|
||||
#define GLFWAPI
|
||||
#define GLFWCALL
|
||||
|
||||
#endif
|
||||
|
||||
// -------------------- END SYSTEM/COMPILER SPECIFIC ---------------------
|
||||
|
||||
// Include standard OpenGL headers: GLFW uses GL_FALSE/GL_TRUE, and it is
|
||||
// convenient for the user to only have to include <GL/glfw.h>. This also
|
||||
// solves the problem with Windows <GL/gl.h> and <GL/glu.h> needing some
|
||||
// special defines which normally requires the user to include <windows.h>
|
||||
// (which is not a nice solution for portable programs).
|
||||
#if defined(__APPLE_CC__)
|
||||
#include <OpenGL/gl.h>
|
||||
#include <OpenGL/glu.h>
|
||||
#else
|
||||
#include <GL/gl.h>
|
||||
#include <GL/glu.h>
|
||||
#endif
|
||||
|
||||
|
||||
//========================================================================
|
||||
// GLFW version
|
||||
//========================================================================
|
||||
|
||||
#define GLFW_VERSION_MAJOR 2
|
||||
#define GLFW_VERSION_MINOR 5
|
||||
#define GLFW_VERSION_REVISION 0
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Input handling definitions
|
||||
//========================================================================
|
||||
|
||||
// Key and button state/action definitions
|
||||
#define GLFW_RELEASE 0
|
||||
#define GLFW_PRESS 1
|
||||
|
||||
// Keyboard key definitions: 8-bit ISO-8859-1 (Latin 1) encoding is used
|
||||
// for printable keys (such as A-Z, 0-9 etc), and values above 256
|
||||
// represent special (non-printable) keys (e.g. F1, Page Up etc).
|
||||
#define GLFW_KEY_UNKNOWN -1
|
||||
#define GLFW_KEY_SPACE 32
|
||||
#define GLFW_KEY_SPECIAL 256
|
||||
#define GLFW_KEY_ESC (GLFW_KEY_SPECIAL+1)
|
||||
#define GLFW_KEY_F1 (GLFW_KEY_SPECIAL+2)
|
||||
#define GLFW_KEY_F2 (GLFW_KEY_SPECIAL+3)
|
||||
#define GLFW_KEY_F3 (GLFW_KEY_SPECIAL+4)
|
||||
#define GLFW_KEY_F4 (GLFW_KEY_SPECIAL+5)
|
||||
#define GLFW_KEY_F5 (GLFW_KEY_SPECIAL+6)
|
||||
#define GLFW_KEY_F6 (GLFW_KEY_SPECIAL+7)
|
||||
#define GLFW_KEY_F7 (GLFW_KEY_SPECIAL+8)
|
||||
#define GLFW_KEY_F8 (GLFW_KEY_SPECIAL+9)
|
||||
#define GLFW_KEY_F9 (GLFW_KEY_SPECIAL+10)
|
||||
#define GLFW_KEY_F10 (GLFW_KEY_SPECIAL+11)
|
||||
#define GLFW_KEY_F11 (GLFW_KEY_SPECIAL+12)
|
||||
#define GLFW_KEY_F12 (GLFW_KEY_SPECIAL+13)
|
||||
#define GLFW_KEY_F13 (GLFW_KEY_SPECIAL+14)
|
||||
#define GLFW_KEY_F14 (GLFW_KEY_SPECIAL+15)
|
||||
#define GLFW_KEY_F15 (GLFW_KEY_SPECIAL+16)
|
||||
#define GLFW_KEY_F16 (GLFW_KEY_SPECIAL+17)
|
||||
#define GLFW_KEY_F17 (GLFW_KEY_SPECIAL+18)
|
||||
#define GLFW_KEY_F18 (GLFW_KEY_SPECIAL+19)
|
||||
#define GLFW_KEY_F19 (GLFW_KEY_SPECIAL+20)
|
||||
#define GLFW_KEY_F20 (GLFW_KEY_SPECIAL+21)
|
||||
#define GLFW_KEY_F21 (GLFW_KEY_SPECIAL+22)
|
||||
#define GLFW_KEY_F22 (GLFW_KEY_SPECIAL+23)
|
||||
#define GLFW_KEY_F23 (GLFW_KEY_SPECIAL+24)
|
||||
#define GLFW_KEY_F24 (GLFW_KEY_SPECIAL+25)
|
||||
#define GLFW_KEY_F25 (GLFW_KEY_SPECIAL+26)
|
||||
#define GLFW_KEY_UP (GLFW_KEY_SPECIAL+27)
|
||||
#define GLFW_KEY_DOWN (GLFW_KEY_SPECIAL+28)
|
||||
#define GLFW_KEY_LEFT (GLFW_KEY_SPECIAL+29)
|
||||
#define GLFW_KEY_RIGHT (GLFW_KEY_SPECIAL+30)
|
||||
#define GLFW_KEY_LSHIFT (GLFW_KEY_SPECIAL+31)
|
||||
#define GLFW_KEY_RSHIFT (GLFW_KEY_SPECIAL+32)
|
||||
#define GLFW_KEY_LCTRL (GLFW_KEY_SPECIAL+33)
|
||||
#define GLFW_KEY_RCTRL (GLFW_KEY_SPECIAL+34)
|
||||
#define GLFW_KEY_LALT (GLFW_KEY_SPECIAL+35)
|
||||
#define GLFW_KEY_RALT (GLFW_KEY_SPECIAL+36)
|
||||
#define GLFW_KEY_TAB (GLFW_KEY_SPECIAL+37)
|
||||
#define GLFW_KEY_ENTER (GLFW_KEY_SPECIAL+38)
|
||||
#define GLFW_KEY_BACKSPACE (GLFW_KEY_SPECIAL+39)
|
||||
#define GLFW_KEY_INSERT (GLFW_KEY_SPECIAL+40)
|
||||
#define GLFW_KEY_DEL (GLFW_KEY_SPECIAL+41)
|
||||
#define GLFW_KEY_PAGEUP (GLFW_KEY_SPECIAL+42)
|
||||
#define GLFW_KEY_PAGEDOWN (GLFW_KEY_SPECIAL+43)
|
||||
#define GLFW_KEY_HOME (GLFW_KEY_SPECIAL+44)
|
||||
#define GLFW_KEY_END (GLFW_KEY_SPECIAL+45)
|
||||
#define GLFW_KEY_KP_0 (GLFW_KEY_SPECIAL+46)
|
||||
#define GLFW_KEY_KP_1 (GLFW_KEY_SPECIAL+47)
|
||||
#define GLFW_KEY_KP_2 (GLFW_KEY_SPECIAL+48)
|
||||
#define GLFW_KEY_KP_3 (GLFW_KEY_SPECIAL+49)
|
||||
#define GLFW_KEY_KP_4 (GLFW_KEY_SPECIAL+50)
|
||||
#define GLFW_KEY_KP_5 (GLFW_KEY_SPECIAL+51)
|
||||
#define GLFW_KEY_KP_6 (GLFW_KEY_SPECIAL+52)
|
||||
#define GLFW_KEY_KP_7 (GLFW_KEY_SPECIAL+53)
|
||||
#define GLFW_KEY_KP_8 (GLFW_KEY_SPECIAL+54)
|
||||
#define GLFW_KEY_KP_9 (GLFW_KEY_SPECIAL+55)
|
||||
#define GLFW_KEY_KP_DIVIDE (GLFW_KEY_SPECIAL+56)
|
||||
#define GLFW_KEY_KP_MULTIPLY (GLFW_KEY_SPECIAL+57)
|
||||
#define GLFW_KEY_KP_SUBTRACT (GLFW_KEY_SPECIAL+58)
|
||||
#define GLFW_KEY_KP_ADD (GLFW_KEY_SPECIAL+59)
|
||||
#define GLFW_KEY_KP_DECIMAL (GLFW_KEY_SPECIAL+60)
|
||||
#define GLFW_KEY_KP_EQUAL (GLFW_KEY_SPECIAL+61)
|
||||
#define GLFW_KEY_KP_ENTER (GLFW_KEY_SPECIAL+62)
|
||||
#define GLFW_KEY_LAST GLFW_KEY_KP_ENTER
|
||||
|
||||
// Mouse button definitions
|
||||
#define GLFW_MOUSE_BUTTON_1 0
|
||||
#define GLFW_MOUSE_BUTTON_2 1
|
||||
#define GLFW_MOUSE_BUTTON_3 2
|
||||
#define GLFW_MOUSE_BUTTON_4 3
|
||||
#define GLFW_MOUSE_BUTTON_5 4
|
||||
#define GLFW_MOUSE_BUTTON_6 5
|
||||
#define GLFW_MOUSE_BUTTON_7 6
|
||||
#define GLFW_MOUSE_BUTTON_8 7
|
||||
#define GLFW_MOUSE_BUTTON_LAST GLFW_MOUSE_BUTTON_8
|
||||
|
||||
// Mouse button aliases
|
||||
#define GLFW_MOUSE_BUTTON_LEFT GLFW_MOUSE_BUTTON_1
|
||||
#define GLFW_MOUSE_BUTTON_RIGHT GLFW_MOUSE_BUTTON_2
|
||||
#define GLFW_MOUSE_BUTTON_MIDDLE GLFW_MOUSE_BUTTON_3
|
||||
|
||||
|
||||
// Joystick identifiers
|
||||
#define GLFW_JOYSTICK_1 0
|
||||
#define GLFW_JOYSTICK_2 1
|
||||
#define GLFW_JOYSTICK_3 2
|
||||
#define GLFW_JOYSTICK_4 3
|
||||
#define GLFW_JOYSTICK_5 4
|
||||
#define GLFW_JOYSTICK_6 5
|
||||
#define GLFW_JOYSTICK_7 6
|
||||
#define GLFW_JOYSTICK_8 7
|
||||
#define GLFW_JOYSTICK_9 8
|
||||
#define GLFW_JOYSTICK_10 9
|
||||
#define GLFW_JOYSTICK_11 10
|
||||
#define GLFW_JOYSTICK_12 11
|
||||
#define GLFW_JOYSTICK_13 12
|
||||
#define GLFW_JOYSTICK_14 13
|
||||
#define GLFW_JOYSTICK_15 14
|
||||
#define GLFW_JOYSTICK_16 15
|
||||
#define GLFW_JOYSTICK_LAST GLFW_JOYSTICK_16
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Other definitions
|
||||
//========================================================================
|
||||
|
||||
// glfwOpenWindow modes
|
||||
#define GLFW_WINDOW 0x00010001
|
||||
#define GLFW_FULLSCREEN 0x00010002
|
||||
|
||||
// glfwGetWindowParam tokens
|
||||
#define GLFW_OPENED 0x00020001
|
||||
#define GLFW_ACTIVE 0x00020002
|
||||
#define GLFW_ICONIFIED 0x00020003
|
||||
#define GLFW_ACCELERATED 0x00020004
|
||||
#define GLFW_RED_BITS 0x00020005
|
||||
#define GLFW_GREEN_BITS 0x00020006
|
||||
#define GLFW_BLUE_BITS 0x00020007
|
||||
#define GLFW_ALPHA_BITS 0x00020008
|
||||
#define GLFW_DEPTH_BITS 0x00020009
|
||||
#define GLFW_STENCIL_BITS 0x0002000A
|
||||
|
||||
// The following constants are used for both glfwGetWindowParam
|
||||
// and glfwOpenWindowHint
|
||||
#define GLFW_REFRESH_RATE 0x0002000B
|
||||
#define GLFW_ACCUM_RED_BITS 0x0002000C
|
||||
#define GLFW_ACCUM_GREEN_BITS 0x0002000D
|
||||
#define GLFW_ACCUM_BLUE_BITS 0x0002000E
|
||||
#define GLFW_ACCUM_ALPHA_BITS 0x0002000F
|
||||
#define GLFW_AUX_BUFFERS 0x00020010
|
||||
#define GLFW_STEREO 0x00020011
|
||||
|
||||
// glfwEnable/glfwDisable tokens
|
||||
#define GLFW_MOUSE_CURSOR 0x00030001
|
||||
#define GLFW_STICKY_KEYS 0x00030002
|
||||
#define GLFW_STICKY_MOUSE_BUTTONS 0x00030003
|
||||
#define GLFW_SYSTEM_KEYS 0x00030004
|
||||
#define GLFW_KEY_REPEAT 0x00030005
|
||||
#define GLFW_AUTO_POLL_EVENTS 0x00030006
|
||||
|
||||
// glfwWaitThread wait modes
|
||||
#define GLFW_WAIT 0x00040001
|
||||
#define GLFW_NOWAIT 0x00040002
|
||||
|
||||
// glfwGetJoystickParam tokens
|
||||
#define GLFW_PRESENT 0x00050001
|
||||
#define GLFW_AXES 0x00050002
|
||||
#define GLFW_BUTTONS 0x00050003
|
||||
|
||||
// glfwReadImage/glfwLoadTexture2D flags
|
||||
#define GLFW_NO_RESCALE_BIT 0x00000001 // Only for glfwReadImage
|
||||
#define GLFW_ORIGIN_UL_BIT 0x00000002
|
||||
#define GLFW_BUILD_MIPMAPS_BIT 0x00000004 // Only for glfwLoadTexture2D
|
||||
#define GLFW_ALPHA_MAP_BIT 0x00000008
|
||||
|
||||
// Time spans longer than this (seconds) are considered to be infinity
|
||||
#define GLFW_INFINITY 100000.0
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Typedefs
|
||||
//========================================================================
|
||||
|
||||
// The video mode structure used by glfwGetVideoModes()
|
||||
typedef struct {
|
||||
int Width, Height;
|
||||
int RedBits, BlueBits, GreenBits;
|
||||
} GLFWvidmode;
|
||||
|
||||
// Image/texture information
|
||||
typedef struct {
|
||||
int Width, Height;
|
||||
int Format;
|
||||
int BytesPerPixel;
|
||||
unsigned char *Data;
|
||||
} GLFWimage;
|
||||
|
||||
// Thread ID
|
||||
typedef int GLFWthread;
|
||||
|
||||
// Mutex object
|
||||
typedef void * GLFWmutex;
|
||||
|
||||
// Condition variable object
|
||||
typedef void * GLFWcond;
|
||||
|
||||
// Function pointer types
|
||||
typedef void (GLFWCALL * GLFWwindowsizefun)(int,int);
|
||||
typedef int (GLFWCALL * GLFWwindowclosefun)(void);
|
||||
typedef void (GLFWCALL * GLFWwindowrefreshfun)(void);
|
||||
typedef void (GLFWCALL * GLFWmousebuttonfun)(int,int);
|
||||
typedef void (GLFWCALL * GLFWmouseposfun)(int,int);
|
||||
typedef void (GLFWCALL * GLFWmousewheelfun)(int);
|
||||
typedef void (GLFWCALL * GLFWkeyfun)(int,int);
|
||||
typedef void (GLFWCALL * GLFWcharfun)(int,int);
|
||||
typedef void (GLFWCALL * GLFWthreadfun)(void *);
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Prototypes
|
||||
//========================================================================
|
||||
|
||||
// GLFW initialization, termination and version querying
|
||||
GLFWAPI int GLFWAPIENTRY glfwInit( void );
|
||||
GLFWAPI void GLFWAPIENTRY glfwTerminate( void );
|
||||
GLFWAPI void GLFWAPIENTRY glfwGetVersion( int *major, int *minor, int *rev );
|
||||
|
||||
// Window handling
|
||||
GLFWAPI int GLFWAPIENTRY glfwOpenWindow( int width, int height, int redbits, int greenbits, int bluebits, int alphabits, int depthbits, int stencilbits, int mode );
|
||||
GLFWAPI void GLFWAPIENTRY glfwOpenWindowHint( int target, int hint );
|
||||
GLFWAPI void GLFWAPIENTRY glfwCloseWindow( void );
|
||||
GLFWAPI void GLFWAPIENTRY glfwSetWindowTitle( const char *title );
|
||||
GLFWAPI void GLFWAPIENTRY glfwGetWindowSize( int *width, int *height );
|
||||
GLFWAPI void GLFWAPIENTRY glfwSetWindowSize( int width, int height );
|
||||
GLFWAPI void GLFWAPIENTRY glfwSetWindowPos( int x, int y );
|
||||
GLFWAPI void GLFWAPIENTRY glfwIconifyWindow( void );
|
||||
GLFWAPI void GLFWAPIENTRY glfwRestoreWindow( void );
|
||||
GLFWAPI void GLFWAPIENTRY glfwSwapBuffers( void );
|
||||
GLFWAPI void GLFWAPIENTRY glfwSwapInterval( int interval );
|
||||
GLFWAPI int GLFWAPIENTRY glfwGetWindowParam( int param );
|
||||
GLFWAPI void GLFWAPIENTRY glfwSetWindowSizeCallback( GLFWwindowsizefun cbfun );
|
||||
GLFWAPI void GLFWAPIENTRY glfwSetWindowCloseCallback( GLFWwindowclosefun cbfun );
|
||||
GLFWAPI void GLFWAPIENTRY glfwSetWindowRefreshCallback( GLFWwindowrefreshfun cbfun );
|
||||
|
||||
// Video mode functions
|
||||
GLFWAPI int GLFWAPIENTRY glfwGetVideoModes( GLFWvidmode *list, int maxcount );
|
||||
GLFWAPI void GLFWAPIENTRY glfwGetDesktopMode( GLFWvidmode *mode );
|
||||
|
||||
// Input handling
|
||||
GLFWAPI void GLFWAPIENTRY glfwPollEvents( void );
|
||||
GLFWAPI void GLFWAPIENTRY glfwWaitEvents( void );
|
||||
GLFWAPI int GLFWAPIENTRY glfwGetKey( int key );
|
||||
GLFWAPI int GLFWAPIENTRY glfwGetMouseButton( int button );
|
||||
GLFWAPI void GLFWAPIENTRY glfwGetMousePos( int *xpos, int *ypos );
|
||||
GLFWAPI void GLFWAPIENTRY glfwSetMousePos( int xpos, int ypos );
|
||||
GLFWAPI int GLFWAPIENTRY glfwGetMouseWheel( void );
|
||||
GLFWAPI void GLFWAPIENTRY glfwSetMouseWheel( int pos );
|
||||
GLFWAPI void GLFWAPIENTRY glfwSetKeyCallback( GLFWkeyfun cbfun );
|
||||
GLFWAPI void GLFWAPIENTRY glfwSetCharCallback( GLFWcharfun cbfun );
|
||||
GLFWAPI void GLFWAPIENTRY glfwSetMouseButtonCallback( GLFWmousebuttonfun cbfun );
|
||||
GLFWAPI void GLFWAPIENTRY glfwSetMousePosCallback( GLFWmouseposfun cbfun );
|
||||
GLFWAPI void GLFWAPIENTRY glfwSetMouseWheelCallback( GLFWmousewheelfun cbfun );
|
||||
|
||||
// Joystick input
|
||||
GLFWAPI int GLFWAPIENTRY glfwGetJoystickParam( int joy, int param );
|
||||
GLFWAPI int GLFWAPIENTRY glfwGetJoystickPos( int joy, float *pos, int numaxes );
|
||||
GLFWAPI int GLFWAPIENTRY glfwGetJoystickButtons( int joy, unsigned char *buttons, int numbuttons );
|
||||
|
||||
// Time
|
||||
GLFWAPI double GLFWAPIENTRY glfwGetTime( void );
|
||||
GLFWAPI void GLFWAPIENTRY glfwSetTime( double time );
|
||||
GLFWAPI void GLFWAPIENTRY glfwSleep( double time );
|
||||
|
||||
// Extension support
|
||||
GLFWAPI int GLFWAPIENTRY glfwExtensionSupported( const char *extension );
|
||||
GLFWAPI void* GLFWAPIENTRY glfwGetProcAddress( const char *procname );
|
||||
GLFWAPI void GLFWAPIENTRY glfwGetGLVersion( int *major, int *minor, int *rev );
|
||||
|
||||
// Threading support
|
||||
GLFWAPI GLFWthread GLFWAPIENTRY glfwCreateThread( GLFWthreadfun fun, void *arg );
|
||||
GLFWAPI void GLFWAPIENTRY glfwDestroyThread( GLFWthread ID );
|
||||
GLFWAPI int GLFWAPIENTRY glfwWaitThread( GLFWthread ID, int waitmode );
|
||||
GLFWAPI GLFWthread GLFWAPIENTRY glfwGetThreadID( void );
|
||||
GLFWAPI GLFWmutex GLFWAPIENTRY glfwCreateMutex( void );
|
||||
GLFWAPI void GLFWAPIENTRY glfwDestroyMutex( GLFWmutex mutex );
|
||||
GLFWAPI void GLFWAPIENTRY glfwLockMutex( GLFWmutex mutex );
|
||||
GLFWAPI void GLFWAPIENTRY glfwUnlockMutex( GLFWmutex mutex );
|
||||
GLFWAPI GLFWcond GLFWAPIENTRY glfwCreateCond( void );
|
||||
GLFWAPI void GLFWAPIENTRY glfwDestroyCond( GLFWcond cond );
|
||||
GLFWAPI void GLFWAPIENTRY glfwWaitCond( GLFWcond cond, GLFWmutex mutex, double timeout );
|
||||
GLFWAPI void GLFWAPIENTRY glfwSignalCond( GLFWcond cond );
|
||||
GLFWAPI void GLFWAPIENTRY glfwBroadcastCond( GLFWcond cond );
|
||||
GLFWAPI int GLFWAPIENTRY glfwGetNumberOfProcessors( void );
|
||||
|
||||
// Enable/disable functions
|
||||
GLFWAPI void GLFWAPIENTRY glfwEnable( int token );
|
||||
GLFWAPI void GLFWAPIENTRY glfwDisable( int token );
|
||||
|
||||
// Image/texture I/O support
|
||||
GLFWAPI int GLFWAPIENTRY glfwReadImage( const char *name, GLFWimage *img, int flags );
|
||||
GLFWAPI void GLFWAPIENTRY glfwFreeImage( GLFWimage *img );
|
||||
GLFWAPI int GLFWAPIENTRY glfwLoadTexture2D( const char *name, int flags );
|
||||
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif // __glfw_h_
|
||||
BIN
Extras/CDTestFramework/AntTweakBar/examples/glfwdll.lib
Normal file
288
Extras/CDTestFramework/AntTweakBar/include/AntTweakBar.h
Normal file
@@ -0,0 +1,288 @@
|
||||
// ---------------------------------------------------------------------------
|
||||
//
|
||||
// @file AntTweakBar.h
|
||||
//
|
||||
// @brief AntTweakBar is a light and intuitive graphical user interface
|
||||
// that can be readily integrated into OpenGL and DirectX
|
||||
// applications in order to interactively tweak them.
|
||||
//
|
||||
// @author Philippe Decaudin - http://www.antisphere.com
|
||||
// @date 2005/09/20
|
||||
//
|
||||
// @doc http://www.antisphere.com/Wiki/tools:anttweakbar
|
||||
//
|
||||
// @license This file is part of the AntTweakBar library.
|
||||
// Copyright <20> 2005, 2006 Philippe Decaudin.
|
||||
// AntTweakBar is a free software released under the zlib license.
|
||||
// For conditions of distribution and use, see License.txt
|
||||
//
|
||||
// note: TAB=4
|
||||
//
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
|
||||
#if !defined TW_INCLUDED
|
||||
#define TW_INCLUDED
|
||||
|
||||
#include <stddef.h>
|
||||
|
||||
#define TW_VERSION 104 // Version Mmm : M=Major mm=minor (e.g., 102 is version 1.02)
|
||||
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif // __cplusplus
|
||||
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
// OS specific definitions
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
|
||||
#ifdef _WIN32
|
||||
# define TW_CALL __stdcall
|
||||
# define TW_EXPORT_API __declspec(dllexport)
|
||||
# define TW_IMPORT_API __declspec(dllimport)
|
||||
#else
|
||||
# define TW_CALL
|
||||
# define TW_EXPORT_API
|
||||
# define TW_IMPORT_API
|
||||
#endif
|
||||
|
||||
|
||||
#if defined TW_EXPORTS
|
||||
# define TW_API TW_EXPORT_API
|
||||
#elif defined TW_STATIC
|
||||
# define TW_API
|
||||
# if defined(_MSC_VER) && !defined(TW_NO_LIB_PRAGMA)
|
||||
# pragma comment(lib, "AntTweakBarStatic")
|
||||
# endif
|
||||
#else
|
||||
# define TW_API TW_IMPORT_API
|
||||
# if defined(_MSC_VER) && !defined(TW_NO_LIB_PRAGMA)
|
||||
# pragma comment(lib, "AntTweakBar")
|
||||
# endif
|
||||
#endif
|
||||
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
// Bar functions and definitions
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
|
||||
typedef struct CTwBar TwBar; // structure CTwBar is not exposed.
|
||||
|
||||
TW_API TwBar * TW_CALL TwNewBar(const char *name);
|
||||
TW_API int TW_CALL TwDeleteBar(TwBar *bar);
|
||||
TW_API int TW_CALL TwDeleteAllBars();
|
||||
TW_API int TW_CALL TwSetTopBar(const TwBar *bar);
|
||||
TW_API TwBar * TW_CALL TwGetTopBar();
|
||||
TW_API const char * TW_CALL TwGetBarName(TwBar *bar);
|
||||
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
// Var functions and definitions
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
|
||||
typedef enum ETwType
|
||||
{
|
||||
TW_TYPE_UNDEF = 0,
|
||||
#ifdef __cplusplus
|
||||
TW_TYPE_BOOLCPP = 1,
|
||||
#endif // __cplusplus
|
||||
TW_TYPE_BOOL8 = 2,
|
||||
TW_TYPE_BOOL16,
|
||||
TW_TYPE_BOOL32,
|
||||
TW_TYPE_CHAR,
|
||||
TW_TYPE_INT8,
|
||||
TW_TYPE_UINT8,
|
||||
TW_TYPE_INT16,
|
||||
TW_TYPE_UINT16,
|
||||
TW_TYPE_INT32,
|
||||
TW_TYPE_UINT32,
|
||||
TW_TYPE_FLOAT,
|
||||
TW_TYPE_DOUBLE,
|
||||
TW_TYPE_COLOR32, // 32 bits color. Order is RGBA if API is OpenGL, and inversed if API is DirectX (can be modified by defining 'order=...')
|
||||
TW_TYPE_COLOR3F, // 3 floats color. Order is RGB.
|
||||
TW_TYPE_COLOR4F, // 4 floats color. Order is RGBA.
|
||||
} TwType;
|
||||
typedef void (TW_CALL * TwSetVarCallback)(const void *value, void *clientData);
|
||||
typedef void (TW_CALL * TwGetVarCallback)(void *value, void *clientData);
|
||||
typedef void (TW_CALL * TwButtonCallback)(void *clientData);
|
||||
|
||||
TW_API int TW_CALL TwAddVarRW(TwBar *bar, const char *name, TwType type, void *var, const char *def);
|
||||
TW_API int TW_CALL TwAddVarRO(TwBar *bar, const char *name, TwType type, const void *var, const char *def);
|
||||
TW_API int TW_CALL TwAddVarCB(TwBar *bar, const char *name, TwType type, TwSetVarCallback setCallback, TwGetVarCallback getCallback, void *clientData, const char *def);
|
||||
TW_API int TW_CALL TwAddButton(TwBar *bar, const char *name, TwButtonCallback callback, void *clientData, const char *def);
|
||||
TW_API int TW_CALL TwRemoveVar(TwBar *bar, const char *name);
|
||||
TW_API int TW_CALL TwRemoveAllVars(TwBar *bar);
|
||||
|
||||
typedef struct CTwEnumVal
|
||||
{
|
||||
int Value;
|
||||
const char * Label;
|
||||
} TwEnumVal;
|
||||
typedef struct CTwStructMember
|
||||
{
|
||||
const char * Name;
|
||||
TwType Type;
|
||||
size_t Offset;
|
||||
const char * DefString;
|
||||
} TwStructMember;
|
||||
typedef void (TW_CALL * TwSummaryCallback)(char *summaryString, size_t summaryMaxLength, const void *value, void *clientData);
|
||||
|
||||
TW_API int TW_CALL TwDefine(const char *def);
|
||||
TW_API TwType TW_CALL TwDefineEnum(const char *name, const TwEnumVal *enumValues, unsigned int nbValues);
|
||||
TW_API TwType TW_CALL TwDefineStruct(const char *name, const TwStructMember *structMembers, unsigned int nbMembers, size_t structSize, TwSummaryCallback summaryCallback, void *summaryClientData);
|
||||
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
// Managment functions and definitions
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
|
||||
typedef enum ETwGraphAPI
|
||||
{
|
||||
TW_OPENGL = 1,
|
||||
TW_DIRECT3D9 = 2,
|
||||
} TwGraphAPI;
|
||||
|
||||
TW_API int TW_CALL TwInit(TwGraphAPI graphAPI, void *device);
|
||||
TW_API int TW_CALL TwTerminate();
|
||||
|
||||
TW_API int TW_CALL TwDraw();
|
||||
TW_API int TW_CALL TwWindowSize(int width, int height);
|
||||
|
||||
typedef enum ETwKeyModifier
|
||||
{
|
||||
TW_KMOD_NONE = 0x0000, // same codes as SDL keysym.mod
|
||||
TW_KMOD_SHIFT = 0x0003,
|
||||
TW_KMOD_CTRL = 0x00c0,
|
||||
TW_KMOD_ALT = 0x0100,
|
||||
TW_KMOD_META = 0x0c00
|
||||
} TwKeyModifier;
|
||||
typedef enum EKeySpecial
|
||||
{
|
||||
TW_KEY_BACKSPACE = '\b',
|
||||
TW_KEY_TAB = '\t',
|
||||
TW_KEY_CLEAR = 0x0c,
|
||||
TW_KEY_RETURN = '\r',
|
||||
TW_KEY_PAUSE = 0x13,
|
||||
TW_KEY_ESCAPE = 0x1b,
|
||||
TW_KEY_SPACE = ' ',
|
||||
TW_KEY_DELETE = 0x7f,
|
||||
TW_KEY_UP = 273, // same codes and order as SDL keysym.sym
|
||||
TW_KEY_DOWN,
|
||||
TW_KEY_RIGHT,
|
||||
TW_KEY_LEFT,
|
||||
TW_KEY_INSERT,
|
||||
TW_KEY_HOME,
|
||||
TW_KEY_END,
|
||||
TW_KEY_PAGE_UP,
|
||||
TW_KEY_PAGE_DOWN,
|
||||
TW_KEY_F1,
|
||||
TW_KEY_F2,
|
||||
TW_KEY_F3,
|
||||
TW_KEY_F4,
|
||||
TW_KEY_F5,
|
||||
TW_KEY_F6,
|
||||
TW_KEY_F7,
|
||||
TW_KEY_F8,
|
||||
TW_KEY_F9,
|
||||
TW_KEY_F10,
|
||||
TW_KEY_F11,
|
||||
TW_KEY_F12,
|
||||
TW_KEY_F13,
|
||||
TW_KEY_F14,
|
||||
TW_KEY_F15,
|
||||
TW_KEY_LAST
|
||||
} TwKeySpecial;
|
||||
|
||||
TW_API int TW_CALL TwKeyPressed(int key, int modifiers);
|
||||
|
||||
typedef enum ETwMouseAction
|
||||
{
|
||||
TW_MOUSE_RELEASED,
|
||||
TW_MOUSE_PRESSED,
|
||||
} TwMouseAction;
|
||||
typedef enum ETwMouseButtonID
|
||||
{
|
||||
TW_MOUSE_LEFT = 1, // same code as SDL_BUTTON_LEFT
|
||||
TW_MOUSE_MIDDLE = 2, // same code as SDL_BUTTON_MIDDLE
|
||||
TW_MOUSE_RIGHT = 3 // same code as SDL_BUTTON_RIGHT
|
||||
} TwMouseButtonID;
|
||||
|
||||
TW_API int TW_CALL TwMouseButton(TwMouseAction action, TwMouseButtonID button);
|
||||
TW_API int TW_CALL TwMouseMotion(int mouseX, int mouseY);
|
||||
TW_API int TW_CALL TwMouseWheel(int pos);
|
||||
|
||||
TW_API const char * TW_CALL TwGetLastError();
|
||||
typedef void (TW_CALL * TwErrorHandler)(const char *errorMessage);
|
||||
TW_API void TW_CALL TwHandleErrors(TwErrorHandler errorHandler, int breakOnError);
|
||||
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
// Helper functions to translate events from some common window management
|
||||
// frameworks to AntTweakBar.
|
||||
// They call TwKeyPressed, TwMouse* and TwWindowSize for you (implemented in
|
||||
// files TwEventWin32.c TwEventSDL.c TwEventGLFW.c TwEventGLUT.c)
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
// For Win32 message proc
|
||||
#ifndef _W64 // Microsoft specific (detection of 64 bits portability problems)
|
||||
# define _W64
|
||||
#endif // _W64
|
||||
TW_API int TW_CALL TwEventWin32(void *wnd, unsigned int msg, unsigned int _W64 wParam, int _W64 lParam);
|
||||
|
||||
// For libSDL event loop
|
||||
TW_API int TW_CALL TwEventSDL(const void *sdlEvent);
|
||||
|
||||
// For GLFW event callbacks
|
||||
TW_API int TW_CALL TwEventMouseButtonGLFW(int glfwButton, int glfwAction);
|
||||
TW_API int TW_CALL TwEventKeyGLFW(int glfwKey, int glfwAction);
|
||||
TW_API int TW_CALL TwEventCharGLFW(int glfwChar, int glfwAction);
|
||||
#define TwEventMousePosGLFW TwMouseMotion
|
||||
#define TwEventMouseWheelGLFW TwMouseWheel
|
||||
|
||||
// For GLUT event callbacks (calling convention for GLUT callback is cdecl for Win32)
|
||||
#ifdef _WIN32
|
||||
# define TW_GLUT_CALL __cdecl
|
||||
#else
|
||||
# define TW_GLUT_CALL
|
||||
#endif
|
||||
TW_API int TW_GLUT_CALL TwEventMouseButtonGLUT(int glutButton, int glutState, int mouseX, int mouseY);
|
||||
TW_API int TW_GLUT_CALL TwEventMouseMotionGLUT(int mouseX, int mouseY);
|
||||
TW_API int TW_GLUT_CALL TwEventKeyboardGLUT(unsigned char glutKey, int mouseX, int mouseY);
|
||||
TW_API int TW_GLUT_CALL TwEventSpecialGLUT(int glutKey, int mouseX, int mouseY);
|
||||
TW_API int TW_CALL TwGLUTModifiersFunc(int (TW_CALL *glutGetModifiersFunc)(void));
|
||||
typedef void (TW_GLUT_CALL *GLUTmousebuttonfun)(int glutButton, int glutState, int mouseX, int mouseY);
|
||||
typedef void (TW_GLUT_CALL *GLUTmousemotionfun)(int mouseX, int mouseY);
|
||||
typedef void (TW_GLUT_CALL *GLUTkeyboardfun)(unsigned char glutKey, int mouseX, int mouseY);
|
||||
typedef void (TW_GLUT_CALL *GLUTspecialfun)(int glutKey, int mouseX, int mouseY);
|
||||
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
// Make sure the types have the right sizes
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
|
||||
#define TW_COMPILE_TIME_ASSERT(name, x) typedef int TW_DUMMY_ ## name[(x) * 2 - 1]
|
||||
|
||||
TW_COMPILE_TIME_ASSERT(CHAR, sizeof(char) == 1);
|
||||
TW_COMPILE_TIME_ASSERT(SHORT, sizeof(short) == 2);
|
||||
TW_COMPILE_TIME_ASSERT(INT, sizeof(int) == 4);
|
||||
TW_COMPILE_TIME_ASSERT(FLOAT, sizeof(float) == 4);
|
||||
TW_COMPILE_TIME_ASSERT(DOUBLE, sizeof(double) == 8);
|
||||
//TW_COMPILE_TIME_ASSERT(PTR, sizeof(void*) == 4);
|
||||
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
|
||||
#ifdef __cplusplus
|
||||
} // extern "C"
|
||||
#endif // __cplusplus
|
||||
|
||||
|
||||
#endif // !defined TW_INCLUDED
|
||||
BIN
Extras/CDTestFramework/AntTweakBar/lib/AntTweakBar.dll
Normal file
BIN
Extras/CDTestFramework/AntTweakBar/lib/AntTweakBar.exp
Normal file
BIN
Extras/CDTestFramework/AntTweakBar/lib/AntTweakBar.lib
Normal file
6
Extras/CDTestFramework/AntTweakBar/lib/Readme.txt
Normal file
@@ -0,0 +1,6 @@
|
||||
These files are part of the AntTweakBar library.
