add support for picking, using point 2 point constraint
allow to remove constraints by unique id added tiny wavefront loader, plan to use this instead of existing slow wavefront loader
This commit is contained in:
@@ -60,7 +60,7 @@ struct b3GpuRigidBodyPipelineInternalData
|
||||
b3AlignedObjectArray<b3GpuGenericConstraint> m_cpuConstraints;
|
||||
|
||||
b3AlignedObjectArray<b3TypedConstraint*> m_joints;
|
||||
|
||||
int m_constraintUid;
|
||||
class b3GpuNarrowPhase* m_narrowphase;
|
||||
b3Vector3 m_gravity;
|
||||
|
||||
|
||||
Reference in New Issue
Block a user