fix constraint issue with b3GpuDynamicsWorld

This commit is contained in:
erwin coumans
2013-07-09 19:32:14 -07:00
parent a3c2456c65
commit 9610b369a3

View File

@@ -256,7 +256,7 @@ void b3GpuRigidBodyPipeline::stepSimulation(float deltaTime)
b3OpenCLArray<b3Contact4> gpuContacts(m_data->m_context,m_data->m_queue,0,true);
gpuContacts.setFromOpenCLBuffer(m_data->m_narrowphase->getContactsGpu(),m_data->m_narrowphase->getNumContactsGpu());
int numJoints = m_data->m_cpuConstraints.size();
int numJoints = m_data->m_joints.size() ? m_data->m_joints.size() : m_data->m_cpuConstraints.size();
if (useBullet2CpuSolver && numJoints)
{