|
||||
http://www.antisphere.com/Wiki/tools:anttweakbar
|
||||
|
||||
Copyright <20> 2005, 2006 Philippe Decaudin.
|
||||
AntTweakBar is a free software released under the zlib license.
|
||||
For conditions of distribution and use, see ../License.txt
|
||||
BIN
Extras/CDTestFramework/AntTweakBar/lib/libAntTweakBar.so
Normal file
@@ -0,0 +1,4 @@
|
||||
linux-gate.so.1 => (0x00d1e000)
|
||||
libgcc_s.so.1 => /lib/libgcc_s.so.1 (0x00dcf000)
|
||||
libc.so.6 => /lib/tls/libc.so.6 (0x00113000)
|
||||
/lib/ld-linux.so.2 => /lib/ld-linux.so.2 (0x00773000)
|
||||
58
Extras/CDTestFramework/AntTweakBar/src/AntPerfTimer.h
Normal file
@@ -0,0 +1,58 @@
|
||||
// ---------------------------------------------------------------------------
|
||||
//
|
||||
// @file AntPerfTimer.h
|
||||
// @brief A performance (precision) timer for benchs
|
||||
// @author Philippe Decaudin - http://www.antisphere.com
|
||||
// @license This file is part of the AntTweakBar library.
|
||||
// Copyright <20> 2005, 2006 Philippe Decaudin.
|
||||
// For conditions of distribution and use, see License.txt
|
||||
//
|
||||
// notes: TAB=4
|
||||
// No cpp file is needed, everything is defined in this header
|
||||
//
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
#if !defined ANT_PERF_TIMER_INCLUDED
|
||||
#define ANT_PERF_TIMER_INCLUDED
|
||||
|
||||
#ifndef __cplusplus
|
||||
# error This is a C++ header
|
||||
#endif // __cplusplus
|
||||
|
||||
|
||||
#if defined(WIN32) || defined(WIN64) || defined(_WIN32) || defined(_WIN64)
|
||||
|
||||
#include <windows.h>
|
||||
#include <tchar.h>
|
||||
|
||||
struct PerfTimer
|
||||
{
|
||||
__forceinline PerfTimer() { if( !QueryPerformanceFrequency(&Freq) ) MessageBox(NULL, _T("Precision timer not supported"), _T("Problem"), MB_ICONEXCLAMATION); Reset(); }
|
||||
__forceinline void Reset() { QueryPerformanceCounter(&Start); }
|
||||
__forceinline double GetTime() { if( QueryPerformanceCounter(&End) ) return ((double)End.QuadPart - (double)Start.QuadPart)/((double)Freq.QuadPart); else return 0; }
|
||||
protected:
|
||||
LARGE_INTEGER Start, End, Freq;
|
||||
};
|
||||
|
||||
#else // !_WIN (-> LINUX)
|
||||
|
||||
#include <sys/time.h>
|
||||
#include <unistd.h>
|
||||
|
||||
struct PerfTimer
|
||||
{
|
||||
inline PerfTimer() { Reset(); }
|
||||
inline void Reset() { gettimeofday(&Start, &TZ); }
|
||||
inline double GetTime() { gettimeofday(&End,&TZ);
|
||||
double t1 = (double)Start.tv_sec + (double)Start.tv_usec/(1000*1000);
|
||||
double t2 = (double)End.tv_sec + (double)End.tv_usec/(1000*1000);
|
||||
return t2-t1; }
|
||||
protected:
|
||||
struct timeval Start, End;
|
||||
struct timezone TZ;
|
||||
};
|
||||
|
||||
#endif // _WIN
|
||||
|
||||
|
||||
#endif // ANT_PERF_TIMER_INCLUDED
|
||||
83
Extras/CDTestFramework/AntTweakBar/src/AntTweakBar.rc
Normal file
@@ -0,0 +1,83 @@
|
||||
// Microsoft Visual C++ generated resource script.
|
||||
//
|
||||
#include "resource.h"
|
||||
|
||||
#define APSTUDIO_READONLY_SYMBOLS
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Generated from the TEXTINCLUDE 2 resource.
|
||||
//
|
||||
//#include "afxres.h"
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
#undef APSTUDIO_READONLY_SYMBOLS
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
// Fran<61>ais (France) resources
|
||||
|
||||
#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_FRA)
|
||||
#ifdef _WIN32
|
||||
//LANGUAGE LANG_FRENCH, SUBLANG_FRENCH
|
||||
#pragma code_page(1252)
|
||||
#endif //_WIN32
|
||||
|
||||
#ifdef APSTUDIO_INVOKED
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// TEXTINCLUDE
|
||||
//
|
||||
|
||||
1 TEXTINCLUDE
|
||||
BEGIN
|
||||
"resource.h\0"
|
||||
END
|
||||
|
||||
2 TEXTINCLUDE
|
||||
BEGIN
|
||||
"#include ""afxres.h""\r\n"
|
||||
"\0"
|
||||
END
|
||||
|
||||
3 TEXTINCLUDE
|
||||
BEGIN
|
||||
"\r\n"
|
||||
"\0"
|
||||
END
|
||||
|
||||
#endif // APSTUDIO_INVOKED
|
||||
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Cursor
|
||||
//
|
||||
|
||||
IDC_CURSOR1 CURSOR "res\\cur00013.cur"
|
||||
IDC_CURSOR2 CURSOR "res\\cur00000.cur"
|
||||
IDC_CURSOR3 CURSOR "res\\cur00001.cur"
|
||||
IDC_CURSOR4 CURSOR "res\\cur00002.cur"
|
||||
IDC_CURSOR5 CURSOR "res\\cur00003.cur"
|
||||
IDC_CURSOR6 CURSOR "res\\cur00004.cur"
|
||||
IDC_CURSOR7 CURSOR "res\\cur00005.cur"
|
||||
IDC_CURSOR8 CURSOR "res\\cur00006.cur"
|
||||
IDC_CURSOR9 CURSOR "res\\cur00007.cur"
|
||||
IDC_CURSOR10 CURSOR "res\\cur00008.cur"
|
||||
IDC_CURSOR11 CURSOR "res\\cur00009.cur"
|
||||
IDC_CURSOR12 CURSOR "res\\cur00010.cur"
|
||||
IDC_CURSOR13 CURSOR "res\\cur00011.cur"
|
||||
IDC_CURSOR14 CURSOR "res\\cur00012.cur"
|
||||
#endif // Fran<61>ais (France) resources
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
|
||||
|
||||
#ifndef APSTUDIO_INVOKED
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Generated from the TEXTINCLUDE 3 resource.
|
||||
//
|
||||
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
#endif // not APSTUDIO_INVOKED
|
||||
|
||||
29
Extras/CDTestFramework/AntTweakBar/src/AntTweakBar.sln
Normal file
@@ -0,0 +1,29 @@
|
||||
Microsoft Visual Studio Solution File, Format Version 8.00
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "AntTweakBar", "AntTweakBar.vcproj", "{B99E1FA1-C30A-45F2-9D57-9E9C21B2DF42}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "TwAdvanced1", "..\examples\TwAdvanced1.vcproj", "{008D1CEC-1586-4C89-B524-DF15D9605163}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfiguration) = preSolution
|
||||
Debug = Debug
|
||||
Release = Release
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfiguration) = postSolution
|
||||
{B99E1FA1-C30A-45F2-9D57-9E9C21B2DF42}.Debug.ActiveCfg = Debug|Win32
|
||||
{B99E1FA1-C30A-45F2-9D57-9E9C21B2DF42}.Debug.Build.0 = Debug|Win32
|
||||
{B99E1FA1-C30A-45F2-9D57-9E9C21B2DF42}.Release.ActiveCfg = Release|Win32
|
||||
{B99E1FA1-C30A-45F2-9D57-9E9C21B2DF42}.Release.Build.0 = Release|Win32
|
||||
{008D1CEC-1586-4C89-B524-DF15D9605163}.Debug.ActiveCfg = Debug|Win32
|
||||
{008D1CEC-1586-4C89-B524-DF15D9605163}.Debug.Build.0 = Debug|Win32
|
||||
{008D1CEC-1586-4C89-B524-DF15D9605163}.Release.ActiveCfg = Release|Win32
|
||||
{008D1CEC-1586-4C89-B524-DF15D9605163}.Release.Build.0 = Release|Win32
|
||||
EndGlobalSection
|
||||
GlobalSection(ExtensibilityGlobals) = postSolution
|
||||
EndGlobalSection
|
||||
GlobalSection(ExtensibilityAddIns) = postSolution
|
||||
EndGlobalSection
|
||||
EndGlobal
|
||||
380
Extras/CDTestFramework/AntTweakBar/src/AntTweakBar.vcproj
Normal file
@@ -0,0 +1,380 @@
|
||||
<?xml version="1.0" encoding="Windows-1252"?>
|
||||
<VisualStudioProject
|
||||
ProjectType="Visual C++"
|
||||
Version="7.10"
|
||||
Name="AntTweakBar"
|
||||
ProjectGUID="{B99E1FA1-C30A-45F2-9D57-9E9C21B2DF42}"
|
||||
SccProjectName=""
|
||||
SccLocalPath="">
|
||||
<Platforms>
|
||||
<Platform
|
||||
Name="Win32"/>
|
||||
</Platforms>
|
||||
<Configurations>
|
||||
<Configuration
|
||||
Name="Release|Win32"
|
||||
OutputDirectory="../lib"
|
||||
IntermediateDirectory=".\release"
|
||||
ConfigurationType="2"
|
||||
UseOfMFC="0"
|
||||
ATLMinimizesCRunTimeLibraryUsage="FALSE"
|
||||
CharacterSet="2"
|
||||
WholeProgramOptimization="TRUE">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="3"
|
||||
GlobalOptimizations="TRUE"
|
||||
InlineFunctionExpansion="1"
|
||||
EnableIntrinsicFunctions="TRUE"
|
||||
ImproveFloatingPointConsistency="FALSE"
|
||||
FavorSizeOrSpeed="1"
|
||||
OptimizeForWindowsApplication="TRUE"
|
||||
AdditionalIncludeDirectories="../include;C:\SDK\SDL\include;C:\SDK\GLFW\include;C:\SDK\glut"
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;TW_EXPORTS"
|
||||
StringPooling="TRUE"
|
||||
ExceptionHandling="FALSE"
|
||||
RuntimeLibrary="0"
|
||||
EnableFunctionLevelLinking="TRUE"
|
||||
ForceConformanceInForLoopScope="TRUE"
|
||||
UsePrecompiledHeader="3"
|
||||
PrecompiledHeaderThrough="TwPrecomp.h"
|
||||
PrecompiledHeaderFile="$(IntDir)/AntTweakBar.pch"
|
||||
AssemblerListingLocation="$(IntDir)/"
|
||||
ObjectFile="$(IntDir)/"
|
||||
ProgramDataBaseFileName="$(IntDir)/"
|
||||
WarningLevel="4"
|
||||
SuppressStartupBanner="TRUE"
|
||||
Detect64BitPortabilityProblems="TRUE"
|
||||
DebugInformationFormat="0"
|
||||
CompileAs="0"/>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
RegisterOutput="FALSE"
|
||||
IgnoreImportLibrary="FALSE"
|
||||
AdditionalOptions="/MACHINE:I386"
|
||||
AdditionalDependencies="odbc32.lib odbccp32.lib"
|
||||
OutputFile="$(OutDir)/AntTweakBar.dll"
|
||||
LinkIncremental="1"
|
||||
SuppressStartupBanner="TRUE"
|
||||
GenerateDebugInformation="FALSE"
|
||||
ProgramDatabaseFile="$(OutDir)/$(TargetName).pdb"
|
||||
MapExports="FALSE"
|
||||
SetChecksum="TRUE"
|
||||
ImportLibrary="$(OutDir)/$(TargetName).lib"
|
||||
TargetMachine="1"/>
|
||||
<Tool
|
||||
Name="VCMIDLTool"
|
||||
PreprocessorDefinitions="NDEBUG"
|
||||
MkTypLibCompatible="TRUE"
|
||||
SuppressStartupBanner="TRUE"
|
||||
TargetEnvironment="1"
|
||||
TypeLibraryName="$(OutDir)/AntTweakBar.tlb"/>
|
||||
<Tool
|
||||
Name="VCPostBuildEventTool"
|
||||
CommandLine="xcopy /y /f ..\lib\AntTweakBar.dll ..\examples\bin"/>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"/>
|
||||
<Tool
|
||||
Name="VCPreLinkEventTool"/>
|
||||
<Tool
|
||||
Name="VCResourceCompilerTool"
|
||||
PreprocessorDefinitions="NDEBUG"
|
||||
Culture="1033"
|
||||
AdditionalIncludeDirectories="res"/>
|
||||
<Tool
|
||||
Name="VCWebServiceProxyGeneratorTool"/>
|
||||
<Tool
|
||||
Name="VCXMLDataGeneratorTool"/>
|
||||
<Tool
|
||||
Name="VCWebDeploymentTool"/>
|
||||
<Tool
|
||||
Name="VCManagedWrapperGeneratorTool"/>
|
||||
<Tool
|
||||
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
|
||||
</Configuration>
|
||||
<Configuration
|
||||
Name="Debug|Win32"
|
||||
OutputDirectory="../lib/debug"
|
||||
IntermediateDirectory="debug"
|
||||
ConfigurationType="2"
|
||||
UseOfMFC="0"
|
||||
ATLMinimizesCRunTimeLibraryUsage="FALSE"
|
||||
CharacterSet="2">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="0"
|
||||
AdditionalIncludeDirectories="../include;C:\SDK\SDL\include;C:\SDK\GLFW\include;C:\SDK\glut"
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;TW_EXPORTS"
|
||||
BasicRuntimeChecks="3"
|
||||
RuntimeLibrary="1"
|
||||
UsePrecompiledHeader="3"
|
||||
PrecompiledHeaderThrough="TwPrecomp.h"
|
||||
PrecompiledHeaderFile="$(IntDir)/AntTweakBar.pch"
|
||||
AssemblerListingLocation="$(IntDir)/"
|
||||
ObjectFile="$(IntDir)/"
|
||||
ProgramDataBaseFileName="$(IntDir)/"
|
||||
WarningLevel="4"
|
||||
SuppressStartupBanner="TRUE"
|
||||
Detect64BitPortabilityProblems="TRUE"
|
||||
DebugInformationFormat="4"
|
||||
CompileAs="0"/>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
AdditionalOptions="/MACHINE:I386"
|
||||
AdditionalDependencies="odbc32.lib odbccp32.lib"
|
||||
OutputFile="$(OutDir)/AntTweakBar.dll"
|
||||
LinkIncremental="2"
|
||||
SuppressStartupBanner="TRUE"
|
||||
GenerateDebugInformation="TRUE"
|
||||
ProgramDatabaseFile="$(OutDir)/$(TargetName).pdb"
|
||||
ImportLibrary="$(OutDir)/$(TargetName).lib"/>
|
||||
<Tool
|
||||
Name="VCMIDLTool"
|
||||
PreprocessorDefinitions="_DEBUG"
|
||||
MkTypLibCompatible="TRUE"
|
||||
SuppressStartupBanner="TRUE"
|
||||
TargetEnvironment="1"
|
||||
TypeLibraryName="$(OutDir)/AntTweakBar.tlb"/>
|
||||
<Tool
|
||||
Name="VCPostBuildEventTool"
|
||||
CommandLine="if exist ..\examples\debug xcopy /y /f ..\lib\debug\AntTweakBar.dll ..\examples\debug\."/>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"/>
|
||||
<Tool
|
||||
Name="VCPreLinkEventTool"/>
|
||||
<Tool
|
||||
Name="VCResourceCompilerTool"
|
||||
PreprocessorDefinitions="_DEBUG"
|
||||
Culture="1033"
|
||||
AdditionalIncludeDirectories="res"/>
|
||||
<Tool
|
||||
Name="VCWebServiceProxyGeneratorTool"/>
|
||||
<Tool
|
||||
Name="VCXMLDataGeneratorTool"/>
|
||||
<Tool
|
||||
Name="VCWebDeploymentTool"/>
|
||||
<Tool
|
||||
Name="VCManagedWrapperGeneratorTool"/>
|
||||
<Tool
|
||||
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
|
||||
</Configuration>
|
||||
</Configurations>
|
||||
<References>
|
||||
</References>
|
||||
<Files>
|
||||
<Filter
|
||||
Name="Source Files"
|
||||
Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat">
|
||||
<File
|
||||
RelativePath="AntTweakBar.rc">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="LoadOGL.cpp">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="TwBar.cpp">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="TwColors.cpp">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="TwDirect3D9.cpp">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="TwEventGLFW.c">
|
||||
<FileConfiguration
|
||||
Name="Release|Win32">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
UsePrecompiledHeader="0"/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Debug|Win32">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
UsePrecompiledHeader="0"/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="TwEventGLUT.c">
|
||||
<FileConfiguration
|
||||
Name="Release|Win32">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
UsePrecompiledHeader="0"/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Debug|Win32">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
UsePrecompiledHeader="0"/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="TwEventSDL.c">
|
||||
<FileConfiguration
|
||||
Name="Release|Win32">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
UsePrecompiledHeader="0"/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Debug|Win32">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
UsePrecompiledHeader="0"/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="TwEventWin32.c">
|
||||
<FileConfiguration
|
||||
Name="Release|Win32">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
UsePrecompiledHeader="0"/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Debug|Win32">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
UsePrecompiledHeader="0"/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="TwFonts.cpp">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="TwMgr.cpp">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="TwOpenGL.cpp">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="TwPrecomp.cpp">
|
||||
<FileConfiguration
|
||||
Name="Release|Win32">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
UsePrecompiledHeader="1"/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Debug|Win32">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
UsePrecompiledHeader="1"/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="Public Header Files"
|
||||
Filter="h;hpp;hxx;hm;inl">
|
||||
<File
|
||||
RelativePath="..\include\AntTweakBar.h">
|
||||
</File>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="Private Header Files"
|
||||
Filter="">
|
||||
<File
|
||||
RelativePath="AntPerfTimer.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="LoadOGL.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="resource.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="TwBar.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="TwColors.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="TwDirect3D9.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="TwFonts.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="TwGraph.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="TwMgr.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="TwOpenGL.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="TwPrecomp.h">
|
||||
</File>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="Resource Files"
|
||||
Filter="">
|
||||
<File
|
||||
RelativePath="AntTweakBar.rc">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="res\cur00000.cur">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="res\cur00001.cur">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="res\cur00002.cur">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="res\cur00003.cur">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="res\cur00004.cur">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="res\cur00005.cur">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="res\cur00006.cur">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="res\cur00007.cur">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="res\cur00008.cur">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="res\cur00009.cur">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="res\cur00010.cur">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="res\cur00011.cur">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="res\cur00012.cur">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="res\cur00013.cur">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="res\FontChars.txt">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="res\FontLargeAA.pgm">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="res\FontNormal.pgm">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="FontSmall.pgm">
|
||||
</File>
|
||||
</Filter>
|
||||
</Files>
|
||||
<Globals>
|
||||
</Globals>
|
||||
</VisualStudioProject>
|
||||
498
Extras/CDTestFramework/AntTweakBar/src/LoadOGL.cpp
Normal file
@@ -0,0 +1,498 @@
|
||||
// ---------------------------------------------------------------------------
|
||||
//
|
||||
// @file LoadOGL.cpp
|
||||
// @author Philippe Decaudin - http://www.antisphere.com
|
||||
// @license This file is part of the AntTweakBar library.
|
||||
// Copyright <20> 2005, 2006 Philippe Decaudin.
|
||||
// For conditions of distribution and use, see License.txt
|
||||
//
|
||||
// note: TAB=4
|
||||
//
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
|
||||
#include "TwPrecomp.h"
|
||||
|
||||
#include "LoadOGL.h"
|
||||
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
#define ANT_NB_OGL_FUNC_MAX 512
|
||||
|
||||
struct COGLFuncRec
|
||||
{
|
||||
const char * m_Name;
|
||||
GL::PFNOpenGL * m_FuncPtr;
|
||||
COGLFuncRec() : m_Name(NULL), m_FuncPtr(NULL) {}
|
||||
};
|
||||
COGLFuncRec g_OGLFuncRec[ANT_NB_OGL_FUNC_MAX];
|
||||
int g_NbOGLFunc = 0;
|
||||
#if defined(ANT_WINDOWS)
|
||||
HMODULE g_OGLModule = NULL;
|
||||
#endif
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
ANT_GL_IMPL(glAccum)
|
||||
ANT_GL_IMPL(glAlphaFunc)
|
||||
ANT_GL_IMPL(glAreTexturesResident)
|
||||
ANT_GL_IMPL(glArrayElement)
|
||||
ANT_GL_IMPL(glBegin)
|
||||
ANT_GL_IMPL(glBindTexture)
|
||||
ANT_GL_IMPL(glBitmap)
|
||||
ANT_GL_IMPL(glBlendFunc)
|
||||
ANT_GL_IMPL(glCallList)
|
||||
ANT_GL_IMPL(glCallLists)
|
||||
ANT_GL_IMPL(glClear)
|
||||
ANT_GL_IMPL(glClearAccum)
|
||||
ANT_GL_IMPL(glClearColor)
|
||||
ANT_GL_IMPL(glClearDepth)
|
||||
ANT_GL_IMPL(glClearIndex)
|
||||
ANT_GL_IMPL(glClearStencil)
|
||||
ANT_GL_IMPL(glClipPlane)
|
||||
ANT_GL_IMPL(glColor3b)
|
||||
ANT_GL_IMPL(glColor3bv)
|
||||
ANT_GL_IMPL(glColor3d)
|
||||
ANT_GL_IMPL(glColor3dv)
|
||||
ANT_GL_IMPL(glColor3f)
|
||||
ANT_GL_IMPL(glColor3fv)
|
||||
ANT_GL_IMPL(glColor3i)
|
||||
ANT_GL_IMPL(glColor3iv)
|
||||
ANT_GL_IMPL(glColor3s)
|
||||
ANT_GL_IMPL(glColor3sv)
|
||||
ANT_GL_IMPL(glColor3ub)
|
||||
ANT_GL_IMPL(glColor3ubv)
|
||||
ANT_GL_IMPL(glColor3ui)
|
||||
ANT_GL_IMPL(glColor3uiv)
|
||||
ANT_GL_IMPL(glColor3us)
|
||||
ANT_GL_IMPL(glColor3usv)
|
||||
ANT_GL_IMPL(glColor4b)
|
||||
ANT_GL_IMPL(glColor4bv)
|
||||
ANT_GL_IMPL(glColor4d)
|
||||
ANT_GL_IMPL(glColor4dv)
|
||||
ANT_GL_IMPL(glColor4f)
|
||||
ANT_GL_IMPL(glColor4fv)
|
||||
ANT_GL_IMPL(glColor4i)
|
||||
ANT_GL_IMPL(glColor4iv)
|
||||
ANT_GL_IMPL(glColor4s)
|
||||
ANT_GL_IMPL(glColor4sv)
|
||||
ANT_GL_IMPL(glColor4ub)
|
||||
ANT_GL_IMPL(glColor4ubv)
|
||||
ANT_GL_IMPL(glColor4ui)
|
||||
ANT_GL_IMPL(glColor4uiv)
|
||||
ANT_GL_IMPL(glColor4us)
|
||||
ANT_GL_IMPL(glColor4usv)
|
||||
ANT_GL_IMPL(glColorMask)
|
||||
ANT_GL_IMPL(glColorMaterial)
|
||||
ANT_GL_IMPL(glColorPointer)
|
||||
ANT_GL_IMPL(glCopyPixels)
|
||||
ANT_GL_IMPL(glCopyTexImage1D)
|
||||
ANT_GL_IMPL(glCopyTexImage2D)
|
||||
ANT_GL_IMPL(glCopyTexSubImage1D)
|
||||
ANT_GL_IMPL(glCopyTexSubImage2D)
|
||||
ANT_GL_IMPL(glCullFace)
|
||||
ANT_GL_IMPL(glDeleteLists)
|
||||
ANT_GL_IMPL(glDeleteTextures)
|
||||
ANT_GL_IMPL(glDepthFunc)
|
||||
ANT_GL_IMPL(glDepthMask)
|
||||
ANT_GL_IMPL(glDepthRange)
|
||||
ANT_GL_IMPL(glDisable)
|
||||
ANT_GL_IMPL(glDisableClientState)
|
||||
ANT_GL_IMPL(glDrawArrays)
|
||||
ANT_GL_IMPL(glDrawBuffer)
|
||||
ANT_GL_IMPL(glDrawElements)
|
||||
ANT_GL_IMPL(glDrawPixels)
|
||||
ANT_GL_IMPL(glEdgeFlag)
|
||||
ANT_GL_IMPL(glEdgeFlagPointer)
|
||||
ANT_GL_IMPL(glEdgeFlagv)
|
||||
ANT_GL_IMPL(glEnable)
|
||||
ANT_GL_IMPL(glEnableClientState)
|
||||
ANT_GL_IMPL(glEnd)
|
||||
ANT_GL_IMPL(glEndList)
|
||||
ANT_GL_IMPL(glEvalCoord1d)
|
||||
ANT_GL_IMPL(glEvalCoord1dv)
|
||||
ANT_GL_IMPL(glEvalCoord1f)
|
||||
ANT_GL_IMPL(glEvalCoord1fv)
|
||||
ANT_GL_IMPL(glEvalCoord2d)
|
||||
ANT_GL_IMPL(glEvalCoord2dv)
|
||||
ANT_GL_IMPL(glEvalCoord2f)
|
||||
ANT_GL_IMPL(glEvalCoord2fv)
|
||||
ANT_GL_IMPL(glEvalMesh1)
|
||||
ANT_GL_IMPL(glEvalMesh2)
|
||||
ANT_GL_IMPL(glEvalPoint1)
|
||||
ANT_GL_IMPL(glEvalPoint2)
|
||||
ANT_GL_IMPL(glFeedbackBuffer)
|
||||
ANT_GL_IMPL(glFinish)
|
||||
ANT_GL_IMPL(glFlush)
|
||||
ANT_GL_IMPL(glFogf)
|
||||
ANT_GL_IMPL(glFogfv)
|
||||
ANT_GL_IMPL(glFogi)
|
||||
ANT_GL_IMPL(glFogiv)
|
||||
ANT_GL_IMPL(glFrontFace)
|
||||
ANT_GL_IMPL(glFrustum)
|
||||
ANT_GL_IMPL(glGenLists)
|
||||
ANT_GL_IMPL(glGenTextures)
|
||||
ANT_GL_IMPL(glGetBooleanv)
|
||||
ANT_GL_IMPL(glGetClipPlane)
|
||||
ANT_GL_IMPL(glGetDoublev)
|
||||
ANT_GL_IMPL(glGetError)
|
||||
ANT_GL_IMPL(glGetFloatv)
|
||||
ANT_GL_IMPL(glGetIntegerv)
|
||||
ANT_GL_IMPL(glGetLightfv)
|
||||
ANT_GL_IMPL(glGetLightiv)
|
||||
ANT_GL_IMPL(glGetMapdv)
|
||||
ANT_GL_IMPL(glGetMapfv)
|
||||
ANT_GL_IMPL(glGetMapiv)
|
||||
ANT_GL_IMPL(glGetMaterialfv)
|
||||
ANT_GL_IMPL(glGetMaterialiv)
|
||||
ANT_GL_IMPL(glGetPixelMapfv)
|
||||
ANT_GL_IMPL(glGetPixelMapuiv)
|
||||
ANT_GL_IMPL(glGetPixelMapusv)
|
||||
ANT_GL_IMPL(glGetPointerv)
|
||||
ANT_GL_IMPL(glGetPolygonStipple)
|
||||
ANT_GL_IMPL(glGetString)
|
||||
ANT_GL_IMPL(glGetTexEnvfv)
|
||||
ANT_GL_IMPL(glGetTexEnviv)
|
||||
ANT_GL_IMPL(glGetTexGendv)
|
||||
ANT_GL_IMPL(glGetTexGenfv)
|
||||
ANT_GL_IMPL(glGetTexGeniv)
|
||||
ANT_GL_IMPL(glGetTexImage)
|
||||
ANT_GL_IMPL(glGetTexLevelParameterfv)
|
||||
ANT_GL_IMPL(glGetTexLevelParameteriv)
|
||||
ANT_GL_IMPL(glGetTexParameterfv)
|
||||
ANT_GL_IMPL(glGetTexParameteriv)
|
||||
ANT_GL_IMPL(glHint)
|
||||
ANT_GL_IMPL(glIndexMask)
|
||||
ANT_GL_IMPL(glIndexPointer)
|
||||
ANT_GL_IMPL(glIndexd)
|
||||
ANT_GL_IMPL(glIndexdv)
|
||||
ANT_GL_IMPL(glIndexf)
|
||||
ANT_GL_IMPL(glIndexfv)
|
||||
ANT_GL_IMPL(glIndexi)
|
||||
ANT_GL_IMPL(glIndexiv)
|
||||
ANT_GL_IMPL(glIndexs)
|
||||
ANT_GL_IMPL(glIndexsv)
|
||||
ANT_GL_IMPL(glIndexub)
|
||||
ANT_GL_IMPL(glIndexubv)
|
||||
ANT_GL_IMPL(glInitNames)
|
||||
ANT_GL_IMPL(glInterleavedArrays)
|
||||
ANT_GL_IMPL(glIsEnabled)
|
||||
ANT_GL_IMPL(glIsList)
|
||||
ANT_GL_IMPL(glIsTexture)
|
||||
ANT_GL_IMPL(glLightModelf)
|
||||
ANT_GL_IMPL(glLightModelfv)
|
||||
ANT_GL_IMPL(glLightModeli)
|
||||
ANT_GL_IMPL(glLightModeliv)
|
||||
ANT_GL_IMPL(glLightf)
|
||||
ANT_GL_IMPL(glLightfv)
|
||||
ANT_GL_IMPL(glLighti)
|
||||
ANT_GL_IMPL(glLightiv)
|
||||
ANT_GL_IMPL(glLineStipple)
|
||||
ANT_GL_IMPL(glLineWidth)
|
||||
ANT_GL_IMPL(glListBase)
|
||||
ANT_GL_IMPL(glLoadIdentity)
|
||||
ANT_GL_IMPL(glLoadMatrixd)
|
||||
ANT_GL_IMPL(glLoadMatrixf)
|
||||
ANT_GL_IMPL(glLoadName)
|
||||
ANT_GL_IMPL(glLogicOp)
|
||||
ANT_GL_IMPL(glMap1d)
|
||||
ANT_GL_IMPL(glMap1f)
|
||||
ANT_GL_IMPL(glMap2d)
|
||||
ANT_GL_IMPL(glMap2f)
|
||||
ANT_GL_IMPL(glMapGrid1d)
|
||||
ANT_GL_IMPL(glMapGrid1f)
|
||||
ANT_GL_IMPL(glMapGrid2d)
|
||||
ANT_GL_IMPL(glMapGrid2f)
|
||||
ANT_GL_IMPL(glMaterialf)
|
||||
ANT_GL_IMPL(glMaterialfv)
|
||||
ANT_GL_IMPL(glMateriali)
|
||||
ANT_GL_IMPL(glMaterialiv)
|
||||
ANT_GL_IMPL(glMatrixMode)
|
||||
ANT_GL_IMPL(glMultMatrixd)
|
||||
ANT_GL_IMPL(glMultMatrixf)
|
||||
ANT_GL_IMPL(glNewList)
|
||||
ANT_GL_IMPL(glNormal3b)
|
||||
ANT_GL_IMPL(glNormal3bv)
|
||||
ANT_GL_IMPL(glNormal3d)
|
||||
ANT_GL_IMPL(glNormal3dv)
|
||||
ANT_GL_IMPL(glNormal3f)
|
||||
ANT_GL_IMPL(glNormal3fv)
|
||||
ANT_GL_IMPL(glNormal3i)
|
||||
ANT_GL_IMPL(glNormal3iv)
|
||||
ANT_GL_IMPL(glNormal3s)
|
||||
ANT_GL_IMPL(glNormal3sv)
|
||||
ANT_GL_IMPL(glNormalPointer)
|
||||
ANT_GL_IMPL(glOrtho)
|
||||
ANT_GL_IMPL(glPassThrough)
|
||||
ANT_GL_IMPL(glPixelMapfv)
|
||||
ANT_GL_IMPL(glPixelMapuiv)
|
||||
ANT_GL_IMPL(glPixelMapusv)
|
||||
ANT_GL_IMPL(glPixelStoref)
|
||||
ANT_GL_IMPL(glPixelStorei)
|
||||
ANT_GL_IMPL(glPixelTransferf)
|
||||
ANT_GL_IMPL(glPixelTransferi)
|
||||
ANT_GL_IMPL(glPixelZoom)
|
||||
ANT_GL_IMPL(glPointSize)
|
||||
ANT_GL_IMPL(glPolygonMode)
|
||||
ANT_GL_IMPL(glPolygonOffset)
|
||||
ANT_GL_IMPL(glPolygonStipple)
|
||||
ANT_GL_IMPL(glPopAttrib)
|
||||
ANT_GL_IMPL(glPopClientAttrib)
|
||||
ANT_GL_IMPL(glPopMatrix)
|
||||
ANT_GL_IMPL(glPopName)
|
||||
ANT_GL_IMPL(glPrioritizeTextures)
|
||||
ANT_GL_IMPL(glPushAttrib)
|
||||
ANT_GL_IMPL(glPushClientAttrib)
|
||||
ANT_GL_IMPL(glPushMatrix)
|
||||
ANT_GL_IMPL(glPushName)
|
||||
ANT_GL_IMPL(glRasterPos2d)
|
||||
ANT_GL_IMPL(glRasterPos2dv)
|
||||
ANT_GL_IMPL(glRasterPos2f)
|
||||
ANT_GL_IMPL(glRasterPos2fv)
|
||||
ANT_GL_IMPL(glRasterPos2i)
|
||||
ANT_GL_IMPL(glRasterPos2iv)
|
||||
ANT_GL_IMPL(glRasterPos2s)
|
||||
ANT_GL_IMPL(glRasterPos2sv)
|
||||
ANT_GL_IMPL(glRasterPos3d)
|
||||
ANT_GL_IMPL(glRasterPos3dv)
|
||||
ANT_GL_IMPL(glRasterPos3f)
|
||||
ANT_GL_IMPL(glRasterPos3fv)
|
||||
ANT_GL_IMPL(glRasterPos3i)
|
||||
ANT_GL_IMPL(glRasterPos3iv)
|
||||
ANT_GL_IMPL(glRasterPos3s)
|
||||
ANT_GL_IMPL(glRasterPos3sv)
|
||||
ANT_GL_IMPL(glRasterPos4d)
|
||||
ANT_GL_IMPL(glRasterPos4dv)
|
||||
ANT_GL_IMPL(glRasterPos4f)
|
||||
ANT_GL_IMPL(glRasterPos4fv)
|
