Refactoring to enable multi SAP broadphase.

This was already planned, and Pierre Terdiman recent thread motivated me to decouple the paircache from the sweep and prune.
http://continuousphysics.com/Bullet/phpBB2/viewtopic.php?t=1329
This commit is contained in:
ejcoumans
2007-08-02 23:48:46 +00:00
parent 5279f9e129
commit 1f7646f72a
29 changed files with 212 additions and 85 deletions

View File

@@ -22,6 +22,7 @@
#include "LinearMath/btPoint3.h"
#include "LinearMath/btVector3.h"
#include "btOverlappingPairCache.h"
#include "btBroadphaseInterface.h"
#include "btBroadphaseProxy.h"
@@ -45,7 +46,7 @@
/// btAxisSweep3 is an efficient implementation of the 3d axis sweep and prune broadphase.
/// It uses arrays rather then lists for storage of the 3 axis. Also it operates using integer coordinates instead of floats.
/// The testOverlap check is optimized to check the array index, rather then the actual AABB coordinates/pos
class btAxisSweep3 : public btOverlappingPairCache
class btAxisSweep3 : public btBroadphaseInterface
{
public:
@@ -77,7 +78,7 @@ public:
}; // 24 bytes + 24 for Edge structures = 44 bytes total per entry
private:
protected:
btPoint3 m_worldAabbMin; // overall system bounds
btPoint3 m_worldAabbMax; // overall system bounds
@@ -90,7 +91,9 @@ private:
Edge* m_pEdges[3]; // edge arrays for the 3 axes (each array has m_maxHandles * 2 + 2 sentinel entries)
int m_invalidPair;
btOverlappingPairCache* m_pairCache;
int m_invalidPair;
// allocation/deallocation
BP_FP_INT_TYPE allocHandle();
@@ -117,7 +120,7 @@ public:
btAxisSweep3(const btPoint3& worldAabbMin,const btPoint3& worldAabbMax, int maxHandles = 16384);
virtual ~btAxisSweep3();
virtual void refreshOverlappingPairs();
virtual void calculateOverlappingPairs();
BP_FP_INT_TYPE addHandle(const btPoint3& aabbMin,const btPoint3& aabbMax, void* pOwner,short int collisionFilterGroup,short int collisionFilterMask);
void removeHandle(BP_FP_INT_TYPE handle);
@@ -130,7 +133,18 @@ public:
virtual btBroadphaseProxy* createProxy( const btVector3& min, const btVector3& max,int shapeType,void* userPtr ,short int collisionFilterGroup,short int collisionFilterMask);
virtual void destroyProxy(btBroadphaseProxy* proxy);
virtual void setAabb(btBroadphaseProxy* proxy,const btVector3& aabbMin,const btVector3& aabbMax);
bool testOverlap(btBroadphaseProxy* proxy0,btBroadphaseProxy* proxy1);
bool testAabbOverlap(btBroadphaseProxy* proxy0,btBroadphaseProxy* proxy1);
btOverlappingPairCache* getOverlappingPairCache()
{
return m_pairCache;
}
const btOverlappingPairCache* getOverlappingPairCache() const
{
return m_pairCache;
}
};