1f7646f72a385fd2bc806d8b22798a35b07c5418
This was already planned, and Pierre Terdiman recent thread motivated me to decouple the paircache from the sweep and prune. http://continuousphysics.com/Bullet/phpBB2/viewtopic.php?t=1329
Bullet is a 3D Collision Detection and Rigid Body Dynamics Library for games and animation. Free for commercial use, including Playstation 3, open source under the ZLib License. Discrete and continuous collision detection, integrated into Blender 3D, and COLLADA 1.4 Physics import. See the Bullet_User_Manual.pdf for more info and visit the Bullet Physics Forum at http://bulletphysics.com
Description
Languages
Wavefront Object
70.5%
C++
13%
Mathematica
8.2%
COLLADA
5.8%
C
2%
Other
0.4%