||||
ANT_GL_IMPL(glRasterPos4i)
|
||||
ANT_GL_IMPL(glRasterPos4iv)
|
||||
ANT_GL_IMPL(glRasterPos4s)
|
||||
ANT_GL_IMPL(glRasterPos4sv)
|
||||
ANT_GL_IMPL(glReadBuffer)
|
||||
ANT_GL_IMPL(glReadPixels)
|
||||
ANT_GL_IMPL(glRectd)
|
||||
ANT_GL_IMPL(glRectdv)
|
||||
ANT_GL_IMPL(glRectf)
|
||||
ANT_GL_IMPL(glRectfv)
|
||||
ANT_GL_IMPL(glRecti)
|
||||
ANT_GL_IMPL(glRectiv)
|
||||
ANT_GL_IMPL(glRects)
|
||||
ANT_GL_IMPL(glRectsv)
|
||||
ANT_GL_IMPL(glRenderMode)
|
||||
ANT_GL_IMPL(glRotated)
|
||||
ANT_GL_IMPL(glRotatef)
|
||||
ANT_GL_IMPL(glScaled)
|
||||
ANT_GL_IMPL(glScalef)
|
||||
ANT_GL_IMPL(glScissor)
|
||||
ANT_GL_IMPL(glSelectBuffer)
|
||||
ANT_GL_IMPL(glShadeModel)
|
||||
ANT_GL_IMPL(glStencilFunc)
|
||||
ANT_GL_IMPL(glStencilMask)
|
||||
ANT_GL_IMPL(glStencilOp)
|
||||
ANT_GL_IMPL(glTexCoord1d)
|
||||
ANT_GL_IMPL(glTexCoord1dv)
|
||||
ANT_GL_IMPL(glTexCoord1f)
|
||||
ANT_GL_IMPL(glTexCoord1fv)
|
||||
ANT_GL_IMPL(glTexCoord1i)
|
||||
ANT_GL_IMPL(glTexCoord1iv)
|
||||
ANT_GL_IMPL(glTexCoord1s)
|
||||
ANT_GL_IMPL(glTexCoord1sv)
|
||||
ANT_GL_IMPL(glTexCoord2d)
|
||||
ANT_GL_IMPL(glTexCoord2dv)
|
||||
ANT_GL_IMPL(glTexCoord2f)
|
||||
ANT_GL_IMPL(glTexCoord2fv)
|
||||
ANT_GL_IMPL(glTexCoord2i)
|
||||
ANT_GL_IMPL(glTexCoord2iv)
|
||||
ANT_GL_IMPL(glTexCoord2s)
|
||||
ANT_GL_IMPL(glTexCoord2sv)
|
||||
ANT_GL_IMPL(glTexCoord3d)
|
||||
ANT_GL_IMPL(glTexCoord3dv)
|
||||
ANT_GL_IMPL(glTexCoord3f)
|
||||
ANT_GL_IMPL(glTexCoord3fv)
|
||||
ANT_GL_IMPL(glTexCoord3i)
|
||||
ANT_GL_IMPL(glTexCoord3iv)
|
||||
ANT_GL_IMPL(glTexCoord3s)
|
||||
ANT_GL_IMPL(glTexCoord3sv)
|
||||
ANT_GL_IMPL(glTexCoord4d)
|
||||
ANT_GL_IMPL(glTexCoord4dv)
|
||||
ANT_GL_IMPL(glTexCoord4f)
|
||||
ANT_GL_IMPL(glTexCoord4fv)
|
||||
ANT_GL_IMPL(glTexCoord4i)
|
||||
ANT_GL_IMPL(glTexCoord4iv)
|
||||
ANT_GL_IMPL(glTexCoord4s)
|
||||
ANT_GL_IMPL(glTexCoord4sv)
|
||||
ANT_GL_IMPL(glTexCoordPointer)
|
||||
ANT_GL_IMPL(glTexEnvf)
|
||||
ANT_GL_IMPL(glTexEnvfv)
|
||||
ANT_GL_IMPL(glTexEnvi)
|
||||
ANT_GL_IMPL(glTexEnviv)
|
||||
ANT_GL_IMPL(glTexGend)
|
||||
ANT_GL_IMPL(glTexGendv)
|
||||
ANT_GL_IMPL(glTexGenf)
|
||||
ANT_GL_IMPL(glTexGenfv)
|
||||
ANT_GL_IMPL(glTexGeni)
|
||||
ANT_GL_IMPL(glTexGeniv)
|
||||
ANT_GL_IMPL(glTexImage1D)
|
||||
ANT_GL_IMPL(glTexImage2D)
|
||||
ANT_GL_IMPL(glTexParameterf)
|
||||
ANT_GL_IMPL(glTexParameterfv)
|
||||
ANT_GL_IMPL(glTexParameteri)
|
||||
ANT_GL_IMPL(glTexParameteriv)
|
||||
ANT_GL_IMPL(glTexSubImage1D)
|
||||
ANT_GL_IMPL(glTexSubImage2D)
|
||||
ANT_GL_IMPL(glTranslated)
|
||||
ANT_GL_IMPL(glTranslatef)
|
||||
ANT_GL_IMPL(glVertex2d)
|
||||
ANT_GL_IMPL(glVertex2dv)
|
||||
ANT_GL_IMPL(glVertex2f)
|
||||
ANT_GL_IMPL(glVertex2fv)
|
||||
ANT_GL_IMPL(glVertex2i)
|
||||
ANT_GL_IMPL(glVertex2iv)
|
||||
ANT_GL_IMPL(glVertex2s)
|
||||
ANT_GL_IMPL(glVertex2sv)
|
||||
ANT_GL_IMPL(glVertex3d)
|
||||
ANT_GL_IMPL(glVertex3dv)
|
||||
ANT_GL_IMPL(glVertex3f)
|
||||
ANT_GL_IMPL(glVertex3fv)
|
||||
ANT_GL_IMPL(glVertex3i)
|
||||
ANT_GL_IMPL(glVertex3iv)
|
||||
ANT_GL_IMPL(glVertex3s)
|
||||
ANT_GL_IMPL(glVertex3sv)
|
||||
ANT_GL_IMPL(glVertex4d)
|
||||
ANT_GL_IMPL(glVertex4dv)
|
||||
ANT_GL_IMPL(glVertex4f)
|
||||
ANT_GL_IMPL(glVertex4fv)
|
||||
ANT_GL_IMPL(glVertex4i)
|
||||
ANT_GL_IMPL(glVertex4iv)
|
||||
ANT_GL_IMPL(glVertex4s)
|
||||
ANT_GL_IMPL(glVertex4sv)
|
||||
ANT_GL_IMPL(glVertexPointer)
|
||||
ANT_GL_IMPL(glViewport)
|
||||
#if defined(ANT_WINDOWS)
|
||||
ANT_GL_IMPL(wglGetProcAddress)
|
||||
#endif
|
||||
|
||||
namespace GL { PFNGLGetProcAddress _glGetProcAddress = NULL; }
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
#if defined(ANT_WINDOWS)
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
int LoadOpenGL()
|
||||
{
|
||||
if( g_OGLModule!=NULL )
|
||||
{
|
||||
return 1; // "OpenGL library already loaded"
|
||||
}
|
||||
|
||||
g_OGLModule = LoadLibrary("OPENGL32.DLL");
|
||||
if( g_OGLModule )
|
||||
{
|
||||
// Info(VERB_LOW, "Load %d OpenGL functions", g_NbOGLFunc);
|
||||
|
||||
int Res = 1;
|
||||
for(int i=0; i<g_NbOGLFunc; ++i)
|
||||
{
|
||||
assert(g_OGLFuncRec[i].m_FuncPtr!=NULL);
|
||||
assert(*(g_OGLFuncRec[i].m_FuncPtr)==NULL);
|
||||
assert(g_OGLFuncRec[i].m_Name!=NULL);
|
||||
assert(strlen(g_OGLFuncRec[i].m_Name)>0);
|
||||
*(g_OGLFuncRec[i].m_FuncPtr) = reinterpret_cast<GL::PFNOpenGL>(GetProcAddress(g_OGLModule, g_OGLFuncRec[i].m_Name));
|
||||
if( *(g_OGLFuncRec[i].m_FuncPtr)==NULL )
|
||||
Res = 0; // Error("cannot find OpenGL function");
|
||||
|
||||
}
|
||||
|
||||
_glGetProcAddress = reinterpret_cast<GL::PFNGLGetProcAddress>(_wglGetProcAddress);
|
||||
if( _glGetProcAddress==NULL )
|
||||
Res = 0;
|
||||
|
||||
return Res;
|
||||
}
|
||||
else
|
||||
{
|
||||
// InternDisplayLastErrorWIN("Cannot load opengl32 DLL", false);
|
||||
return 0; // cannot load DLL
|
||||
}
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
int UnloadOpenGL()
|
||||
{
|
||||
if( g_OGLModule==NULL )
|
||||
{
|
||||
return 1; // "OpenGL library not loaded"
|
||||
}
|
||||
|
||||
// Info(VERB_LOW, "Unload %d OpenGL functions", g_NbOGLFunc);
|
||||
for(int i=0; i<g_NbOGLFunc; ++i)
|
||||
{
|
||||
assert(g_OGLFuncRec[i].m_FuncPtr!=NULL);
|
||||
assert(*(g_OGLFuncRec[i].m_FuncPtr)!=NULL);
|
||||
assert(g_OGLFuncRec[i].m_Name!=NULL);
|
||||
assert(strlen(g_OGLFuncRec[i].m_Name)>0);
|
||||
*(g_OGLFuncRec[i].m_FuncPtr) = NULL;
|
||||
}
|
||||
if( FreeLibrary(g_OGLModule) )
|
||||
{
|
||||
// Info(VERB_LOW, "OpenGL library unloaded");
|
||||
g_OGLModule = NULL;
|
||||
return 1;
|
||||
}
|
||||
else
|
||||
{
|
||||
// InternDisplayLastErrorWIN("Cannot unload opengl32 DLL", false);
|
||||
return 0; // cannot unload opengl32.dll
|
||||
}
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
namespace GL
|
||||
{
|
||||
|
||||
PFNOpenGL Record(const char *_FuncName, PFNOpenGL *_FuncPtr)
|
||||
{
|
||||
if( g_NbOGLFunc>=ANT_NB_OGL_FUNC_MAX )
|
||||
{
|
||||
fprintf(stderr, "Too many OpenGL functions declared. Change ANT_NB_OGL_FUNC_MAX.");
|
||||
exit(-1);
|
||||
}
|
||||
|
||||
g_OGLFuncRec[g_NbOGLFunc].m_Name = _FuncName;
|
||||
g_OGLFuncRec[g_NbOGLFunc].m_FuncPtr = _FuncPtr;
|
||||
++g_NbOGLFunc;
|
||||
|
||||
return NULL;
|
||||
}
|
||||
|
||||
} // namespace GL
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
#endif // defined(ANT_WINDOWS)
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
#if defined(ANT_UNIX)
|
||||
|
||||
int LoadOpenGL()
|
||||
{
|
||||
_glGetProcAddress = reinterpret_cast<GL::PFNGLGetProcAddress>(glXGetProcAddressARB);
|
||||
|
||||
return 1; // "OpenGL library is statically linked"
|
||||
}
|
||||
|
||||
int UnloadOpenGL()
|
||||
{
|
||||
return 1; // "OpenGL library is statically linked"
|
||||
}
|
||||
|
||||
#endif // defined(ANT_UNIX)
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
393
Extras/CDTestFramework/AntTweakBar/src/LoadOGL.h
Normal file
@@ -0,0 +1,393 @@
|
||||
// ---------------------------------------------------------------------------
|
||||
//
|
||||
// @file LoadOGL.h
|
||||
// @brief OpenGL declarations for dynamic loading
|
||||
// @author Philippe Decaudin - http://www.antisphere.com
|
||||
// @license This file is part of the AntTweakBar library.
|
||||
// Copyright <20> 2005, 2006 Philippe Decaudin.
|
||||
// For conditions of distribution and use, see License.txt
|
||||
//
|
||||
// notes: Private header
|
||||
// TAB=4
|
||||
//
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
|
||||
#if !defined ANT_LOAD_OGL_INCLUDED
|
||||
#define ANT_LOAD_OGL_INCLUDED
|
||||
|
||||
|
||||
#define ANT_GL_DECL(_Ret, _Fct, _Params) \
|
||||
extern "C" { typedef _Ret (APIENTRY* PFN##_Fct)_Params; } \
|
||||
namespace GL { extern PFN##_Fct _##_Fct; } \
|
||||
using GL::_##_Fct;
|
||||
|
||||
#if defined(ANT_WINDOWS)
|
||||
# define ANT_GL_IMPL(_Fct) \
|
||||
namespace GL { PFN##_Fct _##_Fct = (PFN##_Fct)Record(#_Fct, (PFNOpenGL*)(&_##_Fct)); }
|
||||
#elif defined(ANT_UNIX)
|
||||
# define ANT_GL_IMPL(_Fct) \
|
||||
namespace GL { PFN##_Fct _##_Fct = _Fct; }
|
||||
# if !defined(APIENTRY)
|
||||
# define APIENTRY
|
||||
# endif
|
||||
#endif
|
||||
|
||||
|
||||
int LoadOpenGL();
|
||||
int UnloadOpenGL();
|
||||
|
||||
namespace GL
|
||||
{
|
||||
extern "C" { typedef void (APIENTRY* PFNOpenGL)(); }
|
||||
PFNOpenGL Record(const char *_FuncName, PFNOpenGL *_FuncPtr);
|
||||
|
||||
extern "C" { typedef PFNOpenGL (APIENTRY *PFNGLGetProcAddress)(const char *); }
|
||||
extern PFNGLGetProcAddress _glGetProcAddress;
|
||||
}
|
||||
using GL::_glGetProcAddress;
|
||||
|
||||
|
||||
ANT_GL_DECL(void, glAccum, (GLenum op, GLfloat value))
|
||||
ANT_GL_DECL(void, glAlphaFunc, (GLenum func, GLclampf ref))
|
||||
ANT_GL_DECL(GLboolean, glAreTexturesResident, (GLsizei n, const GLuint *textures, GLboolean *residences))
|
||||
ANT_GL_DECL(void, glArrayElement, (GLint i))
|
||||
ANT_GL_DECL(void, glBegin, (GLenum mode))
|
||||
ANT_GL_DECL(void, glBindTexture, (GLenum target, GLuint texture))
|
||||
ANT_GL_DECL(void, glBitmap, (GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap))
|
||||
ANT_GL_DECL(void, glBlendFunc, (GLenum sfactor, GLenum dfactor))
|
||||
ANT_GL_DECL(void, glCallList, (GLuint list))
|
||||
ANT_GL_DECL(void, glCallLists, (GLsizei n, GLenum type, const GLvoid *lists))
|
||||
ANT_GL_DECL(void, glClear, (GLbitfield mask))
|
||||
ANT_GL_DECL(void, glClearAccum, (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha))
|
||||
ANT_GL_DECL(void, glClearColor, (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha))
|
||||
ANT_GL_DECL(void, glClearDepth, (GLclampd depth))
|
||||
ANT_GL_DECL(void, glClearIndex, (GLfloat c))
|
||||
ANT_GL_DECL(void, glClearStencil, (GLint s))
|
||||
ANT_GL_DECL(void, glClipPlane, (GLenum plane, const GLdouble *equation))
|
||||
ANT_GL_DECL(void, glColor3b, (GLbyte red, GLbyte green, GLbyte blue))
|
||||
ANT_GL_DECL(void, glColor3bv, (const GLbyte *v))
|
||||
ANT_GL_DECL(void, glColor3d, (GLdouble red, GLdouble green, GLdouble blue))
|
||||
ANT_GL_DECL(void, glColor3dv, (const GLdouble *v))
|
||||
ANT_GL_DECL(void, glColor3f, (GLfloat red, GLfloat green, GLfloat blue))
|
||||
ANT_GL_DECL(void, glColor3fv, (const GLfloat *v))
|
||||
ANT_GL_DECL(void, glColor3i, (GLint red, GLint green, GLint blue))
|
||||
ANT_GL_DECL(void, glColor3iv, (const GLint *v))
|
||||
ANT_GL_DECL(void, glColor3s, (GLshort red, GLshort green, GLshort blue))
|
||||
ANT_GL_DECL(void, glColor3sv, (const GLshort *v))
|
||||
ANT_GL_DECL(void, glColor3ub, (GLubyte red, GLubyte green, GLubyte blue))
|
||||
ANT_GL_DECL(void, glColor3ubv, (const GLubyte *v))
|
||||
ANT_GL_DECL(void, glColor3ui, (GLuint red, GLuint green, GLuint blue))
|
||||
ANT_GL_DECL(void, glColor3uiv, (const GLuint *v))
|
||||
ANT_GL_DECL(void, glColor3us, (GLushort red, GLushort green, GLushort blue))
|
||||
ANT_GL_DECL(void, glColor3usv, (const GLushort *v))
|
||||
ANT_GL_DECL(void, glColor4b, (GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha))
|
||||
ANT_GL_DECL(void, glColor4bv, (const GLbyte *v))
|
||||
ANT_GL_DECL(void, glColor4d, (GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha))
|
||||
ANT_GL_DECL(void, glColor4dv, (const GLdouble *v))
|
||||
ANT_GL_DECL(void, glColor4f, (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha))
|
||||
ANT_GL_DECL(void, glColor4fv, (const GLfloat *v))
|
||||
ANT_GL_DECL(void, glColor4i, (GLint red, GLint green, GLint blue, GLint alpha))
|
||||
ANT_GL_DECL(void, glColor4iv, (const GLint *v))
|
||||
ANT_GL_DECL(void, glColor4s, (GLshort red, GLshort green, GLshort blue, GLshort alpha))
|
||||
ANT_GL_DECL(void, glColor4sv, (const GLshort *v))
|
||||
ANT_GL_DECL(void, glColor4ub, (GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha))
|
||||
ANT_GL_DECL(void, glColor4ubv, (const GLubyte *v))
|
||||
ANT_GL_DECL(void, glColor4ui, (GLuint red, GLuint green, GLuint blue, GLuint alpha))
|
||||
ANT_GL_DECL(void, glColor4uiv, (const GLuint *v))
|
||||
ANT_GL_DECL(void, glColor4us, (GLushort red, GLushort green, GLushort blue, GLushort alpha))
|
||||
ANT_GL_DECL(void, glColor4usv, (const GLushort *v))
|
||||
ANT_GL_DECL(void, glColorMask, (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha))
|
||||
ANT_GL_DECL(void, glColorMaterial, (GLenum face, GLenum mode))
|
||||
ANT_GL_DECL(void, glColorPointer, (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer))
|
||||
ANT_GL_DECL(void, glCopyPixels, (GLint x, GLint y, GLsizei width, GLsizei height, GLenum type))
|
||||
ANT_GL_DECL(void, glCopyTexImage1D, (GLenum target, GLint level, GLenum internalFormat, GLint x, GLint y, GLsizei width, GLint border))
|
||||
ANT_GL_DECL(void, glCopyTexImage2D, (GLenum target, GLint level, GLenum internalFormat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border))
|
||||
ANT_GL_DECL(void, glCopyTexSubImage1D, (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width))
|
||||
ANT_GL_DECL(void, glCopyTexSubImage2D, (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height))
|
||||
ANT_GL_DECL(void, glCullFace, (GLenum mode))
|
||||
ANT_GL_DECL(void, glDeleteLists, (GLuint list, GLsizei range))
|
||||
ANT_GL_DECL(void, glDeleteTextures, (GLsizei n, const GLuint *textures))
|
||||
ANT_GL_DECL(void, glDepthFunc, (GLenum func))
|
||||
ANT_GL_DECL(void, glDepthMask, (GLboolean flag))
|
||||
ANT_GL_DECL(void, glDepthRange, (GLclampd zNear, GLclampd zFar))
|
||||
ANT_GL_DECL(void, glDisable, (GLenum cap))
|
||||
ANT_GL_DECL(void, glDisableClientState, (GLenum array))
|
||||
ANT_GL_DECL(void, glDrawArrays, (GLenum mode, GLint first, GLsizei count))
|
||||
ANT_GL_DECL(void, glDrawBuffer, (GLenum mode))
|
||||
ANT_GL_DECL(void, glDrawElements, (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices))
|
||||
ANT_GL_DECL(void, glDrawPixels, (GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels))
|
||||
ANT_GL_DECL(void, glEdgeFlag, (GLboolean flag))
|
||||
ANT_GL_DECL(void, glEdgeFlagPointer, (GLsizei stride, const void *pointer))
|
||||
ANT_GL_DECL(void, glEdgeFlagv, (const GLboolean *flag))
|
||||
ANT_GL_DECL(void, glEnable, (GLenum cap))
|
||||
ANT_GL_DECL(void, glEnableClientState, (GLenum array))
|
||||
ANT_GL_DECL(void, glEnd, (void))
|
||||
ANT_GL_DECL(void, glEndList, (void))
|
||||
ANT_GL_DECL(void, glEvalCoord1d, (GLdouble u))
|
||||
ANT_GL_DECL(void, glEvalCoord1dv, (const GLdouble *u))
|
||||
ANT_GL_DECL(void, glEvalCoord1f, (GLfloat u))
|
||||
ANT_GL_DECL(void, glEvalCoord1fv, (const GLfloat *u))
|
||||
ANT_GL_DECL(void, glEvalCoord2d, (GLdouble u, GLdouble v))
|
||||
ANT_GL_DECL(void, glEvalCoord2dv, (const GLdouble *u))
|
||||
ANT_GL_DECL(void, glEvalCoord2f, (GLfloat u, GLfloat v))
|
||||
ANT_GL_DECL(void, glEvalCoord2fv, (const GLfloat *u))
|
||||
ANT_GL_DECL(void, glEvalMesh1, (GLenum mode, GLint i1, GLint i2))
|
||||
ANT_GL_DECL(void, glEvalMesh2, (GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2))
|
||||
ANT_GL_DECL(void, glEvalPoint1, (GLint i))
|
||||
ANT_GL_DECL(void, glEvalPoint2, (GLint i, GLint j))
|
||||
ANT_GL_DECL(void, glFeedbackBuffer, (GLsizei size, GLenum type, GLfloat *buffer))
|
||||
ANT_GL_DECL(void, glFinish, (void))
|
||||
ANT_GL_DECL(void, glFlush, (void))
|
||||
ANT_GL_DECL(void, glFogf, (GLenum pname, GLfloat param))
|
||||
ANT_GL_DECL(void, glFogfv, (GLenum pname, const GLfloat *params))
|
||||
ANT_GL_DECL(void, glFogi, (GLenum pname, GLint param))
|
||||
ANT_GL_DECL(void, glFogiv, (GLenum pname, const GLint *params))
|
||||
ANT_GL_DECL(void, glFrontFace, (GLenum mode))
|
||||
ANT_GL_DECL(void, glFrustum, (GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar))
|
||||
ANT_GL_DECL(GLuint, glGenLists, (GLsizei range))
|
||||
ANT_GL_DECL(void, glGenTextures, (GLsizei n, GLuint *textures))
|
||||
ANT_GL_DECL(void, glGetBooleanv, (GLenum pname, GLboolean *params))
|
||||
ANT_GL_DECL(void, glGetClipPlane, (GLenum plane, GLdouble *equation))
|
||||
ANT_GL_DECL(void, glGetDoublev, (GLenum pname, GLdouble *params))
|
||||
ANT_GL_DECL(GLenum, glGetError, (void))
|
||||
ANT_GL_DECL(void, glGetFloatv, (GLenum pname, GLfloat *params))
|
||||
ANT_GL_DECL(void, glGetIntegerv, (GLenum pname, GLint *params))
|
||||
ANT_GL_DECL(void, glGetLightfv, (GLenum light, GLenum pname, GLfloat *params))
|
||||
ANT_GL_DECL(void, glGetLightiv, (GLenum light, GLenum pname, GLint *params))
|
||||
ANT_GL_DECL(void, glGetMapdv, (GLenum target, GLenum query, GLdouble *v))
|
||||
ANT_GL_DECL(void, glGetMapfv, (GLenum target, GLenum query, GLfloat *v))
|
||||
ANT_GL_DECL(void, glGetMapiv, (GLenum target, GLenum query, GLint *v))
|
||||
ANT_GL_DECL(void, glGetMaterialfv, (GLenum face, GLenum pname, GLfloat *params))
|
||||
ANT_GL_DECL(void, glGetMaterialiv, (GLenum face, GLenum pname, GLint *params))
|
||||
ANT_GL_DECL(void, glGetPixelMapfv, (GLenum map, GLfloat *values))
|
||||
ANT_GL_DECL(void, glGetPixelMapuiv, (GLenum map, GLuint *values))
|
||||
ANT_GL_DECL(void, glGetPixelMapusv, (GLenum map, GLushort *values))
|
||||
ANT_GL_DECL(void, glGetPointerv, (GLenum pname, GLvoid* *params))
|
||||
ANT_GL_DECL(void, glGetPolygonStipple, (GLubyte *mask))
|
||||
ANT_GL_DECL(const GLubyte *, glGetString, (GLenum name))
|
||||
ANT_GL_DECL(void, glGetTexEnvfv, (GLenum target, GLenum pname, GLfloat *params))
|
||||
ANT_GL_DECL(void, glGetTexEnviv, (GLenum target, GLenum pname, GLint *params))
|
||||
ANT_GL_DECL(void, glGetTexGendv, (GLenum coord, GLenum pname, GLdouble *params))
|
||||
ANT_GL_DECL(void, glGetTexGenfv, (GLenum coord, GLenum pname, GLfloat *params))
|
||||
ANT_GL_DECL(void, glGetTexGeniv, (GLenum coord, GLenum pname, GLint *params))
|
||||
ANT_GL_DECL(void, glGetTexImage, (GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels))
|
||||
ANT_GL_DECL(void, glGetTexLevelParameterfv, (GLenum target, GLint level, GLenum pname, GLfloat *params))
|
||||
ANT_GL_DECL(void, glGetTexLevelParameteriv, (GLenum target, GLint level, GLenum pname, GLint *params))
|
||||
ANT_GL_DECL(void, glGetTexParameterfv, (GLenum target, GLenum pname, GLfloat *params))
|
||||
ANT_GL_DECL(void, glGetTexParameteriv, (GLenum target, GLenum pname, GLint *params))
|
||||
ANT_GL_DECL(void, glHint, (GLenum target, GLenum mode))
|
||||
ANT_GL_DECL(void, glIndexMask, (GLuint mask))
|
||||
ANT_GL_DECL(void, glIndexPointer, (GLenum type, GLsizei stride, const GLvoid *pointer))
|
||||
ANT_GL_DECL(void, glIndexd, (GLdouble c))
|
||||
ANT_GL_DECL(void, glIndexdv, (const GLdouble *c))
|
||||
ANT_GL_DECL(void, glIndexf, (GLfloat c))
|
||||
ANT_GL_DECL(void, glIndexfv, (const GLfloat *c))
|
||||
ANT_GL_DECL(void, glIndexi, (GLint c))
|
||||
ANT_GL_DECL(void, glIndexiv, (const GLint *c))
|
||||
ANT_GL_DECL(void, glIndexs, (GLshort c))
|
||||
ANT_GL_DECL(void, glIndexsv, (const GLshort *c))
|
||||
ANT_GL_DECL(void, glIndexub, (GLubyte c))
|
||||
ANT_GL_DECL(void, glIndexubv, (const GLubyte *c))
|
||||
ANT_GL_DECL(void, glInitNames, (void))
|
||||
ANT_GL_DECL(void, glInterleavedArrays, (GLenum format, GLsizei stride, const GLvoid *pointer))
|
||||
ANT_GL_DECL(GLboolean, glIsEnabled, (GLenum cap))
|
||||
ANT_GL_DECL(GLboolean, glIsList, (GLuint list))
|
||||
ANT_GL_DECL(GLboolean, glIsTexture, (GLuint texture))
|
||||
ANT_GL_DECL(void, glLightModelf, (GLenum pname, GLfloat param))
|
||||
ANT_GL_DECL(void, glLightModelfv, (GLenum pname, const GLfloat *params))
|
||||
ANT_GL_DECL(void, glLightModeli, (GLenum pname, GLint param))
|
||||
ANT_GL_DECL(void, glLightModeliv, (GLenum pname, const GLint *params))
|
||||
ANT_GL_DECL(void, glLightf, (GLenum light, GLenum pname, GLfloat param))
|
||||
ANT_GL_DECL(void, glLightfv, (GLenum light, GLenum pname, const GLfloat *params))
|
||||
ANT_GL_DECL(void, glLighti, (GLenum light, GLenum pname, GLint param))
|
||||
ANT_GL_DECL(void, glLightiv, (GLenum light, GLenum pname, const GLint *params))
|
||||
ANT_GL_DECL(void, glLineStipple, (GLint factor, GLushort pattern))
|
||||
ANT_GL_DECL(void, glLineWidth, (GLfloat width))
|
||||
ANT_GL_DECL(void, glListBase, (GLuint base))
|
||||
ANT_GL_DECL(void, glLoadIdentity, (void))
|
||||
ANT_GL_DECL(void, glLoadMatrixd, (const GLdouble *m))
|
||||
ANT_GL_DECL(void, glLoadMatrixf, (const GLfloat *m))
|
||||
ANT_GL_DECL(void, glLoadName, (GLuint name))
|
||||
ANT_GL_DECL(void, glLogicOp, (GLenum opcode))
|
||||
ANT_GL_DECL(void, glMap1d, (GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points))
|
||||
ANT_GL_DECL(void, glMap1f, (GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points))
|
||||
ANT_GL_DECL(void, glMap2d, (GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points))
|
||||
ANT_GL_DECL(void, glMap2f, (GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points))
|
||||
ANT_GL_DECL(void, glMapGrid1d, (GLint un, GLdouble u1, GLdouble u2))
|
||||
ANT_GL_DECL(void, glMapGrid1f, (GLint un, GLfloat u1, GLfloat u2))
|
||||
ANT_GL_DECL(void, glMapGrid2d, (GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2))
|
||||
ANT_GL_DECL(void, glMapGrid2f, (GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2))
|
||||
ANT_GL_DECL(void, glMaterialf, (GLenum face, GLenum pname, GLfloat param))
|
||||
ANT_GL_DECL(void, glMaterialfv, (GLenum face, GLenum pname, const GLfloat *params))
|
||||
ANT_GL_DECL(void, glMateriali, (GLenum face, GLenum pname, GLint param))
|
||||
ANT_GL_DECL(void, glMaterialiv, (GLenum face, GLenum pname, const GLint *params))
|
||||
ANT_GL_DECL(void, glMatrixMode, (GLenum mode))
|
||||
ANT_GL_DECL(void, glMultMatrixd, (const GLdouble *m))
|
||||
ANT_GL_DECL(void, glMultMatrixf, (const GLfloat *m))
|
||||
ANT_GL_DECL(void, glNewList, (GLuint list, GLenum mode))
|
||||
ANT_GL_DECL(void, glNormal3b, (GLbyte nx, GLbyte ny, GLbyte nz))
|
||||
ANT_GL_DECL(void, glNormal3bv, (const GLbyte *v))
|
||||
ANT_GL_DECL(void, glNormal3d, (GLdouble nx, GLdouble ny, GLdouble nz))
|
||||
ANT_GL_DECL(void, glNormal3dv, (const GLdouble *v))
|
||||
ANT_GL_DECL(void, glNormal3f, (GLfloat nx, GLfloat ny, GLfloat nz))
|
||||
ANT_GL_DECL(void, glNormal3fv, (const GLfloat *v))
|
||||
ANT_GL_DECL(void, glNormal3i, (GLint nx, GLint ny, GLint nz))
|
||||
ANT_GL_DECL(void, glNormal3iv, (const GLint *v))
|
||||
ANT_GL_DECL(void, glNormal3s, (GLshort nx, GLshort ny, GLshort nz))
|
||||
ANT_GL_DECL(void, glNormal3sv, (const GLshort *v))
|
||||
ANT_GL_DECL(void, glNormalPointer, (GLenum type, GLsizei stride, const GLvoid *pointer))
|
||||
ANT_GL_DECL(void, glOrtho, (GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar))
|
||||
ANT_GL_DECL(void, glPassThrough, (GLfloat token))
|
||||
ANT_GL_DECL(void, glPixelMapfv, (GLenum map, GLsizei mapsize, const GLfloat *values))
|
||||
ANT_GL_DECL(void, glPixelMapuiv, (GLenum map, GLsizei mapsize, const GLuint *values))
|
||||
ANT_GL_DECL(void, glPixelMapusv, (GLenum map, GLsizei mapsize, const GLushort *values))
|
||||
ANT_GL_DECL(void, glPixelStoref, (GLenum pname, GLfloat param))
|
||||
ANT_GL_DECL(void, glPixelStorei, (GLenum pname, GLint param))
|
||||
ANT_GL_DECL(void, glPixelTransferf, (GLenum pname, GLfloat param))
|
||||
ANT_GL_DECL(void, glPixelTransferi, (GLenum pname, GLint param))
|
||||
ANT_GL_DECL(void, glPixelZoom, (GLfloat xfactor, GLfloat yfactor))
|
||||
ANT_GL_DECL(void, glPointSize, (GLfloat size))
|
||||
ANT_GL_DECL(void, glPolygonMode, (GLenum face, GLenum mode))
|
||||
ANT_GL_DECL(void, glPolygonOffset, (GLfloat factor, GLfloat units))
|
||||
ANT_GL_DECL(void, glPolygonStipple, (const GLubyte *mask))
|
||||
ANT_GL_DECL(void, glPopAttrib, (void))
|
||||
ANT_GL_DECL(void, glPopClientAttrib, (void))
|
||||
ANT_GL_DECL(void, glPopMatrix, (void))
|
||||
ANT_GL_DECL(void, glPopName, (void))
|
||||
ANT_GL_DECL(void, glPrioritizeTextures, (GLsizei n, const GLuint *textures, const GLclampf *priorities))
|
||||
ANT_GL_DECL(void, glPushAttrib, (GLbitfield mask))
|
||||
ANT_GL_DECL(void, glPushClientAttrib, (GLbitfield mask))
|
||||
ANT_GL_DECL(void, glPushMatrix, (void))
|
||||
ANT_GL_DECL(void, glPushName, (GLuint name))
|
||||
ANT_GL_DECL(void, glRasterPos2d, (GLdouble x, GLdouble y))
|
||||
ANT_GL_DECL(void, glRasterPos2dv, (const GLdouble *v))
|
||||
ANT_GL_DECL(void, glRasterPos2f, (GLfloat x, GLfloat y))
|
||||
ANT_GL_DECL(void, glRasterPos2fv, (const GLfloat *v))
|
||||
ANT_GL_DECL(void, glRasterPos2i, (GLint x, GLint y))
|
||||
ANT_GL_DECL(void, glRasterPos2iv, (const GLint *v))
|
||||
ANT_GL_DECL(void, glRasterPos2s, (GLshort x, GLshort y))
|
||||
ANT_GL_DECL(void, glRasterPos2sv, (const GLshort *v))
|
||||
ANT_GL_DECL(void, glRasterPos3d, (GLdouble x, GLdouble y, GLdouble z))
|
||||
ANT_GL_DECL(void, glRasterPos3dv, (const GLdouble *v))
|
||||
ANT_GL_DECL(void, glRasterPos3f, (GLfloat x, GLfloat y, GLfloat z))
|
||||
ANT_GL_DECL(void, glRasterPos3fv, (const GLfloat *v))
|
||||
ANT_GL_DECL(void, glRasterPos3i, (GLint x, GLint y, GLint z))
|
||||
ANT_GL_DECL(void, glRasterPos3iv, (const GLint *v))
|
||||
ANT_GL_DECL(void, glRasterPos3s, (GLshort x, GLshort y, GLshort z))
|
||||
ANT_GL_DECL(void, glRasterPos3sv, (const GLshort *v))
|
||||
ANT_GL_DECL(void, glRasterPos4d, (GLdouble x, GLdouble y, GLdouble z, GLdouble w))
|
||||
ANT_GL_DECL(void, glRasterPos4dv, (const GLdouble *v))
|
||||
ANT_GL_DECL(void, glRasterPos4f, (GLfloat x, GLfloat y, GLfloat z, GLfloat w))
|
||||
ANT_GL_DECL(void, glRasterPos4fv, (const GLfloat *v))
|
||||
ANT_GL_DECL(void, glRasterPos4i, (GLint x, GLint y, GLint z, GLint w))
|
||||
ANT_GL_DECL(void, glRasterPos4iv, (const GLint *v))
|
||||
ANT_GL_DECL(void, glRasterPos4s, (GLshort x, GLshort y, GLshort z, GLshort w))
|
||||
ANT_GL_DECL(void, glRasterPos4sv, (const GLshort *v))
|
||||
ANT_GL_DECL(void, glReadBuffer, (GLenum mode))
|
||||
ANT_GL_DECL(void, glReadPixels, (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels))
|
||||
ANT_GL_DECL(void, glRectd, (GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2))
|
||||
ANT_GL_DECL(void, glRectdv, (const GLdouble *v1, const GLdouble *v2))
|
||||
ANT_GL_DECL(void, glRectf, (GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2))
