Adding destructor to GraphicsPhysicsBridge

This commit is contained in:
Kevin Watts
2014-10-16 13:46:58 -07:00
parent 0623f99a27
commit 2ad44a2ea6

View File

@@ -15,6 +15,7 @@ class btDiscreteDynamicsWorld;
///The GraphicsPhysicsBridge let's the graphics engine create graphics representation and synchronize
struct GraphicsPhysicsBridge
{
virtual ~GraphicsPhysicsBridge() {}
virtual void createRigidBodyGraphicsObject(btRigidBody* body,const btVector3& color)
{