work-in-progress jacobi gpu (still broken :(

This commit is contained in:
erwin coumans
2013-03-27 19:09:23 -07:00
parent b8c32a99cb
commit 2133712207
8 changed files with 660 additions and 52 deletions

View File

@@ -37,9 +37,9 @@ public:
:useOpenCL(true),
preferredOpenCLPlatformIndex(-1),
preferredOpenCLDeviceIndex(-1),
arraySizeX(41),
arraySizeY(44),
arraySizeZ(41),
arraySizeX(1),
arraySizeY(3),
arraySizeZ(1),
m_useConcaveMesh(false),
gapX(14.3),
gapY(14.0),

View File

@@ -63,7 +63,7 @@ void GpuConvexScene::setupScene(const ConstructionInfo& ci)
{
for (int k=0;k<ci.arraySizeZ;k++)
{
float mass = j==0? 0.f : 1.f;
float mass = 1.f;
btVector3 position((j&1)+i*2.2,2+j*2.,(j&1)+k*2.2);
@@ -84,6 +84,6 @@ void GpuConvexScene::setupScene(const ConstructionInfo& ci)
float camPos[4]={ci.arraySizeX,ci.arraySizeY/2,ci.arraySizeZ,0};
//float camPos[4]={1,12.5,1.5,0};
m_instancingRenderer->setCameraTargetPosition(camPos);
m_instancingRenderer->setCameraDistance(120);
m_instancingRenderer->setCameraDistance(20);
}