|
||||
ANT_GL_DECL(void, glRectfv, (const GLfloat *v1, const GLfloat *v2))
|
||||
ANT_GL_DECL(void, glRecti, (GLint x1, GLint y1, GLint x2, GLint y2))
|
||||
ANT_GL_DECL(void, glRectiv, (const GLint *v1, const GLint *v2))
|
||||
ANT_GL_DECL(void, glRects, (GLshort x1, GLshort y1, GLshort x2, GLshort y2))
|
||||
ANT_GL_DECL(void, glRectsv, (const GLshort *v1, const GLshort *v2))
|
||||
ANT_GL_DECL(GLint, glRenderMode, (GLenum mode))
|
||||
ANT_GL_DECL(void, glRotated, (GLdouble angle, GLdouble x, GLdouble y, GLdouble z))
|
||||
ANT_GL_DECL(void, glRotatef, (GLfloat angle, GLfloat x, GLfloat y, GLfloat z))
|
||||
ANT_GL_DECL(void, glScaled, (GLdouble x, GLdouble y, GLdouble z))
|
||||
ANT_GL_DECL(void, glScalef, (GLfloat x, GLfloat y, GLfloat z))
|
||||
ANT_GL_DECL(void, glScissor, (GLint x, GLint y, GLsizei width, GLsizei height))
|
||||
ANT_GL_DECL(void, glSelectBuffer, (GLsizei size, GLuint *buffer))
|
||||
ANT_GL_DECL(void, glShadeModel, (GLenum mode))
|
||||
ANT_GL_DECL(void, glStencilFunc, (GLenum func, GLint ref, GLuint mask))
|
||||
ANT_GL_DECL(void, glStencilMask, (GLuint mask))
|
||||
ANT_GL_DECL(void, glStencilOp, (GLenum fail, GLenum zfail, GLenum zpass))
|
||||
ANT_GL_DECL(void, glTexCoord1d, (GLdouble s))
|
||||
ANT_GL_DECL(void, glTexCoord1dv, (const GLdouble *v))
|
||||
ANT_GL_DECL(void, glTexCoord1f, (GLfloat s))
|
||||
ANT_GL_DECL(void, glTexCoord1fv, (const GLfloat *v))
|
||||
ANT_GL_DECL(void, glTexCoord1i, (GLint s))
|
||||
ANT_GL_DECL(void, glTexCoord1iv, (const GLint *v))
|
||||
ANT_GL_DECL(void, glTexCoord1s, (GLshort s))
|
||||
ANT_GL_DECL(void, glTexCoord1sv, (const GLshort *v))
|
||||
ANT_GL_DECL(void, glTexCoord2d, (GLdouble s, GLdouble t))
|
||||
ANT_GL_DECL(void, glTexCoord2dv, (const GLdouble *v))
|
||||
ANT_GL_DECL(void, glTexCoord2f, (GLfloat s, GLfloat t))
|
||||
ANT_GL_DECL(void, glTexCoord2fv, (const GLfloat *v))
|
||||
ANT_GL_DECL(void, glTexCoord2i, (GLint s, GLint t))
|
||||
ANT_GL_DECL(void, glTexCoord2iv, (const GLint *v))
|
||||
ANT_GL_DECL(void, glTexCoord2s, (GLshort s, GLshort t))
|
||||
ANT_GL_DECL(void, glTexCoord2sv, (const GLshort *v))
|
||||
ANT_GL_DECL(void, glTexCoord3d, (GLdouble s, GLdouble t, GLdouble r))
|
||||
ANT_GL_DECL(void, glTexCoord3dv, (const GLdouble *v))
|
||||
ANT_GL_DECL(void, glTexCoord3f, (GLfloat s, GLfloat t, GLfloat r))
|
||||
ANT_GL_DECL(void, glTexCoord3fv, (const GLfloat *v))
|
||||
ANT_GL_DECL(void, glTexCoord3i, (GLint s, GLint t, GLint r))
|
||||
ANT_GL_DECL(void, glTexCoord3iv, (const GLint *v))
|
||||
ANT_GL_DECL(void, glTexCoord3s, (GLshort s, GLshort t, GLshort r))
|
||||
ANT_GL_DECL(void, glTexCoord3sv, (const GLshort *v))
|
||||
ANT_GL_DECL(void, glTexCoord4d, (GLdouble s, GLdouble t, GLdouble r, GLdouble q))
|
||||
ANT_GL_DECL(void, glTexCoord4dv, (const GLdouble *v))
|
||||
ANT_GL_DECL(void, glTexCoord4f, (GLfloat s, GLfloat t, GLfloat r, GLfloat q))
|
||||
ANT_GL_DECL(void, glTexCoord4fv, (const GLfloat *v))
|
||||
ANT_GL_DECL(void, glTexCoord4i, (GLint s, GLint t, GLint r, GLint q))
|
||||
ANT_GL_DECL(void, glTexCoord4iv, (const GLint *v))
|
||||
ANT_GL_DECL(void, glTexCoord4s, (GLshort s, GLshort t, GLshort r, GLshort q))
|
||||
ANT_GL_DECL(void, glTexCoord4sv, (const GLshort *v))
|
||||
ANT_GL_DECL(void, glTexCoordPointer, (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer))
|
||||
ANT_GL_DECL(void, glTexEnvf, (GLenum target, GLenum pname, GLfloat param))
|
||||
ANT_GL_DECL(void, glTexEnvfv, (GLenum target, GLenum pname, const GLfloat *params))
|
||||
ANT_GL_DECL(void, glTexEnvi, (GLenum target, GLenum pname, GLint param))
|
||||
ANT_GL_DECL(void, glTexEnviv, (GLenum target, GLenum pname, const GLint *params))
|
||||
ANT_GL_DECL(void, glTexGend, (GLenum coord, GLenum pname, GLdouble param))
|
||||
ANT_GL_DECL(void, glTexGendv, (GLenum coord, GLenum pname, const GLdouble *params))
|
||||
ANT_GL_DECL(void, glTexGenf, (GLenum coord, GLenum pname, GLfloat param))
|
||||
ANT_GL_DECL(void, glTexGenfv, (GLenum coord, GLenum pname, const GLfloat *params))
|
||||
ANT_GL_DECL(void, glTexGeni, (GLenum coord, GLenum pname, GLint param))
|
||||
ANT_GL_DECL(void, glTexGeniv, (GLenum coord, GLenum pname, const GLint *params))
|
||||
ANT_GL_DECL(void, glTexImage1D, (GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels))
|
||||
ANT_GL_DECL(void, glTexImage2D, (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels))
|
||||
ANT_GL_DECL(void, glTexParameterf, (GLenum target, GLenum pname, GLfloat param))
|
||||
ANT_GL_DECL(void, glTexParameterfv, (GLenum target, GLenum pname, const GLfloat *params))
|
||||
ANT_GL_DECL(void, glTexParameteri, (GLenum target, GLenum pname, GLint param))
|
||||
ANT_GL_DECL(void, glTexParameteriv, (GLenum target, GLenum pname, const GLint *params))
|
||||
ANT_GL_DECL(void, glTexSubImage1D, (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels))
|
||||
ANT_GL_DECL(void, glTexSubImage2D, (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels))
|
||||
ANT_GL_DECL(void, glTranslated, (GLdouble x, GLdouble y, GLdouble z))
|
||||
ANT_GL_DECL(void, glTranslatef, (GLfloat x, GLfloat y, GLfloat z))
|
||||
ANT_GL_DECL(void, glVertex2d, (GLdouble x, GLdouble y))
|
||||
ANT_GL_DECL(void, glVertex2dv, (const GLdouble *v))
|
||||
ANT_GL_DECL(void, glVertex2f, (GLfloat x, GLfloat y))
|
||||
ANT_GL_DECL(void, glVertex2fv, (const GLfloat *v))
|
||||
ANT_GL_DECL(void, glVertex2i, (GLint x, GLint y))
|
||||
ANT_GL_DECL(void, glVertex2iv, (const GLint *v))
|
||||
ANT_GL_DECL(void, glVertex2s, (GLshort x, GLshort y))
|
||||
ANT_GL_DECL(void, glVertex2sv, (const GLshort *v))
|
||||
ANT_GL_DECL(void, glVertex3d, (GLdouble x, GLdouble y, GLdouble z))
|
||||
ANT_GL_DECL(void, glVertex3dv, (const GLdouble *v))
|
||||
ANT_GL_DECL(void, glVertex3f, (GLfloat x, GLfloat y, GLfloat z))
|
||||
ANT_GL_DECL(void, glVertex3fv, (const GLfloat *v))
|
||||
ANT_GL_DECL(void, glVertex3i, (GLint x, GLint y, GLint z))
|
||||
ANT_GL_DECL(void, glVertex3iv, (const GLint *v))
|
||||
ANT_GL_DECL(void, glVertex3s, (GLshort x, GLshort y, GLshort z))
|
||||
ANT_GL_DECL(void, glVertex3sv, (const GLshort *v))
|
||||
ANT_GL_DECL(void, glVertex4d, (GLdouble x, GLdouble y, GLdouble z, GLdouble w))
|
||||
ANT_GL_DECL(void, glVertex4dv, (const GLdouble *v))
|
||||
ANT_GL_DECL(void, glVertex4f, (GLfloat x, GLfloat y, GLfloat z, GLfloat w))
|
||||
ANT_GL_DECL(void, glVertex4fv, (const GLfloat *v))
|
||||
ANT_GL_DECL(void, glVertex4i, (GLint x, GLint y, GLint z, GLint w))
|
||||
ANT_GL_DECL(void, glVertex4iv, (const GLint *v))
|
||||
ANT_GL_DECL(void, glVertex4s, (GLshort x, GLshort y, GLshort z, GLshort w))
|
||||
ANT_GL_DECL(void, glVertex4sv, (const GLshort *v))
|
||||
ANT_GL_DECL(void, glVertexPointer, (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer))
|
||||
ANT_GL_DECL(void, glViewport, (GLint x, GLint y, GLsizei width, GLsizei height))
|
||||
|
||||
#ifdef ANT_WINDOWS
|
||||
ANT_GL_DECL(PROC, wglGetProcAddress, (LPCSTR))
|
||||
#endif
|
||||
|
||||
|
||||
#endif // !defined ANT_LOAD_OGL_INCLUDED
|
||||
98
Extras/CDTestFramework/AntTweakBar/src/Makefile
Normal file
@@ -0,0 +1,98 @@
|
||||
####### Compiler, tools and options
|
||||
|
||||
#---- MinGW
|
||||
#MINGWFLAGS = -mno-cygwin
|
||||
#SO_EXT = .dll
|
||||
#---- LINUX
|
||||
SO_EXT = .so
|
||||
|
||||
#---- Release
|
||||
CXXCFG = -O3
|
||||
LFLAGS = -Wl,-s
|
||||
OUT_DIR = ../lib
|
||||
#---- Debug
|
||||
#CXXCFG = -g -D_DEBUG
|
||||
#LFLAGS =
|
||||
#OUT_DIR = ../lib/debug
|
||||
|
||||
|
||||
CXX = gcc
|
||||
#CXXFLAGS = $(CXXCFG) $(MINGWFLAGS) -pipe -Wall -fomit-frame-pointer -mcpu=pentiumpro -march=i586 -ffast-math -fno-strength-reduce -fpic -D_UNIX -D__PLACEMENT_NEW_INLINE
|
||||
CXXFLAGS = $(CXXCFG) $(MINGWFLAGS) -Wall -ffast-math -mcpu=i386 -march=i386 -fPIC -D_UNIX -D__PLACEMENT_NEW_INLINE
|
||||
INCPATH = -I/usr/X11R6/include -I/usr/include -I../include
|
||||
LINK = gcc
|
||||
#LIBS = -L/usr/X11R6/lib -L. -lglfw -lGL -lGLU -lX11 -lXxf86vm -lXext -lpthread -lm
|
||||
#LIBS = -L/usr/X11R6/lib -lGL -lX11 -lXxf86vm -lXext -lpthread -lm
|
||||
LIBS =
|
||||
AR = ar cqs
|
||||
RANLIB =
|
||||
TAR = tar -cf
|
||||
GZIP = gzip -9f
|
||||
COPY = cp -f
|
||||
COPY_FILE = $(COPY) -p
|
||||
COPY_DIR = $(COPY) -pR
|
||||
DEL_FILE = rm -f
|
||||
SYMLINK = ln -sf
|
||||
DEL_DIR = rmdir
|
||||
MOVE = mv
|
||||
NO_STDERR = 2> /dev/null
|
||||
|
||||
|
||||
####### Files
|
||||
|
||||
|
||||
# name of the application:
|
||||
TARGET = AntTweakBar
|
||||
|
||||
# source files without extension:
|
||||
SRC_FILES = TwColors.cpp TwFonts.cpp TwOpenGL.cpp TwBar.cpp TwMgr.cpp TwPrecomp.cpp LoadOGL.cpp TwEventGLFW.c TwEventGLUT.c TwEventSDL.c
|
||||
|
||||
# build object list from source files
|
||||
OBJS_1 = $(SRC_FILES:.c=.o)
|
||||
OBJS = $(OBJS_1:.cpp=.o)
|
||||
|
||||
|
||||
####### Build rules
|
||||
|
||||
|
||||
#first: depend all
|
||||
first: all
|
||||
|
||||
all: Makefile $(TARGET)
|
||||
|
||||
# append dependencies to this Makefile
|
||||
#depend:
|
||||
# @echo "==== Make dependencies ====="
|
||||
# makedepend -Y
|
||||
# makedepend -a -Y -- $(CXXFLAGS) $(INCPATH) -- $(SRC_FILES) $(NO_STDERR)
|
||||
|
||||
$(TARGET): $(OBJS)
|
||||
@echo "===== Link $@ ====="
|
||||
$(LINK) $(LFLAGS) -shared -Wl,-soname,lib$(TARGET)$(SO_EXT) -o $(OUT_DIR)/lib$(TARGET)$(SO_EXT) $(OBJS) $(LIBS)
|
||||
|
||||
.cpp.o:
|
||||
@echo "===== Compile $< ====="
|
||||
$(CXX) -c $(CXXFLAGS) $(INCPATH) -o $@ $<
|
||||
|
||||
.c.o:
|
||||
@echo "===== Compile $< ====="
|
||||
$(CXX) -c $(CXXFLAGS) $(INCPATH) -o $@ $<
|
||||
|
||||
clean:
|
||||
@echo "===== Clean ====="
|
||||
-$(DEL_FILE) *.o
|
||||
-$(DEL_FILE) *~ core *.core *.stackdump
|
||||
|
||||
|
||||
####### DEPENDENCIES
|
||||
|
||||
TwColors.o: TwPrecomp.h TwColors.h
|
||||
TwFonts.o: TwPrecomp.h ../include/AntTweakBar.h TwFonts.h TwMgr.h TwColors.h TwGraph.h AntPerfTimer.h
|
||||
TwOpenGL.o: TwPrecomp.h ../include/AntTweakBar.h TwOpenGL.h LoadOGL.h TwGraph.h TwColors.h TwFonts.h TwMgr.h AntPerfTimer.h
|
||||
TwBar.o: TwPrecomp.h ../include/AntTweakBar.h TwBar.h TwMgr.h TwColors.h TwFonts.h TwGraph.h AntPerfTimer.h
|
||||
TwMgr.o: TwPrecomp.h ../include/AntTweakBar.h TwMgr.h TwColors.h TwFonts.h TwGraph.h AntPerfTimer.h TwBar.h TwOpenGL.h res/TwXCursors.h
|
||||
TwPrecomp.o: TwPrecomp.h
|
||||
LoadOGL.o: TwPrecomp.h LoadOGL.h
|
||||
TwEventGLFW.o: ../include/AntTweakBar.h
|
||||
TwEventGLUT.o: ../include/AntTweakBar.h
|
||||
TwEventSDL.o: ../include/AntTweakBar.h
|
||||
97
Extras/CDTestFramework/AntTweakBar/src/Makefile.x86_64
Normal file
@@ -0,0 +1,97 @@
|
||||
####### Compiler, tools and options
|
||||
|
||||
#---- MinGW
|
||||
#MINGWFLAGS = -mno-cygwin
|
||||
#SO_EXT = .dll
|
||||
#---- LINUX
|
||||
SO_EXT = .so
|
||||
|
||||
#---- Release
|
||||
CXXCFG = -O3
|
||||
LFLAGS = -Wl,-s
|
||||
OUT_DIR = ../lib
|
||||
#---- Debug
|
||||
#CXXCFG = -g -D_DEBUG
|
||||
#LFLAGS =
|
||||
#OUT_DIR = ../lib/debug
|
||||
|
||||
|
||||
CXX = gcc -fPIC
|
||||
#CXXFLAGS = $(CXXCFG) $(MINGWFLAGS) -pipe -Wall -fomit-frame-pointer -mcpu=pentiumpro -march=i586 -ffast-math -fno-strength-reduce -fpic -D_UNIX -D__PLACEMENT_NEW_INLINE
|
||||
CXXFLAGS = $(CXXCFG) $(MINGWFLAGS) -Wall -ffast-math -D_UNIX -D__PLACEMENT_NEW_INLINE
|
||||
INCPATH = -I/usr/include -I/usr/include -I../include
|
||||
LINK = gcc -fPIC
|
||||
#LIBS = -L/usr/lib64 -L. -lGL -lGLU -lX11 -lXxf86vm -lXext -lpthread -lm
|
||||
#LIBS = -L/usr/lib -lGL -lX11 -lXxf86vm -lXext -lpthread -lm
|
||||
LIBS =
|
||||
AR = ar cqs
|
||||
RANLIB =
|
||||
TAR = tar -cf
|
||||
GZIP = gzip -9f
|
||||
COPY = cp -f
|
||||
COPY_FILE = $(COPY) -p
|
||||
COPY_DIR = $(COPY) -pR
|
||||
DEL_FILE = rm -f
|
||||
SYMLINK = ln -sf
|
||||
DEL_DIR = rmdir
|
||||
MOVE = mv
|
||||
NO_STDERR = 2> /dev/null
|
||||
|
||||
|
||||
####### Files
|
||||
|
||||
|
||||
# name of the application:
|
||||
TARGET = AntTweakBar
|
||||
|
||||
# source files without extension:
|
||||
SRC_FILES = TwColors.cpp TwFonts.cpp TwOpenGL.cpp TwBar.cpp TwMgr.cpp TwPrecomp.cpp LoadOGL.cpp TwEventGLFW.c TwEventGLUT.c TwEventSDL.c
|
||||
|
||||
# build object list from source files
|
||||
OBJS_1 = $(SRC_FILES:.c=.o)
|
||||
OBJS = $(OBJS_1:.cpp=.o)
|
||||
|
||||
|
||||
####### Build rules
|
||||
|
||||
#first: depend all
|
||||
first: all
|
||||
|
||||
all: Makefile $(TARGET)
|
||||
|
||||
# append dependencies to this Makefile
|
||||
#depend:
|
||||
# @echo "==== Make dependencies ====="
|
||||
# makedepend -Y
|
||||
# makedepend -a -Y -- $(CXXFLAGS) $(INCPATH) -- $(SRC_FILES) $(NO_STDERR)
|
||||
|
||||
$(TARGET): $(OBJS)
|
||||
@echo "===== Link $@ ====="
|
||||
$(LINK) $(LFLAGS) -shared -Wl,-soname,lib$(TARGET)$(SO_EXT) -o $(OUT_DIR)/lib$(TARGET)$(SO_EXT) $(OBJS) $(LIBS)
|
||||
|
||||
.cpp.o:
|
||||
@echo "===== Compile $< ====="
|
||||
$(CXX) -c $(CXXFLAGS) $(INCPATH) -o $@ $<
|
||||
|
||||
.c.o:
|
||||
@echo "===== Compile $< ====="
|
||||
$(CXX) -c $(CXXFLAGS) $(INCPATH) -o $@ $<
|
||||
|
||||
clean:
|
||||
@echo "===== Clean ====="
|
||||
-$(DEL_FILE) *.o
|
||||
-$(DEL_FILE) *~ core *.core *.stackdump
|
||||
|
||||
|
||||
####### DEPENDENCIES
|
||||
|
||||
TwColors.o: TwPrecomp.h TwColors.h
|
||||
TwFonts.o: TwPrecomp.h ../include/AntTweakBar.h TwFonts.h TwMgr.h TwColors.h TwGraph.h AntPerfTimer.h
|
||||
TwOpenGL.o: TwPrecomp.h ../include/AntTweakBar.h TwOpenGL.h LoadOGL.h TwGraph.h TwColors.h TwFonts.h TwMgr.h AntPerfTimer.h
|
||||
TwBar.o: TwPrecomp.h ../include/AntTweakBar.h TwBar.h TwMgr.h TwColors.h TwFonts.h TwGraph.h AntPerfTimer.h
|
||||
TwMgr.o: TwPrecomp.h ../include/AntTweakBar.h TwMgr.h TwColors.h TwFonts.h TwGraph.h AntPerfTimer.h TwBar.h TwOpenGL.h res/TwXCursors.h
|
||||
TwPrecomp.o: TwPrecomp.h
|
||||
LoadOGL.o: TwPrecomp.h LoadOGL.h
|
||||
TwEventGLFW.o: ../include/AntTweakBar.h
|
||||
TwEventGLUT.o: ../include/AntTweakBar.h
|
||||
TwEventSDL.o: ../include/AntTweakBar.h
|
||||
4841
Extras/CDTestFramework/AntTweakBar/src/TwBar.cpp
Normal file
337
Extras/CDTestFramework/AntTweakBar/src/TwBar.h
Normal file
@@ -0,0 +1,337 @@
|
||||
// ---------------------------------------------------------------------------
|
||||
//
|
||||
// @file TwBar.h
|
||||
// @brief Tweak bar manager.
|
||||
// @author Philippe Decaudin - http://www.antisphere.com
|
||||
// @license This file is part of the AntTweakBar library.
|
||||
// Copyright <20> 2005, 2006 Philippe Decaudin.
|
||||
// For conditions of distribution and use, see License.txt
|
||||
//
|
||||
// notes: Private header
|
||||
// TAB=4
|
||||
//
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
|
||||
#if !defined ANT_TW_BAR_INCLUDED
|
||||
#define ANT_TW_BAR_INCLUDED
|
||||
|
||||
#include <AntTweakBar.h>
|
||||
#include "TwColors.h"
|
||||
|
||||
#define ANT_TWEAK_BAR_DLL "AntTweakBar"
|
||||
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
struct CTwVar
|
||||
{
|
||||
std::string m_Name;
|
||||
std::string m_Label;
|
||||
std::string m_Help;
|
||||
bool m_IsRoot;
|
||||
bool m_DontClip;
|
||||
bool m_Visible;
|
||||
signed short m_LeftMargin;
|
||||
signed short m_TopMargin;
|
||||
color32 m_Color;
|
||||
|
||||
virtual bool IsGroup() const = 0;
|
||||
virtual const CTwVar * Find(const char *_Name, struct CTwVarGroup **_Parent, int *_Index) const = 0;
|
||||
virtual int HasAttrib(const char *_Attrib, bool *_HasValue) const;
|
||||
virtual int SetAttrib(int _AttribID, const char *_Value, TwBar *_Bar, struct CTwVarGroup *_VarParent, int _VarIndex);
|
||||
virtual void SetReadOnly(bool _ReadOnly) = 0;
|
||||
CTwVar() { m_IsRoot = false; m_DontClip = false; m_Visible = true; m_LeftMargin = 0; m_TopMargin = 0; m_Color = COLOR32_BLACK; }
|
||||
virtual ~CTwVar() {}
|
||||
|
||||
static size_t GetDataSize(TwType _Type);
|
||||
};
|
||||
|
||||
|
||||
struct CTwVarAtom : CTwVar
|
||||
{
|
||||
ETwType m_Type;
|
||||
void * m_Ptr;
|
||||
TwSetVarCallback m_SetCallback;
|
||||
TwGetVarCallback m_GetCallback;
|
||||
TwButtonCallback m_ButtonCallback;
|
||||
void * m_ClientData;
|
||||
bool m_ReadOnly;
|
||||
bool m_NoSlider;
|
||||
int m_KeyIncr[2]; // [0]=key_code [1]=modifiers
|
||||
int m_KeyDecr[2]; // [0]=key_code [1]=modifiers
|
||||
|
||||
template <typename _T> struct TVal
|
||||
{
|
||||
_T m_Min;
|
||||
_T m_Max;
|
||||
_T m_Step;
|
||||
signed char m_Precision;
|
||||
bool m_Hexa;
|
||||
};
|
||||
union UVal
|
||||
{
|
||||
TVal<unsigned char> m_Char;
|
||||
TVal<signed char> m_Int8;
|
||||
TVal<unsigned char> m_UInt8;
|
||||
TVal<signed short> m_Int16;
|
||||
TVal<unsigned short>m_UInt16;
|
||||
TVal<signed int> m_Int32;
|
||||
TVal<unsigned int> m_UInt32;
|
||||
TVal<float> m_Float32;
|
||||
TVal<double> m_Float64;
|
||||
struct CBoolVal
|
||||
{
|
||||
char * m_TrueString;
|
||||
char * m_FalseString;
|
||||
bool m_FreeTrueString;
|
||||
bool m_FreeFalseString;
|
||||
} m_Bool;
|
||||
struct CEnumVal // empty -> enum entries are deduced from m_Type
|
||||
{
|
||||
//typedef std::map<unsigned int, std::string> CEntries;
|
||||
//CEntries * m_Entries;
|
||||
} m_Enum;
|
||||
struct CShortcutVal
|
||||
{
|
||||
int m_Incr[2];
|
||||
int m_Decr[2];
|
||||
} m_Shortcut;
|
||||
struct CHelpStruct
|
||||
{
|
||||
int m_StructType;
|
||||
} m_HelpStruct;
|
||||
};
|
||||
UVal m_Val;
|
||||
|
||||
virtual bool IsGroup() const { return false; }
|
||||
virtual void ValueToString(std::string *_Str) const;
|
||||
virtual double ValueToDouble() const;
|
||||
virtual void ValueFromDouble(double _Val);
|
||||
virtual void MinMaxStepToDouble(double *_Min, double *_Max, double *_Step) const;
|
||||
virtual const CTwVar * Find(const char *_Name, struct CTwVarGroup **_Parent, int *_Index) const;
|
||||
virtual int HasAttrib(const char *_Attrib, bool *_HasValue) const;
|
||||
virtual int SetAttrib(int _AttribID, const char *_Value, TwBar *_Bar, struct CTwVarGroup *_VarParent, int _VarIndex);
|
||||
virtual void Increment(int _Step);
|
||||
virtual void SetDefaults();
|
||||
virtual void SetReadOnly(bool _ReadOnly) { if(_ReadOnly || m_SetCallback || m_Ptr) m_ReadOnly=_ReadOnly; }
|
||||
//virtual int DefineEnum(const TwEnumVal *_EnumValues, unsigned int _NbValues);
|
||||
CTwVarAtom();
|
||||
virtual ~CTwVarAtom();
|
||||
};
|
||||
|
||||
|
||||
struct CTwVarGroup : CTwVar
|
||||
{
|
||||
std::vector<CTwVar *> m_Vars;
|
||||
bool m_Open;
|
||||
TwSummaryCallback m_SummaryCallback;
|
||||
void * m_SummaryClientData;
|
||||
void * m_StructValuePtr;
|
||||
TwType m_StructType;
|
||||
|
||||
virtual bool IsGroup() const { return true; }
|
||||
virtual const CTwVar * Find(const char *_Name, CTwVarGroup **_Parent, int *_Index) const;
|
||||
virtual int HasAttrib(const char *_Attrib, bool *_HasValue) const;
|
||||
virtual int SetAttrib(int _AttribID, const char *_Value, TwBar *_Bar, struct CTwVarGroup *_VarParent, int _VarIndex);
|
||||
virtual CTwVarAtom * FindShortcut(int _Key, int _Modifiers, bool *_DoIncr);
|
||||
virtual void SetReadOnly(bool _ReadOnly) { for(size_t i=0; i<m_Vars.size(); ++i) if(m_Vars[i]) m_Vars[i]->SetReadOnly(_ReadOnly); }
|
||||
CTwVarGroup() { m_Open=false; m_StructType=TW_TYPE_UNDEF; m_SummaryCallback=NULL; m_SummaryClientData=NULL; m_StructValuePtr=NULL; }
|
||||
virtual ~CTwVarGroup();
|
||||
};
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
struct CTwBar
|
||||
{
|
||||
std::string m_Name;
|
||||
std::string m_Label;
|
||||
std::string m_Help;
|
||||
bool m_Visible;
|
||||
int m_PosX;
|
||||
int m_PosY;
|
||||
int m_Width;
|
||||
int m_Height;
|
||||
color32 m_Color;
|
||||
const CTexFont * m_Font;
|
||||
int m_ValuesWidth;
|
||||
int m_Sep;
|
||||
int m_FirstLine;
|
||||
float m_UpdatePeriod;
|
||||
bool m_IsHelpBar;
|
||||
int m_MinNumber; // accessed by TwDeleteBar
|
||||
bool m_IsPopupList;
|
||||
CTwVarAtom * m_VarEnumLinkedToPopupList;
|
||||
CTwBar * m_BarLinkedToPopupList;
|
||||
|
||||
CTwVarGroup m_VarRoot;
|
||||
|
||||
void NotUpToDate();
|
||||
void Draw();
|
||||
const CTwVar * Find(const char *_Name, CTwVarGroup **_Parent=NULL, int *_Index=NULL) const;
|
||||
CTwVar * Find(const char *_Name, CTwVarGroup **_Parent=NULL, int *_Index=NULL);
|
||||
int HasAttrib(const char *_Attrib, bool *_HasValue) const;
|
||||
int SetAttrib(int _AttribID, const char *_Value);
|
||||
bool MouseMotion(int _X, int _Y);
|
||||
bool MouseButton(ETwMouseButtonID _Button, bool _Pressed, int _X, int _Y);
|
||||
bool MouseWheel(int _Pos, int _PrevPos, int _MouseX, int _MouseY);
|
||||
bool KeyPressed(int _Key, int _Modifiers);
|
||||
bool IsMinimized() const { return m_IsMinimized; }
|
||||
bool Show(CTwVar *_Var); // display the line associated to _Var
|
||||
bool OpenHier(CTwVarGroup *_Root, CTwVar *_Var); // open a hierarchy if it contains _Var
|
||||
int LineInHier(CTwVarGroup *_Root, CTwVar *_Var); // returns the number of the line associated to _Var
|
||||
void UnHighlightLine() { m_HighlightedLine = -1; NotUpToDate(); } // used by PopupCallback
|
||||
CTwBar(const char *_Name);
|
||||
~CTwBar();
|
||||
|
||||
color32 m_ColBg, m_ColBg1, m_ColBg2;
|
||||
color32 m_ColHighBg;
|
||||
color32 m_ColLabelText;
|
||||
color32 m_ColStructText;
|
||||
color32 m_ColValBg;
|
||||
color32 m_ColValText;
|
||||
color32 m_ColValTextRO;
|
||||
color32 m_ColValMin;
|
||||
color32 m_ColValMax;
|
||||
color32 m_ColStructBg;
|
||||
color32 m_ColTitleBg;
|
||||
color32 m_ColTitleHighBg;
|
||||
color32 m_ColTitleText;
|
||||
color32 m_ColTitleShadow;
|
||||
color32 m_ColLine;
|
||||
color32 m_ColLineShadow;
|
||||
color32 m_ColUnderline;
|
||||
color32 m_ColBtn;
|
||||
color32 m_ColHighBtn;
|
||||
color32 m_ColGrpBg;
|
||||
color32 m_ColGrpText;
|
||||
color32 m_ColHierBg;
|
||||
color32 m_ColShortcutText;
|
||||
color32 m_ColShortcutBg;
|
||||
color32 m_ColInfoText;
|
||||
color32 m_ColHelpBg;
|
||||
color32 m_ColHelpText;
|
||||
color32 m_ColRoto;
|
||||
color32 m_ColRotoVal;
|
||||
color32 m_ColRotoBound;
|
||||
void UpdateColors();
|
||||
|
||||
protected:
|
||||
int m_TitleWidth;
|
||||
int m_VarX0;
|
||||
int m_VarX1;
|
||||
int m_VarX2;
|
||||
int m_VarY0;
|
||||
int m_VarY1;
|
||||
int m_VarY2;
|
||||
int m_ScrollYW;
|
||||
int m_ScrollYH;
|
||||
int m_ScrollY0;
|
||||
int m_ScrollY1;
|
||||
int m_NbHierLines;
|
||||
int m_NbDisplayedLines;
|
||||
bool m_UpToDate;
|
||||
float m_LastUpdateTime;
|
||||
void Update();
|
||||
|
||||
bool m_MouseDrag;
|
||||
bool m_MouseDragVar;
|
||||
bool m_MouseDragTitle;
|
||||
bool m_MouseDragScroll;
|
||||
bool m_MouseDragResizeUR;
|
||||
bool m_MouseDragResizeUL;
|
||||
bool m_MouseDragResizeLR;
|
||||
bool m_MouseDragResizeLL;
|
||||
bool m_MouseDragValWidth;
|
||||
int m_MouseOriginX;
|
||||
int m_MouseOriginY;
|
||||
bool m_VarHasBeenIncr;
|
||||
int m_FirstLine0;
|
||||
int m_HighlightedLine;
|
||||
int m_HighlightedLinePrev;
|
||||
bool m_HighlightIncrBtn;
|
||||
bool m_HighlightDecrBtn;
|
||||
bool m_HighlightClickBtn;
|
||||
bool m_HighlightTitle;
|
||||
bool m_HighlightScroll;
|
||||
bool m_HighlightUpScroll;
|
||||
bool m_HighlightDnScroll;
|
||||
bool m_HighlightMinimize;
|
||||
bool m_HighlightFont;
|
||||
bool m_HighlightValWidth;
|
||||
bool m_DrawHandles;
|
||||
|
||||
bool m_IsMinimized;
|
||||
int m_MinPosX;
|
||||
int m_MinPosY;
|
||||
bool m_HighlightMaximize;
|
||||
bool m_DrawIncrDecrBtn;
|
||||
bool m_DrawClickBtn;
|
||||
|
||||
struct CHierTag
|
||||
{
|
||||
CTwVar * m_Var;
|
||||
int m_Level;
|
||||
bool m_Closing;
|
||||
};
|
||||
std::vector<CHierTag> m_HierTags;
|
||||
void BrowseHierarchy(int *_LineNum, int _CurrLevel, const CTwVar *_Var, int _First, int _Last);
|
||||
void * m_TitleTextObj;
|
||||
void * m_LabelsTextObj;
|
||||
void * m_ValuesTextObj;
|
||||
void * m_ShortcutTextObj;
|
||||
int m_ShortcutLine;
|
||||
void ListLabels(std::vector<std::string>& _Labels, std::vector<color32>& _Colors, const CTexFont *_Font, int _AtomWidthMax, int _GroupWidthMax);
|
||||
void ListValues(std::vector<std::string>& _Values, std::vector<color32>& _Colors, std::vector<color32>& _BgColors, const CTexFont *_Font, int _WidthMax);
|
||||
void DrawHierHandle();
|
||||
|
||||
// RotoSlider
|
||||
struct CPoint
|
||||
{
|
||||
int x, y;
|
||||
CPoint() {}
|
||||
CPoint(int _X, int _Y):x(_X), y(_Y) {}
|
||||
const CPoint operator+ (const CPoint& p) const { return CPoint(x+p.x, y+p.y); }
|
||||
const CPoint operator- (const CPoint& p) const { return CPoint(x-p.x, y-p.y); }
|
||||
};
|
||||
struct CRotoSlider
|
||||
{
|
||||
CRotoSlider();
|
||||
CTwVarAtom * m_Var;
|
||||
double m_PreciseValue;
|
||||
double m_CurrentValue;
|
||||
double m_Value0;
|
||||
double m_ValueAngle0;
|
||||
bool m_Active;
|
||||
bool m_ActiveMiddle;
|
||||
CPoint m_Origin;
|
||||
CPoint m_Current;
|
||||
bool m_HasPrevious;
|
||||
CPoint m_Previous;
|
||||
double m_Angle0;
|
||||
double m_AngleDT;
|
||||
int m_Subdiv;
|
||||
};
|
||||
CRotoSlider m_Roto;
|
||||
int m_RotoMinRadius;
|
||||
int m_RotoNbSubdiv; // number of steps for one turn
|
||||
void RotoDraw();
|
||||
void RotoOnMouseMove(int _X, int _Y);
|
||||
void RotoOnLButtonDown(int _X, int _Y);
|
||||
void RotoOnLButtonUp(int _X, int _Y);
|
||||
void RotoOnMButtonDown(int _X, int _Y);
|
||||
void RotoOnMButtonUp(int _X, int _Y);
|
||||
double RotoGetValue() const;
|
||||
void RotoSetValue(double _Val);
|
||||
double RotoGetMin() const;
|
||||
double RotoGetMax() const;
|
||||
double RotoGetStep() const;
|
||||
double RotoGetSteppedValue() const;
|
||||
|
||||
friend struct CTwMgr;
|
||||
};
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
|
||||
#endif // !defined ANT_TW_BAR_INCLUDED
|
||||
161
Extras/CDTestFramework/AntTweakBar/src/TwColors.cpp
Normal file
@@ -0,0 +1,161 @@
|
||||
// ---------------------------------------------------------------------------
|
||||
//
|
||||
// @file TwColors.cpp
|
||||
// @author Philippe Decaudin - http://www.antisphere.com
|
||||
// @license This file is part of the AntTweakBar library.
