Reset sparsesdf to free memory.
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@@ -9693,7 +9693,7 @@ void PhysicsServerCommandProcessor::stepSimulationRealTime(double dtInSec,const
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void PhysicsServerCommandProcessor::resetSimulation()
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void PhysicsServerCommandProcessor::resetSimulation()
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{
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{
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//clean up all data
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//clean up all data
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m_data->m_dynamicsWorld->getWorldInfo().m_sparsesdf.Reset();
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if (m_data && m_data->m_guiHelper)
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if (m_data && m_data->m_guiHelper)
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{
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{
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m_data->m_guiHelper->removeAllGraphicsInstances();
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m_data->m_guiHelper->removeAllGraphicsInstances();
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