Fix (needs more testing) in btRigidBody::setCenterOfMassTransform, assign m_interpolationWorldTransform = xform; instead of m_worldTransform;
Thanks Jay for reporting Added braking capability to btRaycastVehicle, see Bullet/Demos/VehicleDemo/VehicleDemo.cpp Added glutKeyboardUpFunc, for vehicle demo (keep accelerating/breaking, until key released/UP). Hope this is compatible with most GLUT implementations.
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@@ -368,6 +368,13 @@ void DemoApplication::keyboardCallback(unsigned char key, int x, int y)
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}
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void DemoApplication::specialKeyboardUp(int key, int x, int y)
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{
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glutPostRedisplay();
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}
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void DemoApplication::specialKeyboard(int key, int x, int y)
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{
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(void)x;
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