|
||||
// Copyright <20> 2005, 2006 Philippe Decaudin.
|
||||
// For conditions of distribution and use, see License.txt
|
||||
//
|
||||
// note: TAB=4
|
||||
//
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
|
||||
#include "TwPrecomp.h"
|
||||
|
||||
#include "TwColors.h"
|
||||
|
||||
|
||||
typedef float float32;
|
||||
typedef int int32;
|
||||
|
||||
|
||||
void ColorRGBToHLSf(float32 _R, float32 _G, float32 _B, float32 *_Hue, float32 *_Light, float32 *_Saturation)
|
||||
{
|
||||
// Compute HLS from RGB. The r,g,b triplet is between [0,1],
|
||||
// hue is between [0,360], light and saturation are [0,1].
|
||||
|
||||
float32 rnorm, gnorm, bnorm, minval, maxval, msum, mdiff, r, g, b;
|
||||
r = g = b = 0;
|
||||
if(_R>0) r = _R; if(r>1) r = 1;
|
||||
if(_G>0) g = _G; if(g>1) g = 1;
|
||||
if(_B>0) b = _B; if(b>1) b = 1;
|
||||
|
||||
minval = r;
|
||||
if(g<minval) minval = g;
|
||||
if(b<minval) minval = b;
|
||||
maxval = r;
|
||||
if(g>maxval) maxval = g;
|
||||
if(b>maxval) maxval = b;
|
||||
|
||||
rnorm = gnorm = bnorm = 0;
|
||||
mdiff = maxval - minval;
|
||||
msum = maxval + minval;
|
||||
float32 l = 0.5f * msum;
|
||||
if(_Light)
|
||||
*_Light = l;
|
||||
if(maxval!=minval)
|
||||
{
|
||||
rnorm = (maxval - r)/mdiff;
|
||||
gnorm = (maxval - g)/mdiff;
|
||||
bnorm = (maxval - b)/mdiff;
|
||||
}
|
||||
else
|
||||
{
|
||||
if(_Saturation)
|
||||
*_Saturation = 0;
|
||||
if(_Hue)
|
||||
*_Hue = 0;
|
||||
return;
|
||||
}
|
||||
|
||||
if(_Saturation)
|
||||
{
|
||||
if(l<0.5f)
|
||||
*_Saturation = mdiff/msum;
|
||||
else
|
||||
*_Saturation = mdiff/(2.0f - msum);
|
||||
}
|
||||
|
||||
if(_Hue)
|
||||
{
|
||||
if(r==maxval)
|
||||
*_Hue = 60.0f * (6.0f + bnorm - gnorm);
|
||||
else if(g==maxval)
|
||||
*_Hue = 60.0f * (2.0f + rnorm - bnorm);
|
||||
else
|
||||
*_Hue = 60.0f * (4.0f + gnorm - rnorm);
|
||||
|
||||
if(*_Hue>360.0f)
|
||||
*_Hue -= 360.0f;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void ColorRGBToHLSi(int32 _R, int32 _G, int32 _B, int32 *_Hue, int32 *_Light, int32 *_Saturation)
|
||||
{
|
||||
float32 h, l, s;
|
||||
ColorRGBToHLSf((1.0f/255.0f)*float32(_R), (1.0f/255.0f)*float32(_G), (1.0f/255.0f)*float32(_B), &h, &l, &s);
|
||||
if(_Hue) *_Hue = (int32)TClamp(h*(256.0f/360.0f), 0.0f, 255.0f);
|
||||
if(_Light) *_Light = (int32)TClamp(l*256.0f, 0.0f, 255.0f);
|
||||
if(_Saturation) *_Saturation= (int32)TClamp(s*256.0f, 0.0f, 255.0f);
|
||||
}
|
||||
|
||||
|
||||
void ColorHLSToRGBf(float32 _Hue, float32 _Light, float32 _Saturation, float32 *_R, float32 *_G, float32 *_B)
|
||||
{
|
||||
// Compute RGB from HLS. The light and saturation are between [0,1]
|
||||
// and hue is between [0,360]. The returned r,g,b triplet is between [0,1].
|
||||
|
||||
// a local auxiliary function
|
||||
struct CLocal
|
||||
{
|
||||
static float32 HLSToRGB(float32 _Rn1, float32 _Rn2, float32 _Huei)
|
||||
{
|
||||
float32 hue = _Huei;
|
||||
if(hue>360) hue = hue - 360;
|
||||
if(hue<0) hue = hue + 360;
|
||||
if(hue<60 ) return _Rn1 + (_Rn2-_Rn1)*hue/60;
|
||||
if(hue<180) return _Rn2;
|
||||
if(hue<240) return _Rn1 + (_Rn2-_Rn1)*(240-hue)/60;
|
||||
return _Rn1;
|
||||
}
|
||||
};
|
||||
|
||||
float32 rh, rl, rs, rm1, rm2;
|
||||
rh = rl = rs = 0;
|
||||
if(_Hue>0) rh = _Hue; if(rh>360) rh = 360;
|
||||
if(_Light>0) rl = _Light; if(rl>1) rl = 1;
|
||||
if(_Saturation>0) rs = _Saturation; if(rs>1) rs = 1;
|
||||
|
||||
if(rl<=0.5f)
|
||||
rm2 = rl*(1.0f + rs);
|
||||
else
|
||||
rm2 = rl + rs - rl*rs;
|
||||
rm1 = 2.0f*rl - rm2;
|
||||
|
||||
if(!rs)
|
||||
{
|
||||
if(_R) *_R = rl;
|
||||
if(_G) *_G = rl;
|
||||
if(_B) *_B = rl;
|
||||
}
|
||||
else
|
||||
{
|
||||
if(_R) *_R = CLocal::HLSToRGB(rm1, rm2, rh+120);
|
||||
if(_G) *_G = CLocal::HLSToRGB(rm1, rm2, rh);
|
||||
if(_B) *_B = CLocal::HLSToRGB(rm1, rm2, rh-120);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void ColorHLSToRGBi(int32 _Hue, int32 _Light, int32 _Saturation, int32 *_R, int32 *_G, int32 *_B)
|
||||
{
|
||||
float32 r, g, b;
|
||||
ColorHLSToRGBf((360.0f/255.0f)*float32(_Hue), (1.0f/255.0f)*float32(_Light), (1.0f/255.0f)*float32(_Saturation), &r, &g, &b);
|
||||
if(_R) *_R = (int32)TClamp(r*256.0f, 0.0f, 255.0f);
|
||||
if(_G) *_G = (int32)TClamp(g*256.0f, 0.0f, 255.0f);
|
||||
if(_B) *_B = (int32)TClamp(b*256.0f, 0.0f, 255.0f);
|
||||
}
|
||||
|
||||
|
||||
color32 ColorBlend(color32 _Color1, color32 _Color2, float32 _S)
|
||||
{
|
||||
float32 a1, r1, g1, b1, a2, r2, g2, b2;
|
||||
Color32ToARGBf(_Color1, &a1, &r1, &g1, &b1);
|
||||
Color32ToARGBf(_Color2, &a2, &r2, &g2, &b2);
|
||||
float32 t = 1.0f-_S;
|
||||
return Color32FromARGBf(t*a1+_S*a2, t*r1+_S*r2, t*g1+_S*g2, t*b1+_S*b2);
|
||||
}
|
||||
|
||||
|
||||
81
Extras/CDTestFramework/AntTweakBar/src/TwColors.h
Normal file
@@ -0,0 +1,81 @@
|
||||
// ---------------------------------------------------------------------------
|
||||
//
|
||||
// @file TwColors.h
|
||||
// @brief Color conversions
|
||||
// @author Philippe Decaudin - http://www.antisphere.com
|
||||
// @license This file is part of the AntTweakBar library.
|
||||
// Copyright <20> 2005, 2006 Philippe Decaudin.
|
||||
// For conditions of distribution and use, see License.txt
|
||||
//
|
||||
// notes: Private header
|
||||
// TAB=4
|
||||
//
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
|
||||
#if !defined ANT_TW_COLORS_INCLUDED
|
||||
#define ANT_TW_COLORS_INCLUDED
|
||||
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
|
||||
typedef unsigned int color32;
|
||||
|
||||
|
||||
const color32 COLOR32_BLACK = 0xff000000; ///< Black color
|
||||
const color32 COLOR32_WHITE = 0xffffffff; ///< White color
|
||||
const color32 COLOR32_RED = 0xffff0000; ///< Red color
|
||||
const color32 COLOR32_GREEN = 0xff00ff00; ///< Green color
|
||||
const color32 COLOR32_BLUE = 0xff0000ff; ///< Blue color
|
||||
|
||||
|
||||
template <typename _T> inline const _T& TClamp(const _T& _X, const _T& _Limit1, const _T& _Limit2)
|
||||
{
|
||||
if( _Limit1<_Limit2 )
|
||||
return (_X<=_Limit1) ? _Limit1 : ( (_X>=_Limit2) ? _Limit2 : _X );
|
||||
else
|
||||
return (_X<=_Limit2) ? _Limit2 : ( (_X>=_Limit1) ? _Limit1 : _X );
|
||||
}
|
||||
|
||||
inline color32 Color32FromARGBi(int _A, int _R, int _G, int _B)
|
||||
{
|
||||
return (((color32)TClamp(_A, 0, 255))<<24) | (((color32)TClamp(_R, 0, 255))<<16) | (((color32)TClamp(_G, 0, 255))<<8) | ((color32)TClamp(_B, 0, 255));
|
||||
}
|
||||
|
||||
inline color32 Color32FromARGBf(float _A, float _R, float _G, float _B)
|
||||
{
|
||||
return (((color32)TClamp(_A*256.0f, 0.0f, 255.0f))<<24) | (((color32)TClamp(_R*256.0f, 0.0f, 255.0f))<<16) | (((color32)TClamp(_G*256.0f, 0.0f, 255.0f))<<8) | ((color32)TClamp(_B*256.0f, 0.0f, 255.0f));
|
||||
}
|
||||
|
||||
inline void Color32ToARGBi(color32 _Color, int *_A, int *_R, int *_G, int *_B)
|
||||
{
|
||||
if(_A) *_A = (_Color>>24)&0xff;
|
||||
if(_R) *_R = (_Color>>16)&0xff;
|
||||
if(_G) *_G = (_Color>>8)&0xff;
|
||||
if(_B) *_B = _Color&0xff;
|
||||
}
|
||||
|
||||
inline void Color32ToARGBf(color32 _Color, float *_A, float *_R, float *_G, float *_B)
|
||||
{
|
||||
if(_A) *_A = (1.0f/255.0f)*float((_Color>>24)&0xff);
|
||||
if(_R) *_R = (1.0f/255.0f)*float((_Color>>16)&0xff);
|
||||
if(_G) *_G = (1.0f/255.0f)*float((_Color>>8)&0xff);
|
||||
if(_B) *_B = (1.0f/255.0f)*float(_Color&0xff);
|
||||
}
|
||||
|
||||
void ColorRGBToHLSf(float _R, float _G, float _B, float *_Hue, float *_Light, float *_Saturation);
|
||||
|
||||
void ColorRGBToHLSi(int _R, int _G, int _B, int *_Hue, int *_Light, int *_Saturation);
|
||||
|
||||
void ColorHLSToRGBf(float _Hue, float _Light, float _Saturation, float *_R, float *_G, float *_B);
|
||||
|
||||
void ColorHLSToRGBi(int _Hue, int _Light, int _Saturation, int *_R, int *_G, int *_B);
|
||||
|
||||
color32 ColorBlend(color32 _Color1, color32 _Color2, float _S);
|
||||
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
|
||||
#endif // !defined ANT_TW_COLORS_INCLUDED
|
||||
674
Extras/CDTestFramework/AntTweakBar/src/TwDirect3D9.cpp
Normal file
@@ -0,0 +1,674 @@
|
||||
// ---------------------------------------------------------------------------
|
||||
//
|
||||
// @file TwDirect3D9.cpp
|
||||
// @author Philippe Decaudin - http://www.antisphere.com
|
||||
// @license This file is part of the AntTweakBar library.
|
||||
// Copyright <20> 2005, 2006 Philippe Decaudin.
|
||||
// For conditions of distribution and use, see License.txt
|
||||
//
|
||||
// note: TAB=4
|
||||
//
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
|
||||
#include "TwPrecomp.h"
|
||||
#include "TwDirect3D9.h"
|
||||
#include "TwMgr.h"
|
||||
|
||||
#include <d3d9.h>
|
||||
#ifdef _DEBUG
|
||||
#include <dxerr9.h>
|
||||
#pragma comment(lib, "dxerr9")
|
||||
#endif // _DEBUG
|
||||
|
||||
|
||||
using namespace std;
|
||||
|
||||
const char *g_ErrCantLoadD3D9 = "Cannot load Direct3D9 library dynamically";
|
||||
const char *g_ErrCantUnloadD3D9 = "Cannot unload Direct3D9 library";
|
||||
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
static IDirect3DTexture9 *BindFont(IDirect3DDevice9 *_Dev, const CTexFont *_Font)
|
||||
{
|
||||
assert(_Font!=NULL);
|
||||
|
||||
IDirect3DTexture9 *Tex = NULL;
|
||||
HRESULT hr = _Dev->CreateTexture(_Font->m_TexWidth, _Font->m_TexHeight, 1, 0, D3DFMT_A8R8G8B8, D3DPOOL_MANAGED, &Tex, NULL);
|
||||
if( FAILED(hr) )
|
||||
return NULL;
|
||||
|
||||
D3DLOCKED_RECT r;
|
||||
hr = Tex->LockRect(0, &r, NULL, 0);
|
||||
if( SUCCEEDED(hr) )
|
||||
{
|
||||
color32 *p = static_cast<color32 *>(r.pBits);
|
||||
for( int i=0; i<_Font->m_TexWidth*_Font->m_TexHeight; ++i, ++p )
|
||||
*p = 0x00ffffff | (((color32)(_Font->m_TexBytes[i]))<<24);
|
||||
Tex->UnlockRect(0);
|
||||
}
|
||||
return Tex;
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
static void UnbindFont(IDirect3DDevice9 *_Dev, IDirect3DTexture9 *_Tex)
|
||||
{
|
||||
(void)_Dev;
|
||||
|
||||
if( _Tex )
|
||||
_Tex->Release();
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
struct CState
|
||||
{
|
||||
// viewport
|
||||
D3DVIEWPORT9 m_Vp;
|
||||
|
||||
// render states
|
||||
DWORD m_Z;
|
||||
DWORD m_CullMode;
|
||||
DWORD m_AlphaTest;
|
||||
DWORD m_AlphaBlend;
|
||||
DWORD m_BlendOp;
|
||||
DWORD m_SrcBlend;
|
||||
DWORD m_DstBlend;
|
||||
DWORD m_ClipPlane;
|
||||
DWORD m_FillMode;
|
||||
DWORD m_LastPixel;
|
||||
DWORD m_Fog;
|
||||
DWORD m_Stencil;
|
||||
DWORD m_ColorWrite;
|
||||
DWORD m_Scissor;
|
||||
DWORD m_SeparateAlphaBlend;
|
||||
DWORD m_AntiAliasedLine;
|
||||
|
||||
// primitive
|
||||
DWORD m_FVF;
|
||||
IDirect3DVertexBuffer9 *m_StreamData;
|
||||
IDirect3DVertexShader9 *m_VertexShader;
|
||||
UINT m_StreamOffset;
|
||||
UINT m_StreamStride;
|
||||
|
||||
// texture
|
||||
IDirect3DBaseTexture9 *m_Tex;
|
||||
IDirect3DPixelShader9 *m_PixelShader;
|
||||
|
||||
// texture stage states
|
||||
DWORD m_ColorOp;
|
||||
DWORD m_ColorArg1;
|
||||
DWORD m_ColorArg2;
|
||||
DWORD m_AlphaOp;
|
||||
DWORD m_AlphaArg1;
|
||||
DWORD m_TexCoordIndex;
|
||||
DWORD m_TexTransfFlags;
|
||||
DWORD m_AddressU;
|
||||
DWORD m_AddressV;
|
||||
DWORD m_MinFilter;
|
||||
DWORD m_MagFilter;
|
||||
DWORD m_MipFilter;
|
||||
|
||||
// DeviceCaps (filled by constructor)
|
||||
D3DCAPS9 m_Caps;
|
||||
|
||||
void Save();
|
||||
void Restore();
|
||||
CState(IDirect3DDevice9 *_Dev);
|
||||
private:
|
||||
IDirect3DDevice9 *m_D3DDev;
|
||||
};
|
||||
|
||||
CState::CState(IDirect3DDevice9 *_Dev)
|
||||
{
|
||||
ZeroMemory(this, sizeof(CState));
|
||||
m_D3DDev = _Dev;
|
||||
|
||||
m_D3DDev->GetDeviceCaps(&m_Caps);
|
||||
}
|
||||
|
||||
void CState::Save()
|
||||
{
|
||||
// viewport
|
||||
m_D3DDev->GetViewport(&m_Vp);
|
||||
|
||||
// render states
|
||||
m_D3DDev->GetRenderState(D3DRS_ZENABLE, &m_Z);
|
||||
m_D3DDev->GetRenderState(D3DRS_CULLMODE, &m_CullMode);
|
||||
m_D3DDev->GetRenderState(D3DRS_ALPHATESTENABLE, &m_AlphaTest);
|
||||
m_D3DDev->GetRenderState(D3DRS_ALPHABLENDENABLE, &m_AlphaBlend);
|
||||
m_D3DDev->GetRenderState(D3DRS_BLENDOP, &m_BlendOp);
|
||||
m_D3DDev->GetRenderState(D3DRS_SRCBLEND, &m_SrcBlend);
|
||||
m_D3DDev->GetRenderState(D3DRS_DESTBLEND, &m_DstBlend);
|
||||
m_D3DDev->GetRenderState(D3DRS_CLIPPLANEENABLE, &m_ClipPlane);
|
||||
m_D3DDev->GetRenderState(D3DRS_FILLMODE, &m_FillMode);
|
||||
m_D3DDev->GetRenderState(D3DRS_LASTPIXEL, &m_LastPixel);
|
||||
m_D3DDev->GetRenderState(D3DRS_FOGENABLE, &m_Fog);
|
||||
m_D3DDev->GetRenderState(D3DRS_STENCILENABLE, &m_Stencil);
|
||||
m_D3DDev->GetRenderState(D3DRS_COLORWRITEENABLE, &m_ColorWrite);
|
||||
m_D3DDev->GetRenderState(D3DRS_SCISSORTESTENABLE, &m_Scissor);
|
||||
if( m_Caps.PrimitiveMiscCaps & D3DPMISCCAPS_SEPARATEALPHABLEND )
|
||||
m_D3DDev->GetRenderState(D3DRS_SEPARATEALPHABLENDENABLE, &m_SeparateAlphaBlend);
|
||||
//if( m_Caps.LineCaps & D3DLINECAPS_ANTIALIAS )
|
||||
m_D3DDev->GetRenderState(D3DRS_ANTIALIASEDLINEENABLE, &m_AntiAliasedLine);
|
||||
|
||||
// primitive
|
||||
m_D3DDev->GetFVF(&m_FVF);
|
||||
m_D3DDev->GetStreamSource(0, &m_StreamData, &m_StreamOffset, &m_StreamStride);
|
||||
m_D3DDev->GetVertexShader(&m_VertexShader);
|
||||
|
||||
// texture
|
||||
m_D3DDev->GetTexture(0, &m_Tex);
|
||||
m_D3DDev->GetPixelShader(&m_PixelShader);
|
||||
|
||||
// texture stage states
|
||||
m_D3DDev->GetTextureStageState(0, D3DTSS_COLOROP, &m_ColorOp);
|
||||
m_D3DDev->GetTextureStageState(0, D3DTSS_COLORARG1, &m_ColorArg1);
|
||||
m_D3DDev->GetTextureStageState(0, D3DTSS_COLORARG2, &m_ColorArg2);
|
||||
m_D3DDev->GetTextureStageState(0, D3DTSS_ALPHAOP, &m_AlphaOp);
|
||||
m_D3DDev->GetTextureStageState(0, D3DTSS_ALPHAARG1, &m_AlphaArg1);
|
||||
m_D3DDev->GetTextureStageState(0, D3DTSS_TEXCOORDINDEX, &m_TexCoordIndex);
|
||||
m_D3DDev->GetTextureStageState(0, D3DTSS_TEXTURETRANSFORMFLAGS, &m_TexTransfFlags);
|
||||
m_D3DDev->GetSamplerState(0, D3DSAMP_ADDRESSU, &m_AddressU);
|
||||
m_D3DDev->GetSamplerState(0, D3DSAMP_ADDRESSV, &m_AddressV);
|
||||
m_D3DDev->GetSamplerState(0, D3DSAMP_MAGFILTER, &m_MagFilter);
|
||||
m_D3DDev->GetSamplerState(0, D3DSAMP_MINFILTER, &m_MinFilter);
|
||||
m_D3DDev->GetSamplerState(0, D3DSAMP_MIPFILTER, &m_MipFilter);
|
||||
}
|
||||
|
||||
void CState::Restore()
|
||||
{
|
||||
// viewport
|
||||
m_D3DDev->SetViewport(&m_Vp);
|
||||
|
||||
// render states
|
||||
m_D3DDev->SetRenderState(D3DRS_ZENABLE, m_Z);
|
||||
m_D3DDev->SetRenderState(D3DRS_CULLMODE, m_CullMode);
|
||||
m_D3DDev->SetRenderState(D3DRS_ALPHATESTENABLE, m_AlphaTest);
|
||||
m_D3DDev->SetRenderState(D3DRS_ALPHABLENDENABLE, m_AlphaBlend);
|
||||
m_D3DDev->SetRenderState(D3DRS_BLENDOP, m_BlendOp);
|
||||
m_D3DDev->SetRenderState(D3DRS_SRCBLEND, m_SrcBlend);
|
||||
m_D3DDev->SetRenderState(D3DRS_DESTBLEND, m_DstBlend);
|
||||
m_D3DDev->SetRenderState(D3DRS_CLIPPLANEENABLE, m_ClipPlane);
|
||||
m_D3DDev->SetRenderState(D3DRS_FILLMODE, m_FillMode);
|
||||
m_D3DDev->SetRenderState(D3DRS_LASTPIXEL, m_LastPixel);
|
||||
m_D3DDev->SetRenderState(D3DRS_FOGENABLE, m_Fog);
|
||||
m_D3DDev->SetRenderState(D3DRS_STENCILENABLE, m_Stencil);
|
||||
m_D3DDev->SetRenderState(D3DRS_COLORWRITEENABLE, m_ColorWrite);
|
||||
m_D3DDev->SetRenderState(D3DRS_SCISSORTESTENABLE, m_Scissor);
|
||||
if( m_Caps.PrimitiveMiscCaps & D3DPMISCCAPS_SEPARATEALPHABLEND )
|
||||
m_D3DDev->SetRenderState(D3DRS_SEPARATEALPHABLENDENABLE, m_SeparateAlphaBlend);
|
||||
//if( m_Caps.LineCaps & D3DLINECAPS_ANTIALIAS )
|
||||
m_D3DDev->SetRenderState(D3DRS_ANTIALIASEDLINEENABLE, m_AntiAliasedLine);
|
||||
|
||||
// primitive
|
||||
m_D3DDev->SetFVF(m_FVF);
|
||||
m_D3DDev->SetStreamSource(0, m_StreamData, m_StreamOffset, m_StreamStride);
|
||||
if( m_StreamData )
|
||||
m_StreamData->Release();
|
||||
m_D3DDev->SetVertexShader(m_VertexShader);
|
||||
if( m_VertexShader )
|
||||
m_VertexShader->Release();
|
||||
|
||||
// texture
|
||||
m_D3DDev->SetTexture(0, m_Tex);
|
||||
if( m_Tex )
|
||||
m_Tex->Release();
|
||||
m_D3DDev->SetPixelShader(m_PixelShader);
|
||||
if( m_PixelShader )
|
||||
m_PixelShader->Release();
|
||||
|
||||
// texture stage states
|
||||
m_D3DDev->SetTextureStageState(0, D3DTSS_COLOROP, m_ColorOp);
|
||||
m_D3DDev->SetTextureStageState(0, D3DTSS_COLORARG1, m_ColorArg1);
|
||||
m_D3DDev->SetTextureStageState(0, D3DTSS_COLORARG2, m_ColorArg2);
|
||||
m_D3DDev->SetTextureStageState(0, D3DTSS_ALPHAOP, m_AlphaOp);
|
||||
m_D3DDev->SetTextureStageState(0, D3DTSS_ALPHAARG1, m_AlphaArg1);
|
||||
m_D3DDev->SetTextureStageState(0, D3DTSS_TEXCOORDINDEX, m_TexCoordIndex);
|
||||
m_D3DDev->SetTextureStageState(0, D3DTSS_TEXTURETRANSFORMFLAGS, m_TexTransfFlags);
|
||||
m_D3DDev->SetSamplerState(0, D3DSAMP_ADDRESSU, m_AddressU);
|
||||
m_D3DDev->SetSamplerState(0, D3DSAMP_ADDRESSV, m_AddressV);
|
||||
m_D3DDev->SetSamplerState(0, D3DSAMP_MAGFILTER, m_MagFilter);
|
||||
m_D3DDev->SetSamplerState(0, D3DSAMP_MINFILTER, m_MinFilter);
|
||||
m_D3DDev->SetSamplerState(0, D3DSAMP_MIPFILTER, m_MipFilter);
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
int CTwGraphDirect3D9::Init()
|
||||
{
|
||||
assert(g_TwMgr->m_Device!=NULL);
|
||||
|
||||
m_D3DDev = static_cast<IDirect3DDevice9 *>(g_TwMgr->m_Device);
|
||||
m_Drawing = false;
|
||||
m_FontTex = NULL;
|
||||
m_FontD3DTex = NULL;
|
||||
D3DDEVICE_CREATION_PARAMETERS cp;
|
||||
m_D3DDev->GetCreationParameters(&cp);
|
||||
m_PureDevice = ( cp.BehaviorFlags & D3DCREATE_PUREDEVICE ) ? true : false;
|
||||
m_WndWidth = 0;
|
||||
m_WndHeight = 0;
|
||||
m_State = new CState(m_D3DDev);
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
int CTwGraphDirect3D9::Shut()
|
||||
{
|
||||
assert(m_Drawing==false);
|
||||
|
||||
UnbindFont(m_D3DDev, m_FontD3DTex);
|
||||
m_FontD3DTex = NULL;
|
||||
delete m_State;
|
||||
m_State = NULL;
|
||||
m_D3DDev = NULL;
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
void CTwGraphDirect3D9::BeginDraw(int _WndWidth, int _WndHeight)
|
||||
{
|
||||
assert(m_Drawing==false && _WndWidth>0 && _WndHeight>0);
|
||||
m_Drawing = true;
|
||||
|
||||
m_WndWidth = _WndWidth;
|
||||
m_WndHeight = _WndHeight;
|
||||
|
||||
// save context
|
||||
if( !m_PureDevice )
|
||||
m_State->Save();
|
||||
|
||||
if( m_WndWidth>0 && m_WndHeight>0 )
|
||||
{
|
||||
D3DVIEWPORT9 Vp;
|
||||
Vp.X = 0;
|
||||
Vp.Y = 0;
|
||||
Vp.Width = m_WndWidth;
|
||||
Vp.Height = m_WndHeight;
|
||||
Vp.MinZ = 0;
|
||||
Vp.MaxZ = 1;
|
||||
m_D3DDev->SetViewport(&Vp);
|
||||
|
||||
//D3DMATRIX Transfo = { 2.0f/_WndWidth,0,0,0, 0,2.0f/_WndHeight,0,0, 0,0,-1,0, 0,0,0,1 };
|
||||
//m_D3DDev->SetTransform(D3DTS_PROJECTION, &Transfo);
|
||||
}
|
||||
// const D3DMATRIX id = { 1,0,0,0, 0,1,0,0, 0,0,1,0, 0,0,0,1 };
|
||||
// m_D3DDev->SetTransform(D3DTS_VIEW, &id);
|
||||
// m_D3DDev->SetTransform(D3DTS_WORLD, &id);
|
||||
// m_D3DDev->SetTransform(D3DTS_TEXTURE0, &id);
|
||||
|
||||
m_D3DDev->SetRenderState(D3DRS_ZENABLE, D3DZB_FALSE);
|
||||
m_D3DDev->SetRenderState(D3DRS_CULLMODE, D3DCULL_NONE);
|
||||
m_D3DDev->SetRenderState(D3DRS_ALPHATESTENABLE, FALSE);
|
||||
m_D3DDev->SetRenderState(D3DRS_ALPHABLENDENABLE, TRUE);
|
||||
m_D3DDev->SetRenderState(D3DRS_BLENDOP, D3DBLENDOP_ADD);
|
||||
m_D3DDev->SetRenderState(D3DRS_SRCBLEND, D3DBLEND_SRCALPHA);
|
||||
m_D3DDev->SetRenderState(D3DRS_DESTBLEND, D3DBLEND_INVSRCALPHA);
|
||||
m_D3DDev->SetRenderState(D3DRS_CLIPPLANEENABLE, 0);
|
||||
m_D3DDev->SetRenderState(D3DRS_FILLMODE, D3DFILL_SOLID);
|
||||
m_D3DDev->SetRenderState(D3DRS_LASTPIXEL, FALSE);
|
||||
m_D3DDev->SetRenderState(D3DRS_FOGENABLE, FALSE);
|
||||
m_D3DDev->SetRenderState(D3DRS_STENCILENABLE, FALSE);
|
||||
m_D3DDev->SetRenderState(D3DRS_COLORWRITEENABLE, 0x0000000F);
|
||||
m_D3DDev->SetRenderState(D3DRS_SCISSORTESTENABLE, FALSE);
|
||||
if( m_State->m_Caps.PrimitiveMiscCaps & D3DPMISCCAPS_SEPARATEALPHABLEND )
|
||||
m_D3DDev->SetRenderState(D3DRS_SEPARATEALPHABLENDENABLE, FALSE);
|
||||
//if( m_State->m_Caps.LineCaps & D3DLINECAPS_ANTIALIAS )
|
||||
m_D3DDev->SetRenderState(D3DRS_ANTIALIASEDLINEENABLE, FALSE);
|
||||
|
||||
m_D3DDev->SetTextureStageState(0, D3DTSS_COLOROP, D3DTOP_MODULATE);
|
||||
m_D3DDev->SetTextureStageState(0, D3DTSS_COLORARG1, D3DTA_TEXTURE);
|
||||
m_D3DDev->SetTextureStageState(0, D3DTSS_COLORARG2, D3DTA_DIFFUSE);
|
||||
m_D3DDev->SetTextureStageState(0, D3DTSS_ALPHAOP, D3DTOP_SELECTARG1);
|
||||
m_D3DDev->SetTextureStageState(0, D3DTSS_ALPHAARG1, D3DTA_TEXTURE);
|
||||
m_D3DDev->SetTextureStageState(0, D3DTSS_TEXCOORDINDEX, D3DTSS_TCI_PASSTHRU);
|
||||
m_D3DDev->SetTextureStageState(0, D3DTSS_TEXTURETRANSFORMFLAGS, D3DTTFF_DISABLE);
|
||||
m_D3DDev->SetSamplerState(0, D3DSAMP_ADDRESSU, D3DTADDRESS_CLAMP);
|
||||
m_D3DDev->SetSamplerState(0, D3DSAMP_ADDRESSV, D3DTADDRESS_CLAMP);
|
||||
m_D3DDev->SetSamplerState(0, D3DSAMP_MAGFILTER, D3DTEXF_POINT);
|
||||
m_D3DDev->SetSamplerState(0, D3DSAMP_MINFILTER, D3DTEXF_POINT);
|
||||
m_D3DDev->SetSamplerState(0, D3DSAMP_MIPFILTER, D3DTEXF_NONE);
|
||||
|
||||
m_D3DDev->SetVertexShader(NULL);
|
||||
m_D3DDev->SetPixelShader(NULL);
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
void CTwGraphDirect3D9::EndDraw()
|
||||
{
|
||||
assert(m_Drawing==true);
|
||||
m_Drawing = false;
|
||||
|
||||
// restore context
|
||||
if( !m_PureDevice )
|
||||
m_State->Restore();
|
||||
|
||||
/*
|
||||
_glPolygonMode(GL_FRONT, m_PrevPolygonMode[0]);
|
||||
_glPolygonMode(GL_BACK, m_PrevPolygonMode[1]);
|
||||
_glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, m_PrevTexEnv);
|
||||
_glLineWidth(m_PrevLineWidth);
|
||||
_glMatrixMode(GL_PROJECTION);
|
||||
_glPopMatrix();
|
||||
_glMatrixMode(GL_MODELVIEW);
|
||||
_glPopMatrix();
|
||||
_glMatrixMode(GL_TEXTURE);
|
||||
_glPopMatrix();
|
||||
_glPopClientAttrib();
|
||||
_glPopAttrib();
|
||||
*/
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
bool CTwGraphDirect3D9::IsDrawing()
|
||||
{
|
||||
return m_Drawing;
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
void CTwGraphDirect3D9::Restore()
|
||||
{
|
||||
|
||||
UnbindFont(m_D3DDev, m_FontD3DTex);
|
||||
m_FontD3DTex = NULL;
|
||||
|
||||
m_FontTex = NULL;
|
||||
}
|
||||
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
void CTwGraphDirect3D9::DrawLine(int _X0, int _Y0, int _X1, int _Y1, color32 _Color0, color32 _Color1, bool _AntiAliased)
|
||||
{
|
||||
assert(m_Drawing==true);
|
||||
|
||||
struct CVtx
|
||||
{
|
||||
float m_Pos[4];
|
||||
DWORD m_Color;
|
||||
};
|
||||
CVtx p[2];
|
||||
|
||||
p[0].m_Pos[0] = (float)_X0;
|
||||
p[0].m_Pos[1] = (float)_Y0;
|
||||
p[0].m_Pos[2] = 0;
|
||||
p[0].m_Pos[3] = 0;
|
||||
p[0].m_Color = _Color0;
|
||||
|
||||
p[1].m_Pos[0] = (float)_X1;
|
||||
p[1].m_Pos[1] = (float)_Y1;
|
||||
p[1].m_Pos[2] = 0;
|
||||
p[1].m_Pos[3] = 0;
|
||||
p[1].m_Color = _Color1;
|
||||
|
||||
//if( m_State->m_Caps.LineCaps & D3DLINECAPS_ANTIALIAS )
|
||||
m_D3DDev->SetRenderState(D3DRS_ANTIALIASEDLINEENABLE, (_AntiAliased ? TRUE : FALSE));
|
||||
m_D3DDev->SetTextureStageState(0, D3DTSS_COLOROP, D3DTOP_DISABLE);
|
||||
m_D3DDev->SetTextureStageState(0, D3DTSS_ALPHAOP, D3DTOP_DISABLE);
|
||||
m_D3DDev->SetFVF(D3DFVF_XYZRHW|D3DFVF_DIFFUSE);
|
||||
m_D3DDev->DrawPrimitiveUP(D3DPT_LINELIST, 1, p, sizeof(CVtx));
|
||||
//if( m_State->m_Caps.LineCaps & D3DLINECAPS_ANTIALIAS )
|
||||
m_D3DDev->SetRenderState(D3DRS_ANTIALIASEDLINEENABLE, FALSE);
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
void CTwGraphDirect3D9::DrawRect(int _X0, int _Y0, int _X1, int _Y1, color32 _Color00, color32 _Color10, color32 _Color01, color32 _Color11)
|
||||
{
|
||||
assert(m_Drawing==true);
|
||||
|
||||
// border adjustment
|
||||
if(_X0<_X1)
|
||||
++_X1;
|
||||
else if(_X0>_X1)
|
||||
++_X0;
|
||||
if(_Y0<_Y1)
|
||||
++_Y1;
|
||||
else if(_Y0>_Y1)
|
||||
++_Y0;
|
||||
|
||||
struct CVtx
|
||||
{
|
||||
float m_Pos[4];
|
||||
DWORD m_Color;
|
||||
};
|
||||
CVtx p[4];
|
||||
|
||||
p[0].m_Pos[0] = (float)_X1;
|
||||
p[0].m_Pos[1] = (float)_Y0;
|
||||
p[0].m_Pos[2] = 0;
|
||||
p[0].m_Pos[3] = 1;
|
||||
p[0].m_Color = _Color10;
|
||||
|
||||
p[1].m_Pos[0] = (float)_X0;
|
||||
p[1].m_Pos[1] = (float)_Y0;
|
||||
p[1].m_Pos[2] = 0;
|
||||
p[1].m_Pos[3] = 1;
|
||||
p[1].m_Color = _Color00;
|
||||
|
||||
p[2].m_Pos[0] = (float)_X1;
|
||||
p[2].m_Pos[1] = (float)_Y1;
|
||||
p[2].m_Pos[2] = 0;
|
||||
p[2].m_Pos[3] = 1;
|
||||
p[2].m_Color = _Color11;
|
||||
|
||||
p[3].m_Pos[0] = (float)_X0;
|
||||
p[3].m_Pos[1] = (float)_Y1;
|
||||
p[3].m_Pos[2] = 0;
|
||||
p[3].m_Pos[3] = 1;
|
||||
p[3].m_Color = _Color01;
|
||||
|
||||
m_D3DDev->SetTextureStageState(0, D3DTSS_COLOROP, D3DTOP_DISABLE);
|
||||
m_D3DDev->SetTextureStageState(0, D3DTSS_ALPHAOP, D3DTOP_DISABLE);
|
||||
m_D3DDev->SetFVF(D3DFVF_XYZRHW|D3DFVF_DIFFUSE);
|
||||
m_D3DDev->DrawPrimitiveUP(D3DPT_TRIANGLESTRIP, 2, p, sizeof(CVtx));
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
void *CTwGraphDirect3D9::NewTextObj()
|
||||
{
|
||||
return new CTextObj;
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
void CTwGraphDirect3D9::DeleteTextObj(void *_TextObj)
|
||||
{
|
||||
assert(_TextObj!=NULL);
|
||||
delete static_cast<CTextObj *>(_TextObj);
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
void CTwGraphDirect3D9::BuildText(void *_TextObj, const std::string *_TextLines, color32 *_LineColors, color32 *_LineBgColors, int _NbLines, const CTexFont *_Font, int _Sep, int _BgWidth)
|
||||
{
|
||||
assert(m_Drawing==true);
|
||||
assert(_TextObj!=NULL);
|
||||
assert(_Font!=NULL);
|
||||
|
||||
if( _Font != m_FontTex )
|
||||
{
|
||||
UnbindFont(m_D3DDev, m_FontD3DTex);
|
||||
m_FontD3DTex = BindFont(m_D3DDev, _Font);
|
||||
m_FontTex = _Font;
|
||||
}
|
||||
|
||||
CTextObj *TextObj = static_cast<CTextObj *>(_TextObj);
|
||||
TextObj->m_TextVerts.resize(0);
|
||||
TextObj->m_BgVerts.resize(0);
|
||||
TextObj->m_LineColors = (_LineColors!=NULL);
|
||||
TextObj->m_LineBgColors = (_LineBgColors!=NULL);
|
||||
|
||||
int x, x1, y, y1, i, Len;
|
||||
unsigned char ch;
|
||||
const unsigned char *Text;
|
||||
color32 LineColor = COLOR32_RED;
|
||||
CTextVtx Vtx;
|
||||
Vtx.m_Pos[2] = 0;
|
||||
Vtx.m_Pos[3] = 1;
|
||||
CBgVtx BgVtx;
|
||||
BgVtx.m_Pos[2] = 0;
|
||||
BgVtx.m_Pos[3] = 1;
|
||||
for( int Line=0; Line<_NbLines; ++Line )
|
||||
{
|
||||
x = 0;
|
||||
y = Line * (_Font->m_CharHeight+_Sep);
|
||||
y1 = y+_Font->m_CharHeight;
|
||||
Len = (int)_TextLines[Line].length();
|
||||
Text = (const unsigned char *)(_TextLines[Line].c_str());
|
||||
if( _LineColors!=NULL )
|
||||
LineColor = _LineColors[Line];
|
||||
|
||||
for( i=0; i<Len; ++i )
|
||||
{
|
||||
ch = Text[i];
|
||||
x1 = x + _Font->m_CharWidth[ch];
|
||||
|
||||
Vtx.m_Color = LineColor;
|
||||
|
||||
Vtx.m_Pos[0] = (float)x;
|
||||
Vtx.m_Pos[1] = (float)y;
|
||||
Vtx.m_UV [0] = _Font->m_CharU0[ch];
|
||||
Vtx.m_UV [1] = _Font->m_CharV0[ch];
|
||||
TextObj->m_TextVerts.push_back(Vtx);
|
||||
|
||||
Vtx.m_Pos[0] = (float)x1;
|
||||
Vtx.m_Pos[1] = (float)y;
|
||||
Vtx.m_UV [0] = _Font->m_CharU1[ch];
|
||||
Vtx.m_UV [1] = _Font->m_CharV0[ch];
|
||||
TextObj->m_TextVerts.push_back(Vtx);
|
||||
|
||||
Vtx.m_Pos[0] = (float)x;
|
||||
Vtx.m_Pos[1] = (float)y1;
|
||||
Vtx.m_UV [0] = _Font->m_CharU0[ch];
|
||||
Vtx.m_UV [1] = _Font->m_CharV1[ch];
|
||||
TextObj->m_TextVerts.push_back(Vtx);
|
||||
|
||||
Vtx.m_Pos[0] = (float)x1;
|
||||
Vtx.m_Pos[1] = (float)y;
|
||||
Vtx.m_UV [0] = _Font->m_CharU1[ch];
|
||||
Vtx.m_UV [1] = _Font->m_CharV0[ch];
|
||||
TextObj->m_TextVerts.push_back(Vtx);
|
||||
|
||||
Vtx.m_Pos[0] = (float)x1;
|
||||
Vtx.m_Pos[1] = (float)y1;
|
||||
Vtx.m_UV [0] = _Font->m_CharU1[ch];
|
||||
Vtx.m_UV [1] = _Font->m_CharV1[ch];
|
||||
TextObj->m_TextVerts.push_back(Vtx);
|
||||
|
||||
Vtx.m_Pos[0] = (float)x;
|
||||
Vtx.m_Pos[1] = (float)y1;
|
||||
Vtx.m_UV [0] = _Font->m_CharU0[ch];
|
||||
Vtx.m_UV [1] = _Font->m_CharV1[ch];
|
||||
TextObj->m_TextVerts.push_back(Vtx);
|
||||
|
||||
x = x1;
|
||||
}
|
||||
if( _BgWidth>0 && Len>0 )
|
||||
{
|
||||
if( _LineBgColors!=NULL )
|
||||
BgVtx.m_Color = _LineBgColors[Line];
|
||||
else
|
||||
BgVtx.m_Color = COLOR32_BLACK;
|
||||
|
||||
BgVtx.m_Pos[0] = -1;
|
||||
BgVtx.m_Pos[1] = (float)y;
|
||||
TextObj->m_BgVerts.push_back(BgVtx);
|
||||
|
||||
BgVtx.m_Pos[0] = (float)(_BgWidth+1);
|
||||
BgVtx.m_Pos[1] = (float)y;
|
||||
TextObj->m_BgVerts.push_back(BgVtx);
|
||||
|
||||
BgVtx.m_Pos[0] = -1;
|
||||
BgVtx.m_Pos[1] = (float)y1;
|
||||
TextObj->m_BgVerts.push_back(BgVtx);
|
||||
|
||||
BgVtx.m_Pos[0] = (float)(_BgWidth+1);
|
||||
BgVtx.m_Pos[1] = (float)y;
|
||||
TextObj->m_BgVerts.push_back(BgVtx);
|
||||
|
||||
BgVtx.m_Pos[0] = (float)(_BgWidth+1);
|
||||
BgVtx.m_Pos[1] = (float)y1;
|
||||
TextObj->m_BgVerts.push_back(BgVtx);
|
||||
|
||||
BgVtx.m_Pos[0] = -1;
|
||||
BgVtx.m_Pos[1] = (float)y1;
|
||||
TextObj->m_BgVerts.push_back(BgVtx);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
void CTwGraphDirect3D9::DrawText(void *_TextObj, int _X, int _Y, color32 _Color, color32 _BgColor)
|
||||
{
|
||||
assert(m_Drawing==true);
|
||||
assert(_TextObj!=NULL);
|
||||
CTextObj *TextObj = static_cast<CTextObj *>(_TextObj);
|
||||
float x = (float)_X;
|
||||
float y = (float)_Y;
|
||||
|
||||
int nv = (int)TextObj->m_TextVerts.size();
|
||||
if( nv<4 )
|
||||
return; // no character to draw
|
||||
|
||||
int i;
|
||||
int nb = (int)TextObj->m_BgVerts.size();
|
||||
|
||||
if( nb>=4 )
|
||||
{
|
||||
for( i=0; i<nb; ++i )
|
||||
{
|
||||
TextObj->m_BgVerts[i].m_Pos[0] += x;
|
||||
TextObj->m_BgVerts[i].m_Pos[1] += y;
|
||||
if( _BgColor!=0 || !TextObj->m_LineBgColors )
|
||||
TextObj->m_BgVerts[i].m_Color = _BgColor;
|
||||
}
|
||||
|
||||
m_D3DDev->SetTextureStageState(0, D3DTSS_COLOROP, D3DTOP_DISABLE);
|
||||
m_D3DDev->SetTextureStageState(0, D3DTSS_ALPHAOP, D3DTOP_DISABLE);
|
||||
m_D3DDev->SetFVF(D3DFVF_XYZRHW|D3DFVF_DIFFUSE);
|
||||
m_D3DDev->DrawPrimitiveUP(D3DPT_TRIANGLELIST, nb/3, &(TextObj->m_BgVerts[0]), sizeof(CBgVtx));
|
||||
|
||||
for( i=0; i<nb; ++i )
|
||||
{
|
||||
TextObj->m_BgVerts[i].m_Pos[0] -= x;
|
||||
TextObj->m_BgVerts[i].m_Pos[1] -= y;
|
||||
}
|
||||
}
|
||||
|
||||
for( i=0; i<nv; ++i )
|
||||
{
|
||||
TextObj->m_TextVerts[i].m_Pos[0] += x;
|
||||
TextObj->m_TextVerts[i].m_Pos[1] += y;
|
||||
}
|
||||
if( _Color!=0 || !TextObj->m_LineColors )
|
||||
for( i=0; i<nv; ++i )
|
||||
TextObj->m_TextVerts[i].m_Color = _Color;
|
||||
|
||||
m_D3DDev->SetTexture(0, m_FontD3DTex);
|
||||
m_D3DDev->SetTextureStageState(0, D3DTSS_COLOROP, D3DTOP_MODULATE);
|
||||
m_D3DDev->SetTextureStageState(0, D3DTSS_ALPHAOP, D3DTOP_SELECTARG1);
|
||||
m_D3DDev->SetFVF(D3DFVF_XYZRHW|D3DFVF_DIFFUSE|D3DFVF_TEX1|D3DFVF_TEXCOORDSIZE2(0));
|
||||
m_D3DDev->DrawPrimitiveUP(D3DPT_TRIANGLELIST, nv/3, &(TextObj->m_TextVerts[0]), sizeof(CTextVtx));
|
||||
|
||||
for( i=0; i<nv; ++i )
|
||||
{
|
||||
TextObj->m_TextVerts[i].m_Pos[0] -= x;
|
||||
TextObj->m_TextVerts[i].m_Pos[1] -= y;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
77
Extras/CDTestFramework/AntTweakBar/src/TwDirect3D9.h
Normal file
@@ -0,0 +1,77 @@
|
||||
// ---------------------------------------------------------------------------
|
||||
//
|
||||
// @file TwDirect3D9.h
|
||||
// @brief Direct3D9 graph functions
|
||||
// @author Philippe Decaudin - http://www.antisphere.com
|
||||
// @license This file is part of the AntTweakBar library.
|
||||
// Copyright <20> 2005, 2006 Philippe Decaudin.
|
||||
// For conditions of distribution and use, see License.txt
|
||||
//
|
||||
// notes: Private header
|
||||
// TAB=4
|
||||
//
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
|
||||
#if !defined ANT_TW_DIRECT3D9_INCLUDED
|
||||
#define ANT_TW_DIRECT3D9_INCLUDED
|
||||
|
||||
#include "TwGraph.h"
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
class CTwGraphDirect3D9 : public ITwGraph
|
||||
{
|
||||
public:
|
||||
virtual int Init();
|
||||
virtual int Shut();
|
||||
virtual void BeginDraw(int _WndWidth, int _WndHeight);
|
||||
virtual void EndDraw();
|
||||
virtual bool IsDrawing();
|
||||
virtual void Restore();
|
||||
virtual void DrawLine(int _X0, int _Y0, int _X1, int _Y1, color32 _Color0, color32 _Color1, bool _AntiAliased=false);
|
||||
virtual void DrawLine(int _X0, int _Y0, int _X1, int _Y1, color32 _Color, bool _AntiAliased=false) { DrawLine(_X0, _Y0, _X1, _Y1, _Color, _Color, _AntiAliased); }
|
||||
virtual void DrawRect(int _X0, int _Y0, int _X1, int _Y1, color32 _Color00, color32 _Color10, color32 _Color01, color32 _Color11);
|
||||
virtual void DrawRect(int _X0, int _Y0, int _X1, int _Y1, color32 _Color) { DrawRect(_X0, _Y0, _X1, _Y1, _Color, _Color, _Color, _Color); }
|
||||
|
||||
virtual void * NewTextObj();
|
||||
virtual void DeleteTextObj(void *_TextObj);
|
||||
virtual void BuildText(void *_TextObj, const std::string *_TextLines, color32 *_LineColors, color32 *_LineBgColors, int _NbLines, const CTexFont *_Font, int _Sep, int _BgWidth);
|
||||
virtual void DrawText(void *_TextObj, int _X, int _Y, color32 _Color, color32 _BgColor);
|
||||
|
||||
protected:
|
||||
struct IDirect3DDevice9 * m_D3DDev;
|
||||
bool m_Drawing;
|
||||
const CTexFont * m_FontTex;
|
||||
struct IDirect3DTexture9 * m_FontD3DTex;
|
||||
bool m_PureDevice;
|
||||
int m_WndWidth;
|
||||
int m_WndHeight;
|
||||
|
||||
struct CTextVtx
|
||||
{
|
||||
float m_Pos[4];
|
||||
color32 m_Color;
|
||||
float m_UV[2];
|
||||
};
|
||||
struct CBgVtx
|
||||
{
|
||||
float m_Pos[4];
|
||||
color32 m_Color;
|
||||
};
|
||||
|
||||
struct CTextObj
|
||||
{
|
||||
std::vector<CTextVtx> m_TextVerts;
|
||||
std::vector<CBgVtx> m_BgVerts;
|
||||
bool m_LineColors;
|
||||
bool m_LineBgColors;
|
||||
};
|
||||
|
||||
struct CState * m_State;
|
||||
};
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
|
||||
#endif // !defined ANT_TW_DIRECT3D9_INCLUDED
|
||||
191
Extras/CDTestFramework/AntTweakBar/src/TwEventGLFW.c
Normal file
@@ -0,0 +1,191 @@
|
||||
// ---------------------------------------------------------------------------
|
||||
//
|
||||
// @file TwEventGLFW.c
|
||||
// @brief Helper:
|
||||
// translate and re-send mouse and keyboard events
|
||||
// from GLFW event callbacks to AntTweakBar
|
||||
//
|
||||
// @author Philippe Decaudin - http://www.antisphere.com
|
||||
// @date 2006/05/10
|
||||
// @license This file is part of the AntTweakBar library.
|
||||
// Copyright <20> 2005, 2006 Philippe Decaudin.
|
||||
// For conditions of distribution and use, see License.txt
|
||||
//
|
||||
// note: TAB=4
|
||||
//
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
#include <AntTweakBar.h>
|
||||
#include <GL/glfw.h>
|
||||
|
||||
|
||||
int TW_CALL TwEventMouseButtonGLFW(int glfwButton, int glfwAction)
|
||||
{
|
||||
int handled = 0;
|
||||
TwMouseAction action = (glfwAction==GLFW_PRESS) ? TW_MOUSE_PRESSED : TW_MOUSE_RELEASED;
|
||||
|
||||
if( glfwButton==GLFW_MOUSE_BUTTON_LEFT )
|
||||
handled = TwMouseButton(action, TW_MOUSE_LEFT);
|
||||
else if( glfwButton==GLFW_MOUSE_BUTTON_RIGHT )
|
||||
handled = TwMouseButton(action, TW_MOUSE_RIGHT);
|
||||
else if( glfwButton==GLFW_MOUSE_BUTTON_MIDDLE )
|
||||
handled = TwMouseButton(action, TW_MOUSE_MIDDLE);
|
||||
|
||||
return handled;
|
||||
}
|
||||
|
||||
|
||||
int g_KMod = 0;
|
||||
|
||||
|
||||
int TW_CALL TwEventKeyGLFW(int glfwKey, int glfwAction)
|
||||
{
|
||||
int handled = 0;
|
||||
|
||||
// Register of modifiers state
|
||||
if( glfwAction==GLFW_PRESS )
|
||||
{
|
||||
switch( glfwKey )
|
||||
{
|
||||
case GLFW_KEY_LSHIFT:
|
||||
case GLFW_KEY_RSHIFT:
|
||||
g_KMod |= TW_KMOD_SHIFT;
|
||||
break;
|
||||
case GLFW_KEY_LCTRL:
|
||||
case GLFW_KEY_RCTRL:
|
||||
g_KMod |= TW_KMOD_CTRL;
|
||||
break;
|
||||
case GLFW_KEY_LALT:
|
||||
case GLFW_KEY_RALT:
|
||||
g_KMod |= TW_KMOD_ALT;
|
||||
break;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
switch( glfwKey )
|
||||
{
|
||||
case GLFW_KEY_LSHIFT:
|
||||
case GLFW_KEY_RSHIFT:
|
||||
g_KMod &= ~TW_KMOD_SHIFT;
|
||||
break;
|
||||
case GLFW_KEY_LCTRL:
|
||||
case GLFW_KEY_RCTRL:
|
||||
g_KMod &= ~TW_KMOD_CTRL;
|
||||
break;
|
||||
case GLFW_KEY_LALT:
|
||||
case GLFW_KEY_RALT:
|
||||
g_KMod &= ~TW_KMOD_ALT;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
// Process key pressed
|
||||
if( glfwAction==GLFW_PRESS )
|
||||
{
|
||||
int mod = g_KMod;
|
||||
int testkp = ((mod&TW_KMOD_CTRL) || (mod&TW_KMOD_ALT)) ? 1 : 0;
|
||||
|
||||
if( (mod&TW_KMOD_CTRL) && glfwKey>0 && glfwKey<GLFW_KEY_SPECIAL ) // CTRL cases
|
||||
handled = TwKeyPressed(glfwKey, mod);
|
||||
else if( glfwKey>=GLFW_KEY_SPECIAL )
|
||||
{
|
||||
int k = 0;
|
||||
|
||||
if( glfwKey>=GLFW_KEY_F1 && glfwKey<=GLFW_KEY_F15 )
|
||||
k = TW_KEY_F1 + (glfwKey-GLFW_KEY_F1);
|
||||
else if( testkp && glfwKey>=GLFW_KEY_KP_0 && glfwKey<=GLFW_KEY_KP_9 )
|
||||
k = '0' + (glfwKey-GLFW_KEY_KP_0);
|
||||
else
|
||||
{
|
||||
switch( glfwKey )
|
||||
{
|
||||
case GLFW_KEY_ESC:
|
||||
k = TW_KEY_ESCAPE;
|
||||
break;
|
||||
case GLFW_KEY_UP:
|
||||
k = TW_KEY_UP;
|
||||
break;
|
||||
case GLFW_KEY_DOWN:
|
||||
k = TW_KEY_DOWN;
|
||||
break;
|
||||
case GLFW_KEY_LEFT:
|
||||
k = TW_KEY_LEFT;
|
||||
break;
|
||||
case GLFW_KEY_RIGHT:
|
||||
k = TW_KEY_RIGHT;
|
||||
break;
|
||||
case GLFW_KEY_TAB:
|
||||
k = TW_KEY_TAB;
|
||||
break;
|
||||
case GLFW_KEY_ENTER:
|
||||
k = TW_KEY_RETURN;
|
||||
break;
|
||||
case GLFW_KEY_BACKSPACE:
|
||||
k = TW_KEY_BACKSPACE;
|
||||
break;
|
||||
case GLFW_KEY_INSERT:
|
||||
k = TW_KEY_INSERT;
|
||||
break;
|
||||
case GLFW_KEY_DEL:
|
||||
k = TW_KEY_DELETE;
|
||||
break;
|
||||
case GLFW_KEY_PAGEUP:
|
||||
k = TW_KEY_PAGE_UP;
|
||||
break;
|
||||
case GLFW_KEY_PAGEDOWN:
|
||||
k = TW_KEY_PAGE_DOWN;
|
||||
break;
|
||||
case GLFW_KEY_HOME:
|
||||
k = TW_KEY_HOME;
|
||||
break;
|
||||
case GLFW_KEY_END:
|
||||
k = TW_KEY_END;
|
||||
break;
|
||||
case GLFW_KEY_KP_ENTER:
|
||||
k = TW_KEY_RETURN;
|
||||
break;
|
||||
case GLFW_KEY_KP_DIVIDE:
|
||||
if( testkp )
|
||||
k = '/';
|
||||
break;
|
||||
case GLFW_KEY_KP_MULTIPLY:
|
||||
if( testkp )
|
||||
k = '*';
|
||||
break;
|
||||
case GLFW_KEY_KP_SUBTRACT:
|
||||
if( testkp )
|
||||
k = '-';
|
||||
break;
|
||||
case GLFW_KEY_KP_ADD:
|
||||
if( testkp )
|
||||
k = '+';
|
||||
break;
|
||||
case GLFW_KEY_KP_DECIMAL:
|
||||
if( testkp )
|
||||
k = '.';
|
||||
break;
|
||||
case GLFW_KEY_KP_EQUAL:
|
||||
if( testkp )
|
||||
k = '=';
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if( k>0 )
|
||||
handled = TwKeyPressed(k, mod);
|
||||
}
|
||||
}
|
||||
|
||||
return handled;
|
||||
}
|
||||
|
||||
|
||||
int TW_CALL TwEventCharGLFW(int glfwChar, int glfwAction)
|
||||
{
|
||||
if( glfwAction==GLFW_PRESS && (glfwChar & 0xff00)==0 )
|
||||
return TwKeyPressed(glfwChar, g_KMod);
|
||||
else
|
||||
return 0;
|
||||
}
|
||||
|
||||
148
Extras/CDTestFramework/AntTweakBar/src/TwEventGLUT.c
Normal file
@@ -0,0 +1,148 @@
|
||||
// ---------------------------------------------------------------------------
|
||||
//
|
||||
// @file TwEventGLUT.c
|
||||
// @brief Helper:
|
||||
// translate and re-send mouse and keyboard events
|
||||
// from GLUT event callbacks to AntTweakBar
|
||||
//
|
||||
// @author Philippe Decaudin - http://www.antisphere.com
|
||||
// @date 2006/05/10
|
||||
// @license This file is part of the AntTweakBar library.
|
||||
// Copyright <20> 2005, 2006 Philippe Decaudin.
|
||||
// For conditions of distribution and use, see License.txt
|
||||
//
|
||||
// note: TAB=4
|
||||
//
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
|
||||
#define GLUT_NO_LIB_PRAGMA // we do not want to force linkage with glut
|
||||
#ifdef _MSC_VER
|
||||
# pragma warning(disable: 4505) // glut generates 'unreferenced function' warnings
|
||||
# pragma warning(disable: 4100) // unreferenced parameter
|
||||
#endif // _MSC_VER
|
||||
#include <GL/glut.h>
|
||||
|
||||
#include <AntTweakBar.h>
|
||||
|
||||
|
||||
int TW_GLUT_CALL TwEventMouseButtonGLUT(int glutButton, int glutState, int mouseX, int mouseY)
|
||||
{
|
||||
TwMouseAction action = (glutState==GLUT_DOWN) ? TW_MOUSE_PRESSED : TW_MOUSE_RELEASED;
|
||||
|
||||
switch( glutButton )
|
||||
{
|
||||
case GLUT_LEFT_BUTTON:
|
||||
return TwMouseButton(action, TW_MOUSE_LEFT);
|
||||
case GLUT_RIGHT_BUTTON:
|
||||
return TwMouseButton(action, TW_MOUSE_RIGHT);
|
||||
case GLUT_MIDDLE_BUTTON:
|
||||
return TwMouseButton(action, TW_MOUSE_MIDDLE);
|
||||
default:
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
int TW_GLUT_CALL TwEventMouseMotionGLUT(int mouseX, int mouseY)
|
||||
{
|
||||
return TwMouseMotion(mouseX, mouseY);
|
||||
}
|
||||
|
||||
|
||||
// GLUT does not send modifiers state to 'Key' and 'Special' callbacks,
|
||||
// and we cannot call glutGetModifiers here because we do not want to link
|
||||
// AntTweakBar with glut, so the following function is used to store
|
||||
// a pointer to the glutGetModifiers function of the calling application.
|
||||
// It must be called at initialisation of the application.
|
||||
|
||||
int (TW_CALL *g_GLUTGetModifiers)(void) = NULL;
|
||||
|
||||
int TW_CALL TwGLUTModifiersFunc(int (TW_CALL *glutGetModifiersFunc)(void))
|
||||
{
|
||||
g_GLUTGetModifiers = glutGetModifiersFunc;
|
||||
return (g_GLUTGetModifiers==NULL) ? 0 : 1;
|
||||
}
|
||||
|
||||
|
||||
int TW_GLUT_CALL TwEventKeyboardGLUT(unsigned char glutKey, int mouseX, int mouseY)
|
||||
{
|
||||
int kmod = 0;
|
||||
|
||||
if( g_GLUTGetModifiers!=NULL )
|
||||
{
|
||||
int glutMod = g_GLUTGetModifiers();
|
||||
|
||||
if( glutMod&GLUT_ACTIVE_SHIFT )
|
||||
kmod |= TW_KMOD_SHIFT;
|
||||
if( glutMod&GLUT_ACTIVE_CTRL )
|
||||
kmod |= TW_KMOD_CTRL;
|
||||
if( glutMod&GLUT_ACTIVE_ALT )
|
||||
kmod |= TW_KMOD_ALT;
|
||||
}
|
||||
|
||||
if( (kmod&TW_KMOD_CTRL) && (glutKey>0 && glutKey<27) ) // CTRL special case
|
||||
glutKey += 'a'-1;
|
||||
|
||||
return TwKeyPressed((int)glutKey, kmod);
|
||||
}
|
||||
|
||||
|
||||
int TW_GLUT_CALL TwEventSpecialGLUT(int glutKey, int mouseX, int mouseY)
|
||||
{
|
||||
int k = 0, kmod = 0;
|
||||
|
||||
if( g_GLUTGetModifiers!=NULL )
|
||||
{
|
||||
int glutMod = g_GLUTGetModifiers();
|
||||
|
||||
if( glutMod&GLUT_ACTIVE_SHIFT )
|
||||
kmod |= TW_KMOD_SHIFT;
|
||||
if( glutMod&GLUT_ACTIVE_CTRL )
|
||||
kmod |= TW_KMOD_CTRL;
|
||||
if( glutMod&GLUT_ACTIVE_ALT )
|
||||
kmod |= TW_KMOD_ALT;
|
||||
}
|
||||
|
||||
if( glutKey>=GLUT_KEY_F1 && glutKey<=GLUT_KEY_F12 )
|
||||
k = TW_KEY_F1 + (glutKey-GLUT_KEY_F1);
|
||||
else
|
||||
{
|
||||
switch( glutKey )
|
||||
{
|
||||
case GLUT_KEY_LEFT:
|
||||
k = TW_KEY_LEFT;
|
||||
break;
|
||||
case GLUT_KEY_UP:
|
||||
k = TW_KEY_UP;
|
||||
break;
|
||||
case GLUT_KEY_RIGHT:
|
||||
k = TW_KEY_RIGHT;
|
||||
break;
|
||||
case GLUT_KEY_DOWN:
|
||||
k = TW_KEY_DOWN;
|
||||
break;
|
||||
case GLUT_KEY_PAGE_UP:
|
||||
k = TW_KEY_PAGE_UP;
|
||||
break;
|
||||
case GLUT_KEY_PAGE_DOWN:
|
||||
k = TW_KEY_PAGE_DOWN;
|
||||
break;
|
||||
case GLUT_KEY_HOME:
|
||||
k = TW_KEY_HOME;
|
||||
break;
|
||||
case GLUT_KEY_END:
|
||||
k = TW_KEY_END;
|
||||
break;
|
||||
case GLUT_KEY_INSERT:
|
||||
k = TW_KEY_INSERT;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if( k>0 && k<TW_KEY_LAST )
|
||||
return TwKeyPressed(k, kmod);
|
||||
else
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
70
Extras/CDTestFramework/AntTweakBar/src/TwEventSDL.c
Normal file
@@ -0,0 +1,70 @@
|
||||
// ---------------------------------------------------------------------------
|
||||
//
|
||||
// @file TwEventSLD.c
|
||||
// @brief Helper:
|
||||
// translate and re-send mouse and keyboard events
|
||||
// from SDL event loop to AntTweakBar
|
||||
//
|
||||
// @author Philippe Decaudin - http://www.antisphere.com
|
||||
// @date 2006/05/10
|
||||
// @license This file is part of the AntTweakBar library.
|
||||
// Copyright <20> 2005, 2006 Philippe Decaudin.
|
||||
// For conditions of distribution and use, see License.txt
|
||||
//
|
||||
// note: TAB=4
|
||||
//
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
#include <AntTweakBar.h>
|
||||
#include <SDL/SDL.h>
|
||||
|
||||
|
||||
// TwEventSDL returns zero if msg has not been handled,
|
||||
// and a non-zero value if it has been handled by the AntTweakBar library.
|
||||
int TW_CALL TwEventSDL(const void *sdlEvent)
|
||||
{
|
||||
int handled = 0;
|
||||
const SDL_Event *event = (const SDL_Event *)sdlEvent;
|
||||
|
||||
if( event==NULL )
|
||||
return 0;
|
||||
|
||||
switch( event->type )
|
||||
{
|
||||
case SDL_KEYDOWN:
|
||||
if ( event->key.keysym.unicode!=0 && (event->key.keysym.unicode & 0xFF00)==0 )
|
||||
{
|
||||
if( (event->key.keysym.unicode & 0xFF)<32 && (event->key.keysym.unicode & 0xFF)!=event->key.keysym.sym )
|
||||
handled = TwKeyPressed((event->key.keysym.unicode & 0xFF)+'a'-1, event->key.keysym.mod);
|
||||
else
|
||||
handled = TwKeyPressed(event->key.keysym.unicode & 0xFF, event->key.keysym.mod);
|
||||
}
|
||||
else
|
||||
handled = TwKeyPressed(event->key.keysym.sym, event->key.keysym.mod);
|
||||
break;
|
||||
case SDL_MOUSEMOTION:
|
||||
handled = TwMouseMotion(event->motion.x, event->motion.y);
|
||||
break;
|
||||
case SDL_MOUSEBUTTONUP:
|
||||
case SDL_MOUSEBUTTONDOWN:
|
||||
if( event->type==SDL_MOUSEBUTTONDOWN && (event->button.button==4 || event->button.button==5) ) // mouse wheel
|
||||
{
|
||||
static int s_WheelPos = 0;
|
||||
if( event->button.button==4 )
|
||||
++s_WheelPos;
|
||||
else
|
||||
--s_WheelPos;
|
||||
handled = TwMouseWheel(s_WheelPos);
|
||||
}
|
||||
else
|
||||
handled = TwMouseButton((event->type==SDL_MOUSEBUTTONUP)?TW_MOUSE_RELEASED:TW_MOUSE_PRESSED, (TwMouseButtonID)event->button.button);
|
||||
break;
|
||||
case SDL_VIDEORESIZE:
|
||||
// tell the new size to TweakBar
|
||||
TwWindowSize(event->resize.w, event->resize.h);
|
||||
// do not set 'handled', SDL_VIDEORESIZE may be also processed by the calling application
|
||||
break;
|
||||
}
|
||||
|
||||
return handled;
|
||||
}
|
||||
188
Extras/CDTestFramework/AntTweakBar/src/TwEventWin32.c
Normal file
@@ -0,0 +1,188 @@
|
||||
// ---------------------------------------------------------------------------
|
||||
//
|
||||
// @file TwEventWin32.c
|
||||
// @brief Helper:
|
||||
// translate and re-send mouse and keyboard events
|
||||
// from Win32 message proc to AntTweakBar
|
||||
//
|
||||
// @author Philippe Decaudin - http://www.antisphere.com
|
||||
// @date 2006/05/10
|
||||
// @license This file is part of the AntTweakBar library.
|
||||
// Copyright <20> 2005, 2006 Philippe Decaudin.
|
||||
// For conditions of distribution and use, see License.txt
|
||||
//
|
||||
// note: TAB=4
|
||||
//
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
#include <AntTweakBAr.h>
|
||||
|
||||
#define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers
|
||||
#include <windows.h>
|
||||
|
||||
// Mouse wheel support
|
||||
#if !defined WM_MOUSEWHEEL
|
||||
# define WM_MOUSEWHEEL 0x020A
|
||||
#endif // WM_MOUSEWHEEL
|
||||
#if !defined WHEEL_DELTA
|
||||
#define WHEEL_DELTA 120
|
||||
#endif // WHEEL_DELTA
|
||||
|
||||
|
||||
// TwEventWin32 returns zero if msg has not been handled,
|
||||
// and a non-zero value if it has been handled by the AntTweakBar library.
|
||||
int TW_CALL TwEventWin32(void *wnd, unsigned int msg, unsigned int _W64 wParam, int _W64 lParam)
|
||||
{
|
||||
int handled = 0;
|
||||
switch( msg )
|
||||
{
|
||||
case WM_MOUSEMOVE:
|
||||
// send signed! mouse coordinates
|
||||
handled = TwMouseMotion((short)LOWORD(lParam), (short)HIWORD(lParam));
|
||||
break;
|
||||
case WM_LBUTTONDOWN:
|
||||
SetCapture(wnd);
|
||||
handled = TwMouseButton(TW_MOUSE_PRESSED, TW_MOUSE_LEFT);
|
||||
break;
|
||||
case WM_LBUTTONUP:
|
||||
ReleaseCapture();
|
||||
handled = TwMouseButton(TW_MOUSE_RELEASED, TW_MOUSE_LEFT);
|
||||
break;
|
||||
case WM_MBUTTONDOWN:
|
||||
SetCapture(wnd);
|
||||
handled = TwMouseButton(TW_MOUSE_PRESSED, TW_MOUSE_MIDDLE);
|
||||
break;
|
||||
case WM_MBUTTONUP:
|
||||
ReleaseCapture();
|
||||
handled = TwMouseButton(TW_MOUSE_RELEASED, TW_MOUSE_MIDDLE);
|
||||
break;
|
||||
case WM_RBUTTONDOWN:
|
||||
SetCapture(wnd);
|
||||
handled = TwMouseButton(TW_MOUSE_PRESSED, TW_MOUSE_RIGHT);
|
||||
break;
|
||||
case WM_RBUTTONUP:
|
||||
ReleaseCapture();
|
||||
handled = TwMouseButton(TW_MOUSE_RELEASED, TW_MOUSE_RIGHT);
|
||||
break;
|
||||
case WM_CHAR:
|
||||
case WM_SYSCHAR:
|
||||
{
|
||||
int key = (int)(wParam&0xff);
|
||||
int kmod = 0;
|
||||
|
||||
if( GetAsyncKeyState(VK_SHIFT)<0 )
|
||||
kmod |= TW_KMOD_SHIFT;
|
||||
if( GetAsyncKeyState(VK_CONTROL)<0 )
|
||||
{
|
||||
kmod |= TW_KMOD_CTRL;
|
||||
if( key>0 && key<27 )
|
||||
key += 'a'-1;
|
||||
}
|
||||
if( GetAsyncKeyState(VK_MENU)<0 )
|
||||
kmod |= TW_KMOD_ALT;
|
||||
if( key>0 && key<256 )
|
||||
handled = TwKeyPressed(key, kmod);
|
||||
}
|
||||
break;
|
||||
case WM_KEYDOWN:
|
||||
case WM_SYSKEYDOWN:
|
||||
{
|
||||
int kmod = 0;
|
||||
int testkp = 0;
|
||||
int k = 0;
|
||||
|
||||
if( GetAsyncKeyState(VK_SHIFT)<0 )
|
||||
kmod |= TW_KMOD_SHIFT;
|
||||
if( GetAsyncKeyState(VK_CONTROL)<0 )
|
||||
{
|
||||
kmod |= TW_KMOD_CTRL;
|
||||
testkp = 1;
|
||||
}
|
||||
if( GetAsyncKeyState(VK_MENU)<0 )
|
||||
{
|
||||
kmod |= TW_KMOD_ALT;
|
||||
testkp = 1;
|
||||
}
|
||||
if( wParam>=VK_F1 && wParam<=VK_F15 )
|
||||
k = TW_KEY_F1 + ((int)wParam-VK_F1);
|
||||
else if( testkp && wParam>=VK_NUMPAD0 && wParam<=VK_NUMPAD9 )
|
||||
k = '0' + ((int)wParam-VK_NUMPAD0);
|
||||
else
|
||||
{
|
||||
switch( wParam )
|
||||
{
|
||||
case VK_UP:
|
||||
k = TW_KEY_UP;
|
||||
break;
|
||||
case VK_DOWN:
|
||||
k = TW_KEY_DOWN;
|
||||
break;
|
||||
case VK_LEFT:
|
||||
k = TW_KEY_LEFT;
|
||||
break;
|
||||
case VK_RIGHT:
|
||||
k = TW_KEY_RIGHT;
|
||||
break;
|
||||
case VK_INSERT:
|
||||
k = TW_KEY_INSERT;
|
||||
break;
|
||||
case VK_DELETE:
|
||||
k = TW_KEY_DELETE;
|
||||
break;
|
||||
case VK_PRIOR:
|
||||
k = TW_KEY_PAGE_UP;
|
||||
break;
|
||||
case VK_NEXT:
|
||||
k = TW_KEY_PAGE_DOWN;
|
||||
break;
|
||||
case VK_HOME:
|
||||
k = TW_KEY_HOME;
|
||||
break;
|
||||
case VK_END:
|
||||
k = TW_KEY_END;
|
||||
break;
|
||||
case VK_DIVIDE:
|
||||
if( testkp )
|
||||
k = '/';
|
||||
break;
|
||||
case VK_MULTIPLY:
|
||||
if( testkp )
|
||||
k = '*';
|
||||
break;
|
||||
case VK_SUBTRACT:
|
||||
if( testkp )
|
||||
k = '-';
|
||||
break;
|
||||
case VK_ADD:
|
||||
if( testkp )
|
||||
k = '+';
|
||||
break;
|
||||
case VK_DECIMAL:
|
||||
if( testkp )
|
||||
k = '.';
|
||||
break;
|
||||
default:
|
||||
if( (kmod&TW_KMOD_CTRL) && (kmod&TW_KMOD_ALT) )
|
||||
k = MapVirtualKey( (UINT)wParam, 2 ) & 0x0000FFFF;
|
||||
}
|
||||
}
|
||||
if( k!=0 )
|
||||
handled = TwKeyPressed(k, kmod);
|
||||
}
|
||||
break;
|
||||
case WM_MOUSEWHEEL:
|
||||
{
|
||||
static int s_WheelPos = 0;
|
||||
s_WheelPos += ((short)HIWORD(wParam))/WHEEL_DELTA;
|
||||
handled = TwMouseWheel(s_WheelPos);
|
||||
}
|
||||
break;
|
||||
case WM_SIZE:
|
||||
// tell the new size to TweakBar
|
||||
TwWindowSize(LOWORD(lParam), HIWORD(lParam));
|
||||
// do not set 'handled', WM_SIZE may be also processed by the calling application
|
||||
break;
|
||||
}
|
||||
|
||||
return handled;
|
||||
}
|
||||
3935
Extras/CDTestFramework/AntTweakBar/src/TwFonts.cpp
Normal file
67
Extras/CDTestFramework/AntTweakBar/src/TwFonts.h
Normal file
@@ -0,0 +1,67 @@
|
||||
// ---------------------------------------------------------------------------
|
||||
//
|
||||
// @file TwFonts.h
|
||||
// @brief Bitmaps fonts
|
||||
// @author Philippe Decaudin - http://www.antisphere.com
|
||||
// @license This file is part of the AntTweakBar library.
|
||||
// Copyright <20> 2005, 2006 Philippe Decaudin.
|
||||
// For conditions of distribution and use, see License.txt
|
||||
//
|
||||
// notes: Private header
|
||||
// TAB=4
|
||||
//
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
|
||||
#if !defined ANT_TW_FONTS_INCLUDED
|
||||
#define ANT_TW_FONTS_INCLUDED
|
||||
|
||||
//#include <AntTweakBar.h>
|
||||
|
||||
/*
|
||||
A source bitmap includes 224 characters starting from ascii char 32 (i.e. space) to ascii char 255:
|
||||
|
||||
!"#$%&'()*+,-./0123456789:;<=>?
|
||||
@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\]^_
|
||||
`abcdefghijklmnopqrstuvwxyz{|}~
|
||||
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||||
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||||
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||||
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||||
|
||||
First column of a source bitmap is a delimiter with color=zero at the end of each line of characters.
|
||||
Last row of a line of characters is a delimiter with color=zero at the last pixel of each character.
|
||||
|
||||
*/
|
||||
|
||||
|
||||
struct CTexFont
|
||||
{
|
||||
unsigned char * m_TexBytes;
|
||||
int m_TexWidth; // power of 2
|
||||
int m_TexHeight; // power of 2
|
||||
float m_CharU0[256];
|
||||
float m_CharV0[256];
|
||||
float m_CharU1[256];
|
||||
float m_CharV1[256];
|
||||
int m_CharWidth[256];
|
||||
int m_CharHeight;
|
||||
int m_NbCharRead;
|
||||
|
||||
CTexFont();
|
||||
~CTexFont();
|
||||
};
|
||||
|
||||
|
||||
CTexFont *TwGenerateFont(const unsigned char *_Bitmap, int _BmWidth, int _BmHeight);
|
||||
|
||||
|
||||
extern CTexFont *g_DefaultSmallFont;
|
||||
extern CTexFont *g_DefaultNormalFont;
|
||||
extern CTexFont *g_DefaultLargeFont;
|
||||
|
||||
void TwGenerateDefaultFonts();
|
||||
void TwDeleteDefaultFonts();
|
||||
|
||||
|
||||
#endif // !defined ANT_TW_FONTS_INCLUDED
|
||||
54
Extras/CDTestFramework/AntTweakBar/src/TwGraph.h
Normal file
@@ -0,0 +1,54 @@
|
||||
// ---------------------------------------------------------------------------
|
||||
//
|
||||
// @file TwGraph.h
|
||||
// @brief ITwGraph pure interface
|
||||
// @author Philippe Decaudin - http://www.antisphere.com
|
||||
// @license This file is part of the AntTweakBar library.
|
||||
// Copyright <20> 2005, 2006 Philippe Decaudin.
|
||||
// For conditions of distribution and use, see License.txt
|
||||
//
|
||||
// notes: Private header
|
||||
// TAB=4
|
||||
//
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
|
||||
#if !defined ANT_TW_GRAPH_INCLUDED
|
||||
#define ANT_TW_GRAPH_INCLUDED
|
||||
|
||||
#include "TwColors.h"
|
||||
#include "TwFonts.h"
|
||||
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
#ifdef DrawText // DirectX redefines 'DrawText' !!
|
||||
# undef DrawText
|
||||
#endif // DrawText
|
||||
|
||||
class ITwGraph
|
||||
{
|
||||
public:
|
||||
virtual int Init() = 0;
|
||||
virtual int Shut() = 0;
|
||||
virtual void BeginDraw(int _WndWidth, int _WndHeight) = 0;
|
||||
virtual void EndDraw() = 0;
|
||||
virtual bool IsDrawing() = 0;
|
||||
virtual void Restore() = 0;
|
||||
virtual void DrawLine(int _X0, int _Y0, int _X1, int _Y1, color32 _Color0, color32 _Color1, bool _AntiAliased=false) = 0;
|
||||
virtual void DrawLine(int _X0, int _Y0, int _X1, int _Y1, color32 _Color, bool _AntiAliased=false) = 0;
|
||||
|
||||
virtual void DrawRect(int _X0, int _Y0, int _X1, int _Y1, color32 _Color00, color32 _Color10, color32 _Color01, color32 _Color11) = 0;
|
||||
virtual void DrawRect(int _X0, int _Y0, int _X1, int _Y1, color32 _Color) = 0;
|
||||
|
||||
virtual void * NewTextObj() = 0;
|
||||
virtual void DeleteTextObj(void *_TextObj) = 0;
|
||||
virtual void BuildText(void *_TextObj, const std::string *_TextLines, color32 *_LineColors, color32 *_LineBgColors, int _NbLines, const CTexFont *_Font, int _Sep, int _BgWidth) = 0;
|
||||
virtual void DrawText(void *_TextObj, int _X, int _Y, color32 _Color, color32 _BgColor) = 0;
|
||||
|
||||
virtual ~ITwGraph() {} // required by gcc
|
||||
};
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
#endif // ANT_TW_GRAPH_INCLUDED
|
||||
3265
Extras/CDTestFramework/AntTweakBar/src/TwMgr.cpp
Normal file
309
Extras/CDTestFramework/AntTweakBar/src/TwMgr.h
Normal file
@@ -0,0 +1,309 @@
|
||||
// ---------------------------------------------------------------------------
|
||||
//
|
||||
// @file TwMgr.h
|
||||
// @brief Tweak bar manager.
|
||||
// @author Philippe Decaudin - http://www.antisphere.com
|
||||
// @license This file is part of the AntTweakBar library.
|
||||
// Copyright <20> 2005, 2006 Philippe Decaudin.
|
||||
// For conditions of distribution and use, see License.txt
|
||||
//
|
||||
// notes: Private header
|
||||
// TAB=4
|
||||
//
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
|
||||
#if !defined ANT_TW_MGR_INCLUDED
|
||||
#define ANT_TW_MGR_INCLUDED
|
||||
|
||||
#include <AntTweakBar.h>
|
||||
#define ANT_CALL TW_CALL
|
||||
|
||||
#include "TwColors.h"
|
||||
#include "TwFonts.h"
|
||||
#include "TwGraph.h"
|
||||
#include "AntPerfTimer.h"
|
||||
|
||||
|
||||
//#define BENCH // uncomment to activate bench
|
||||
|
||||
#ifdef BENCH
|
||||
# define PERF(cmd) cmd
|
||||
#else // BENCH
|
||||
# define PERF(cmd)
|
||||
#endif // BENCH
|
||||
|
||||
const int NB_ROTO_CURSORS = 12;
|
||||
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
// API unexposed by AntTweakBar.h
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
// bar states -> use TwDefine instead
|
||||
typedef enum ETwState
|
||||
{
|
||||
TW_STATE_SHOWN = 1,
|
||||
TW_STATE_ICONIFIED = 2,
|
||||
TW_STATE_HIDDEN = 3,
|
||||
TW_STATE_ERROR = 0
|
||||
} TwState;
|
||||
/*ANT_TWEAK_BAR_API*/ int ANT_CALL TwSetBarState(TwBar *bar, TwState state);
|
||||
/*ANT_TWEAK_BAR_API*/ TwState ANT_CALL TwGetBarState(const TwBar *bar);
|
||||
// var states -> use TwDefine instead: show/hide/iconify implemented only as string commands
|
||||
//ANT_TWEAK_BAR_API int ANT_CALL TwSetVarState(TwBar *bar, const char *name, TwState state);
|
||||
//ANT_TWEAK_BAR_API TwState ANT_CALL TwGetVarState(const TwBar *bar, const char *name);
|
||||
|
||||
typedef void (ANT_CALL *TwStructExtInitCallback)(void *structExtValue, void *clientData);
|
||||
typedef void (ANT_CALL *TwCopyVarFromExtCallback)(void *structValue, const void *structExtValue, unsigned int structExtMemberIndex, void *clientData);
|
||||
typedef void (ANT_CALL *TwCopyVarToExtCallback)(const void *structValue, void *structExtValue, unsigned int structExtMemberIndex, void *clientData);
|
||||
/*ANT_TWEAK_BAR_API*/ TwType ANT_CALL TwDefineStructExt(const char *name, const TwStructMember *structExtMembers, unsigned int nbExtMembers, size_t structSize, size_t structExtSize, TwStructExtInitCallback structExtInitCallback, TwCopyVarFromExtCallback copyVarFromExtCallback, TwCopyVarToExtCallback copyVarToExtCallback, TwSummaryCallback summaryCallback, void *clientData);
|
||||
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
// AntTweakBar Manager
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
struct CTwMgr
|
||||
{
|
||||
ETwGraphAPI m_GraphAPI;
|
||||
void * m_Device;
|
||||
class ITwGraph * m_Graph;
|
||||
int m_WndWidth;
|
||||
int m_WndHeight;
|
||||
const CTexFont * m_CurrentFont;
|
||||
|
||||
std::vector<TwBar*> m_Bars;
|
||||
std::vector<int> m_Order;
|
||||
|
||||
std::vector<bool> m_MinOccupied;
|
||||
void Minimize(TwBar *_Bar);
|
||||
void Maximize(TwBar *_Bar);
|
||||
void Hide(TwBar *_Bar);
|
||||
void Unhide(TwBar *_Bar);
|
||||
void SetFont(const CTexFont *_Font, bool _ResizeBars);
|
||||
int m_LastMouseX;
|
||||
int m_LastMouseY;
|
||||
int m_LastMouseWheelPos;
|
||||
|
||||
std::string m_Help;
|
||||
TwBar * m_HelpBar;
|
||||
float m_LastHelpUpdateTime;
|
||||
void UpdateHelpBar();
|
||||
bool m_HelpBarNotUpToDate;
|
||||
bool m_HelpBarUpdateNow;
|
||||
void * m_KeyPressedTextObj;
|
||||
bool m_KeyPressedBuildText;
|
||||
std::string m_KeyPressedStr;
|
||||
float m_KeyPressedTime;
|
||||
void * m_InfoTextObj;
|
||||
bool m_InfoBuildText;
|
||||
int m_BarInitColorHue;
|
||||
int FindBar(const char *_Name) const;
|
||||
int HasAttrib(const char *_Attrib, bool *_HasValue) const;
|
||||
int SetAttrib(int _AttribID, const char *_Value);
|
||||
void SetLastError(const char *_StaticErrorMesssage); // _StaticErrorMesssage must be a static string
|
||||
const char * GetLastError(); // returns a static string describing the error, and set LastError to NULL
|
||||
const char * CheckLastError() const; // returns the LastError, but does not set it to NULL
|
||||
void SetCurrentDbgParams(const char *file, int line);
|
||||
TwBar * m_PopupBar;
|
||||
CTwMgr(ETwGraphAPI _GraphAPI, void *_Device);
|
||||
~CTwMgr();
|
||||
|
||||
struct CStructMember
|
||||
{
|
||||
std::string m_Name;
|
||||
std::string m_Label;
|
||||
TwType m_Type;
|
||||
size_t m_Offset;
|
||||
std::string m_DefString;
|
||||
size_t m_Size;
|
||||
std::string m_Help;
|
||||
};
|
||||
struct CStruct
|
||||
{
|
||||
std::string m_Name;
|
||||
std::vector<CStructMember> m_Members;
|
||||
size_t m_Size;
|
||||
TwSummaryCallback m_SummaryCallback;
|
||||
void * m_SummaryClientData;
|
||||
std::string m_Help;
|
||||
bool m_IsExt;
|
||||
size_t m_ClientStructSize;
|
||||
TwStructExtInitCallback m_StructExtInitCallback;
|
||||
TwCopyVarFromExtCallback m_CopyVarFromExtCallback;
|
||||
TwCopyVarToExtCallback m_CopyVarToExtCallback;
|
||||
void * m_ExtClientData;
|
||||
CStruct() : m_IsExt(false), m_StructExtInitCallback(NULL), m_CopyVarFromExtCallback(NULL), m_CopyVarToExtCallback(NULL), m_ExtClientData(NULL) {}
|
||||
static void ANT_CALL DefaultSummary(char *_SummaryString, size_t _SummaryMaxLength, const void *_Value, void *_ClientData);
|
||||
static void * s_PassProxyAsClientData;
|
||||
};
|
||||
std::vector<CStruct> m_Structs;
|
||||
|
||||
// followings are used for TwAddVarCB( ... StructType ... )
|
||||
struct CStructProxy
|
||||
{
|
||||
TwType m_Type;
|
||||
void * m_StructData;
|
||||
bool m_DeleteStructData;
|
||||
void * m_StructExtData;
|
||||
TwSetVarCallback m_StructSetCallback;
|
||||
TwGetVarCallback m_StructGetCallback;
|
||||
void * m_StructClientData;
|
||||
CStructProxy();
|
||||
~CStructProxy();
|
||||
};
|
||||
struct CMemberProxy
|
||||
{
|
||||
CStructProxy * m_StructProxy;
|
||||
int m_MemberIndex;
|
||||
struct CTwVar * m_Var;
|
||||
struct CTwVarGroup * m_VarParent;
|
||||
CTwBar * m_Bar;
|
||||
CMemberProxy();
|
||||
~CMemberProxy();
|
||||
static void ANT_CALL SetCB(const void *_Value, void *_ClientData);
|
||||
static void ANT_CALL GetCB(void *_Value, void *_ClientData);
|
||||
};
|
||||
std::list<CStructProxy> m_StructProxies; // elements should not move
|
||||
std::list<CMemberProxy> m_MemberProxies; // elements should not move
|
||||
|
||||
struct CEnum
|
||||
{
|
||||
std::string m_Name;
|
||||
typedef std::map<unsigned int, std::string> CEntries;
|
||||
CEntries m_Entries;
|
||||
};
|
||||
std::vector<CEnum> m_Enums;
|
||||
|
||||
TwType m_TypeColor32;
|
||||
TwType m_TypeColor3F;
|
||||
TwType m_TypeColor4F;
|
||||
|
||||
PerfTimer m_Timer;
|
||||
double m_LastMousePressedTime;
|
||||
TwMouseButtonID m_LastMousePressedButtonID;
|
||||
int m_LastMousePressedPosition[2];
|
||||
double m_RepeatMousePressedDelay;
|
||||
double m_RepeatMousePressedPeriod;
|
||||
bool m_CanRepeatMousePressed;
|
||||
bool m_IsRepeatingMousePressed;
|
||||
|
||||
#if defined(ANT_WINDOWS)
|
||||
typedef HCURSOR CCursor;
|
||||
#elif defined(ANT_UNIX)
|
||||
typedef Cursor CCursor;
|
||||
CCursor PixmapCursor(int _CurIdx);
|
||||
Display * m_CurrentXDisplay;
|
||||
Window m_CurrentXWindow;
|
||||
#endif // defined(ANT_UNIX)
|
||||
bool m_CursorsCreated;
|
||||
void CreateCursors();
|
||||
void FreeCursors();
|
||||
void SetCursor(CCursor _Cursor);
|
||||
CCursor m_CursorArrow;
|
||||
CCursor m_CursorMove;
|
||||
CCursor m_CursorWE;
|
||||
CCursor m_CursorNS;
|
||||
CCursor m_CursorTopLeft;
|
||||
CCursor m_CursorTopRight;
|
||||
CCursor m_CursorBottomLeft;
|
||||
CCursor m_CursorBottomRight;
|
||||
CCursor m_CursorHelp;
|
||||
CCursor m_CursorHand;
|
||||
CCursor m_CursorCross;
|
||||
CCursor m_CursorUpArrow;
|
||||
CCursor m_CursorNo;
|
||||
CCursor m_RotoCursors[NB_ROTO_CURSORS];
|
||||
CCursor m_CursorCenter;
|
||||
CCursor m_CursorPoint;
|
||||
|
||||
protected:
|
||||
int m_NbMinimizedBars;
|
||||
const char * m_LastError;
|
||||
const char * m_CurrentDbgFile;
|
||||
int m_CurrentDbgLine;
|
||||
};
|
||||
|
||||
extern CTwMgr *g_TwMgr;
|
||||
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
// Extra functions and twtypes
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
|
||||
bool TwGetKeyCode(int *_Code, int *_Modif, const char *_String);
|
||||
bool TwGetKeyString(std::string *_String, int _Code, int _Modif);
|
||||
|
||||
const ETwType TW_TYPE_SHORTCUT = ETwType(0xfff1);
|
||||
const ETwType TW_TYPE_HELP_GRP = ETwType(0xfff2);
|
||||
const ETwType TW_TYPE_HELP_ATOM = ETwType(0xfff3);
|
||||
const ETwType TW_TYPE_HELP_HEADER = ETwType(0xfff4);
|
||||
const ETwType TW_TYPE_HELP_STRUCT = ETwType(0xfff5);
|
||||
const ETwType TW_TYPE_BUTTON = ETwType(0xfff6);
|
||||
const ETwType TW_TYPE_STRUCT_BASE = ETwType(0x10000000);
|
||||
const ETwType TW_TYPE_ENUM_BASE = ETwType(0x20000000);
|
||||
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
// Color struct ext
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
|
||||
struct CColorExt
|
||||
{
|
||||
int R, G, B;
|
||||
int H, L, S;
|
||||
int A;
|
||||
bool m_HLS, m_HasAlpha, m_OGL;
|
||||
bool m_CanHaveAlpha;
|
||||
bool m_IsColorF;
|
||||
unsigned int m_PrevConvertedColor;
|
||||
CTwMgr::CStructProxy*m_StructProxy;
|
||||
void RGB2HLS();
|
||||
void HLS2RGB();
|
||||
static void ANT_CALL InitColor32CB(void *_ExtValue, void *_ClientData);
|
||||
static void ANT_CALL InitColor3FCB(void *_ExtValue, void *_ClientData);
|
||||
static void ANT_CALL InitColor4FCB(void *_ExtValue, void *_ClientData);
|
||||
static void ANT_CALL CopyVarFromExtCB(void *_VarValue, const void *_ExtValue, unsigned int _ExtMemberIndex, void *_ClientData);
|
||||
static void ANT_CALL CopyVarToExtCB(const void *_VarValue, void *_ExtValue, unsigned int _ExtMemberIndex, void *_ClientData);
|
||||
static void ANT_CALL SummaryCB(char *_SummaryString, size_t _SummaryMaxLength, const void *_ExtValue, void *_ClientData);
|
||||
static void CreateTypes();
|
||||
};
|
||||
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
// CTwFPU objects set and restore the fpu precision if needed.
|
||||
// (could be usefull because DirectX changes it and AntTweakBar requires default double precision)
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
struct CTwFPU
|
||||
{
|
||||
CTwFPU()
|
||||
{
|
||||
#ifdef ANT_WINDOWS
|
||||
state0 = _controlfp(0, 0);
|
||||
if( (state0&MCW_PC)==_PC_24 ) // we need at least _PC_53
|
||||
_controlfp(_PC_53, MCW_PC);
|
||||
#else
|
||||
state0 = 0;
|
||||
#endif
|
||||
}
|
||||
~CTwFPU()
|
||||
{
|
||||
#ifdef ANT_WINDOWS
|
||||
if( (state0&MCW_PC)==_PC_24 )
|
||||
_controlfp(_PC_24, MCW_PC);
|
||||
#else
|
||||
state0 = 0;
|
||||
#endif
|
||||
}
|
||||
private:
|
||||
unsigned int state0;
|
||||
};
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
|
||||
#endif // !defined ANT_TW_MGR_INCLUDED
|
||||
574
Extras/CDTestFramework/AntTweakBar/src/TwOpenGL.cpp
Normal file
@@ -0,0 +1,574 @@
|
||||
// ---------------------------------------------------------------------------
|
||||
//
|
||||
// @file TwOpenGL.cpp
|
||||
// @author Philippe Decaudin - http://www.antisphere.com
|
||||
// @license This file is part of the AntTweakBar library.
|
||||
// Copyright <20> 2005, 2006 Philippe Decaudin.
|
||||
// For conditions of distribution and use, see License.txt
|
||||
//
|
||||
// note: TAB=4
|
||||
//
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
|
||||
#include "TwPrecomp.h"
|
||||
#include "LoadOGL.h"
|
||||
#include "TwOpenGL.h"
|
||||
#include "TwMgr.h"
|
||||
|
||||
using namespace std;
|
||||
|
||||
const char *g_ErrCantLoadOGL = "Cannot load OpenGL library dynamically";
|
||||
const char *g_ErrCantUnloadOGL = "Cannot unload OpenGL library";
|
||||
|
||||
GLuint g_SmallFontTexID = 0;
|
||||
GLuint g_NormalFontTexID = 0;
|
||||
GLuint g_LargeFontTexID = 0;
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
// Extensions
|
||||
|
||||
typedef void (APIENTRY * PFNGLBindBufferARB)(GLenum target, GLuint buffer);
|
||||
typedef void (APIENTRY * PFNGLBindProgramARB)(GLenum target, GLuint program);
|
||||
typedef GLuint (APIENTRY * PFNGLGetHandleARB)(GLenum pname);
|
||||
typedef void (APIENTRY * PFNGLUseProgramObjectARB)(GLuint programObj);
|
||||
PFNGLBindBufferARB _glBindBufferARB = NULL;
|
||||
PFNGLBindProgramARB _glBindProgramARB = NULL;
|
||||
PFNGLGetHandleARB _glGetHandleARB = NULL;
|
||||
PFNGLUseProgramObjectARB _glUseProgramObjectARB = NULL;
|
||||
#ifndef GL_ARRAY_BUFFER_ARB
|
||||
# define GL_ARRAY_BUFFER_ARB 0x8892
|
||||
#endif
|
||||
#ifndef GL_ELEMENT_ARRAY_BUFFER_ARB
|
||||
# define GL_ELEMENT_ARRAY_BUFFER_ARB 0x8893
|
||||
#endif
|
||||
#ifndef GL_ARRAY_BUFFER_BINDING_ARB
|
||||
# define GL_ARRAY_BUFFER_BINDING_ARB 0x8894
|
||||
#endif
|
||||
#ifndef GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB
|
||||
# define GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB 0x8895
|
||||
#endif
|
||||
#ifndef GL_VERTEX_PROGRAM_ARB
|
||||
# define GL_VERTEX_PROGRAM_ARB 0x8620
|
||||
#endif
|
||||
#ifndef GL_FRAGMENT_PROGRAM_ARB
|
||||
# define GL_FRAGMENT_PROGRAM_ARB 0x8804
|
||||
#endif
|
||||
#ifndef GL_PROGRAM_OBJECT_ARB
|
||||
# define GL_PROGRAM_OBJECT_ARB 0x8B40
|
||||
#endif
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
static GLuint BindFont(const CTexFont *_Font)
|
||||
{
|
||||
GLuint TexID = 0;
|
||||
_glGenTextures(1, &TexID);
|
||||
_glBindTexture(GL_TEXTURE_2D, TexID);
|
||||
_glPixelStorei(GL_UNPACK_SWAP_BYTES, GL_FALSE);
|
||||
_glPixelStorei(GL_UNPACK_LSB_FIRST, GL_FALSE);
|
||||
_glPixelStorei(GL_UNPACK_ROW_LENGTH, 0);
|
||||
_glPixelStorei(GL_UNPACK_SKIP_ROWS, 0);
|
||||
_glPixelStorei(GL_UNPACK_SKIP_PIXELS, 0);
|
||||
_glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
|
||||
_glPixelTransferf(GL_ALPHA_SCALE, 1);
|
||||
_glPixelTransferf(GL_ALPHA_BIAS, 0);
|
||||
_glPixelTransferf(GL_RED_BIAS, 1);
|
||||
_glPixelTransferf(GL_GREEN_BIAS, 1);
|
||||
_glPixelTransferf(GL_BLUE_BIAS, 1);
|
||||
_glTexImage2D(GL_TEXTURE_2D, 0, 4, _Font->m_TexWidth, _Font->m_TexHeight, 0, GL_ALPHA, GL_UNSIGNED_BYTE, _Font->m_TexBytes);
|
||||
_glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP);
|
||||
_glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP);
|
||||
_glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER,GL_NEAREST);
|
||||
_glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER,GL_NEAREST);
|
||||
_glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
|
||||
_glBindTexture(GL_TEXTURE_2D, 0);
|
||||
_glPixelTransferf(GL_ALPHA_BIAS, 0);
|
||||
_glPixelTransferf(GL_RED_BIAS, 0);
|
||||
_glPixelTransferf(GL_GREEN_BIAS, 0);
|
||||
_glPixelTransferf(GL_BLUE_BIAS, 0);
|
||||
|
||||
return TexID;
|
||||
}
|
||||
|
||||
static void UnbindFont(GLuint _FontTexID)
|
||||
{
|
||||
if( _FontTexID>0 )
|
||||
_glDeleteTextures(1, &_FontTexID);
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
int CTwGraphOpenGL::Init()
|
||||
{
|
||||
if( LoadOpenGL()==0 )
|
||||
{
|
||||
g_TwMgr->SetLastError(g_ErrCantLoadOGL);
|
||||
return 0;
|
||||
}
|
||||
|
||||
m_Drawing = false;
|
||||
m_FontTexID = 0;
|
||||
m_FontTex = NULL;
|
||||
m_MaxClipPlanes = -1;
|
||||
|
||||
// Get extensions
|
||||
_glBindBufferARB = reinterpret_cast<PFNGLBindBufferARB>(_glGetProcAddress("glBindBufferARB"));
|
||||
_glBindProgramARB = reinterpret_cast<PFNGLBindProgramARB>(_glGetProcAddress("glBindProgramARB"));
|
||||
_glGetHandleARB = reinterpret_cast<PFNGLGetHandleARB>(_glGetProcAddress("glGetHandleARB"));
|
||||
_glUseProgramObjectARB = reinterpret_cast<PFNGLUseProgramObjectARB>(_glGetProcAddress("glUseProgramObjectARB"));
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
int CTwGraphOpenGL::Shut()
|
||||
{
|
||||
assert(m_Drawing==false);
|
||||
|
||||
UnbindFont(m_FontTexID);
|
||||
|
||||
int Res = 1;
|
||||
if( UnloadOpenGL()==0 )
|
||||
{
|
||||
g_TwMgr->SetLastError(g_ErrCantUnloadOGL);
|
||||
Res = 0;
|
||||
}
|
||||
|
||||
return Res;
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
void CTwGraphOpenGL::BeginDraw(int _WndWidth, int _WndHeight)
|
||||
{
|
||||
assert(m_Drawing==false && _WndWidth>0 && _WndHeight>0);
|
||||
m_Drawing = true;
|
||||
|
||||
#ifdef _DEBUG
|
||||
{
|
||||
int err=0;
|
||||
char msg[128];
|
||||
while( (err=_glGetError())!=0 )
|
||||
{
|
||||
sprintf(msg, "Before BeginDraw GL_ERROR=0x%x\n", err);
|
||||
#ifdef ANT_WINDOWS
|
||||
OutputDebugString(msg);
|
||||
#endif
|
||||
fprintf(stderr, msg);
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
_glPushAttrib(GL_ALL_ATTRIB_BITS);
|
||||
_glPushClientAttrib(GL_CLIENT_ALL_ATTRIB_BITS);
|
||||
_glMatrixMode(GL_TEXTURE);
|
||||
_glPushMatrix();
|
||||
_glLoadIdentity();
|
||||
_glMatrixMode(GL_MODELVIEW);
|
||||
_glPushMatrix();
|
||||
_glLoadIdentity();
|
||||
_glMatrixMode(GL_PROJECTION);
|
||||
_glPushMatrix();
|
||||
GLint Vp[4];
|
||||
_glGetIntegerv(GL_VIEWPORT, Vp);
|
||||
/*
|
||||
if( _WndWidth>0 && _WndHeight>0 )
|
||||
{
|
||||
Vp[0] = 0;
|
||||
Vp[1] = 0;
|
||||
Vp[2] = _WndWidth;
|
||||
Vp[3] = _WndHeight;
|
||||
_glViewport(Vp[0], Vp[1], Vp[2], Vp[3]);
|
||||
}
|
||||
_glLoadIdentity();
|
||||
//_glOrtho(Vp[0], Vp[0]+Vp[2]-1, Vp[1]+Vp[3]-1, Vp[1], -1, 1); // Doesn't work
|
||||
_glOrtho(Vp[0], Vp[0]+Vp[2], Vp[1]+Vp[3], Vp[1], -1, 1);
|
||||
*/
|
||||
if( _WndWidth>0 && _WndHeight>0 )
|
||||
{
|
||||
Vp[0] = 0;
|
||||
Vp[1] = 0;
|
||||
Vp[2] = _WndWidth-1;
|
||||
Vp[3] = _WndHeight-1;
|
||||
_glViewport(Vp[0], Vp[1], Vp[2], Vp[3]);
|
||||
}
|
||||
_glLoadIdentity();
|
||||
_glOrtho(Vp[0], Vp[0]+Vp[2], Vp[1]+Vp[3], Vp[1], -1, 1);
|
||||
|
||||
_glGetFloatv(GL_LINE_WIDTH, &m_PrevLineWidth);
|
||||
_glDisable(GL_POLYGON_STIPPLE);
|
||||
_glLineWidth(1);
|
||||
_glDisable(GL_LINE_SMOOTH);
|
||||
_glDisable(GL_LINE_STIPPLE);
|
||||
_glDisable(GL_CULL_FACE);
|
||||
_glDisable(GL_DEPTH_TEST);
|
||||
_glDisable(GL_LIGHTING);
|
||||
_glEnable(GL_BLEND);
|
||||
_glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
|
||||
_glGetTexEnviv(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, &m_PrevTexEnv);
|
||||
_glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
|
||||
_glGetIntegerv(GL_POLYGON_MODE, m_PrevPolygonMode);
|
||||
_glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
|
||||
_glDisable(GL_ALPHA_TEST);
|
||||
//_glEnable(GL_ALPHA_TEST);
|
||||
//_glAlphaFunc(GL_GREATER, 0);
|
||||
_glDisable(GL_FOG);
|
||||
_glDisable(GL_LOGIC_OP);
|
||||
_glDisable(GL_SCISSOR_TEST);
|
||||
if( m_MaxClipPlanes<0 )
|
||||
{
|
||||
_glGetIntegerv(GL_MAX_CLIP_PLANES, &m_MaxClipPlanes);
|
||||
if( m_MaxClipPlanes<0 || m_MaxClipPlanes>255 )
|
||||
m_MaxClipPlanes = 6;
|
||||
}
|
||||
for( int i=0; i<m_MaxClipPlanes; ++i )
|
||||
_glDisable(GL_CLIP_PLANE0+i);
|
||||
m_PrevTexture = 0;
|
||||
_glGetIntegerv(GL_TEXTURE_BINDING_2D, &m_PrevTexture);
|
||||
|
||||
_glDisableClientState(GL_VERTEX_ARRAY);
|
||||
_glDisableClientState(GL_NORMAL_ARRAY);
|
||||
_glDisableClientState(GL_TEXTURE_COORD_ARRAY);
|
||||
_glDisableClientState(GL_INDEX_ARRAY);
|
||||
_glDisableClientState(GL_COLOR_ARRAY);
|
||||
_glDisableClientState(GL_EDGE_FLAG_ARRAY);
|
||||
|
||||
if( _glBindBufferARB!=NULL )
|
||||
{
|
||||
m_PrevArrayBufferARB = m_PrevElementArrayBufferARB = 0;
|
||||
_glGetIntegerv(GL_ARRAY_BUFFER_BINDING_ARB, &m_PrevArrayBufferARB);
|
||||
_glGetIntegerv(GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB, &m_PrevElementArrayBufferARB);
|
||||
_glBindBufferARB(GL_ARRAY_BUFFER_ARB, 0);
|
||||
_glBindBufferARB(GL_ELEMENT_ARRAY_BUFFER_ARB, 0);
|
||||
}
|
||||
if( _glBindProgramARB!=NULL )
|
||||
{
|
||||
m_PrevVertexProgramARB = _glIsEnabled(GL_VERTEX_PROGRAM_ARB);
|
||||
m_PrevFragmentProgramARB = _glIsEnabled(GL_FRAGMENT_PROGRAM_ARB);
|
||||
_glDisable(GL_VERTEX_PROGRAM_ARB);
|
||||
_glDisable(GL_FRAGMENT_PROGRAM_ARB);
|
||||
}
|
||||
if( _glGetHandleARB!=NULL && _glUseProgramObjectARB!=NULL )
|
||||
{
|
||||
m_PrevProgramObjectARB = _glGetHandleARB(GL_PROGRAM_OBJECT_ARB);
|
||||
_glUseProgramObjectARB(0);
|
||||
}
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
void CTwGraphOpenGL::EndDraw()
|
||||
{
|
||||
assert(m_Drawing==true);
|
||||
m_Drawing = false;
|
||||
|
||||
_glBindTexture(GL_TEXTURE_2D, m_PrevTexture);
|
||||
if( _glBindBufferARB!=NULL )
|
||||
{
|
||||
_glBindBufferARB(GL_ARRAY_BUFFER_ARB, m_PrevArrayBufferARB);
|
||||
_glBindBufferARB(GL_ELEMENT_ARRAY_BUFFER_ARB, m_PrevElementArrayBufferARB);
|
||||
}
|
||||
if( _glBindProgramARB!=NULL )
|
||||
{
|
||||
if( m_PrevVertexProgramARB )
|
||||
_glEnable(GL_VERTEX_PROGRAM_ARB);
|
||||
if( m_PrevFragmentProgramARB )
|
||||
_glEnable(GL_FRAGMENT_PROGRAM_ARB);
|
||||
}
|
||||
if( _glGetHandleARB!=NULL && _glUseProgramObjectARB!=NULL )
|
||||
_glUseProgramObjectARB(m_PrevProgramObjectARB);
|
||||
|
||||
_glPolygonMode(GL_FRONT, m_PrevPolygonMode[0]);
|
||||
_glPolygonMode(GL_BACK, m_PrevPolygonMode[1]);
|
||||
_glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, m_PrevTexEnv);
|
||||
_glLineWidth(m_PrevLineWidth);
|
||||
_glMatrixMode(GL_PROJECTION);
|
||||
_glPopMatrix();
|
||||
_glMatrixMode(GL_MODELVIEW);
|
||||
_glPopMatrix();
|
||||
_glMatrixMode(GL_TEXTURE);
|
||||
_glPopMatrix();
|
||||
_glPopClientAttrib();
|
||||
_glPopAttrib();
|
||||
|
||||
#ifdef _DEBUG
|
||||
{
|
||||
int err=0;
|
||||
char msg[128];
|
||||
while( (err=_glGetError())!=0 )
|
||||
{
|
||||
sprintf(msg, "After EndDraw GL_ERROR=0x%x\n", err);
|
||||
#ifdef ANT_WINDOWS
|
||||
OutputDebugString(msg);
|
||||
#endif
|
||||
fprintf(stderr, msg);
|
||||
}
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
bool CTwGraphOpenGL::IsDrawing()
|
||||
{
|
||||
return m_Drawing;
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
void CTwGraphOpenGL::Restore()
|
||||
{
|
||||
UnbindFont(m_FontTexID);
|
||||
m_FontTexID = 0;
|
||||
m_FontTex = NULL;
|
||||
}
|
||||
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
void CTwGraphOpenGL::DrawLine(int _X0, int _Y0, int _X1, int _Y1, color32 _Color0, color32 _Color1, bool _AntiAliased)
|
||||
{
|
||||
assert(m_Drawing==true);
|
||||
/*
|
||||
// border adjustment NO!!
|
||||
if(_X0<_X1)
|
||||
++_X1;
|
||||
else if(_X0>_X1)
|
||||
++_X0;
|
||||
if(_Y0<_Y1)
|
||||
++_Y1;
|
||||
else if(_Y0>_Y1)
|
||||
++_Y0;
|
||||
*/
|
||||
const GLfloat dx = +0.0f;
|
||||
//GLfloat dy = -0.2f;
|
||||
const GLfloat dy = -0.5f;
|
||||
if( _AntiAliased )
|
||||
_glEnable(GL_LINE_SMOOTH);
|
||||
else
|
||||
_glDisable(GL_LINE_SMOOTH);
|
||||
_glDisable(GL_TEXTURE_2D);
|
||||
_glMatrixMode(GL_MODELVIEW);
|
||||
_glLoadIdentity();
|
||||
_glBegin(GL_LINES);
|
||||
_glColor4ub(GLubyte(_Color0>>16), GLubyte(_Color0>>8), GLubyte(_Color0), GLubyte(_Color0>>24));
|
||||
_glVertex2f((GLfloat)_X0+dx, (GLfloat)_Y0+dy);
|
||||
_glColor4ub(GLubyte(_Color1>>16), GLubyte(_Color1>>8), GLubyte(_Color1), GLubyte(_Color1>>24));
|
||||
_glVertex2f((GLfloat)_X1+dx, (GLfloat)_Y1+dy);
|
||||
//_glVertex2i(_X0, _Y0);
|
||||
//_glVertex2i(_X1, _Y1);
|
||||
_glEnd();
|
||||
_glDisable(GL_LINE_SMOOTH);
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
void CTwGraphOpenGL::DrawRect(int _X0, int _Y0, int _X1, int _Y1, color32 _Color00, color32 _Color10, color32 _Color01, color32 _Color11)
|
||||
{
|
||||
assert(m_Drawing==true);
|
||||
|
||||
/*
|
||||
// border adjustment
|
||||
if(_X0<_X1)
|
||||
++_X1;
|
||||
else if(_X0>_X1)
|
||||
++_X0;
|
||||
if(_Y0<_Y1)
|
||||
++_Y1;
|
||||
else if(_Y0>_Y1)
|
||||
++_Y0;
|
||||
*/
|
||||
// border adjustment
|
||||
if(_X0<_X1)
|
||||
++_X1;
|
||||
else if(_X0>_X1)
|
||||
++_X0;
|
||||
if(_Y0<_Y1)
|
||||
--_Y0;
|
||||
else if(_Y0>_Y1)
|
||||
--_Y1;
|
||||
const GLfloat dx = +0.0f;
|
||||
const GLfloat dy = +0.0f;
|
||||
|
||||
_glDisable(GL_TEXTURE_2D);
|
||||
_glMatrixMode(GL_MODELVIEW);
|
||||
_glLoadIdentity();
|
||||
//GLubyte r = GLubyte(_Color>>16);
|
||||
//GLubyte g = GLubyte(_Color>>8);
|
||||
//GLubyte b = GLubyte(_Color);
|
||||
//GLubyte a = GLubyte(_Color>>24);
|
||||
//_glColor4ub(GLubyte(_Color>>16), GLubyte(_Color>>8), GLubyte(_Color), GLubyte(_Color>>24));
|
||||
//_glColor4ub(r, g, b, a);
|
||||
_glBegin(GL_QUADS);
|
||||
_glColor4ub(GLubyte(_Color00>>16), GLubyte(_Color00>>8), GLubyte(_Color00), GLubyte(_Color00>>24));
|
||||
_glVertex2f((GLfloat)_X0+dx, (GLfloat)_Y0+dy);
|
||||
_glColor4ub(GLubyte(_Color10>>16), GLubyte(_Color10>>8), GLubyte(_Color10), GLubyte(_Color10>>24));
|
||||
_glVertex2f((GLfloat)_X1+dx, (GLfloat)_Y0+dy);
|
||||
_glColor4ub(GLubyte(_Color11>>16), GLubyte(_Color11>>8), GLubyte(_Color11), GLubyte(_Color11>>24));
|
||||
_glVertex2f((GLfloat)_X1+dx, (GLfloat)_Y1+dy);
|
||||
_glColor4ub(GLubyte(_Color01>>16), GLubyte(_Color01>>8), GLubyte(_Color01), GLubyte(_Color01>>24));
|
||||
_glVertex2f((GLfloat)_X0+dx, (GLfloat)_Y1+dy);
|
||||
_glEnd();
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
void *CTwGraphOpenGL::NewTextObj()
|
||||
{
|
||||
return new CTextObj;
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
void CTwGraphOpenGL::DeleteTextObj(void *_TextObj)
|
||||
{
|
||||
assert(_TextObj!=NULL);
|
||||
delete static_cast<CTextObj *>(_TextObj);
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
void CTwGraphOpenGL::BuildText(void *_TextObj, const std::string *_TextLines, color32 *_LineColors, color32 *_LineBgColors, int _NbLines, const CTexFont *_Font, int _Sep, int _BgWidth)
|
||||
{
|
||||
assert(m_Drawing==true);
|
||||
assert(_TextObj!=NULL);
|
||||
assert(_Font!=NULL);
|
||||
|
||||
if( _Font != m_FontTex )
|
||||
{
|
||||
UnbindFont(m_FontTexID);
|
||||
m_FontTexID = BindFont(_Font);
|
||||
m_FontTex = _Font;
|
||||
}
|
||||
CTextObj *TextObj = static_cast<CTextObj *>(_TextObj);
|
||||
TextObj->m_TextVerts.resize(0);
|
||||
TextObj->m_TextUVs.resize(0);
|
||||
TextObj->m_BgVerts.resize(0);
|
||||
TextObj->m_Colors.resize(0);
|
||||
TextObj->m_BgColors.resize(0);
|
||||
|
||||
int x, x1, y, y1, i, Len;
|
||||
unsigned char ch;
|
||||
const unsigned char *Text;
|
||||
color32 LineColor = COLOR32_RED;
|
||||
for( int Line=0; Line<_NbLines; ++Line )
|
||||
{
|
||||
x = 0;
|
||||
y = Line * (_Font->m_CharHeight+_Sep);
|
||||
y1 = y+_Font->m_CharHeight;
|
||||
Len = (int)_TextLines[Line].length();
|
||||
Text = (const unsigned char *)(_TextLines[Line].c_str());
|
||||
if( _LineColors!=NULL )
|
||||
LineColor = (_LineColors[Line]&0xff00ff00) | GLubyte(_LineColors[Line]>>16) | (GLubyte(_LineColors[Line])<<16);
|
||||
|
||||
for( i=0; i<Len; ++i )
|
||||
{
|
||||
ch = Text[i];
|
||||
x1 = x + _Font->m_CharWidth[ch];
|
||||
|
||||
TextObj->m_TextVerts.push_back(Vec2(x , y ));
|
||||
TextObj->m_TextVerts.push_back(Vec2(x1, y ));
|
||||
TextObj->m_TextVerts.push_back(Vec2(x , y1));
|
||||
TextObj->m_TextVerts.push_back(Vec2(x1, y ));
|
||||
TextObj->m_TextVerts.push_back(Vec2(x1, y1));
|
||||
TextObj->m_TextVerts.push_back(Vec2(x , y1));
|
||||
|
||||
TextObj->m_TextUVs.push_back(Vec2(_Font->m_CharU0[ch], _Font->m_CharV0[ch]));
|
||||
TextObj->m_TextUVs.push_back(Vec2(_Font->m_CharU1[ch], _Font->m_CharV0[ch]));
|
||||
TextObj->m_TextUVs.push_back(Vec2(_Font->m_CharU0[ch], _Font->m_CharV1[ch]));
|
||||
TextObj->m_TextUVs.push_back(Vec2(_Font->m_CharU1[ch], _Font->m_CharV0[ch]));
|
||||
TextObj->m_TextUVs.push_back(Vec2(_Font->m_CharU1[ch], _Font->m_CharV1[ch]));
|
||||
TextObj->m_TextUVs.push_back(Vec2(_Font->m_CharU0[ch], _Font->m_CharV1[ch]));
|
||||
|
||||
if( _LineColors!=NULL )
|
||||
{
|
||||
TextObj->m_Colors.push_back(LineColor);
|
||||
TextObj->m_Colors.push_back(LineColor);
|
||||
TextObj->m_Colors.push_back(LineColor);
|
||||
TextObj->m_Colors.push_back(LineColor);
|
||||
TextObj->m_Colors.push_back(LineColor);
|
||||
TextObj->m_Colors.push_back(LineColor);
|
||||
}
|
||||
|
||||
x = x1;
|
||||
}
|
||||
if( _BgWidth>0 && Len>0 )
|
||||
{
|
||||
TextObj->m_BgVerts.push_back(Vec2(-1 , y ));
|
||||
TextObj->m_BgVerts.push_back(Vec2(_BgWidth+1, y ));
|
||||
TextObj->m_BgVerts.push_back(Vec2(-1 , y1));
|
||||
TextObj->m_BgVerts.push_back(Vec2(_BgWidth+1, y ));
|
||||
TextObj->m_BgVerts.push_back(Vec2(_BgWidth+1, y1));
|
||||
TextObj->m_BgVerts.push_back(Vec2(-1 , y1));
|
||||
|
||||
if( _LineBgColors!=NULL )
|
||||
{
|
||||
color32 LineBgColor = (_LineBgColors[Line]&0xff00ff00) | GLubyte(_LineBgColors[Line]>>16) | (GLubyte(_LineBgColors[Line])<<16);
|
||||
TextObj->m_BgColors.push_back(LineBgColor);
|
||||
TextObj->m_BgColors.push_back(LineBgColor);
|
||||
TextObj->m_BgColors.push_back(LineBgColor);
|
||||
TextObj->m_BgColors.push_back(LineBgColor);
|
||||
TextObj->m_BgColors.push_back(LineBgColor);
|
||||
TextObj->m_BgColors.push_back(LineBgColor);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
void CTwGraphOpenGL::DrawText(void *_TextObj, int _X, int _Y, color32 _Color, color32 _BgColor)
|
||||
{
|
||||
assert(m_Drawing==true);
|
||||
assert(_TextObj!=NULL);
|
||||
CTextObj *TextObj = static_cast<CTextObj *>(_TextObj);
|
||||
|
||||
if( TextObj->m_TextVerts.size()<4 )
|
||||
return; // no character to draw
|
||||
|
||||
_glMatrixMode(GL_MODELVIEW);
|
||||
_glLoadIdentity();
|
||||
_glTranslatef((GLfloat)_X, (GLfloat)_Y, 0);
|
||||
_glEnableClientState(GL_VERTEX_ARRAY);
|
||||
if( (_BgColor!=0 || TextObj->m_BgColors.size()==TextObj->m_BgVerts.size()) && TextObj->m_BgVerts.size()>=4 )
|
||||
{
|
||||
_glDisable(GL_TEXTURE_2D);
|
||||
_glVertexPointer(2, GL_FLOAT, 0, &(TextObj->m_BgVerts[0]));
|
||||
if( TextObj->m_BgColors.size()==TextObj->m_BgVerts.size() && _BgColor==0 )
|
||||
{
|
||||
_glEnableClientState(GL_COLOR_ARRAY);
|
||||
_glColorPointer(4, GL_UNSIGNED_BYTE, 0, &(TextObj->m_BgColors[0]));
|
||||
}
|
||||
else
|
||||
{
|
||||
_glDisableClientState(GL_COLOR_ARRAY);
|
||||
_glColor4ub(GLubyte(_BgColor>>16), GLubyte(_BgColor>>8), GLubyte(_BgColor), GLubyte(_BgColor>>24));
|
||||
}
|
||||
_glDrawArrays(GL_TRIANGLES, 0, (int)TextObj->m_BgVerts.size());
|
||||
}
|
||||
_glEnable(GL_TEXTURE_2D);
|
||||
_glBindTexture(GL_TEXTURE_2D, m_FontTexID);
|
||||
_glEnableClientState(GL_TEXTURE_COORD_ARRAY);
|
||||
_glVertexPointer(2, GL_FLOAT, 0, &(TextObj->m_TextVerts[0]));
|
||||
_glTexCoordPointer(2, GL_FLOAT, 0, &(TextObj->m_TextUVs[0]));
|
||||
if( TextObj->m_Colors.size()==TextObj->m_TextVerts.size() && _Color==0 )
|
||||
{
|
||||
_glEnableClientState(GL_COLOR_ARRAY);
|
||||
_glColorPointer(4, GL_UNSIGNED_BYTE, 0, &(TextObj->m_Colors[0]));
|
||||
}
|
||||
else
|
||||
{
|
||||
_glDisableClientState(GL_COLOR_ARRAY);
|
||||
_glColor4ub(GLubyte(_Color>>16), GLubyte(_Color>>8), GLubyte(_Color), GLubyte(_Color>>24));
|
||||
}
|
||||
|
||||
_glDrawArrays(GL_TRIANGLES, 0, (int)TextObj->m_TextVerts.size());
|
||||
|
||||
_glDisableClientState(GL_VERTEX_ARRAY);
|
||||
_glDisableClientState(GL_TEXTURE_COORD_ARRAY);
|
||||
_glDisableClientState(GL_COLOR_ARRAY);
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
72
Extras/CDTestFramework/AntTweakBar/src/TwOpenGL.h
Normal file
@@ -0,0 +1,72 @@
|
||||
// ---------------------------------------------------------------------------
|
||||
//
|
||||
// @file TwOpenGL.h
|
||||
// @brief OpenGL graph functions
|
||||
// @author Philippe Decaudin - http://www.antisphere.com
|
||||
// @license This file is part of the AntTweakBar library.
|
||||
// Copyright <20> 2005, 2006 Philippe Decaudin.
|
||||
// For conditions of distribution and use, see License.txt
|
||||
//
|
||||
// notes: Private header
|
||||
// TAB=4
|
||||
//
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
|
||||
#if !defined ANT_TW_OPENGL_INCLUDED
|
||||
#define ANT_TW_OPENGL_INCLUDED
|
||||
|
||||
#include "TwGraph.h"
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
class CTwGraphOpenGL : public ITwGraph
|
||||
{
|
||||
public:
|
||||
virtual int Init();
|
||||
virtual int Shut();
|
||||
virtual void BeginDraw(int _WndWidth, int _WndHeight);
|
||||
virtual void EndDraw();
|
||||
virtual bool IsDrawing();
|
||||
virtual void Restore();
|
||||
virtual void DrawLine(int _X0, int _Y0, int _X1, int _Y1, color32 _Color0, color32 _Color1, bool _AntiAliased=false);
|
||||
virtual void DrawLine(int _X0, int _Y0, int _X1, int _Y1, color32 _Color, bool _AntiAliased=false) { DrawLine(_X0, _Y0, _X1, _Y1, _Color, _Color, _AntiAliased); }
|
||||
virtual void DrawRect(int _X0, int _Y0, int _X1, int _Y1, color32 _Color00, color32 _Color10, color32 _Color01, color32 _Color11);
|
||||
virtual void DrawRect(int _X0, int _Y0, int _X1, int _Y1, color32 _Color) { DrawRect(_X0, _Y0, _X1, _Y1, _Color, _Color, _Color, _Color); }
|
||||
|
||||
|
||||
virtual void * NewTextObj();
|
||||
virtual void DeleteTextObj(void *_TextObj);
|
||||
virtual void BuildText(void *_TextObj, const std::string *_TextLines, color32 *_LineColors, color32 *_LineBgColors, int _NbLines, const CTexFont *_Font, int _Sep, int _BgWidth);
|
||||
virtual void DrawText(void *_TextObj, int _X, int _Y, color32 _Color, color32 _BgColor);
|
||||
|
||||
protected:
|
||||
bool m_Drawing;
|
||||
GLuint m_FontTexID;
|
||||
const CTexFont * m_FontTex;
|
||||
GLfloat m_PrevLineWidth;
|
||||
GLint m_PrevTexEnv;
|
||||
GLint m_PrevPolygonMode[2];
|
||||
GLint m_MaxClipPlanes;
|
||||
GLint m_PrevTexture;
|
||||
GLint m_PrevArrayBufferARB;
|
||||
GLint m_PrevElementArrayBufferARB;
|
||||
GLboolean m_PrevVertexProgramARB;
|
||||
GLboolean m_PrevFragmentProgramARB;
|
||||
GLuint m_PrevProgramObjectARB;
|
||||
|
||||
struct Vec2 { GLfloat x, y; Vec2(){} Vec2(GLfloat _X, GLfloat _Y):x(_X),y(_Y){} Vec2(int _X, int _Y):x(GLfloat(_X)),y(GLfloat(_Y)){} };
|
||||
struct CTextObj
|
||||
{
|
||||
std::vector<Vec2> m_TextVerts;
|
||||
std::vector<Vec2> m_TextUVs;
|
||||
std::vector<Vec2> m_BgVerts;
|
||||
std::vector<color32>m_Colors;
|
||||
std::vector<color32>m_BgColors;
|
||||
};
|
||||
};
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
|
||||
#endif // !defined ANT_TW_OPENGL_INCLUDED
|
||||
1
Extras/CDTestFramework/AntTweakBar/src/TwPrecomp.cpp
Normal file
@@ -0,0 +1 @@
|
||||
#include "TwPrecomp.h"
|
||||
65
Extras/CDTestFramework/AntTweakBar/src/TwPrecomp.h
Normal file
@@ -0,0 +1,65 @@
|
||||
// ---------------------------------------------------------------------------
|
||||
//
|
||||
// @file TwPrecomp.h
|
||||
// @brief Precompiled header
|
||||
// @author Philippe Decaudin - http://www.antisphere.com
|
||||
// @license This file is part of the AntTweakBar library.
|
||||
// Copyright <20> 2005, 2006 Philippe Decaudin.
|
||||
// For conditions of distribution and use, see License.txt
|
||||
//
|
||||
// notes: Private header
|
||||
// TAB=4
|
||||
//
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
|
||||
#if !defined ANT_TW_PRECOMP_INCLUDED
|
||||
#define ANT_TW_PRECOMP_INCLUDED
|
||||
|
||||
|
||||
#if defined _MSC_VER
|
||||
# pragma warning(disable: 4514) // unreferenced inline function has been removed
|
||||
# pragma warning(disable: 4710) // function not inlined
|
||||
# pragma warning(disable: 4786) // template name truncated
|
||||
# pragma warning(disable: 4530) // exceptions not handled
|
||||
# define _CRT_SECURE_NO_DEPRECATE // visual 8 secure crt warning
|
||||
#endif
|
||||
|
||||
#include <stdio.h>
|
||||
#include <assert.h>
|
||||
#include <math.h>
|
||||
#include <float.h>
|
||||
|
||||
#if defined(_MSC_VER) && _MSC_VER<=1200
|
||||
# pragma warning(push, 3)
|
||||
#endif
|
||||
#include <string>
|
||||
#include <vector>
|
||||
#include <map>
|
||||
#include <list>
|
||||
#include <set>
|
||||
#if defined(_MSC_VER) && _MSC_VER<=1200
|
||||
# pragma warning(pop)
|
||||
#endif
|
||||
#if defined(_UNIX)
|
||||
# define ANT_UNIX
|
||||
# include <X11/cursorfont.h>
|
||||
# include <GL/glx.h>
|
||||
# undef _WIN32
|
||||
# undef WIN32
|
||||
# undef _WIN64
|
||||
# undef WIN64
|
||||
# undef _WINDOWS
|
||||
# undef ANT_WINDOWS
|
||||
#elif defined(_WINDOWS) || defined(WIN32) || defined(WIN64) || defined(_WIN32) || defined(_WIN64)
|
||||
# define ANT_WINDOWS
|
||||
# define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers
|
||||
# include <windows.h>
|
||||
# include <shellapi.h>
|
||||
#endif // defined _WINDOWS
|
||||
|
||||
#include <GL/gl.h> // must be included after windows.h
|
||||
#define ANT_OGL_HEADER_INCLUDED
|
||||
|
||||
|
||||
#endif // !defined ANT_TW_PRECOMP_INCLUDED
|
||||
232
Extras/CDTestFramework/AntTweakBar/src/res/FontChars.txt
Normal file
@@ -0,0 +1,232 @@
|
||||
!"#$%&'()*+,-./0123456789:;<=>?
|
||||
@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\]^_
|
||||
`abcdefghijklmnopqrstuvwxyz{|}~
|
||||
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||||
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||||
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||||
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||||
|
||||
032
|
||||
033 !
|
||||
034 "
|
||||
035 #
|
||||
036 $
|
||||
037 %
|
||||
038 &
|
||||
039 '
|
||||
040 (
|
||||
041 )
|
||||
042 *
|
||||
043 +
|
||||
044 ,
|
||||
045 -
|
||||
046 .
|
||||
047 /
|
||||
048 0
|
||||
049 1
|
||||
050 2
|
||||
051 3
|
||||
052 4
|
||||
053 5
|
||||
054 6
|
||||
055 7
|
||||
056 8
|
||||
057 9
|
||||
058 :
|
||||
059 ;
|
||||
060 <
|
||||
061 =
|
||||
062 >
|
||||
063 ?
|
||||
064 @
|
||||
065 A
|
||||
066 B
|
||||
067 C
|
||||
068 D
|
||||
069 E
|
||||
070 F
|
||||
071 G
|
||||
072 H
|
||||
073 I
|
||||
074 J
|
||||
075 K
|
||||
076 L
|
||||
077 M
|
||||
078 N
|
||||
079 O
|
||||
080 P
|
||||
081 Q
|
||||
082 R
|
||||
083 S
|
||||
084 T
|
||||
085 U
|
||||
086 V
|
||||
087 W
|
||||
088 X
|
||||
089 Y
|
||||
090 Z
|
||||
091 [
|
||||
092 \
|
||||
093 ]
|
||||
094 ^
|
||||
095 _
|
||||
096 `
|
||||
097 a
|
||||
098 b
|
||||
099 c
|
||||
100 d
|
||||
101 e
|
||||
102 f
|
||||
103 g
|
||||
104 h
|
||||
105 i
|
||||
106 j
|
||||
107 k
|
||||
108 l
|
||||
109 m
|
||||
110 n
|
||||
111 o
|
||||
112 p
|
||||
113 q
|
||||
114 r
|
||||
115 s
|
||||
116 t
|
||||
117 u
|
||||
118 v
|
||||
119 w
|
||||
120 x
|
||||
121 y
|
||||
122 z
|
||||
123 {
|
||||
124 |
|
||||
125 }
|
||||
126 ~
|
||||
127
|
||||
128 <20>
|
||||
129 <20>
|
||||
130 <20>
|
||||
131 <20>
|
||||
132 <20>
|
||||
133 <20>
|
||||
134 <20>
|
||||
135 <20>
|
||||
136 <20>
|
||||
137 <20>
|
||||
138 <20>
|
||||
139 <20>
|
||||
140 <20>
|
||||
141 <20>
|
||||
142 <20>
|
||||
143 <20>
|
||||
144 <20>
|
||||
145 <20>
|
||||
146 <20>
|
||||
147 <20>
|
||||
148 <20>
|
||||
149 <20>
|
||||
150 <20>
|
||||
151 <20>
|
||||
152 <20>
|
||||
153 <20>
|
||||
154 <20>
|
||||
155 <20>
|
||||
156 <20>
|
||||
157 <20>
|
||||
158 <20>
|
||||
159 <20>
|
||||
160 <20>
|
||||
161 <20>
|
||||
162 <20>
|
||||
163 <20>
|
||||
164 <20>
|
||||
165 <20>
|
||||
166 <20>
|
||||
167 <20>
|
||||
168 <20>
|
||||
169 <20>
|
||||
170 <20>
|
||||
171 <20>
|
||||
172 <20>
|
||||
173 <20>
|
||||
174 <20>
|
||||
175 <20>
|
||||
176 <20>
|
||||
177 <20>
|
||||
178 <20>
|
||||
179 <20>
|
||||
180 <20>
|
||||
181 <20>
|
||||
182 <20>
|
||||
183 <20>
|
||||
184 <20>
|
||||
185 <20>
|
||||
186 <20>
|
||||
187 <20>
|
||||
188 <20>
|
||||
189 <20>
|
||||
190 <20>
|
||||
191 <20>
|
||||
192 <20>
|
||||
193 <20>
|
||||
194 <20>
|
||||
195 <20>
|
||||
196 <20>
|
||||
197 <20>
|
||||
198 <20>
|
||||
199 <20>
|
||||
200 <20>
|
||||
201 <20>
|
||||
202 <20>
|
||||
203 <20>
|
||||
204 <20>
|
||||
205 <20>
|
||||
206 <20>
|
||||
207 <20>
|
||||
208 <20>
|
||||
209 <20>
|
||||
210 <20>
|
||||
211 <20>
|
||||
212 <20>
|
||||
213 <20>
|
||||
214 <20>
|
||||
215 <20>
|
||||
216 <20>
|
||||
217 <20>
|
||||
218 <20>
|
||||
219 <20>
|
||||
220 <20>
|
||||
221 <20>
|
||||
222 <20>
|
||||
223 <20>
|
||||
224 <20>
|
||||
225 <20>
|
||||
226 <20>
|
||||
227 <20>
|
||||
228 <20>
|
||||
229 <20>
|
||||
230 <20>
|
||||
231 <20>
|
||||
232 <20>
|
||||
233 <20>
|
||||
234 <20>
|
||||
235 <20>
|
||||
236 <20>
|
||||
237 <20>
|
||||
238 <20>
|
||||
239 <20>
|
||||
240 <20>
|
||||
241 <20>
|
||||
242 <20>
|
||||
243 <20>
|
||||
244 <20>
|
||||
245 <20>
|
||||
246 <20>
|
||||
247 <20>
|
||||
248 <20>
|
||||
249 <20>
|
||||
250 <20>
|
||||
251 <20>
|
||||
252 <20>
|
||||
253 <20>
|
||||
254 <20>
|
||||
255 <20>
|
||||
1197
Extras/CDTestFramework/AntTweakBar/src/res/FontLargeAA.pgm
Normal file
895
Extras/CDTestFramework/AntTweakBar/src/res/FontNormal.pgm
Normal file
@@ -0,0 +1,895 @@
|
||||
P2
|
||||
# Created by Paint Shop Pro
|
||||
253 106
|
||||
255
|
||||
127 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
|
||||
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
|
||||
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
|
||||
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
|
||||
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
|
||||
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
|
||||
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
|
||||
0 0 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
|
||||
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
|
||||
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
|
||||
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
|
||||
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
|
||||
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
|
||||
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
|
||||
0 0 0 0 127 0 0 0 0 0 0 0 0 0 0 255 0 255 0 0 0 0 0 0 0 0 0 0 0 0 0 255
|
||||
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 255 0 0 0 0 255 0 0 255
|
||||
0 0 0 0 0 0 255 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 255
|
||||
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
|
||||
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
|
||||
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
|
||||
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
|
||||
0 0 0 0 0 0 0 0 0 0 0 0 0 0 127 0 0 0 0 0 0 255 0 0 0 255 0 255 0 0 0 0
|
||||
0 255 0 255 0 0 0 0 0 255 0 0 0 0 255 255 0 0 0 0 255 0 0 0 0 0 255 255
|
||||
255 0 0 0 0 0 255 0 0 0 255 0 0 0 0 255 0 0 0 255 0 255 0 255 0 0 0 0 0
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1012
Extras/CDTestFramework/AntTweakBar/src/res/FontNormalAA.pgm
Normal file
603
Extras/CDTestFramework/AntTweakBar/src/res/FontSmall.pgm
Normal file
@@ -0,0 +1,603 @@
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P2
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# Created by Paint Shop Pro
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909
Extras/CDTestFramework/AntTweakBar/src/res/TwXCursors.h
Normal file
@@ -0,0 +1,909 @@
|
||||
// ---------------------------------------------------------------------------
|
||||
//
|
||||
// @file TwXCursors.h
|
||||
// @brief Bitmaps data for X cursors
|
||||
// @author Philippe Decaudin - http://www.antisphere.com
|
||||
// @license This file is part of the AntTweakBar library.
|
||||
// Copyright <20> 2005, 2006 Philippe Decaudin.
|
||||
// For conditions of distribution and use, see License.txt
|
||||
//
|
||||
// note: TAB=4
|
||||
//
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
|
||||
static int g_CurHot[][2] =
|
||||
{
|
||||
{16, 15}, // curs00
|
||||
{16, 15}, // curs01
|
||||
{16, 15}, // curs02
|
||||
{16, 15}, // curs03
|
||||
{16, 15}, // curs04
|
||||
{16, 15}, // curs05
|
||||
{16, 15}, // curs06
|
||||
{16, 15}, // curs07
|
||||
{16, 15}, // curs08
|
||||
{16, 15}, // curs09
|
||||
{16, 15}, // curs10
|
||||
{16, 15}, // curs11
|
||||
{16, 15}, // curs12
|
||||
{16, 15} // curs13
|
||||
};
|
||||
|
||||
|
||||
static bool g_CurPict[][32*32] =
|
||||
{
|
||||
{ // curs00
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||||
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||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0,
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1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 1, 0,
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||||
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
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||||
},
|
||||
{ // curs01
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||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
|
||||
},
|
||||
{ // curs02
|
||||
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|
||||
},
|
||||
{ // curs03
|
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
static bool g_CurMask[][32*32] =
|
||||
{
|
||||
{ // mask00
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
||||
1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0,
|
||||
0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 1, 1,
|
||||
1, 1, 1, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
|
||||
1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
|
||||
1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 1, 1, 1, 1, 1, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1,
|
||||
1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1,
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
|
||||
},
|
||||
{ // mask01
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
||||
1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0,
|
||||
0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 1, 1,
|
||||
1, 1, 1, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1,
|
||||
0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 1,
|
||||
1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 1, 1, 1, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 1, 1, 1, 1, 1, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
||||
0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1,
|
||||
1, 1, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1,
|
||||
1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1,
|
||||
1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
|
||||
},
|
||||
{ // mask02
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1,
|
||||
1, 1, 1, 1, 1, 1, 1, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1,
|
||||
1, 1, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 1, 1, 1, 0, 0, 0,
|
||||
0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0,
|
||||
1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1,
|
||||
1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1,
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1,
|
||||
1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 1, 1, 1, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1,
|
||||
1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
||||
0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
|
||||
},
|
||||
{ // mask03
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0,
|
||||
0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 0, 0, 1, 1,
|
||||
1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 0, 0, 0, 1, 1, 1, 1, 1, 1,
|
||||
1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0,
|
||||
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Extras/CDTestFramework/AntTweakBar/src/res/mask09.pbm
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